diff options
Diffstat (limited to 'source/blender/python/api2_2x/Mathutils.c')
-rw-r--r-- | source/blender/python/api2_2x/Mathutils.c | 1804 |
1 files changed, 0 insertions, 1804 deletions
diff --git a/source/blender/python/api2_2x/Mathutils.c b/source/blender/python/api2_2x/Mathutils.c deleted file mode 100644 index cf79b3071f7..00000000000 --- a/source/blender/python/api2_2x/Mathutils.c +++ /dev/null @@ -1,1804 +0,0 @@ -/* - * $Id: Mathutils.c 11502 2007-08-06 14:27:08Z khughes $ - * - * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. The Blender - * Foundation also sells licenses for use in proprietary software under - * the Blender License. See http://www.blender.org/BL/ for information - * about this. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * This is a new part of Blender. - * - * Contributor(s): Joseph Gilbert, Campbell Barton - * - * ***** END GPL/BL DUAL LICENSE BLOCK ***** - */ - -#include "Mathutils.h" - -#include "BLI_arithb.h" -#include "PIL_time.h" -#include "BLI_rand.h" -#include "BKE_utildefines.h" - -#include "gen_utils.h" - -//-------------------------DOC STRINGS --------------------------- -static char M_Mathutils_doc[] = "The Blender Mathutils module\n\n"; -static char M_Mathutils_Vector_doc[] = "() - create a new vector object from a list of floats"; -static char M_Mathutils_Matrix_doc[] = "() - create a new matrix object from a list of floats"; -static char M_Mathutils_Quaternion_doc[] = "() - create a quaternion from a list or an axis of rotation and an angle"; -static char M_Mathutils_Euler_doc[] = "() - create and return a new euler object"; -static char M_Mathutils_Rand_doc[] = "() - return a random number"; -static char M_Mathutils_CrossVecs_doc[] = "() - returns a vector perpedicular to the 2 vectors crossed"; -static char M_Mathutils_CopyVec_doc[] = "() - create a copy of vector"; -static char M_Mathutils_DotVecs_doc[] = "() - return the dot product of two vectors"; -static char M_Mathutils_AngleBetweenVecs_doc[] = "() - returns the angle between two vectors in degrees"; -static char M_Mathutils_MidpointVecs_doc[] = "() - return the vector to the midpoint between two vectors"; -static char M_Mathutils_MatMultVec_doc[] = "() - multiplies a matrix by a column vector"; -static char M_Mathutils_VecMultMat_doc[] = "() - multiplies a row vector by a matrix"; -static char M_Mathutils_ProjectVecs_doc[] = "() - returns the projection vector from the projection of vecA onto vecB"; -static char M_Mathutils_RotationMatrix_doc[] = "() - construct a rotation matrix from an angle and axis of rotation"; -static char M_Mathutils_ScaleMatrix_doc[] = "() - construct a scaling matrix from a scaling factor"; -static char M_Mathutils_OrthoProjectionMatrix_doc[] = "() - construct a orthographic projection matrix from a selected plane"; -static char M_Mathutils_ShearMatrix_doc[] = "() - construct a shearing matrix from a plane of shear and a shear factor"; -static char M_Mathutils_CopyMat_doc[] = "() - create a copy of a matrix"; -static char M_Mathutils_TranslationMatrix_doc[] = "(vec) - create a translation matrix from a vector"; -static char M_Mathutils_CopyQuat_doc[] = "() - copy quatB to quatA"; -static char M_Mathutils_CopyEuler_doc[] = "() - copy eulB to eultA"; -static char M_Mathutils_CrossQuats_doc[] = "() - return the mutliplication of two quaternions"; -static char M_Mathutils_DotQuats_doc[] = "() - return the dot product of two quaternions"; -static char M_Mathutils_Slerp_doc[] = "() - returns the interpolation between two quaternions"; -static char M_Mathutils_DifferenceQuats_doc[] = "() - return the angular displacment difference between two quats"; -static char M_Mathutils_RotateEuler_doc[] = "() - rotate euler by an axis and angle"; -static char M_Mathutils_Intersect_doc[] = "(v1, v2, v3, ray, orig, clip=1) - returns the intersection between a ray and a triangle, if possible, returns None otherwise"; -static char M_Mathutils_TriangleArea_doc[] = "(v1, v2, v3) - returns the area size of the 2D or 3D triangle defined"; -static char M_Mathutils_TriangleNormal_doc[] = "(v1, v2, v3) - returns the normal of the 3D triangle defined"; -static char M_Mathutils_QuadNormal_doc[] = "(v1, v2, v3, v4) - returns the normal of the 3D quad defined"; -static char M_Mathutils_LineIntersect_doc[] = "(v1, v2, v3, v4) - returns a tuple with the points on each line respectively closest to the other"; -static char M_Mathutils_Point_doc[] = "Creates a 2d or 3d point object"; -//-----------------------METHOD DEFINITIONS ---------------------- -struct PyMethodDef M_Mathutils_methods[] = { - {"Rand", (PyCFunction) M_Mathutils_Rand, METH_VARARGS, M_Mathutils_Rand_doc}, - {"Vector", (PyCFunction) M_Mathutils_Vector, METH_VARARGS, M_Mathutils_Vector_doc}, - {"CrossVecs", (PyCFunction) M_Mathutils_CrossVecs, METH_VARARGS, M_Mathutils_CrossVecs_doc}, - {"DotVecs", (PyCFunction) M_Mathutils_DotVecs, METH_VARARGS, M_Mathutils_DotVecs_doc}, - {"AngleBetweenVecs", (PyCFunction) M_Mathutils_AngleBetweenVecs, METH_VARARGS, M_Mathutils_AngleBetweenVecs_doc}, - {"MidpointVecs", (PyCFunction) M_Mathutils_MidpointVecs, METH_VARARGS, M_Mathutils_MidpointVecs_doc}, - {"VecMultMat", (PyCFunction) M_Mathutils_VecMultMat, METH_VARARGS, M_Mathutils_VecMultMat_doc}, - {"ProjectVecs", (PyCFunction) M_Mathutils_ProjectVecs, METH_VARARGS, M_Mathutils_ProjectVecs_doc}, - {"CopyVec", (PyCFunction) M_Mathutils_CopyVec, METH_VARARGS, M_Mathutils_CopyVec_doc}, - {"Matrix", (PyCFunction) M_Mathutils_Matrix, METH_VARARGS, M_Mathutils_Matrix_doc}, - {"RotationMatrix", (PyCFunction) M_Mathutils_RotationMatrix, METH_VARARGS, M_Mathutils_RotationMatrix_doc}, - {"ScaleMatrix", (PyCFunction) M_Mathutils_ScaleMatrix, METH_VARARGS, M_Mathutils_ScaleMatrix_doc}, - {"ShearMatrix", (PyCFunction) M_Mathutils_ShearMatrix, METH_VARARGS, M_Mathutils_ShearMatrix_doc}, - {"TranslationMatrix", (PyCFunction) M_Mathutils_TranslationMatrix, METH_O, M_Mathutils_TranslationMatrix_doc}, - {"CopyMat", (PyCFunction) M_Mathutils_CopyMat, METH_VARARGS, M_Mathutils_CopyMat_doc}, - {"OrthoProjectionMatrix", (PyCFunction) M_Mathutils_OrthoProjectionMatrix, METH_VARARGS, M_Mathutils_OrthoProjectionMatrix_doc}, - {"MatMultVec", (PyCFunction) M_Mathutils_MatMultVec, METH_VARARGS, M_Mathutils_MatMultVec_doc}, - {"Quaternion", (PyCFunction) M_Mathutils_Quaternion, METH_VARARGS, M_Mathutils_Quaternion_doc}, - {"CopyQuat", (PyCFunction) M_Mathutils_CopyQuat, METH_VARARGS, M_Mathutils_CopyQuat_doc}, - {"CrossQuats", (PyCFunction) M_Mathutils_CrossQuats, METH_VARARGS, M_Mathutils_CrossQuats_doc}, - {"DotQuats", (PyCFunction) M_Mathutils_DotQuats, METH_VARARGS, M_Mathutils_DotQuats_doc}, - {"DifferenceQuats", (PyCFunction) M_Mathutils_DifferenceQuats, METH_VARARGS,M_Mathutils_DifferenceQuats_doc}, - {"Slerp", (PyCFunction) M_Mathutils_Slerp, METH_VARARGS, M_Mathutils_Slerp_doc}, - {"Euler", (PyCFunction) M_Mathutils_Euler, METH_VARARGS, M_Mathutils_Euler_doc}, - {"CopyEuler", (PyCFunction) M_Mathutils_CopyEuler, METH_VARARGS, M_Mathutils_CopyEuler_doc}, - {"RotateEuler", (PyCFunction) M_Mathutils_RotateEuler, METH_VARARGS, M_Mathutils_RotateEuler_doc}, - {"Intersect", ( PyCFunction ) M_Mathutils_Intersect, METH_VARARGS, M_Mathutils_Intersect_doc}, - {"TriangleArea", ( PyCFunction ) M_Mathutils_TriangleArea, METH_VARARGS, M_Mathutils_TriangleArea_doc}, - {"TriangleNormal", ( PyCFunction ) M_Mathutils_TriangleNormal, METH_VARARGS, M_Mathutils_TriangleNormal_doc}, - {"QuadNormal", ( PyCFunction ) M_Mathutils_QuadNormal, METH_VARARGS, M_Mathutils_QuadNormal_doc}, - {"LineIntersect", ( PyCFunction ) M_Mathutils_LineIntersect, METH_VARARGS, M_Mathutils_LineIntersect_doc}, - {"Point", (PyCFunction) M_Mathutils_Point, METH_VARARGS, M_Mathutils_Point_doc}, - {NULL, NULL, 0, NULL} -}; -//----------------------------MODULE INIT------------------------- -PyObject *Mathutils_Init(void) -{ - PyObject *submodule; - - //seed