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Diffstat (limited to 'source/blender/python/api2_2x/doc/Radio.py')
-rw-r--r-- | source/blender/python/api2_2x/doc/Radio.py | 351 |
1 files changed, 0 insertions, 351 deletions
diff --git a/source/blender/python/api2_2x/doc/Radio.py b/source/blender/python/api2_2x/doc/Radio.py deleted file mode 100644 index f336ea56765..00000000000 --- a/source/blender/python/api2_2x/doc/Radio.py +++ /dev/null @@ -1,351 +0,0 @@ -# Blender.Scene.Radio module and the Radiosity PyType object - -""" -The Blender.Scene.Radio submodule. - -Radio -===== - -This module gives access to B{Scene Radiosity Contexts} in Blender. - -Example:: - import Blender - from Blender import Scene - - # Only the current scene has a radiosity context. - # Naturally, any scene can be made the current one - # with scene.makeCurrent() - - scn = Scene.GetCurrent() - - # this is the only way to access the radiosity object: - - radio = scn.getRadiosityContext() - - radio.setDrawType('Gouraud') - radio.setMode('ShowLimits', 'Z') - - radio.collectMeshes() # prepare patches - radio.go() # calculate radiosity - Blender.Redraw(-1) - - -@type Modes: readonly dictionary -@var Modes: - - ShowLimits - - Z - -@type DrawTypes: readonly dictionary -@var DrawTypes: - - Wire - - Solid - - Gouraud -""" - -class Radio: - """ - The Radiosity object - ==================== - This object wraps the current Scene's radiosity context in Blender. - """ - - def go(): - """ - Start the radiosity simulation. It is necessary to call L{collectMeshes} - first. - """ - - def collectMeshes(): - """ - Convert B{selected} visible meshes to patches for radiosity calculation. - @note: L{Object.Object.select} can be used to (un)select objects via - bpython. - """ - - def freeData(): - """ - Release all memory used by radiosity. - """ - - def addMesh(): - """ - Add the new mesh created by the radiosity simulation (see L{go}) to - Blender. The radiosity results are stored in this mesh's vertex colors. - @note: see L{replaceMeshes} for a destructive alternative. - """ - - def replaceMeshes(): - """ - Replace the original input meshes with the B{one} calculated by the - radiosity simulation. The radiosity results are stored in this mesh's - vertex colors. - @note: see L{addMesh} for a non-destructive alternative. - """ - - def limitSubdivide(): - """ - Subdivide patches (optional, it may improve results). - """ - - def filterFaces(): - """ - Force an extra smoothing. This method can be called only after the - simulation has been calculated (L{go}). - """ - - def filterElems(): - """ - Filter elements to remove aliasing artifacts. This method can be called - only after the simulation has been calculated (L{go}). - """ - - def subdividePatches(): - """ - Pre-subdivision: detect high-energy patches and subdivide them - (optional, it may improve results). - """ - - def subdivideElems(): - """ - Pre-subdivision: detect high-energy elements (nodes) and subdivide them - (optional, it may improve results). - """ - - def removeDoubles(): - """ - Join elements (nodes) which differ less than the defined element limit. - This method can be called only after the simulation has been calculated - (L{go}). - """ - - def getHemiRes(): - """ - Get hemicube size. - @rtype: int - @return: the current hemicube size. - """ - - def setHemiRes(ival): - """ - Set hemicube size. The range is [100, 1000]. - @type ival: int - @param ival: the new size. - """ - - def getMaxIter(): - """ - Get maximum number of radiosity rounds. - @rtype: int - @return: the current maxiter value. - """ - - def setMaxIter(ival): - """ - Set maximum number of radiosity rounds. The range is [0, 10000]. - @type ival: int - @param ival: the maxiter new value. - """ - - def getSubShPatch(): - """ - Get maximum number of times the environment is tested to detect patches. - @rtype: int - @return: the current value. - """ - - def setSubShPatch(ival): - """ - Set the maximum number of times the environment is tested to