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Diffstat (limited to 'source/blender/python/generic/geometry.c')
-rw-r--r-- | source/blender/python/generic/geometry.c | 841 |
1 files changed, 0 insertions, 841 deletions
diff --git a/source/blender/python/generic/geometry.c b/source/blender/python/generic/geometry.c deleted file mode 100644 index 0e98760314d..00000000000 --- a/source/blender/python/generic/geometry.c +++ /dev/null @@ -1,841 +0,0 @@ -/* - * $Id$ - * - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * This is a new part of Blender. - * - * Contributor(s): Joseph Gilbert, Campbell Barton - * - * ***** END GPL LICENSE BLOCK ***** - */ - -#include "geometry.h" - -/* Used for PolyFill */ -#include "BKE_displist.h" -#include "MEM_guardedalloc.h" -#include "BLI_blenlib.h" - -#include "BKE_utildefines.h" -#include "BKE_curve.h" -#include "BLI_boxpack2d.h" -#include "BLI_math.h" - -#define SWAP_FLOAT(a,b,tmp) tmp=a; a=b; b=tmp -#define eps 0.000001 - - -/*-------------------------DOC STRINGS ---------------------------*/ -static char M_Geometry_doc[] = "The Blender geometry module\n\n"; -static char M_Geometry_Intersect_doc[] = "(v1, v2, v3, ray, orig, clip=1) - returns the intersection between a ray and a triangle, if possible, returns None otherwise"; -static char M_Geometry_TriangleArea_doc[] = "(v1, v2, v3) - returns the area size of the 2D or 3D triangle defined"; -static char M_Geometry_TriangleNormal_doc[] = "(v1, v2, v3) - returns the normal of the 3D triangle defined"; -static char M_Geometry_QuadNormal_doc[] = "(v1, v2, v3, v4) - returns the normal of the 3D quad defined"; -static char M_Geometry_LineIntersect_doc[] = "(v1, v2, v3, v4) - returns a tuple with the points on each line respectively closest to the other"; -static char M_Geometry_PolyFill_doc[] = "(veclist_list) - takes a list of polylines (each point a vector) and returns the point indicies for a polyline filled with triangles"; -static char M_Geometry_LineIntersect2D_doc[] = "(lineA_p1, lineA_p2, lineB_p1, lineB_p2) - takes 2 lines (as 4 vectors) and returns a vector for their point of intersection or None"; -static char M_Geometry_ClosestPointOnLine_doc[] = "(pt, line_p1, line_p2) - takes a point and a line and returns a (Vector, float) for the point on the line, and the bool so you can know if the point was between the 2 points"; -static char M_Geometry_PointInTriangle2D_doc[] = "(pt, tri_p1, tri_p2, tri_p3) - takes 4 vectors, one is the point and the next 3 define the triangle, only the x and y are used from the vectors"; -static char M_Geometry_PointInQuad2D_doc[] = "(pt, quad_p1, quad_p2, quad_p3, quad_p4) - takes 5 vectors, one is the point and the next 4 define the quad, only the x and y are used from the vectors"; -static char M_Geometry_BoxPack2D_doc[] = ""; -static char M_Geometry_BezierInterp_doc[] = ""; - -//---------------------------------INTERSECTION FUNCTIONS-------------------- -//----------------------------------geometry.Intersect() ------------------- -static PyObject *M_Geometry_Intersect( PyObject * self, PyObject * args ) -{ - VectorObject *ray, *ray_off, *vec1, *vec2, *vec3; - float dir[3], orig[3], v1[3], v2[3], v3[3], e1[3], e2[3], pvec[3], tvec[3], qvec[3]; - float det, inv_det, u, v, t; - int clip = 1; - - if(!PyArg_ParseTuple(args, "O!O!O!O!O!