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Diffstat (limited to 'source/blender/python/api2_2x/Scene.h')
-rw-r--r--source/blender/python/api2_2x/Scene.h67
1 files changed, 0 insertions, 67 deletions
diff --git a/source/blender/python/api2_2x/Scene.h b/source/blender/python/api2_2x/Scene.h
deleted file mode 100644
index 19b3b488b31..00000000000
--- a/source/blender/python/api2_2x/Scene.h
+++ /dev/null
@@ -1,67 +0,0 @@
-/*
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * This is a new part of Blender.
- *
- * Contributor(s): Willian P. Germano
- *
- * ***** END GPL LICENSE BLOCK *****
-*/
-
-#ifndef EXPP_SCENE_H
-#define EXPP_SCENE_H
-
-#include <Python.h>
-#include "DNA_scene_types.h"
-
-/* The Scene PyType Object defined in Scene.c */
-extern PyTypeObject Scene_Type;
-extern PyTypeObject SceneObSeq_Type;
-
-#define BPy_Scene_Check(v) \
- ((v)->ob_type == &Scene_Type)
-#define BPy_SceneObSeq_Check(v) \
- ((v)->ob_type == &SceneObSeq_Type)
-
-/*---------------------------Python BPy_Scene structure definition----------*/
-typedef struct {
- PyObject_HEAD
- Scene * scene; /* libdata must be second */
-} BPy_Scene;
-/*---------------------------Python BPy_Scene visible prototypes-----------*/
-/* Python Scene_Type helper functions needed by Blender (the Init function) and Object modules. */
-
-
-/* Scene object sequence, iterate on the scene object listbase*/
-typedef struct {
- PyObject_VAR_HEAD /* required python macro */
- BPy_Scene *bpyscene; /* link to the python scene so we can know if its been removed */
- Base *iter; /* so we can iterate over the objects */
- int mode; /*0:all objects, 1:selected objects, 2:user context*/
-} BPy_SceneObSeq;
-
-
-PyObject *Scene_Init( void );
-PyObject *Scene_CreatePyObject( Scene * scene );
-/*Scene *Scene_FromPyObject( PyObject * pyobj );*/ /* not used yet */
-
-#endif /* EXPP_SCENE_H */