the generator for the rand function - BLI_srand((unsigned int) (PIL_check_seconds_timer() * - 0x7FFFFFFF)); - - /* needed for getseters */ - if( PyType_Ready( &vector_Type ) < 0 ) - return NULL; - if( PyType_Ready( &matrix_Type ) < 0 ) - return NULL; - if( PyType_Ready( &euler_Type ) < 0 ) - return NULL; - if( PyType_Ready( &quaternion_Type ) < 0 ) - return NULL; - - submodule = Py_InitModule3("Blender.Mathutils", - M_Mathutils_methods, M_Mathutils_doc); - return (submodule); -} -//-----------------------------METHODS---------------------------- -//----------------column_vector_multiplication (internal)--------- -//COLUMN VECTOR Multiplication (Matrix X Vector) -// [1][2][3] [a] -// [4][5][6] * [b] -// [7][8][9] [c] -//vector/matrix multiplication IS NOT COMMUTATIVE!!!! -PyObject *column_vector_multiplication(MatrixObject * mat, VectorObject* vec) -{ - float vecNew[4], vecCopy[4]; - double dot = 0.0f; - int x, y, z = 0; - - if(mat->rowSize != vec->size){ - if(mat->rowSize == 4 && vec->size != 3){ - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "matrix * vector: matrix row size and vector size must be the same"); - }else{ - vecCopy[3] = 1.0f; - } - } - - for(x = 0; x < vec->size; x++){ - vecCopy[x] = vec->vec[x]; - } - - for(x = 0; x < mat->rowSize; x++) { - for(y = 0; y < mat->colSize; y++) { - dot += mat->matrix[x][y] * vecCopy[y]; - } - vecNew[z++] = (float)dot; - dot = 0.0f; - } - return newVectorObject(vecNew, vec->size, Py_NEW); -} -//This is a helper for point/matrix translation - -PyObject *column_point_multiplication(MatrixObject * mat, PointObject* pt) -{ - float ptNew[4], ptCopy[4]; - double dot = 0.0f; - int x, y, z = 0; - - if(mat->rowSize != pt->size){ - if(mat->rowSize == 4 && pt->size != 3){ - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "matrix * point: matrix row size and point size must be the same\n"); - }else{ - ptCopy[3] = 0.0f; - } - } - - for(x = 0; x < pt->size; x++){ - ptCopy[x] = pt->coord[x]; - } - - for(x = 0; x < mat->rowSize; x++) { - for(y = 0; y < mat->colSize; y++) { - dot += mat->matrix[x][y] * ptCopy[y]; - } - ptNew[z++] = (float)dot; - dot = 0.0f; - } - return newPointObject(ptNew, pt->size, Py_NEW); -} -//-----------------row_vector_multiplication (internal)----------- -//ROW VECTOR Multiplication - Vector X Matrix -//[x][y][z] * [1][2][3] -// [4][5][6] -// [7][8][9] -//vector/matrix multiplication IS NOT COMMUTATIVE!!!! -PyObject *row_vector_multiplication(VectorObject* vec, MatrixObject * mat) -{ - float vecNew[4], vecCopy[4]; - double dot = 0.0f; - int x, y, z = 0, vec_size = vec->size; - - if(mat->colSize != vec_size){ - if(mat->rowSize == 4 && vec_size != 3){ - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "vector * matrix: matrix column size and the vector size must be the same"); - }else{ - vecCopy[3] = 1.0f; - } - } - - for(x = 0; x < vec_size; x++){ - vecCopy[x] = vec->vec[x]; - } - - //muliplication - for(x = 0; x < mat->colSize; x++) { - for(y = 0; y < mat->rowSize; y++) { - dot += mat->matrix[y][x] * vecCopy[y]; - } - vecNew[z++] = (float)dot; - dot = 0.0f; - } - return newVectorObject(vecNew, vec_size, Py_NEW); -} -//This is a helper for the point class -PyObject *row_point_multiplication(PointObject* pt, MatrixObject * mat) -{ - float ptNew[4], ptCopy[4]; - double dot = 0.0f; - int x, y, z = 0, size; - - if(mat->colSize != pt->size){ - if(mat->rowSize == 4 && pt->size != 3){ - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "point * matrix: matrix column size and the point size must be the same\n"); - }else{ - ptCopy[3] = 0.0f; - } - } - size = pt->size; - for(x = 0; x < pt->size; x++){ - ptCopy[x] = pt->coord[x]; - } - - //muliplication - for(x = 0; x < mat->colSize; x++) { - for(y = 0; y < mat->rowSize; y++) { - dot += mat->matrix[y][x] * ptCopy[y]; - } - ptNew[z++] = (float)dot; - dot = 0.0f; - } - return newPointObject(ptNew, size, Py_NEW); -} -//-----------------quat_rotation (internal)----------- -//This function multiplies a vector/point * quat or vice versa -//to rotate the point/vector by the quaternion -//arguments should all be 3D -PyObject *quat_rotation(PyObject *arg1, PyObject *arg2) -{ - float rot[3]; - QuaternionObject *quat = NULL; - VectorObject *vec = NULL; - PointObject *pt = NULL; - - if(QuaternionObject_Check(arg1)){ - quat = (QuaternionObject*)arg1; - if(VectorObject_Check(arg2)){ - vec = (VectorObject*)arg2; - rot[0] = quat->quat[0]*quat->quat[0]*vec->vec[0] + 2*quat->quat[2]*quat->quat[0]*vec->vec[2] - - 2*quat->quat[3]*quat->quat[0]*vec->vec[1] + quat->quat[1]*quat->quat[1]*vec->vec[0] + - 2*quat->quat[2]*quat->quat[1]*vec->vec[1] + 2*quat->quat[3]*quat->quat[1]*vec->vec[2] - - quat->quat[3]*quat->quat[3]*vec->vec[0] - quat->quat[2]*quat->quat[2]*vec->vec[0]; - rot[1] = 2*quat->quat[1]*quat->quat[2]*vec->vec[0] + quat->quat[2]*quat->quat[2]*vec->vec[1] + - 2*quat->quat[3]*quat->quat[2]*vec->vec[2] + 2*quat->quat[0]*quat->quat[3]*vec->vec[0] - - quat->quat[3]*quat->quat[3]*vec->vec[1] + quat->quat[0]*quat->quat[0]*vec->vec[1] - - 2*quat->quat[1]*quat->quat[0]*vec->vec[2] - quat->quat[1]*quat->quat[1]*vec->vec[1]; - rot[2] = 2*quat->quat[1]*quat->quat[3]*vec->vec[0] + 2*quat->quat[2]*quat->quat[3]*vec->vec[1] + - quat->quat[3]*quat->quat[3]*vec->vec[2] - 2*quat->quat[0]*quat->quat[2]*vec->vec[0] - - quat->quat[2]*quat->quat[2]*vec->vec[2] + 2*quat->quat[0]*quat->quat[1]*vec->vec[1] - - quat->quat[1]*quat->quat[1]*vec->vec[2] + quat->quat[0]*quat->quat[0]*vec->vec[2]; - return newVectorObject(rot, 3, Py_NEW); - }else if(PointObject_Check(arg2)){ - pt = (PointObject*)arg2; - rot[0] = quat->quat[0]*quat->quat[0]*pt->coord[0] + 2*quat->quat[2]*quat->quat[0]*pt->coord[2] - - 2*quat->quat[3]*quat->quat[0]*pt->coord[1] + quat->quat[1]*quat->quat[1]*pt->coord[0] + - 2*quat->quat[2]*quat->quat[1]*pt->coord[1] + 2*quat->quat[3]*quat->quat[1]*pt->coord[2] - - quat->quat[3]*quat->quat[3]*pt->coord[0] - quat->quat[2]*quat->quat[2]*pt->coord[0]; - rot[1] = 2*quat->quat[1]*quat->quat[2]*pt->coord[0] + quat->quat[2]*quat->quat[2]*pt->coord[1] + - 2*quat->quat[3]*quat->quat[2]*pt->coord[2] + 2*quat->quat[0]*quat->quat[3]*pt->coord[0] - - quat->quat[3]*quat->quat[3]*pt->coord[1] + quat->quat[0]*quat->quat[0]*pt->coord[1] - - 2*quat->quat[1]*quat->quat[0]*pt->coord[2] - quat->quat[1]*quat->quat[1]*pt->coord[1]; - rot[2] = 2*quat->quat[1]*quat->quat[3]*pt->coord[0] + 2*quat->quat[2]*quat->quat[3]*pt->coord[1] + - quat->quat[3]*quat->quat[3]*pt->coord[2] - 2*quat->quat[0]*quat->quat[2]*pt->coord[0] - - quat->quat[2]*quat->quat[2]*pt->coord[2] + 2*quat->quat[0]*quat->quat[1]*pt->coord[1] - - quat->quat[1]*quat->quat[1]*pt->coord[2] + quat->quat[0]*quat->quat[0]*pt->coord[2]; - return newPointObject(rot, 3, Py_NEW); - } - }else if(VectorObject_Check(arg1)){ - vec = (VectorObject*)arg1; - if(QuaternionObject_Check(arg2)){ - quat = (QuaternionObject*)arg2; - rot[0] = quat->quat[0]*quat->quat[0]*vec->vec[0] + 2*quat->quat[2]*quat->quat[0]*vec->vec[2] - - 2*quat->quat[3]*quat->quat[0]*vec->vec[1] + quat->quat[1]*quat->quat[1]*vec->vec[0] + - 2*quat->quat[2]*quat->quat[1]*vec->vec[1] + 2*quat->quat[3]*quat->quat[1]*vec->vec[2] - - quat->quat[3]*quat->quat[3]*vec->vec[0] - quat->quat[2]*quat->quat[2]*vec->vec[0]; - rot[1] = 2*quat->quat[1]*quat->quat[2]*vec->vec[0] + quat->quat[2]*quat->quat[2]*vec->vec[1] + - 2*quat->quat[3]*quat->quat[2]*vec->vec[2] + 2*quat->quat[0]*quat->quat[3]*vec->vec[0] - - quat->quat[3]*quat->quat[3]*vec->vec[1] + quat->quat[0]*quat->quat[0]*vec->vec[1] - - 2*quat->quat[1]*quat->quat[0]*vec->vec[2] - quat->quat[1]*quat->quat[1]*vec->vec[1]; - rot[2] = 2*quat->quat[1]*quat->quat[3]*vec->vec[0] + 2*quat->quat[2]*quat->quat[3]*vec->vec[1] + - quat->quat[3]*quat->quat[3]*vec->vec[2] - 2*quat->quat[0]*quat->quat[2]*vec->vec[0] - - quat->quat[2]*quat->quat[2]*vec->vec[2] + 2*quat->quat[0]*quat->quat[1]*vec->vec[1] - - quat->quat[1]*quat->quat[1]*vec->vec[2] + quat->quat[0]*quat->quat[0]*vec->vec[2]; - return