|i", &vector_Type, &vec1, &vector_Type, &vec2, &vector_Type, &vec3, &vector_Type, &ray, &vector_Type, &ray_off , &clip)) { - PyErr_SetString( PyExc_TypeError, "expected 5 vector types\n" ); - return NULL; - } - if(vec1->size != 3 || vec2->size != 3 || vec3->size != 3 || ray->size != 3 || ray_off->size != 3) { - PyErr_SetString( PyExc_TypeError, "only 3D vectors for all parameters\n"); - return NULL; - } - - if(!BaseMath_ReadCallback(vec1) || !BaseMath_ReadCallback(vec2) || !BaseMath_ReadCallback(vec3) || !BaseMath_ReadCallback(ray) || !BaseMath_ReadCallback(ray_off)) - return NULL; - - VECCOPY(v1, vec1->vec); - VECCOPY(v2, vec2->vec); - VECCOPY(v3, vec3->vec); - - VECCOPY(dir, ray->vec); - normalize_v3(dir); - - VECCOPY(orig, ray_off->vec); - - /* find vectors for two edges sharing v1 */ - sub_v3_v3v3(e1, v2, v1); - sub_v3_v3v3(e2, v3, v1); - - /* begin calculating determinant - also used to calculated U parameter */ - cross_v3_v3v3(pvec, dir, e2); - - /* if determinant is near zero, ray lies in plane of triangle */ - det = dot_v3v3(e1, pvec); - - if (det > -0.000001 && det < 0.000001) { - Py_RETURN_NONE; - } - - inv_det = 1.0f / det; - - /* calculate distance from v1 to ray origin */ - sub_v3_v3v3(tvec, orig, v1); - - /* calculate U parameter and test bounds */ - u = dot_v3v3(tvec, pvec) * inv_det; - if (clip && (u < 0.0f || u > 1.0f)) { - Py_RETURN_NONE; - } - - /* prepare to test the V parameter */ - cross_v3_v3v3(qvec, tvec, e1); - - /* calculate V parameter and test bounds */ - v = dot_v3v3(dir, qvec) * inv_det; - - if (clip && (v < 0.0f || u + v > 1.0f)) { - Py_RETURN_NONE; - } - - /* calculate t, ray intersects triangle */ - t = dot_v3v3(e2, qvec) * inv_det; - - mul_v3_fl(dir, t); - add_v3_v3v3(pvec, orig, dir); - - return newVectorObject(pvec, 3, Py_NEW, NULL); -} -//----------------------------------geometry.LineIntersect() ------------------- -/* Line-Line intersection using algorithm from mathworld.wolfram.com */ -static PyObject *M_Geometry_LineIntersect( PyObject * self, PyObject * args ) -{ - PyObject * tuple; - VectorObject *vec1, *vec2, *vec3, *vec4; - float v1[3], v2[3], v3[3], v4[3], i1[3], i2[3]; - - if( !PyArg_ParseTuple( args, "O!O!O!O!", &vector_Type, &vec1, &vector_Type, &vec2, &vector_Type, &vec3, &vector_Type, &vec4 ) ) { - PyErr_SetString( PyExc_TypeError, "expected 4 vector types\n" ); - return NULL; - } - if( vec1->size != vec2->size || vec1->size != vec3->size || vec3->size != vec2->size) { - PyErr_SetString( PyExc_TypeError,"vectors must be of the same size\n" ); - return NULL; - } - - if(!BaseMath_ReadCallback(vec1) || !BaseMath_ReadCallback(vec2) || !BaseMath_ReadCallback(vec3) || !BaseMath_ReadCallback(vec4)) - return NULL; - - if( vec1->size == 3 || vec1->size == 2) { - int result; - - if (vec1->size == 3) { - VECCOPY(v1, vec1->vec); - VECCOPY(v2, vec2->vec); - VECCOPY(v3, vec3->vec); - VECCOPY(v4, vec4->vec); - } - else { - v1[0] = vec1->vec[0]; - v1[1] = vec1->vec[1]; - v1[2] = 0.0f; - - v2[0] = vec2->vec[0]; - v2[1] = vec2->vec[1]; - v2[2] = 0.0f; - - v3[0] = vec3->vec[0]; - v3[1] = vec3->vec[1]; - v3[2] = 