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Diffstat (limited to 'source/blender/python/generic/bl_math_py_api.c')
-rw-r--r--source/blender/python/generic/bl_math_py_api.c40
1 files changed, 20 insertions, 20 deletions
diff --git a/source/blender/python/generic/bl_math_py_api.c b/source/blender/python/generic/bl_math_py_api.c
index f17aaa4ca5d..2211cc931da 100644
--- a/source/blender/python/generic/bl_math_py_api.c
+++ b/source/blender/python/generic/bl_math_py_api.c
@@ -77,14 +77,14 @@ static PyObject *py_bl_math_clamp(PyObject *UNUSED(self), PyObject *args)
}
PyDoc_STRVAR(py_bl_math_lerp_doc,
- ".. function:: lerp(from, to, factor)\n"
+ ".. function:: lerp(from_value, to_value, factor)\n"
"\n"
" Linearly interpolate between two float values based on factor.\n"
"\n"
- " :arg from: The value to return when factor is 0.\n"
- " :type from: float\n"
- " :arg to: The value to return when factor is 1.\n"
- " :type to: float\n"
+ " :arg from_value: The value to return when factor is 0.\n"
+ " :type from_value: float\n"
+ " :arg to_value: The value to return when factor is 1.\n"
+ " :type to_value: float\n"
" :arg factor: The interpolation value, normally in [0.0, 1.0].\n"
" :type factor: float\n"
" :return: The interpolated value.\n"
@@ -99,21 +99,21 @@ static PyObject *py_bl_math_lerp(PyObject *UNUSED(self), PyObject *args)
return PyFloat_FromDouble(a * (1.0 - x) + b * x);
}
-PyDoc_STRVAR(
- py_bl_math_smoothstep_doc,
- ".. function:: smoothstep(from, to, value)\n"
- "\n"
- " Performs smooth interpolation between 0 and 1 as value changes between from and to.\n"
- " Outside the range the function returns the same value as the nearest edge.\n"
- "\n"
- " :arg from: The edge value where the result is 0.\n"
- " :type from: float\n"
- " :arg to: The edge value where the result is 1.\n"
- " :type to: float\n"
- " :arg factor: The interpolation value.\n"
- " :type factor: float\n"
- " :return: The interpolated value in [0.0, 1.0].\n"
- " :rtype: float\n");
+PyDoc_STRVAR(py_bl_math_smoothstep_doc,
+ ".. function:: smoothstep(from_value, to_value, value)\n"
+ "\n"
+ " Performs smooth interpolation between 0 and 1 as value changes between from and "
+ "to values.\n"
+ " Outside the range the function returns the same value as the nearest edge.\n"
+ "\n"
+ " :arg from_value: The edge value where the result is 0.\n"
+ " :type from_value: float\n"
+ " :arg to_value: The edge value where the result is 1.\n"
+ " :type to_value: float\n"
+ " :arg factor: The interpolation value.\n"
+ " :type factor: float\n"
+ " :return: The interpolated value in [0.0, 1.0].\n"
+ " :rtype: float\n");
static PyObject *py_bl_math_smoothstep(PyObject *UNUSED(self), PyObject *args)
{
double a, b, x;