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diff --git a/source/blender/python/api2_2x/doc/Group.py b/source/blender/python/api2_2x/doc/Group.py
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--- a/source/blender/python/api2_2x/doc/Group.py
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-# Blender.Group module and the Group PyType object
-
-"""
-The Blender.Group submodule.
-
-Group
-=====
-
-This module provides access to B{Group} data in Blender.
-
-Example::
-
- # Make Dupli's Real, as a python script.
-
- from Blender import *
-
- scn= Scene.GetCurrent()
- for ob in scn.objects:
- print 'Object Group Settings'
- print ob.name, ob.type
- print 'enableDupVerts:', ob.enableDupVerts
- print 'enableDupFrames:', ob.enableDupFrames
- print 'enableDupGroup:', ob.enableDupGroup
- print 'DupGroup:', ob.DupGroup
- dupe_obs= ob.DupObjects
- print 'num dup obs:', len(dupe_obs)
-
- for dup_ob, dup_matrix in dupe_obs:
- print '\tDupOb', dup_ob.name
- scn.objects.new(dup_ob.data)
- new_ob.setMatrix(dup_matrix)
- new_ob.sel= 1 # select all real instances.
-
- ob.sel=0 # Desel the original object
-
- Window.RedrawAll()
-
-Example::
-
- # Make a new group with the selected objects, and add an instance of this group.
-
- from Blender import *
-
- scn= Scene.GetCurrent()
-
- # New Group
- grp= Group.New('mygroup')
- grp.objects= scn.objects
-
- # Instance the group at an empty using dupligroups
- ob= scn.objects.new(None)
- ob.enableDupGroup= True
- ob.DupGroup= grp
- Window.RedrawAll()
-
-
-Example::
-
- # Remove all non mesh objects from a group.
-
- from Blender import *
-
- scn= Scene.GetCurrent()
-
- # New Group
- grp= Group.Get('mygroup')
- for ob in list(grp.objects): # Convert to a list before looping because we are removing items
- if ob.type != 'Mesh':
- grp.objects.unlink(ob)
-"""
-
-def New (name = None):
- """
- Make a new empty group, name optional, default is "Group"
- @type name: string
- @param name: The name of the new group.
- @rtype: Blender Group
- @return: A Empty Blender Group object
- """
-
-def Get (name = None):
- """
- Get the Group object(s) from Blender.
- @type name: string
- @param name: The name of the Group object.
- @rtype: Blender Group or a list of Blender Groups
- @return: It depends on the I{name} parameter:
- - (name): The Group object called I{name}, Exception if it is not found.
- - (): A list with all Group objects in the current blend file.
- """
-
-def Unlink (group):
- """
- Unlink (delete) this group from Blender.
- @Note: No objects will be removed, just the group that references them.
- @type group: group
- @param group: A group to remove from this blend file, does not remove objects that this group uses.
- """
-
-
-class Group:
- """
- The Group object
- ================
- This object gives access to Groups in Blender.
- @ivar layers: Layer bitmask for this group.
- @type layers: int
- @ivar objects: Objects that this group uses.
- This is a sequence with-list like access so use list(grp.objects) if you need to use a list (where grp is a group).
- The groups objects can be set by assigning a list or iterator of objects to the groups objects.
- objects.link() and objects.unlink() also work with the the objects iterator just like with lists.
-
- B{Note}: append() and remove() have been deprecated and replaced by link() and unlink(),
- after Blender 2.43 append() and remove() will not be available.
- @type objects: custom object sequence
- """
-
- def __copy__ ():
- """
- Make a copy of this group
- @rtype: Group
- @return: a copy of this group
- """
-
-import id_generics
-Group.__doc__ += id_generics.attributes
-