newVectorObject(rot, 3, Py_NEW); - } - }else if(PointObject_Check(arg1)){ - pt = (PointObject*)arg1; - if(QuaternionObject_Check(arg2)){ - quat = (QuaternionObject*)arg2; - rot[0] = quat->quat[0]*quat->quat[0]*pt->coord[0] + 2*quat->quat[2]*quat->quat[0]*pt->coord[2] - - 2*quat->quat[3]*quat->quat[0]*pt->coord[1] + quat->quat[1]*quat->quat[1]*pt->coord[0] + - 2*quat->quat[2]*quat->quat[1]*pt->coord[1] + 2*quat->quat[3]*quat->quat[1]*pt->coord[2] - - quat->quat[3]*quat->quat[3]*pt->coord[0] - quat->quat[2]*quat->quat[2]*pt->coord[0]; - rot[1] = 2*quat->quat[1]*quat->quat[2]*pt->coord[0] + quat->quat[2]*quat->quat[2]*pt->coord[1] + - 2*quat->quat[3]*quat->quat[2]*pt->coord[2] + 2*quat->quat[0]*quat->quat[3]*pt->coord[0] - - quat->quat[3]*quat->quat[3]*pt->coord[1] + quat->quat[0]*quat->quat[0]*pt->coord[1] - - 2*quat->quat[1]*quat->quat[0]*pt->coord[2] - quat->quat[1]*quat->quat[1]*pt->coord[1]; - rot[2] = 2*quat->quat[1]*quat->quat[3]*pt->coord[0] + 2*quat->quat[2]*quat->quat[3]*pt->coord[1] + - quat->quat[3]*quat->quat[3]*pt->coord[2] - 2*quat->quat[0]*quat->quat[2]*pt->coord[0] - - quat->quat[2]*quat->quat[2]*pt->coord[2] + 2*quat->quat[0]*quat->quat[1]*pt->coord[1] - - quat->quat[1]*quat->quat[1]*pt->coord[2] + quat->quat[0]*quat->quat[0]*pt->coord[2]; - return newPointObject(rot, 3, Py_NEW); - } - } - - return (EXPP_ReturnPyObjError(PyExc_RuntimeError, - "quat_rotation(internal): internal problem rotating vector/point\n")); -} - -//----------------------------------Mathutils.Rand() -------------------- -//returns a random number between a high and low value -PyObject *M_Mathutils_Rand(PyObject * self, PyObject * args) -{ - float high, low, range; - double rand; - //initializers - high = 1.0; - low = 0.0; - - if(!PyArg_ParseTuple(args, "|ff", &low, &high)) - return (EXPP_ReturnPyObjError(PyExc_TypeError, - "Mathutils.Rand(): expected nothing or optional (float, float)\n")); - - if((high < low) || (high < 0 && low > 0)) - return (EXPP_ReturnPyObjError(PyExc_ValueError, - "Mathutils.Rand(): high value should be larger than low value\n")); - - //get the random number 0 - 1 - rand = BLI_drand(); - - //set it to range - range = high - low; - rand = rand * range; - rand = rand + low; - - return PyFloat_FromDouble(rand); -} -//----------------------------------VECTOR FUNCTIONS--------------------- -//----------------------------------Mathutils.Vector() ------------------ -// Supports 2D, 3D, and 4D vector objects both int and float values -// accepted. Mixed float and int values accepted. Ints are parsed to float -PyObject *M_Mathutils_Vector(PyObject * self, PyObject * args) -{ - PyObject *listObject = NULL; - int size, i; - float vec[4]; - PyObject *v, *f; - - size = PySequence_Length(args); - if (size == 1) { - listObject = PySequence_GetItem(args, 0); - if (PySequence_Check(listObject)) { - size = PySequence_Length(listObject); - } else { // Single argument was not a sequence - Py_XDECREF(listObject); - return EXPP_ReturnPyObjError(PyExc_TypeError, - "Mathutils.Vector(): 2-4 floats or ints expected (optionally in a sequence)\n"); - } - } else if (size == 0) { - //returns a new empty 3d vector - return newVectorObject(NULL, 3, Py_NEW); - } else { - listObject = EXPP_incr_ret(args); - } - - if (size<2 || size>4) { // Invalid vector size - Py_XDECREF(listObject); - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.Vector(): 2-4 floats or ints expected (optionally in a sequence)\n"); - } - - for (i=0; i<size; i++) { - v=PySequence_GetItem(listObject, i); - if (v==NULL) { // Failed to read sequence - Py_XDECREF(listObject); - return EXPP_ReturnPyObjError(PyExc_RuntimeError, - "Mathutils.Vector(): 2-4 floats or ints expected (optionally in a sequence)\n"); - } - - f=PyNumber_Float(v); - if(f==NULL) { // parsed item not a number - Py_DECREF(v); - Py_XDECREF(listObject); - return EXPP_ReturnPyObjError(PyExc_TypeError, - "Mathutils.Vector(): 2-4 floats or ints expected (optionally in a sequence)\n"); - } - - vec[i]=(float)PyFloat_AS_DOUBLE(f); - EXPP_decr2(f,v); - } - Py_DECREF(listObject); - return newVectorObject(vec, size, Py_NEW); -} -//----------------------------------Mathutils.CrossVecs() --------------- -//finds perpendicular vector - only 3D is supported -PyObject *M_Mathutils_CrossVecs(PyObject * self, PyObject * args) -{ - PyObject *vecCross = NULL; - VectorObject *vec1 = NULL, *vec2 = NULL; - - if(!PyArg_ParseTuple(args, "O!O!", &vector_Type, &vec1, &vector_Type, &vec2)) - return EXPP_ReturnPyObjError(PyExc_TypeError, - "Mathutils.CrossVecs(): expects (2) 3D vector objects\n"); - if(vec1->size != 3 || vec2->size != 3) - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.CrossVecs(): expects (2) 3D vector objects\n"); - - vecCross = newVectorObject(NULL, 3, Py_NEW); - Crossf(((VectorObject*)vecCross)->vec, vec1->vec, vec2->vec); - return vecCross; -} -//----------------------------------Mathutils.DotVec() ------------------- -//calculates the dot product of two vectors -PyObject *M_Mathutils_DotVecs(PyObject * self, PyObject * args) -{ - VectorObject *vec1 = NULL, *vec2 = NULL; - double dot = 0.0f; - int x; - - if(!PyArg_ParseTuple(args, "O!O!", &vector_Type, &vec1, &vector_Type, &vec2)) - return EXPP_ReturnPyObjError(PyExc_TypeError, - "Mathutils.DotVecs(): expects (2) vector objects of the same size\n"); - if(vec1->size != vec2->size) - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.DotVecs(): expects (2) vector objects of the same size\n"); - - for(x = 0; x < vec1->size; x++) { - dot += vec1->vec[x] * vec2->vec[x]; - } - return PyFloat_FromDouble(dot); -} -//----------------------------------Mathutils.AngleBetweenVecs() --------- -//calculates the angle between 2 vectors -PyObject *M_Mathutils_AngleBetweenVecs(PyObject * self, PyObject * args) -{ - VectorObject *vec1 = NULL, *vec2 = NULL; - double dot = 0.0f, angleRads, test_v1 = 0.0f, test_v2 = 0.0f; - int x, size; - - if(!PyArg_ParseTuple(args, "O!O!", &vector_Type, &vec1, &vector_Type, &vec2)) - goto AttributeError1; //not vectors - if(vec1->size != vec2->size) - goto AttributeError1; //bad sizes - - //since size is the same.... - size = vec1->size; - - for(x = 0; x < size; x++) { - test_v1 += vec1->vec[x] * vec1->vec[x]; - test_v2 += vec2->vec[x] * vec2->vec[x]; - } - if (!test_v1 || !test_v2){ - goto AttributeError2; //zero-length vector - } - - //dot product - for(x = 0; x < size; x++) { - dot += vec1->vec[x] * vec2->vec[x]; - } - dot /= (sqrt(test_v1) * sqrt(test_v2)); - - if (dot < -1.0f || dot > 1.0f) { - CLAMP(dot,-1.0f,1.0f); - } - angleRads = (double)acos(dot); - - return PyFloat_FromDouble(angleRads * (180/ Py_PI)); - -AttributeError1: - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.AngleBetweenVecs(): expects (2) VECTOR objects of the same size\n"); - -AttributeError2: - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.AngleBetweenVecs(): zero length vectors are not acceptable arguments\n"); -} -//----------------------------------Mathutils.MidpointVecs() ------------- -//calculates the midpoint between 2 vectors -PyObject *M_Mathutils_MidpointVecs(PyObject * self, PyObject * args) -{ - VectorObject *vec1 = NULL, *vec2 = NULL; - float vec[4]; - int x; - - if(!PyArg_ParseTuple(args, "O!O!", &vector_Type, &vec1, &vector_Type, &vec2)) - return EXPP_ReturnPyObjError(PyExc_TypeError, - "Mathutils.MidpointVecs(): expects (2) vector objects of the same size\n"); - if(vec1->size != vec2->size) - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.MidpointVecs(): expects (2) vector objects of the same size\n"); - - for(x = 0; x < vec1->size; x++) { - vec[x] = 0.5f * (vec1->vec[x] + vec2->vec[x]); - } - return newVectorObject(vec, vec1->size, Py_NEW); -} -//----------------------------------Mathutils.ProjectVecs() ------------- -//projects vector 1 onto vector 2 -PyObject *M_Mathutils_ProjectVecs(PyObject * self, PyObject * args) -{ - VectorObject *vec1 = NULL, *vec2 = NULL; - float vec[4]; - double dot = 0.0f, dot2 = 0.0f; - int x, size; - - if(!PyArg_ParseTuple(args, "O!O!", &vector_Type, &vec1, &vector_Type, &vec2)) - return EXPP_ReturnPyObjError(PyExc_TypeError, - "Mathutils.ProjectVecs(): expects (2) vector objects of the same size\n"); - if(vec1->size != vec2->size) - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.ProjectVecs(): expects (2) vector objects of the same size\n"); - - //since they are the same size... - size = vec1->size; - - //get dot products - for(x = 0; x < size; x++) { - dot += vec1->vec[x] * vec2->vec[x]; - dot2 += vec2->vec[x] * vec2->vec[x]; - } - //projection - dot /= dot2; - for(x = 0; x < size; x++) { - vec[x] = (float)(dot * vec2->vec[x]); - } - return newVectorObject(vec, size, Py_NEW); -} -//----------------------------------MATRIX FUNCTIONS-------------------- -//----------------------------------Mathutils.Matrix() ----------------- -//mat is a 1D array of floats - row[0][0],row[0][1], row[1][0], etc. -//create a new matrix type -PyObject *M_Mathutils_Matrix(PyObject * self, PyObject * args) -{ - PyObject *listObject = NULL; - PyObject *argObject, *m, *s, *f; - MatrixObject *mat; - int argSize, seqSize = 0, i, j; - float matrix[16] = {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, - 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}; - - argSize = PySequence_Length(args); - if(argSize > 4){ //bad arg nums - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n"); - } else if (argSize == 0) { //return empty 4D matrix - return (PyObject *) newMatrixObject(NULL, 4, 4, Py_NEW); - }else if (argSize == 1){ - //copy constructor for matrix objects - argObject = PySequence_GetItem(args, 0); - if(MatrixObject_Check(argObject)){ - mat = (MatrixObject*)argObject; - - argSize = mat->rowSize; //rows - seqSize = mat->colSize; //col - for(i = 0; i < (seqSize * argSize); i++){ - matrix[i] = mat->contigPtr[i]; - } - } - Py_DECREF(argObject); - }else{ //2-4 arguments (all seqs? all same size?) - for(i =0; i < argSize; i++){ - argObject = PySequence_GetItem(args, i); - if (PySequence_Check(argObject)) { //seq? - if(seqSize){ //0 at first - if(PySequence_Length(argObject) != seqSize){ //seq size not same - Py_DECREF(argObject); - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n"); - } - } - seqSize = PySequence_Length(argObject); - }else{ //arg not a sequence - Py_XDECREF(argObject); - return EXPP_ReturnPyObjError(PyExc_TypeError, - "Mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n"); - } - Py_DECREF(argObject); - } - //all is well... let's continue parsing - listObject = args; - for (i = 0; i < argSize; i++){ - m = PySequence_GetItem(listObject, i); - if (m == NULL) { // Failed to read sequence - return EXPP_ReturnPyObjError(PyExc_RuntimeError, - "Mathutils.Matrix(): failed to parse arguments...\n"); - } - - for (j = 0; j < seqSize; j++) { - s = PySequence_GetItem(m, j); - if (s == NULL) { // Failed to read sequence - Py_DECREF(m); - return EXPP_ReturnPyObjError(PyExc_RuntimeError, - "Mathutils.Matrix(): failed to parse arguments...\n"); - } - - f = PyNumber_Float(s); - if(f == NULL) { // parsed item is not a number - EXPP_decr2(m,s); - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n"); - } - - matrix[(seqSize*i)+j]=(float)PyFloat_AS_DOUBLE(f); - EXPP_decr2(f,s); - } - Py_DECREF(m); - } - } - return newMatrixObject(matrix, argSize, seqSize, Py_NEW); -} -//----------------------------------Mathutils.RotationMatrix() ---------- -//mat is a 1D array of floats - row[0][0],row[0][1], row[1][0], etc. -//creates a rotation matrix -PyObject *M_Mathutils_RotationMatrix(PyObject * self, PyObject * args) -{ - VectorObject *vec = NULL; - char *axis = NULL; - int matSize; - float angle = 0.0f, norm = 0.0f, cosAngle = 0.0f, sinAngle = 0.0f; - float mat[16] = {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, - 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}; - - if(!PyArg_ParseTuple - (args, "fi|sO!", &angle, &matSize, &axis, &vector_Type, &vec)) { - return EXPP_ReturnPyObjError (PyExc_TypeError, - "Mathutils.RotationMatrix(): expected float int and optional string and vector\n"); - } - - /* Clamp to -360:360 */ - while (angle<-360.0f) - angle+=360.0; - while (angle>360.0f) - angle-=360.0; - - if(matSize != 2 && matSize != 3 && matSize != 4) - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.RotationMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n"); - if(matSize == 2 && (axis != NULL || vec != NULL)) - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.RotationMatrix(): cannot create a 2x2 rotation matrix around arbitrary axis\n"); - if((matSize == 3 || matSize == 4) && axis == NULL) - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.RotationMatrix(): please choose an axis of rotation for 3d and 4d matrices\n"); - if(axis) { - if(((strcmp(axis, "r") == 0) || - (strcmp(axis, "R") == 0)) && vec == NULL) - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.RotationMatrix(): please define the arbitrary axis of rotation\n"); - } - if(vec) { - if(vec->size != 3) - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.RotationMatrix(): the arbitrary axis must be a 3D vector\n"); - } - //convert to radians - angle = angle * (float) (Py_PI / 180); - if(axis == NULL && matSize == 2) { - //2D rotation matrix - mat[0] = (float) cos (angle); - mat[1] = (float) sin (angle); - mat[2] = -((float) sin(angle)); - mat[3] = (float) cos(angle); - } else if((strcmp(axis, "x") == 0) || (strcmp(axis, "X") == 0)) { - //rotation around X - mat[0] = 1.0f; - mat[4] = (float) cos(angle); - mat[5] = (float) sin(angle); - mat[7] = -((float) sin(angle)); - mat[8] = (float) cos(angle); - } else if((strcmp(axis, "y") == 0) || (strcmp(axis, "Y") == 0)) { - //rotation around Y - mat[0] = (float) cos(angle); - mat[2] = -((float) sin(angle)); - mat[4] = 1.0f; - mat[6] = (float) sin(angle); - mat[8] = (float) cos(angle); - } else if((strcmp(axis, "z") == 0) || (strcmp(axis, "Z") == 0)) { - //rotation around Z - mat[0] = (float) cos(angle); - mat[1] = (float) sin(angle); - mat[3] = -((float) sin(angle)); - mat[4] = (float) cos(angle); - mat[8] = 1.0f; - } else if((strcmp(axis, "r") == 0) || (strcmp(axis, "R") == 0)) { - //arbitrary rotation - //normalize arbitrary axis - norm = (float) sqrt(vec->vec[0] * vec->vec[0] + - vec->vec[1] * vec->vec[1] + - vec->vec[2] * vec->vec[2]); - vec->vec[0] /= norm; - vec->vec[1] /= norm; - vec->vec[2] /= norm; - - //create matrix - cosAngle = (float) cos(angle); - sinAngle = (float) sin(angle); - mat[0] = ((vec->vec[0] * vec->vec[0]) * (1 - cosAngle)) + - cosAngle; - mat[1] = ((vec->vec[0] * vec->vec[1]) * (1 - cosAngle)) + - (vec->vec[2] * sinAngle); - mat[2] = ((vec->vec[0] * vec->vec[2]) * (1 - cosAngle)) - - (vec->vec[1] * sinAngle); - mat[3] = ((vec->vec[0] * vec->vec[1]) * (1 - cosAngle)) - - (vec->vec[2] * sinAngle); - mat[4] = ((vec->vec[1] * vec->vec[1]) * (1 - cosAngle)) + - cosAngle; - mat[5] = ((vec->vec[1] * vec->vec[2]) * (1 - cosAngle)) + - (vec->vec[0] * sinAngle); - mat[6] = ((vec->vec[0] * vec->vec[2]) * (1 - cosAngle)) + - (vec->vec[1] * sinAngle); - mat[7] = ((vec->vec[1] * vec->vec[2]) * (1 - cosAngle)) - - (vec->vec[0] * sinAngle); - mat[8] = ((vec->vec[2] * vec->vec[2]) * (1 - cosAngle)) + - cosAngle; - } else { - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.RotationMatrix(): unrecognizable axis of rotation type - expected x,y,z or r\n"); - } - if(matSize == 4) { - //resize matrix - mat[10] = mat[8]; - mat[9] = mat[7]; - mat[8] = mat[6]; - mat[7] = 0.0f; - mat[6] = mat[5]; - mat[5] = mat[4]; - mat[4] = mat[3]; - mat[3] = 0.0f; - } - //pass to matrix creation - return newMatrixObject(mat, matSize, matSize, Py_NEW); -} -//----------------------------------Mathutils.TranslationMatrix() ------- -//creates a translation matrix -PyObject *M_Mathutils_TranslationMatrix(PyObject * self, VectorObject * vec) -{ - float mat[16] = {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, - 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}; - - if(!VectorObject_Check(vec)) { - return EXPP_ReturnPyObjError(PyExc_TypeError, - "Mathutils.TranslationMatrix(): expected vector\n"); - } - if(vec->size != 3 && vec->size != 4) { - return EXPP_ReturnPyObjError(PyExc_TypeError, - "Mathutils.TranslationMatrix(): vector must be 3D or 4D\n"); - } - //create a identity matrix and add translation - Mat4One((float(*)[4]) mat); - mat[12] = vec->vec[0]; - mat[13] = vec->vec[1]; - mat[14] = vec->vec[2]; - - return newMatrixObject(mat, 4, 4, Py_NEW); -} -//----------------------------------Mathutils.ScaleMatrix() ------------- -//mat is a 1D array of floats - row[0][0],row[0][1], row[1][0], etc. -//creates a scaling matrix -PyObject *M_Mathutils_ScaleMatrix(PyObject * self, PyObject * args) -{ - VectorObject *vec = NULL; - float norm = 0.0f, factor; - int matSize, x; - float mat[16] = {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, - 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}; - - if(!PyArg_ParseTuple - (args, "fi|O!", &factor, &matSize, &vector_Type, &vec)) { - return EXPP_ReturnPyObjError(PyExc_TypeError, - "Mathutils.ScaleMatrix(): expected float int and optional vector\n"); - } - if(matSize != 2 && matSize != 3 && matSize != 4) - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.ScaleMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n"); - if(vec) { - if(vec->size > 2 && matSize == 2) - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.ScaleMatrix(): please use 2D vectors when scaling in 2D\n"); - } - if(vec == NULL) { //scaling along axis - if(matSize == 2) { - mat[0] = factor; - mat[3] = factor; - } else { - mat[0] = factor; - mat[4] = factor; - mat[8] = factor; - } - } else { //scaling in arbitrary direction - //normalize arbitrary axis - for(x = 0; x < vec->size; x++) { - norm += vec->vec[x] * vec->vec[x]; - } - norm = (float) sqrt(norm); - for(x = 0; x < vec->size; x++) { - vec->vec[x] /= norm; - } - if(matSize == 2) { - mat[0] = 1 +((factor - 1) *(vec->vec[0] * vec->vec[0])); - mat[1] =((factor - 1) *(vec->vec[0] * vec->vec[1])); - mat[2] =((factor - 1) *(vec->vec[0] * vec->vec[1])); - mat[3] = 1 + ((factor - 1) *(vec->vec[1] * vec->vec[1])); - } else { - mat[0] = 1 + ((factor - 1) *(vec->vec[0] * vec->vec[0])); - mat[1] =((factor - 1) *(vec->vec[0] * vec->vec[1])); - mat[2] =((factor - 1) *(vec->vec[0] * vec->vec[2])); - mat[3] =((factor - 1) *(vec->vec[0] * vec->vec[1])); - mat[4] = 1 + ((factor - 1) *(vec->vec[1] * vec->vec[1])); - mat[5] =((factor - 1) *(vec->vec[1] * vec->vec[2])); - mat[6] =((factor - 1) *(vec->vec[0] * vec->vec[2])); - mat[7] =((factor - 1) *(vec->vec[1] * vec->vec[2])); - mat[8] = 1 + ((factor - 1) *(vec->vec[2] * vec->vec[2])); - } - } - if(matSize == 4) { - //resize matrix - mat[10] = mat[8]; - mat[9] = mat[7]; - mat[8] = mat[6]; - mat[7] = 0.0f; - mat[6] = mat[5]; - mat[5] = mat[4]; - mat[4] = mat[3]; - mat[3] = 0.0f; - } - //pass to matrix creation - return newMatrixObject(mat, matSize, matSize, Py_NEW); -} -//----------------------------------Mathutils.OrthoProjectionMatrix() --- -//mat is a 1D array of floats - row[0][0],row[0][1], row[1][0], etc. -//creates an ortho projection matrix -PyObject *M_Mathutils_OrthoProjectionMatrix(PyObject * self, PyObject * args) -{ - VectorObject *vec = NULL; - char *plane; - int matSize, x; - float norm = 0.0f; - float mat[16] = {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, - 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}; - - if(!PyArg_ParseTuple - (args, "si|O!", &plane, &matSize, &vector_Type, &vec)) { - return EXPP_ReturnPyObjError(PyExc_TypeError, - "Mathutils.OrthoProjectionMatrix(): expected string and int and optional vector\n"); - } - if(matSize != 2 && matSize != 3 && matSize != 4) - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.OrthoProjectionMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n"); - if(vec) { - if(vec->size > 2 && matSize == 2) - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.OrthoProjectionMatrix(): please use 2D vectors when scaling in 2D\n"); - } - if(vec == NULL) { //ortho projection onto cardinal plane - if(((strcmp(plane, "x") == 0) - || (strcmp(plane, "X") == 0)) && matSize == 2) { - mat[0] = 1.0f; - } else if(((strcmp(plane, "y") == 0) - || (strcmp(plane, "Y") == 0)) - && matSize == 2) { - mat[3] = 1.0f; - } else if(((strcmp(plane, "xy") == 0) - || (strcmp(plane, "XY") == 0)) - && matSize > 2) { - mat[0] = 1.0f; - mat[4] = 1.0f; - } else if(((strcmp(plane, "xz") == 0) - || (strcmp(plane, "XZ") == 0)) - && matSize > 2) { - mat[0] = 1.0f; - mat[8] = 1.0f; - } else if(((strcmp(plane, "yz") == 0) - || (strcmp(plane, "YZ") == 0)) - && matSize > 2) { - mat[4] = 1.0f; - mat[8] = 1.0f; - } else { - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.OrthoProjectionMatrix(): unknown plane - expected: x, y, xy, xz, yz\n"); - } - } else { //arbitrary plane - //normalize arbitrary axis - for(x = 0; x < vec->size; x++) { - norm += vec->vec[x] * vec->vec[x]; - } - norm = (float) sqrt(norm); - for(x = 0; x < vec->size; x++) { - vec->vec[x] /= norm; - } - if(((strcmp(plane, "r") == 0) - || (strcmp(plane, "R") == 0)) && matSize == 2) { - mat[0] = 1 - (vec->vec[0] * vec->vec[0]); - mat[1] = -(vec->vec[0] * vec->vec[1]); - mat[2] = -(vec->vec[0] * vec->vec[1]); - mat[3] = 1 - (vec->vec[1] * vec->vec[1]); - } else if(((strcmp(plane, "r") == 0) - || (strcmp(plane, "R") == 0)) - && matSize > 2) { - mat[0] = 1 - (vec->vec[0] * vec->vec[0]); - mat[1] = -(vec->vec[0] * vec->vec[1]); - mat[2] = -(vec->vec[0] * vec->vec[2]); - mat[3] = -(vec->vec[0] * vec->vec[1]); - mat[4] = 1 - (vec->vec[1] * vec->vec[1]); - mat[5] = -(vec->vec[1] * vec->vec[2]); - mat[6] = -(vec->vec[0] * vec->vec[2]); - mat[7] = -(vec->vec[1] * vec->vec[2]); - mat[8] = 1 - (vec->vec[2] * vec->vec[2]); - } else { - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.OrthoProjectionMatrix(): unknown plane - expected: 'r' expected for axis designation\n"); - } - } - if(matSize == 4) { - //resize matrix - mat[10] = mat[8]; - mat[9] = mat[7]; - mat[8] = mat[6]; - mat[7] = 0.0f; - mat[6] = mat[5]; - mat[5] = mat[4]; - mat[4] = mat[3]; - mat[3] = 0.0f; - } - //pass to matrix creation - return newMatrixObject(mat, matSize, matSize, Py_NEW); -} -//----------------------------------Mathutils.ShearMatrix() ------------- -//creates a shear matrix -PyObject *M_Mathutils_ShearMatrix(PyObject * self, PyObject * args) -{ - int matSize; - char *plane; - float factor; - float mat[16] = {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, - 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}; - - if(!PyArg_ParseTuple(args, "sfi", &plane, &factor, &matSize)) { - return EXPP_ReturnPyObjError(PyExc_TypeError, - "Mathutils.ShearMatrix(): expected string float and int\n"); - } - if(matSize != 2 && matSize != 3 && matSize != 4) - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.ShearMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n"); - - if(((strcmp(plane, "x") == 0) || (strcmp(plane, "X") == 0)) - && matSize == 2) { - mat[0] = 1.0f; - mat[2] = factor; - mat[3] = 1.0f; - } else if(((strcmp(plane, "y") == 0) - || (strcmp(plane, "Y") == 0)) && matSize == 2) { - mat[0] = 1.0f; - mat[1] = factor; - mat[3] = 1.0f; - } else if(((strcmp(plane, "xy") == 0) - || (strcmp(plane, "XY") == 0)) && matSize > 2) { - mat[0] = 1.0f; - mat[4] = 1.0f; - mat[6] = factor; - mat[7] = factor; - } else if(((strcmp(plane, "xz") == 0) - || (strcmp(plane, "XZ") == 0)) && matSize > 2) { - mat[0] = 1.0f; - mat[3] = factor; - mat[4] = 1.0f; - mat[5] = factor; - mat[8] = 1.0f; - } else if(((strcmp(plane, "yz") == 0) - || (strcmp(plane, "YZ") == 0)) && matSize > 2) { - mat[0] = 1.0f; - mat[1] = factor; - mat[2] = factor; - mat[4] = 1.0f; - mat[8] = 1.0f; - } else { - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.ShearMatrix(): expected: x, y, xy, xz, yz or wrong matrix size for shearing plane\n"); - } - if(matSize == 4) { - //resize matrix - mat[10] = mat[8]; - mat[9] = mat[7]; - mat[8] = mat[6]; - mat[7] = 0.0f; - mat[6] = mat[5]; - mat[5] = mat[4]; - mat[4] = mat[3]; - mat[3] = 0.0f; - } - //pass to matrix creation - return newMatrixObject(mat, matSize, matSize, Py_NEW); -} -//----------------------------------QUATERNION FUNCTIONS----------------- -//----------------------------------Mathutils.Quaternion() -------------- -PyObject *M_Mathutils_Quaternion(PyObject * self, PyObject * args) -{ - PyObject *listObject = NULL, *n, *q, *f; - int size, i; - float quat[4]; - double norm = 0.0f, angle = 0.0f; - - size = PySequence_Length(args); - if (size == 1 || size == 2) { //seq? - listObject = PySequence_GetItem(args, 0); - if (PySequence_Check(listObject)) { - size = PySequence_Length(listObject); - if ((size == 4 && PySequence_Length(args) !