Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/python/api2_2x/doc/BGL.py')
-rw-r--r--source/blender/python/api2_2x/doc/BGL.py68
1 files changed, 34 insertions, 34 deletions
diff --git a/source/blender/python/api2_2x/doc/BGL.py b/source/blender/python/api2_2x/doc/BGL.py
index 661042f341b..4a10de4a05c 100644
--- a/source/blender/python/api2_2x/doc/BGL.py
+++ b/source/blender/python/api2_2x/doc/BGL.py
@@ -146,11 +146,11 @@ def glBitmap(width, height, xorig, yorig, xmove, ymove, bitmap):
@type width, height: int
@param width, height: Specify the pixel width and height of the bitmap image.
- @type xorig,yorig: float
- @param xorig,yorig: Specify the location of the origin in the bitmap image. The origin is measured
+ @type xorig, yorig: float
+ @param xorig, yorig: Specify the location of the origin in the bitmap image. The origin is measured
from the lower left corner of the bitmap, with right and up being the positive axes.
- @type xmove,ymove: float
- @param xmove,ymove: Specify the x and y offsets to be added to the current raster position after
+ @type xmove, ymove: float
+ @param xmove, ymove: Specify the x and y offsets to be added to the current raster position after
the bitmap is drawn.
@type bitmap: Buffer object I{type GL_BYTE}
@param bitmap: Specifies the address of the bitmap image.
@@ -207,8 +207,8 @@ def glClearAccum(red, green, blue, alpha):
Specify clear values for the accumulation buffer
@see: U{www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/clearaccum.html}
- @type red,green,blue,alpha: float
- @param red,green,blue,alpha: Specify the red, green, blue, and alpha values used when the
+ @type red, green, blue, alpha: float
+ @param red, green, blue, alpha: Specify the red, green, blue, and alpha values used when the
accumulation buffer is cleared. The initial values are all 0.
"""
@@ -217,8 +217,8 @@ def glClearColor(red, green, blue, alpha):
Specify clear values for the color buffers
@see: U{www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/clearcolor.html}
- @type red,green,blue,alpha: float
- @param red,green,blue,alpha: Specify the red, green, blue, and alpha values used when the
+ @type red, green, blue, alpha: float
+ @param red, green, blue, alpha: Specify the red, green, blue, and alpha values used when the
color buffers are cleared. The initial values are all 0.
"""
@@ -274,8 +274,8 @@ def glColor (red, green, blue, alpha):
Set a new color.
@see: U{www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/color.html}
- @type red,green,blue,alpha: Depends on function prototype.
- @param red,green,blue: Specify new red, green, and blue values for the current color.
+ @type red, green, blue, alpha: Depends on function prototype.
+ @param red, green, blue: Specify new red, green, and blue values for the current color.
@param alpha: Specifies a new alpha value for the current color. Included only in the
four-argument glColor4 commands. (With '4' colors only)
"""
@@ -285,8 +285,8 @@ def glColorMask(red, green, blue, alpha):
Enable and disable writing of frame buffer color components
@see: U{www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/colormask.html}
- @type red,green,blue,alpha: int (boolean)
- @param red,green,blue,alpha: Specify whether red, green, blue, and alpha can or cannot be
+ @type red, green, blue, alpha: int (boolean)
+ @param red, green, blue, alpha: Specify whether red, green, blue, and alpha can or cannot be
written into the frame buffer. The initial values are all GL_TRUE, indicating that the
color components can be written.
"""
@@ -308,8 +308,8 @@ def glCopyPixels(x, y, width, height, type):
Copy pixels in the frame buffer
@see: U{www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/copypixels.html}
- @type x,y: int
- @param x,y: Specify the window coordinates of the lower left corner of the rectangular
+ @type x, y: int
+ @param x, y: Specify the window coordinates of the lower left corner of the rectangular
region of pixels to be copied.
@type width, height: int
@param width,height: Specify the dimensions of the rectangular region of pixels to be copied.
@@ -1079,7 +1079,7 @@ def glNormal3 (nx, ny, nz, v):
@param nx, ny, nz: Specify the x, y, and z coordinates of the new current normal.
The initial value of the current normal is the unit vector, (0, 0, 1).
@type v: Buffer object. Depends on function prototype. ('v' prototypes)
- @param v: Specifies a pointer to an array of three elements: the x,y, and z coordinates
+ @param v: Specifies a pointer to an array of three elements: the x, y, and z coordinates
of the new current normal.