0.0f; - - v4[0] = vec4->vec[0]; - v4[1] = vec4->vec[1]; - v4[2] = 0.0f; - } - - result = isect_line_line_v3(v1, v2, v3, v4, i1, i2); - - if (result == 0) { - /* colinear */ - Py_RETURN_NONE; - } - else { - tuple = PyTuple_New( 2 ); - PyTuple_SetItem( tuple, 0, newVectorObject(i1, vec1->size, Py_NEW, NULL) ); - PyTuple_SetItem( tuple, 1, newVectorObject(i2, vec1->size, Py_NEW, NULL) ); - return tuple; - } - } - else { - PyErr_SetString( PyExc_TypeError, "2D/3D vectors only\n" ); - return NULL; - } -} - - - -//---------------------------------NORMALS FUNCTIONS-------------------- -//----------------------------------geometry.QuadNormal() ------------------- -static PyObject *M_Geometry_QuadNormal( PyObject * self, PyObject * args ) -{ - VectorObject *vec1; - VectorObject *vec2; - VectorObject *vec3; - VectorObject *vec4; - float v1[3], v2[3], v3[3], v4[3], e1[3], e2[3], n1[3], n2[3]; - - if( !PyArg_ParseTuple( args, "O!O!O!O!", &vector_Type, &vec1, &vector_Type, &vec2, &vector_Type, &vec3, &vector_Type, &vec4 ) ) { - PyErr_SetString( PyExc_TypeError, "expected 4 vector types\n" ); - return NULL; - } - if( vec1->size != vec2->size || vec1->size != vec3->size || vec1->size != vec4->size) { - PyErr_SetString( PyExc_TypeError,"vectors must be of the same size\n" ); - return NULL; - } - if( vec1->size != 3 ) { - PyErr_SetString( PyExc_TypeError, "only 3D vectors\n" ); - return NULL; - } - - if(!BaseMath_ReadCallback(vec1) || !BaseMath_ReadCallback(vec2) || !BaseMath_ReadCallback(vec3) || !BaseMath_ReadCallback(vec4)) - return NULL; - - VECCOPY(v1, vec1->vec); - VECCOPY(v2, vec2->vec); - VECCOPY(v3, vec3->vec); - VECCOPY(v4, vec4->vec); - - /* find vectors for two edges sharing v2 */ - sub_v3_v3v3(e1, v1, v2); - sub_v3_v3v3(e2, v3, v2); - - cross_v3_v3v3(n1, e2, e1); - normalize_v3(n1); - - /* find vectors for two edges sharing v4 */ - sub_v3_v3v3(e1, v3, v4); - sub_v3_v3v3(e2, v1, v4); - - cross_v3_v3v3(n2, e2, e1); - normalize_v3(n2); - - /* adding and averaging the normals of both triangles */ - add_v3_v3v3(n1, n2, n1); - normalize_v3(n1); - - return newVectorObject(n1, 3, Py_NEW, NULL); -} - -//----------------------------geometry.TriangleNormal() ------------------- -static PyObject *M_Geometry_TriangleNormal( PyObject * self, PyObject * args ) -{ - VectorObject *vec1, *vec2, *vec3; - float v1[3], v2[3], v3[3], e1[3], e2[3], n[3]; - - if( !PyArg_ParseTuple( args, "O!O!O!", &vector_Type, &vec1, &vector_Type, &vec2, &vector_Type, &vec3 ) ) { - PyErr_SetString( PyExc_TypeError, "expected 3 vector types\n" ); - return NULL; - } - if( vec1->size != vec2->size || vec1->size != vec3->size ) { - PyErr_SetString( PyExc_TypeError, "vectors must be of the same size\n" ); - return NULL; - } - if( vec1->size != 3 ) { - PyErr_SetString( PyExc_TypeError, "only 3D vectors\n" ); - return NULL; - } - - if(!BaseMath_ReadCallback(vec1) || !BaseMath_ReadCallback(vec2) || !BaseMath_ReadCallback(vec3)) - return NULL; - - VECCOPY(v1, vec1->vec); - VECCOPY(v2, vec2->vec); - VECCOPY(v3, vec3->vec); - - /* find vectors for two edges sharing v2 */ - sub_v3_v3v3(e1, v1, v2); - sub_v3_v3v3(e2, v3, v2); - - cross_v3_v3v3(n, e2, e1); - normalize_v3(n); - - return