=1) || - (size == 3 && PySequence_Length(args) !=2) || (size >4 || size < 3)) { - // invalid args/size - Py_DECREF(listObject); - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n"); - } - if(size == 3){ //get angle in axis/angle - n = PyNumber_Float(PySequence_GetItem(args, 1)); - if(n == NULL) { // parsed item not a number or getItem fail - Py_DECREF(listObject); - return EXPP_ReturnPyObjError(PyExc_TypeError, - "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n"); - } - angle = PyFloat_AS_DOUBLE(n); - Py_DECREF(n); - } - }else{ - listObject = PySequence_GetItem(args, 1); - if (size>1 && PySequence_Check(listObject)) { - size = PySequence_Length(listObject); - if (size != 3) { - // invalid args/size - Py_DECREF(listObject); - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n"); - } - n = PyNumber_Float(PySequence_GetItem(args, 0)); - if(n == NULL) { // parsed item not a number or getItem fail - Py_DECREF(listObject); - return EXPP_ReturnPyObjError(PyExc_TypeError, - "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n"); - } - angle = PyFloat_AS_DOUBLE(n); - Py_DECREF(n); - } else { // argument was not a sequence - Py_XDECREF(listObject); - return EXPP_ReturnPyObjError(PyExc_TypeError, - "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n"); - } - } - } else if (size == 0) { //returns a new empty quat - return newQuaternionObject(NULL, Py_NEW); - } else { - listObject = EXPP_incr_ret(args); - } - - if (size == 3) { // invalid quat size - if(PySequence_Length(args) != 2){ - Py_DECREF(listObject); - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n"); - } - }else{ - if(size != 4){ - Py_DECREF(listObject); - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n"); - } - } - - for (i=0; i<size; i++) { //parse - q = PySequence_GetItem(listObject, i); - if (q == NULL) { // Failed to read sequence - Py_DECREF(listObject); - return EXPP_ReturnPyObjError(PyExc_RuntimeError, - "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n"); - } - - f = PyNumber_Float(q); - if(f == NULL) { // parsed item not a number - EXPP_decr2(q, listObject); - return EXPP_ReturnPyObjError(PyExc_TypeError, - "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n"); - } - - quat[i] = (float)PyFloat_AS_DOUBLE(f); - EXPP_decr2(f, q); - } - if(size == 3){ //calculate the quat based on axis/angle - norm = sqrt(quat[0] * quat[0] + quat[1] * quat[1] + quat[2] * quat[2]); - quat[0] /= (float)norm; - quat[1] /= (float)norm; - quat[2] /= (float)norm; - - angle = angle * (Py_PI / 180); - quat[3] =(float) (sin(angle/ 2.0f)) * quat[2]; - quat[2] =(float) (sin(angle/ 2.0f)) * quat[1]; - quat[1] =(float) (sin(angle/ 2.0f)) * quat[0]; - quat[0] =(float) (cos(angle/ 2.0f)); - } - - Py_DECREF(listObject); - return newQuaternionObject(quat, Py_NEW); -} -//----------------------------------Mathutils.CrossQuats() ---------------- -//quaternion multiplication - associate not commutative -PyObject *M_Mathutils_CrossQuats(PyObject * self, PyObject * args) -{ - QuaternionObject *quatU = NULL, *quatV = NULL; - float quat[4]; - - if(!PyArg_ParseTuple(args, "O!O!", &quaternion_Type, &quatU, - &quaternion_Type, &quatV)) - return EXPP_ReturnPyObjError(PyExc_TypeError,"Mathutils.CrossQuats(): expected Quaternion types"); - QuatMul(quat, quatU->quat, quatV->quat); - - return newQuaternionObject(quat, Py_NEW); -} -//----------------------------------Mathutils.DotQuats() ---------------- -//returns the dot product of 2 quaternions -PyObject *M_Mathutils_DotQuats(PyObject * self, PyObject * args) -{ - QuaternionObject *quatU = NULL, *quatV = NULL; - double dot = 0.0f; - int x; - - if(!PyArg_ParseTuple(args, "O!O!", &quaternion_Type, &quatU, - &quaternion_Type, &quatV)) - return EXPP_ReturnPyObjError(PyExc_TypeError, "Mathutils.DotQuats(): expected Quaternion types"); - - for(x = 0; x < 4; x++) { - dot += quatU->quat[x] * quatV->quat[x]; - } - return PyFloat_FromDouble(dot); -} -//----------------------------------Mathutils.DifferenceQuats() --------- -//returns the difference between 2 quaternions -PyObject *M_Mathutils_DifferenceQuats(PyObject * self, PyObject * args) -{ - QuaternionObject *quatU = NULL, *quatV = NULL; - float quat[4], tempQuat[4]; - double dot = 0.0f; - int x; - - if(!PyArg_ParseTuple(args, "O!O!", &quaternion_Type, - &quatU, &quaternion_Type, &quatV)) - return EXPP_ReturnPyObjError(PyExc_TypeError, "Mathutils.DifferenceQuats(): expected Quaternion types"); - - tempQuat[0] = quatU->quat[0]; - tempQuat[1] = -quatU->quat[1]; - tempQuat[2] = -quatU->quat[2]; - tempQuat[3] = -quatU->quat[3]; - - dot = sqrt(tempQuat[0] * tempQuat[0] + tempQuat[1] * tempQuat[1] + - tempQuat[2] * tempQuat[2] + tempQuat[3] * tempQuat[3]); - - for(x = 0; x < 4; x++) { - tempQuat[x] /= (float)(dot * dot); - } - QuatMul(quat, tempQuat, quatV->quat); - return newQuaternionObject(quat, Py_NEW); -} -//----------------------------------Mathutils.Slerp() ------------------ -//attemps to interpolate 2 quaternions and return the result -PyObject *M_Mathutils_Slerp(PyObject * self, PyObject * args) -{ - QuaternionObject *quatU = NULL, *quatV = NULL; - float quat[4], quat_u[4], quat_v[4], param; - double x, y, dot, sinT, angle, IsinT; - int z; - - if(!PyArg_ParseTuple(args, "O!O!f", &quaternion_Type, - &quatU, &quaternion_Type, &quatV, ¶m)) - return EXPP_ReturnPyObjError(PyExc_TypeError, - "Mathutils.Slerp(): expected Quaternion types and float"); - - if(param > 1.0f || param < 0.0f) - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.Slerp(): interpolation factor must be between 0.0 and 1.0"); - - //copy quats - for(z = 0; z < 4; z++){ - quat_u[z] = quatU->quat[z]; - quat_v[z] = quatV->quat[z]; - } - - //dot product - dot = quat_u[0] * quat_v[0] + quat_u[1] * quat_v[1] + - quat_u[2] * quat_v[2] + quat_u[3] * quat_v[3]; - - //if negative negate a quat (shortest arc) - if(dot < 0.0f) { - quat_v[0] = -quat_v[0]; - quat_v[1] = -quat_v[1]; - quat_v[2] = -quat_v[2]; - quat_v[3] = -quat_v[3]; - dot = -dot; - } - if(dot > .99999f) { //very close - x = 1.0f - param; - y = param; - } else { - //calculate sin of angle - sinT = sqrt(1.0f - (dot * dot)); - //calculate angle - angle = atan2(sinT, dot); - //caluculate inverse of sin(theta) - IsinT = 1.0f / sinT; - x = sin((1.0f - param) * angle) * IsinT; - y = sin(param * angle) * IsinT; - } - //interpolate - quat[0] = (float)(quat_u[0] * x + quat_v[0] * y); - quat[1] = (float)(quat_u[1] * x + quat_v[1] * y); - quat[2] = (float)(quat_u[2] * x + quat_v[2] * y); - quat[3] = (float)(quat_u[3] * x + quat_v[3] * y); - - return newQuaternionObject(quat, Py_NEW); -} -//----------------------------------EULER FUNCTIONS---------------------- -//----------------------------------Mathutils.Euler() ------------------- -//makes a new euler for you to play with -PyObject *M_Mathutils_Euler(PyObject * self, PyObject * args) -{ - - PyObject *listObject = NULL; - int