"""
@@ -1290,7 +1290,7 @@ def glRasterPos (x,y,z,w):
@see: U{www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/rasterpos.html}
@type x, y, z, w: Depends on function prototype. (z and w for '3' and '4' prototypes only)
- @param x,y,z,w: Specify the x,y,z, and w object coordinates (if present) for the
+ @param x, y, z, w: Specify the x,y,z, and w object coordinates (if present) for the
raster position. If function prototype ends in 'v' specifies a pointer to an array of two,
three, or four elements, specifying x, y, z, and w coordinates, respectively.
@note:
@@ -1326,8 +1326,8 @@ def glReadPixels(x, y, width, height, format, type, pixels):
Read a block of pixels from the frame buffer
@see: U{www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/readpixels.html}
- @type x,y: int
- @param x,y:Specify the window coordinates of the first pixel that is read
+ @type x, y: int
+ @param x, y:Specify the window coordinates of the first pixel that is read
from the frame buffer. This location is the lower left corner of a rectangular
block of pixels.
@type width, height: int
@@ -1375,8 +1375,8 @@ def glRotate (angle, x, y, z):
@type angle: Depends on function prototype.
@param angle: Specifies the angle of rotation in degrees.
- @type x,y,z: Depends on function prototype.
- @param x,y,z: Specify the x,y, and z coordinates of a vector respectively.
+ @type x, y, z: Depends on function prototype.
+ @param x, y, z: Specify the x, y, and z coordinates of a vector respectively.
"""
def glScale (x,y,z):
@@ -1386,8 +1386,8 @@ def glScale (x,y,z):
Multiply the current matrix by a general scaling matrix
@see: U{www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/scale.html}
- @type x,y,z: Depends on function prototype.
- @param x,y,z: Specify scale factors along the x,y, and z axes, respectively.
+ @type x, y, z: Depends on function prototype.
+ @param x, y, z: Specify scale factors along the x, y, and z axes, respectively.
"""
def glScissor(x,y,width,height):
@@ -1395,8 +1395,8 @@ def glScissor(x,y,width,height):
Define the scissor box
@see: U{www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/scissor.html}
- @type x,y: int
- @param x,y: Specify the lower left corner of the scissor box. Initially (0, 0).
+ @type x, y: int
+ @param x, y: Specify the lower left corner of the scissor box. Initially (0, 0).
@type width, height: int
@param width height: Specify the width and height of the scissor box. When a
GL context is first attached to a window, width and height are set to the
@@ -1480,8 +1480,8 @@ def glTexCoord (s,t,r,q,v):
Set the current texture coordinates
@see: U{www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/texcoord.html}
- @type s,t,r,q: Depends on function prototype. (r and q for '3' and '4' prototypes only)
- @param s,t,r,q: Specify s, t, r, and q texture coordinates. Not all parameters are
+ @type s, t, r, q: Depends on function prototype. (r and q for '3' and '4' prototypes only)
+ @param s, t, r, q: Specify s, t, r, and q texture coordinates. Not all parameters are
present in all forms of the command.
@type v: Buffer object. Depends on function prototype. (for 'v' prototypes only)
@param v: Specifies a pointer to an array of one, two, three, or four elements,
@@ -1604,8 +1604,8 @@ def glTranslate (x, y, z):
Multiply the current matrix by a translation matrix
@see: U{www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/translate.html}
- @type x,y,z: Depends on function prototype.
- @param x,y,z: Specify the x, y, and z coordinates of a translation vector.
+ @type x, y, z: Depends on function prototype.
+ @param x, y, z: Specify the x, y, and z coordinates of a translation vector.
"""
def glVertex (x,y,z,w,v):
@@ -1618,8 +1618,8 @@ def glVertex (x,y,z,w,v):
Specify a vertex
@see: U{www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/vertex.html}
- @type x,y,z,w: Depends on function prototype (z and w for '3' and '4' prototypes only)
- @param x,y,z,w: Specify x, y, z, and w coordinates of a vertex. Not all parameters
+ @type x, y, z, w: Depends on function prototype (z and w for '3' and '4' prototypes only)
+ @param x, y, z, w: Specify x, y, z, and w coordinates of a vertex. Not all parameters
are present in all forms of the command.
@type v: Buffer object. Depends of function prototype (for 'v' prototypes only)
@param v: Specifies a pointer to an array of two, three, or four elements. The
@@ -1632,11 +1632,11 @@ def glViewport(x,y,width,height):
Set the viewport
@see: U{www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/viewport.html}
- @type x,y: int
- @param x,y: Specify the lower left corner of the viewport rectangle,
+ @type x, y: int
+ @param x, y: Specify the lower left corner of the viewport rectangle,
in pixels. The initial value is (0,0).
- @type width,height: int
- @param width,height: Specify the width and height of the viewport. When a GL context
+ @type width, height: int
+ @param width, height: Specify the width and height of the viewport. When a GL context
is first attached to a window, width and height are set to the dimensions of that window.
"""