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Diffstat (limited to 'source/blender/python/api2_2x/Node.h')
-rw-r--r--source/blender/python/api2_2x/Node.h103
1 files changed, 0 insertions, 103 deletions
diff --git a/source/blender/python/api2_2x/Node.h b/source/blender/python/api2_2x/Node.h
deleted file mode 100644
index 3bf2151af7c..00000000000
--- a/source/blender/python/api2_2x/Node.h
+++ /dev/null
@@ -1,103 +0,0 @@
-/*
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2006, Blender Foundation
- * All rights reserved.
- *
- * Original code is this file
- *
- * Contributor(s): Nathan Letwory
- *
- * ***** END GPL LICENSE BLOCK *****
-*/
-
-#ifndef __NODE_H__
-#define __NODE_H__
-
-#include <Python.h>
-#include "DNA_node_types.h"
-#include "BKE_node.h"
-
-#include "RE_shader_ext.h" /* <- ShadeInput Shaderesult TexResult */
-
-extern PyTypeObject Node_Type;
-extern PyTypeObject NodeSocket_Type;
-extern PyTypeObject NodeSocketLists_Type;
-extern PyTypeObject ShadeInput_Type;
-
-#define BPy_Node_Check(v) \
- ((v)->ob_type == &Node_Type)
-
-#define BPy_NodeSocket_Check(v) \
- ((v)->ob_type == &NodeSocket_Type)
-
-#define BPy_NodeSocketLists_Check(v) \
- ((v)->ob_type == &NodeSocketLists_Type)
-
-#define BPy_ShadeInput_Check(v) \
- ((v)->ob_type == &ShadeInput_Type)
-
-typedef struct BPy_ShadeInput {
- PyObject_HEAD
- ShadeInput *shi;
-} BPy_ShadeInput;
-
-typedef struct {
- PyObject_VAR_HEAD
- bNode* node;
- bNodeStack **stack;
-} BPy_SockMap;
-
-typedef struct {
- PyObject_HEAD
- bNode *node;
- PyObject *input;
- PyObject *output;
-} BPy_NodeSocketLists;
-
-typedef struct BPy_Node {
- PyObject_HEAD
- bNode *node;
- bNodeStack **in;
- bNodeStack **out;
- ShadeInput *shi;
-} BPy_Node;
-
-typedef struct BPy_NodeSocket {
- PyObject_HEAD
- char name[NODE_MAXSTR];
- float min;
- float max;
- float val[4];
- short type; /* VALUE, VECTOR or RGBA */
-} BPy_NodeSocket;
-
-extern PyObject *Node_Init(void);
-extern void InitNode(BPy_Node *self, bNode *node);
-extern BPy_Node *Node_CreatePyObject(bNode *node);
-extern BPy_NodeSocketLists *Node_CreateSocketLists(bNode *node);
-extern void Node_SetStack(BPy_Node *self, bNodeStack **stack, int type);
-extern void Node_SetShi(BPy_Node *self, ShadeInput *shi);
-extern int pytype_is_pynode(PyObject *pyob);
-
-#define NODE_INPUTSTACK 0
-#define NODE_OUTPUTSTACK 1
-
-#endif /* __NODE_H__*/
-