newVectorObject(n, 3, Py_NEW, NULL); -} - -//--------------------------------- AREA FUNCTIONS-------------------- -//----------------------------------geometry.TriangleArea() ------------------- -static PyObject *M_Geometry_TriangleArea( PyObject * self, PyObject * args ) -{ - VectorObject *vec1, *vec2, *vec3; - float v1[3], v2[3], v3[3]; - - if( !PyArg_ParseTuple - ( args, "O!O!O!", &vector_Type, &vec1, &vector_Type, &vec2 - , &vector_Type, &vec3 ) ) { - PyErr_SetString( PyExc_TypeError, "expected 3 vector types\n"); - return NULL; - } - if( vec1->size != vec2->size || vec1->size != vec3->size ) { - PyErr_SetString( PyExc_TypeError, "vectors must be of the same size\n" ); - return NULL; - } - - if(!BaseMath_ReadCallback(vec1) || !BaseMath_ReadCallback(vec2) || !BaseMath_ReadCallback(vec3)) - return NULL; - - if (vec1->size == 3) { - VECCOPY(v1, vec1->vec); - VECCOPY(v2, vec2->vec); - VECCOPY(v3, vec3->vec); - - return PyFloat_FromDouble( area_tri_v3(v1, v2, v3) ); - } - else if (vec1->size == 2) { - v1[0] = vec1->vec[0]; - v1[1] = vec1->vec[1]; - - v2[0] = vec2->vec[0]; - v2[1] = vec2->vec[1]; - - v3[0] = vec3->vec[0]; - v3[1] = vec3->vec[1]; - - return PyFloat_FromDouble( area_tri_v2(v1, v2, v3) ); - } - else { - PyErr_SetString( PyExc_TypeError, "only 2D,3D vectors are supported\n" ); - return NULL; - } -} - -/*----------------------------------geometry.PolyFill() -------------------*/ -/* PolyFill function, uses Blenders scanfill to fill multiple poly lines */ -static PyObject *M_Geometry_PolyFill( PyObject * self, PyObject * polyLineSeq ) -{ - PyObject *tri_list; /*return this list of tri's */ - PyObject *polyLine, *polyVec; - int i, len_polylines, len_polypoints, ls_error = 0; - - /* display listbase */ - ListBase dispbase={NULL, NULL}; - DispList *dl; - float *fp; /*pointer to the array of malloced dl->verts to set the points from the vectors */ - int index, *dl_face, totpoints=0; - - - dispbase.first= dispbase.last= NULL; - - - if(!PySequence_Check(polyLineSeq)) { - PyErr_SetString( PyExc_TypeError, "expected a sequence of poly lines" ); - return NULL; - } - - len_polylines = PySequence_Size( polyLineSeq ); - - for( i = 0; i < len_polylines; ++i ) { - polyLine= PySequence_GetItem( polyLineSeq, i ); - if (!PySequence_Check(polyLine)) { - freedisplist(&dispbase); - Py_XDECREF(polyLine); /* may be null so use Py_XDECREF*/ - PyErr_SetString( PyExc_TypeError, "One or more of the polylines is not a sequence of mathutils.Vector's" ); - return NULL; - } - - len_polypoints= PySequence_Size( polyLine ); - if (len_polypoints>0) { /* dont bother adding edges as polylines */ -#if 0 - if (EXPP_check_sequence_consistency( polyLine, &vector_Type ) != 1) { - freedisplist(&dispbase); - Py_DECREF(polyLine); - PyErr_SetString( PyExc_TypeError, "A point in one of the polylines is not a mathutils.Vector type" ); - return NULL; - } -#endif - dl= MEM_callocN(sizeof(DispList), "poly disp"); - BLI_addtail(&dispbase, dl); - dl->type= DL_INDEX3; - dl->nr= len_polypoints; - dl->type= DL_POLY; - dl->parts= 1; /* no faces, 1 edge loop */ - dl->col= 0; /* no material */ - dl->verts= fp= MEM_callocN( sizeof(float)*3*len_polypoints, "dl verts"); - dl->index= MEM_callocN(sizeof(int)*3*len_polypoints, "dl