detect - patches. The range is [0, 10]. - @type ival: int - @param ival: the new value. - """ - - def getSubShElem(): - """ - Get the number of times the environment is tested to detect elements. - @rtype: int - @return: the current value. - """ - - def setSubShElem(ival): - """ - Set number of times the environment is tested to detect elements. The - range is [0, 10]. - @type ival: int - @param ival: the new value. - """ - - def getElemLimit(): - """ - Get the range for removing doubles. - @rtype: int - @return: the current value. - """ - - def setElemLimit(ival): - """ - Set the range for removing doubles. The range is [0, 50]. - @type ival: int - @param ival: the new value. - """ - - def getMaxSubdivSh(): - """ - Get the maximum number of initial shoot patches evaluated. - @rtype: int - @return: the current value. - """ - - def setMaxSubdivSh(ival): - """ - Set the maximum number of initial shoot patches evaluated. The range is - [1, 250]. - @type ival: int - @param ival: the new value. - """ - - def getPatchMax(): - """ - Get the maximum size of a patch. - @rtype: int - @return: the current value. - """ - - def setPatchMax(ival): - """ - Set the maximum size of a patch. The range is [10, 1000]. - @type ival: int - @param ival: the new value. - """ - - def getPatchMin(): - """ - Get the minimum size of a patch. - @rtype: int - @return: the current value. - """ - - def setPatchMin(ival): - """ - Set the minimum size of a patch. The range is [10, 1000]. - @type ival: int - @param ival: the new value. - """ - - def getElemMax(): - """ - Get the maximum size of an element. - @rtype: int - @return: the current value. - """ - - def setElemMax(ival): - """ - Set the maximum size of an element. The range is [1, 100]. - @type ival: int - @param ival: the new value. - """ - - def getElemMin(): - """ - Get the minimum size of an element. The range is [1, 100]. - @rtype: int - @return: the current value. - """ - - def setElemMin(ival): - """ - Set the minimum size of an element. The range is [1, 100]. - @type ival: int - @param ival: the new value. - """ - - def getMaxElems(): - """ - Get the maximum number of elements. - @rtype: int - @return: the current value. - """ - - def setMaxElems(ival): - """ - Set the maximum number of elements. The range is [1, 250000]. - @type ival: int - @param ival: the new value. - """ - - def getConvergence(): - """ - Get lower thresholdo of unshot energy. - @rtype: float - @return: the current value. - """ - - def setConvergence(fval): - """ - Set lower threshold of unshot energy. The range is [0.0, 1.0]. - @type fval: float - @param fval: the new value. - """ - - def getMult(): - """ - Get the energy value multiplier. - @rtype: float - @return: the current value. - """ - - def setMult (fval): - """ - Set the energy value multiplier. The range is [0.001, 250.0]. - @type fval: float - @param fval: the new value. - """ - - def getGamma(): - """ - Get change in the contrast of energy values. - @rtype: float - @return: the current value. - """ - - def setGamma (fval): - """ - Set change in the contrast of energy values. The range is [0.2, 10.0]. - @type fval: float - @param fval: the new value. - """ - - def getDrawType(): - """ - Get the draw type: Wire, Solid or Gouraud as an int value, see L{DrawTypes}. - @rtype: int - @return: the current draw type. - """ - - def setDrawType (dt): - """ - Set the draw type. - @type dt: string or int - @param dt: either 'Wire', 'Solid' or 'Gouraud' or the equivalent entry in - the L{DrawTypes} dictionary. - """ - - def getMode(): - """ - Get mode as an int (or'ed bitflags), see L{Modes} dictionary. - @rtype: int - @return: the current value. - """ - - def setMode (mode1 = None, mode2 = None): - """ - Set mode flags as strings: 'ShowLimits' and 'Z'. To set one give it as - only argument. Strings not passed in are unset, so setMode() unsets - both. - @type mode1: string - @param mode1: optional mode string. - @type mode2: string - @param mode2: optional mode string. - """ |