size, i; - float eul[3]; - PyObject *e, *f; - - size = PySequence_Length(args); - if (size == 1) { - listObject = PySequence_GetItem(args, 0); - if (PySequence_Check(listObject)) { - size = PySequence_Length(listObject); - } else { // Single argument was not a sequence - Py_DECREF(listObject); - return EXPP_ReturnPyObjError(PyExc_TypeError, - "Mathutils.Euler(): 3d numeric sequence expected\n"); - } - } else if (size == 0) { - //returns a new empty 3d euler - return newEulerObject(NULL, Py_NEW); - } else { - listObject = EXPP_incr_ret(args); - } - - if (size != 3) { // Invalid euler size - Py_DECREF(listObject); - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.Euler(): 3d numeric sequence expected\n"); - } - - for (i=0; i<size; i++) { - e = PySequence_GetItem(listObject, i); - if (e == NULL) { // Failed to read sequence - Py_DECREF(listObject); - return EXPP_ReturnPyObjError(PyExc_RuntimeError, - "Mathutils.Euler(): 3d numeric sequence expected\n"); - } - - f = PyNumber_Float(e); - if(f == NULL) { // parsed item not a number - EXPP_decr2(e, listObject); - return EXPP_ReturnPyObjError(PyExc_TypeError, - "Mathutils.Euler(): 3d numeric sequence expected\n"); - } - - eul[i]=(float)PyFloat_AS_DOUBLE(f); - EXPP_decr2(f,e); - } - Py_DECREF(listObject); - return newEulerObject(eul, Py_NEW); -} -//----------------------------------POINT FUNCTIONS--------------------- -//----------------------------------Mathutils.Point() ------------------ -PyObject *M_Mathutils_Point(PyObject * self, PyObject * args) -{ - PyObject *listObject = NULL; - int size, i; - float point[3]; - PyObject *v, *f; - - size = PySequence_Length(args); - if (size == 1) { - listObject = PySequence_GetItem(args, 0); - if (PySequence_Check(listObject)) { - size = PySequence_Length(listObject); - } else { // Single argument was not a sequence - Py_XDECREF(listObject); - return EXPP_ReturnPyObjError(PyExc_TypeError, - "Mathutils.Point(): 2-3 floats or ints expected (optionally in a sequence)\n"); - } - } else if (size == 0) { - //returns a new empty 3d point - return newPointObject(NULL, 3, Py_NEW); - } else { - listObject = EXPP_incr_ret(args); - } - - if (size<2 || size>3) { // Invalid vector size - Py_XDECREF(listObject); - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "Mathutils.Point(): 2-3 floats or ints expected (optionally in a sequence)\n"); - } - - for (i=0; i<size; i++) { - v=PySequence_GetItem(listObject, i); - if (v==NULL) { // Failed to read sequence - Py_XDECREF(listObject); - return EXPP_ReturnPyObjError(PyExc_RuntimeError, - "Mathutils.Point(): 2-3 floats or ints expected (optionally in a sequence)\n"); - } - - f=PyNumber_Float(v); - if(f==NULL) { // parsed item not a number - Py_DECREF(v); - Py_XDECREF(listObject); - return EXPP_ReturnPyObjError(PyExc_TypeError, - "Mathutils.Point(): 2-3 floats or ints expected (optionally in a sequence)\n"); - } - - point[i]=(float)PyFloat_AS_DOUBLE(f); - EXPP_decr2(f,v); - } - Py_DECREF(listObject); - return newPointObject(point, size, Py_NEW); -} -//---------------------------------INTERSECTION FUNCTIONS-------------------- -//----------------------------------Mathutils.Intersect() ------------------- -PyObject *M_Mathutils_Intersect( PyObject * self, PyObject * args ) -{ - VectorObject *ray, *ray_off, *vec1, *vec2, *vec3; - float dir[3], orig[3], v1[3], v2[3], v3[3], e1[3], e2[3], pvec[3], tvec[3], qvec[3]; - float det, inv_det, u, v, t; - int clip = 1; - - if( !PyArg_ParseTuple - ( args, "O!O!O!O!O!|i", &vector_Type, &vec1, &vector_Type, &vec2 - , &vector_Type, &vec3, &vector_Type, &ray, &vector_Type, &ray_off , &clip) ) - return ( EXPP_ReturnPyObjError - ( PyExc_TypeError, "expected 5 vector types\n" ) ); - if( vec1->size != 3 || vec2->size != 3 || vec3->size != 3 || - ray->size != 3 || ray_off->size != 3) - return ( EXPP_ReturnPyObjError( PyExc_TypeError, - "only 3D vectors for all parameters\n" ) ); - - VECCOPY(v1, vec1->vec); - VECCOPY(v2, vec2->vec); - VECCOPY(v3, vec3->vec); - - VECCOPY(dir, ray->vec); - Normalize(dir); - - VECCOPY(orig, ray_off->vec); - - /* find vectors for two edges sharing v1 */ - VecSubf(e1, v2, v1); - VecSubf(e2, v3, v1); - - /* begin calculating determinant - also used to calculated U parameter */ - Crossf(pvec, dir, e2); - - /* if determinant is near zero, ray lies in plane of triangle */ - det = Inpf(e1, pvec); - - if (det > -0.000001 && det < 0.000001) { - return EXPP_incr_ret( Py_None ); - } - - inv_det = 1.0f / det; - - /* calculate distance from v1 to ray origin */ - VecSubf(tvec, orig, v1); - - /* calculate U parameter and test bounds */ - u = Inpf(tvec, pvec) * inv_det; - if (clip && (u < 0.0f || u > 1.0f)) { - return EXPP_incr_ret( Py_None ); - } - - /* prepare to test the V parameter */ - Crossf(qvec, tvec, e1); - - /* calculate V parameter and test bounds */ - v = Inpf(dir, qvec) * inv_det; - - if (clip && (v < 0.0f || u + v > 1.0f)) { - return EXPP_incr_ret( Py_None ); - } - - /* calculate t, ray intersects triangle */ - t = Inpf(e2, qvec) * inv_det; - - VecMulf(dir, t); - VecAddf(pvec, orig, dir); - - return newVectorObject(pvec, 3, Py_NEW); -} -//----------------------------------Mathutils.LineIntersect() ------------------- -/* Line-Line intersection using algorithm from mathworld.wolfram.com */ -PyObject *M_Mathutils_LineIntersect( PyObject * self, PyObject * args ) -{ - PyObject * tuple; - VectorObject *vec1, *vec2, *vec3, *vec4; - float v1[3], v2[3], v3[3], v4[3], i1[3], i2[3]; - - if( !PyArg_ParseTuple - ( args, "O!O!O!O!", &vector_Type, &vec1, &vector_Type, &vec2 - , &vector_Type, &vec3, &vector_Type, &vec4 ) ) - return ( EXPP_ReturnPyObjError - ( PyExc_TypeError, "expected 4 vector types\n" ) ); - if( vec1->size != vec2->size || vec1->size != vec3->size || vec1->size != vec2->size) - return ( EXPP_ReturnPyObjError( PyExc_TypeError, - "vectors must be of the same size\n" ) ); - - if( vec1->size == 3 || vec1->size == 2) { - float a[3], b[3], c[3], ab[3], cb[3], dir1[3], dir2[3]; - float d; - if (vec1->size == 3) { - VECCOPY(v1, vec1->vec); - VECCOPY(v2, vec2->vec); - VECCOPY(v3, vec3->vec); - VECCOPY(v4, vec4->vec); - } - else { - v1[0] = vec1->vec[0]; - v1[1] = vec1->vec[1]; - v1[2] = 0.0f; - - v2[0] = vec2->vec[0]; - v2[1] = vec2->vec[1]; - v2[2] = 0.0f; - - v3[0] = vec3->vec[0]; - v3[1] = vec3->vec[1]; - v3[2] = 0.0f; - - v4[0] = vec4->vec[0]; - v4[1] = vec4->vec[1]; - v4[2] = 0.0f; - } - - VecSubf(c, v3, v1); - VecSubf(a, v2, v1); - VecSubf(b, v4, v3); - - VECCOPY(dir1, a); - Normalize(dir1); - VECCOPY(dir2, b); - Normalize(dir2); - d = Inpf(dir1, dir2); - if (d == 1.0f || d == -1.0f) { - /* colinear */ - return EXPP_incr_ret( Py_None ); - } - - Crossf(ab, a, b); - d = Inpf(c, ab); - - /* test if the two lines are coplanar */ - if (d > -0.000001f && d < 0.000001f) { - Crossf(cb, c, b); - - VecMulf(a, Inpf(cb, ab) / Inpf(ab, ab)); - VecAddf(i1, v1, a); - VECCOPY(i2, i1); - } - /* if not */ - else { - float n[3], t[3]; - VecSubf(t, v1, v3); - - /* offset between both plane where the lines lies */ - Crossf(n, a, b); - Projf(t, t, n); - - /* for the first line, offset the second line until it is coplanar */ - VecAddf(v3, v3, t); - VecAddf(v4, v4, t); - - VecSubf(c, v3, v1); - VecSubf(a, v2, v1); - VecSubf(b, v4, v3); - - Crossf(ab, a, b); - Crossf(cb, c, b); - - VecMulf(a, Inpf(cb, ab) / Inpf(ab, ab)); - VecAddf(i1, v1, a); - - /* for the second line, just substract the offset from the first intersection point */ - VecSubf(i2, i1, t); - } - - tuple = PyTuple_New( 2 ); - PyTuple_SetItem( tuple, 0, newVectorObject(i1, vec1->size, Py_NEW) ); - PyTuple_SetItem( tuple, 1, newVectorObject(i2, vec1->size, Py_NEW) ); - return tuple; - } - else { - return ( EXPP_ReturnPyObjError( PyExc_TypeError, - "2D/3D vectors only\n" ) ); - } -} - - - -//---------------------------------NORMALS FUNCTIONS-------------------- -//----------------------------------Mathutils.QuadNormal() ------------------- -PyObject *M_Mathutils_QuadNormal( PyObject * self, PyObject * args ) -{ - VectorObject *vec1; - VectorObject *vec2; - VectorObject *vec3; - VectorObject *vec4; - float v1[3], v2[3], v3[3], v4[3], e1[3], e2[3], n1[3], n2[3]; - - if( !PyArg_ParseTuple - ( args, "O!O!O!O!", &vector_Type, &vec1, &vector_Type, &vec2 - , &vector_Type, &vec3, &vector_Type, &vec4 ) ) - return ( EXPP_ReturnPyObjError - ( PyExc_TypeError, "expected 4 vector types\n" ) ); - if( vec1->size != vec2->size || vec1->size != vec3->size || vec1->size != vec4->size) - return ( EXPP_ReturnPyObjError( PyExc_TypeError, - "vectors must be of the same size\n" ) ); - if( vec1->size != 3 ) - return ( EXPP_ReturnPyObjError( PyExc_TypeError, - "only 3D vectors\n" ) ); - - VECCOPY(v1, vec1->vec); - VECCOPY(v2, vec2->vec); - VECCOPY(v3, vec3->vec); - VECCOPY(v4, vec4->vec); - - /* find vectors for two edges sharing v2 */ - VecSubf(e1, v1, v2); - VecSubf(e2, v3, v2); - - Crossf(n1, e2, e1); - Normalize(n1); - - /* find vectors for two edges sharing v4 */ - VecSubf(e1, v3, v4); - VecSubf(e2, v1, v4); - - Crossf(n2, e2, e1); - Normalize(n2); - - /* adding and averaging the normals of both triangles */ - VecAddf(n1, n2, n1); - Normalize(n1); - - return newVectorObject(n1, 3, Py_NEW); -} - -//----------------------------Mathutils.TriangleNormal() ------------------- -PyObject *M_Mathutils_TriangleNormal( PyObject * self, PyObject * args ) -{ - VectorObject *vec1, *vec2, *vec3; - float v1[3], v2[3], v3[3], e1[3], e2[3], n[3]; - - if( !PyArg_ParseTuple - ( args, "O!O!O!", &vector_Type, &vec1, &vector_Type, &vec2 - , &vector_Type, &vec3 ) ) - return ( EXPP_ReturnPyObjError - ( PyExc_TypeError, "expected 3 vector types\n" ) ); - if( vec1->size != vec2->size || vec1->size != vec3->size ) - return ( EXPP_ReturnPyObjError( PyExc_TypeError, - "vectors must be of the same size\n" ) ); - if( vec1->size != 3 ) - return ( EXPP_ReturnPyObjError( PyExc_TypeError, - "only 3D vectors\n" ) ); - - VECCOPY(v1, vec1->vec); - VECCOPY(v2, vec2->vec); - VECCOPY(v3, vec3->vec); - - /* find vectors for two edges sharing v2 */ - VecSubf(e1, v1, v2); - VecSubf(e2, v3, v2); - - Crossf(n, e2, e1); - Normalize(n); - - return newVectorObject(n, 3, Py_NEW); -} - -//--------------------------------- AREA FUNCTIONS-------------------- -//----------------------------------Mathutils.TriangleArea() ------------------- -PyObject *M_Mathutils_TriangleArea( PyObject * self, PyObject * args ) -{ - VectorObject *vec1, *vec2, *vec3; - float v1[3], v2[3], v3[3]; - - if( !PyArg_ParseTuple - ( args, "O!O!O!", &vector_Type, &vec1, &vector_Type, &vec2 - , &vector_Type, &vec3 ) ) - return ( EXPP_ReturnPyObjError - ( PyExc_TypeError, "expected 3 vector types\n" ) ); - if( vec1->size != vec2->size || vec1->size != vec3->size ) - return ( EXPP_ReturnPyObjError( PyExc_TypeError, - "vectors must be of the same size\n" ) ); - - if (vec1->size == 3) { - VECCOPY(v1, vec1->vec); - VECCOPY(v2, vec2->vec); - VECCOPY(v3, vec3->vec); - - return PyFloat_FromDouble( AreaT3Dfl(v1, v2, v3) ); - } - else if (vec1->size == 2) { - v1[0] = vec1->vec[0]; - v1[1] = vec1->vec[1]; - - v2[0] = vec2->vec[0]; - v2[1] = vec2->vec[1]; - - v3[0] = vec3->vec[0]; - v3[1] = vec3->vec[1]; - - return PyFloat_FromDouble( AreaF2Dfl(v1, v2, v3) ); - } - else { - return ( EXPP_ReturnPyObjError( PyExc_TypeError, - "only 2D,3D vectors are supported\n" ) ); - } -} -//#############################DEPRECATED################################ -//####################################################################### -//----------------------------------Mathutils.CopyMat() ----------------- -//copies a matrix into a new matrix -PyObject *M_Mathutils_CopyMat(PyObject * self, PyObject * args) -{ - PyObject *matrix = NULL; - static char warning = 1; - - if( warning ) { - printf("Mathutils.CopyMat(): deprecated :use Mathutils.Matrix() to copy matrices\n"); - --warning; - } - - matrix = M_Mathutils_Matrix(self, args); - if(matrix == NULL) - return NULL; //error string already set if we get here - else - return matrix; -} -//----------------------------------Mathutils.CopyVec() ----------------- -//makes a new vector that is a copy of the input -PyObject *M_Mathutils_CopyVec(PyObject * self, PyObject * args) -{ - PyObject *vec = NULL; - static char warning = 1; - - if( warning ) { - printf("Mathutils.CopyVec(): Deprecated: use Mathutils.Vector() to copy vectors\n"); - --warning; - } - - vec = M_Mathutils_Vector(self, args); - if(vec == NULL) - return NULL; //error string already set if we get here - else - return vec; -} -//----------------------------------Mathutils.CopyQuat() -------------- -//Copies a quaternion to a new quat -PyObject *M_Mathutils_CopyQuat(PyObject * self, PyObject * args) -{ - PyObject *quat = NULL; - static char warning = 1; - - if( warning ) { - printf("Mathutils.CopyQuat(): Deprecated: use Mathutils.Quaternion() to copy vectors\n"); - --warning; - } - - quat = M_Mathutils_Quaternion(self, args); - if(quat == NULL) - return NULL; //error string already set if we get here - else - return quat; -} -//----------------------------------Mathutils.CopyEuler() --------------- -//copies a euler to a new euler -PyObject *M_Mathutils_CopyEuler(PyObject * self, PyObject * args) -{ - PyObject *eul = NULL; - static char warning = 1; - - if( warning ) { - printf("Mathutils.CopyEuler(): deprecated:use Mathutils.Euler() to copy vectors\n"); - --warning; - } - - eul = M_Mathutils_Euler(self, args); - if(eul == NULL) - return NULL; //error string already set if we get here - else - return eul; -} -//----------------------------------Mathutils.RotateEuler() ------------ -//rotates a euler a certain amount and returns the result -//should return a unique euler rotation (i.e. no 720 degree pitches :) -PyObject *M_Mathutils_RotateEuler(PyObject * self, PyObject * args) -{ - EulerObject *Eul = NULL; - float angle; - char *axis; - static char warning = 1; - - if( warning ) { - printf("Mathutils.RotateEuler(): Deprecated:use Euler.rotate() to rotate a euler\n"); - --warning; - } - - if(!PyArg_ParseTuple(args, "O!fs", &euler_Type, &Eul, &angle, &axis)) - return EXPP_ReturnPyObjError(PyExc_TypeError, - "Mathutils.RotateEuler(): expected euler type & float & string"); - - Euler_Rotate(Eul, Py_BuildValue("fs", angle, axis)); - Py_RETURN_NONE; -} -//----------------------------------Mathutils.MatMultVec() -------------- -//COLUMN VECTOR Multiplication (Matrix X Vector) -PyObject *M_Mathutils_MatMultVec(PyObject * self, PyObject * args) -{ - MatrixObject *mat = NULL; - VectorObject *vec = NULL; - static char warning = 1; - - if( warning ) { - printf("Mathutils.MatMultVec(): Deprecated: use matrix * vec to perform column vector multiplication\n"); - --warning; - } - - //get pyObjects - if(!PyArg_ParseTuple(args, "O!O!", &matrix_Type, &mat, &vector_Type, &vec)) - return EXPP_ReturnPyObjError(PyExc_TypeError, - "Mathutils.MatMultVec(): MatMultVec() expects a matrix and a vector object - in that order\n"); - - return column_vector_multiplication(mat, vec); -} -//----------------------------------Mathutils.VecMultMat() --------------- -//ROW VECTOR Multiplication - Vector X Matrix -PyObject *M_Mathutils_VecMultMat(PyObject * self, PyObject * args) -{ - MatrixObject *mat = NULL; - VectorObject *vec = NULL; - static char warning = 1; - - if( warning ) { - printf("Mathutils.VecMultMat(): Deprecated: use vec * matrix to perform row vector multiplication\n"); - --warning; - } - - //get pyObjects - if(!PyArg_ParseTuple(args, "O!O!", &vector_Type, &vec, &matrix_Type, &mat)) - return EXPP_ReturnPyObjError(PyExc_TypeError, - "Mathutils.VecMultMat(): VecMultMat() expects a vector and matrix object - in that order\n"); - - return row_vector_multiplication(vec, mat); -} -//####################################################################### -//#############################DEPRECATED################################ |