index"); - - for( index = 0; index<len_polypoints; ++index, fp+=3) { - polyVec= PySequence_GetItem( polyLine, index ); - if(VectorObject_Check(polyVec)) { - - if(!BaseMath_ReadCallback((VectorObject *)polyVec)) - ls_error= 1; - - fp[0] = ((VectorObject *)polyVec)->vec[0]; - fp[1] = ((VectorObject *)polyVec)->vec[1]; - if( ((VectorObject *)polyVec)->size > 2 ) - fp[2] = ((VectorObject *)polyVec)->vec[2]; - else - fp[2]= 0.0f; /* if its a 2d vector then set the z to be zero */ - } - else { - ls_error= 1; - } - - totpoints++; - Py_DECREF(polyVec); - } - } - Py_DECREF(polyLine); - } - - if(ls_error) { - freedisplist(&dispbase); /* possible some dl was allocated */ - PyErr_SetString( PyExc_TypeError, "A point in one of the polylines is not a mathutils.Vector type" ); - return NULL; - } - else if (totpoints) { - /* now make the list to return */ - filldisplist(&dispbase, &dispbase, 0); - - /* The faces are stored in a new DisplayList - thats added to the head of the listbase */ - dl= dispbase.first; - - tri_list= PyList_New(dl->parts); - if( !tri_list ) { - freedisplist(&dispbase); - PyErr_SetString( PyExc_RuntimeError, "geometry.PolyFill failed to make a new list" ); - return NULL; - } - - index= 0; - dl_face= dl->index; - while(index < dl->parts) { - PyList_SetItem(tri_list, index, Py_BuildValue("iii", dl_face[0], dl_face[1], dl_face[2]) ); - dl_face+= 3; - index++; - } - freedisplist(&dispbase); - } else { - /* no points, do this so scripts dont barf */ - freedisplist(&dispbase); /* possible some dl was allocated */ - tri_list= PyList_New(0); - } - - return tri_list; -} - - -static PyObject *M_Geometry_LineIntersect2D( PyObject * self, PyObject * args ) -{ - VectorObject *line_a1, *line_a2, *line_b1, *line_b2; - float a1x, a1y, a2x, a2y, b1x, b1y, b2x, b2y, xi, yi, a1,a2,b1,b2, newvec[2]; - if( !PyArg_ParseTuple ( args, "O!O!O!O!", - &vector_Type, &line_a1, - &vector_Type, &line_a2, - &vector_Type, &line_b1, - &vector_Type, &line_b2) - ) { - PyErr_SetString( PyExc_TypeError, "expected 4 vector types\n" ); - return NULL; - } - - if(!BaseMath_ReadCallback(line_a1) || !BaseMath_ReadCallback(line_a2) || !BaseMath_ReadCallback(line_b1) || !BaseMath_ReadCallback(line_b2)) - return NULL; - - a1x= line_a1->vec[0]; - a1y= line_a1->vec[1]; - a2x= line_a2->vec[0]; - a2y= line_a2->vec[1]; - - b1x= line_b1->vec[0]; - b1y= line_b1->vec[1]; - b2x= line_b2->vec[0]; - b2y= line_b2->vec[1]; - - if((MIN2(a1x, a2x) > MAX2(b1x, b2x)) || - (MAX2(a1x, a2x) < MIN2(b1x, b2x)) || - (MIN2(a1y, a2y) > MAX2(b1y, b2y)) || - (MAX2(a1y, a2y) < MIN2(b1y, b2y)) ) { - Py_RETURN_NONE; - } - /* Make sure the hoz/vert line comes first. */ - if (fabs(b1x - b2x) < eps || fabs(b1y - b2y) < eps) { - SWAP_FLOAT(a1x, b1x, xi); /*abuse xi*/ - SWAP_FLOAT(a1y, b1y, xi); - SWAP_FLOAT(a2x, b2x, xi); - SWAP_FLOAT(a2y, b2y, xi); - } - - if (fabs(a1x-a2x) < eps) { /* verticle line */ - if (fabs(b1x-b2x) < eps){ /*verticle second line */ - Py_RETURN_NONE; /* 2 verticle lines dont intersect. */ - } - else if (fabs(b1y-b2y) < eps) { - /*X of vert, Y of hoz. no calculation needed */ - newvec[0]= a1x; - newvec[1]= b1y; - return newVectorObject(newvec, 2, Py_NEW, NULL); - } - - yi = (float)(((b1y / fabs(b1x - b2x)) * fabs(b2x - a1x)) + ((b2y / fabs(b1x - b2x)) * fabs(b1x - a1x))); - - if (yi > MAX2(a1y, a2y)) {/* New point above seg1's vert line */ - Py_RETURN_NONE; - } else if (yi < MIN2(a1y, a2y)) { /* New point below seg1's vert line */ - Py_RETURN_NONE; - } - newvec[0]= a1x; - newvec[1]= yi; - return newVectorObject(newvec, 2, Py_NEW, NULL); - } else if (fabs(a2y-a1y) < eps) { /* hoz line1 */ - if (fabs(b2y-b1y) < eps) { /*hoz line2*/ - Py_RETURN_NONE; /*2 hoz lines dont intersect*/ - } - - /* Can skip vert line check for seg 2 since its covered above. */ - xi = (float)(((b1x / fabs(b1y - b2y)) * fabs(b2y - a1y)) + ((b2x / fabs(b1y - b2y)) * fabs(b1y - a1y))); - if (xi > MAX2(a1x, a2x)) { /* New point right of hoz line1's */ - Py_RETURN_NONE; - } else if (xi < MIN2(a1x, a2x)) { /*New point left of seg1's hoz line */ - Py_RETURN_NONE; - } - newvec[0]= xi; - newvec[1]= a1y; - return newVectorObject(newvec, 2, Py_NEW, NULL); - } - - b1 = (a2y-a1y)/(a2x-a1x); - b2 = (b2y-b1y)/(b2x-b1x); - a1 = a1y-b1*a1x; - a2 = b1y-b2*b1x; - - if (b1 - b2 == 0.0) { - Py_RETURN_NONE; - } - - xi = - (a1-a2)/(b1-b2); - yi = a1+b1*xi; - if ((a1x-xi)*(xi-a2x) >= 0 && (b1x-xi)*(xi-b2x) >= 0 && (a1y-yi)*(yi-a2y) >= 0 && (b1y-yi)*(yi-b2y)>=0) { - newvec[0]= xi; - newvec[1]= yi; - return newVectorObject(newvec, 2, Py_NEW, NULL); - } - Py_RETURN_NONE; -} - -static PyObject *M_Geometry_ClosestPointOnLine( PyObject * self, PyObject * args ) -{ - VectorObject *pt, *line_1, *line_2; - float pt_in[3], pt_out[3], l1[3], l2[3]; - float lambda; - PyObject *ret; - - if( !PyArg_ParseTuple ( args, "O!O!O!", - &vector_Type, &pt, - &vector_Type, &line_1, - &vector_Type, &line_2) - ) { - PyErr_SetString( PyExc_TypeError, "expected 3 vector types\n" ); - return NULL; - } - - if(!BaseMath_ReadCallback(pt) || !BaseMath_ReadCallback(line_1) || !BaseMath_ReadCallback(line_2)) - return NULL; - - /* accept 2d verts */ - if (pt->size==3) { VECCOPY(pt_in, pt->vec);} - else { pt_in[2]=0.0; VECCOPY2D(pt_in, pt->vec) } - - if (line_1->size==3) { VECCOPY(l1, line_1->vec);} - else { l1[2]=0.0; VECCOPY2D(l1, line_1->vec) } - - if (line_2->size==3) { VECCOPY(l2, line_2->vec);} - else { l2[2]=0.0; VECCOPY2D(l2, line_2->vec) } - - /* do the calculation */ - lambda = closest_to_line_v3( pt_out,pt_in, l1, l2); - - ret = PyTuple_New(2); - PyTuple_SET_ITEM( ret, 0, newVectorObject(pt_out, 3, Py_NEW, NULL) ); - PyTuple_SET_ITEM( ret, 1, PyFloat_FromDouble(lambda) ); - return ret; -} - -static PyObject *M_Geometry_PointInTriangle2D( PyObject * self, PyObject * args ) -{ - VectorObject *pt_vec, *tri_p1, *tri_p2, *tri_p3; - - if( !PyArg_ParseTuple ( args, "O!O!O!O!", - &vector_Type, &pt_vec, - &vector_Type, &tri_p1, - &vector_Type, &tri_p2, - &vector_Type, &tri_p3) - ) { - PyErr_SetString( PyExc_TypeError, "expected 4 vector types\n" ); - return NULL; - } - - if(!BaseMath_ReadCallback(pt_vec) || !BaseMath_ReadCallback(tri_p1) || !BaseMath_ReadCallback(tri_p2) || !BaseMath_ReadCallback(tri_p3)) - return NULL; - - return PyLong_FromLong(isect_point_tri_v2(pt_vec->vec, tri_p1->vec, tri_p2->vec, tri_p3->vec)); -} - -static PyObject *M_Geometry_PointInQuad2D( PyObject * self, PyObject * args ) -{ - VectorObject *pt_vec, *quad_p1, *quad_p2, *quad_p3, *quad_p4; - - if( !PyArg_ParseTuple ( args, "O!O!O!O!O!", - &vector_Type, &pt_vec, - &vector_Type, &quad_p1, - &vector_Type, &quad_p2, - &vector_Type, &quad_p3, - &vector_Type, &quad_p4) - ) { - PyErr_SetString( PyExc_TypeError, "expected 5 vector types\n" ); - return NULL; - } - - if(!BaseMath_ReadCallback(pt_vec) || !BaseMath_ReadCallback(quad_p1) || !BaseMath_ReadCallback(quad_p2) || !BaseMath_ReadCallback(quad_p3) || !BaseMath_ReadCallback(quad_p4)) - return NULL; - - return PyLong_FromLong(isect_point_quad_v2(pt_vec->vec, quad_p1->vec, quad_p2->vec, quad_p3->vec, quad_p4->vec)); -} - -static int boxPack_FromPyObject(PyObject * value, boxPack **boxarray ) -{ - int len, i; - PyObject *list_item, *item_1, *item_2; - boxPack *box; - - - /* Error checking must already be done */ - if( !PyList_Check( value ) ) { - PyErr_SetString( PyExc_TypeError, "can only back a list of [x,y,x,w]" ); - return -1; - } - - len = PyList_Size( value ); - - (*boxarray) = MEM_mallocN( len*sizeof(boxPack), "boxPack box"); - - - for( i = 0; i < len; i++ ) { - list_item = PyList_GET_ITEM( value, i ); - if( !PyList_Check( list_item ) || PyList_Size( list_item ) < 4 ) { - MEM_freeN(*boxarray); - PyErr_SetString( PyExc_TypeError, "can only back a list of [x,y,x,w]" ); - return -1; - } - - box = (*boxarray)+i; - - item_1 = PyList_GET_ITEM(list_item, 2); - item_2 = PyList_GET_ITEM(list_item, 3); - - if (!PyNumber_Check(item_1) || !PyNumber_Check(item_2)) { - MEM_freeN(*boxarray); - PyErr_SetString( PyExc_TypeError, "can only back a list of 2d boxes [x,y,x,w]" ); - return -1; - } - - box->w = (float)PyFloat_AsDouble( item_1 ); - box->h = (float)PyFloat_AsDouble( item_2 ); - box->index = i; - /* verts will be added later */ - } - return 0; -} - -static void boxPack_ToPyObject(PyObject * value, boxPack **boxarray) -{ - int len, i; - PyObject *list_item; - boxPack *box; - - len = PyList_Size( value ); - - for( i = 0; i < len; i++ ) { - box = (*boxarray)+i; - list_item = PyList_GET_ITEM( value, box->index ); - PyList_SET_ITEM( list_item, 0, PyFloat_FromDouble( box->x )); - PyList_SET_ITEM( list_item, 1, PyFloat_FromDouble( box->y )); - } - MEM_freeN(*boxarray); -} - - -static PyObject *M_Geometry_BoxPack2D( PyObject * self, PyObject * boxlist ) -{ - boxPack *boxarray = NULL; - float tot_width, tot_height; - int len; - int error; - - if(!PyList_Check(boxlist)) { - PyErr_SetString( PyExc_TypeError, "expected a sequence of boxes [[x,y,w,h], ... ]" ); - return NULL; - } - - len = PyList_Size( boxlist ); - - if (!len) - return Py_BuildValue( "ff", 0.0, 0.0); - - error = boxPack_FromPyObject(boxlist, &boxarray); - if (error!=0) return NULL; - - /* Non Python function */ - boxPack2D(boxarray, len, &tot_width, &tot_height); - - boxPack_ToPyObject(boxlist, &boxarray); - - return Py_BuildValue( "ff", tot_width, tot_height); -} - -static PyObject *M_Geometry_BezierInterp( PyObject * self, PyObject * args ) -{ - VectorObject *vec_k1, *vec_h1, *vec_k2, *vec_h2; - int resolu; - int dims; - int i; - float *coord_array, *fp; - PyObject *list; - - float k1[4] = {0.0, 0.0, 0.0, 0.0}; - float h1[4] = {0.0, 0.0, 0.0, 0.0}; - float k2[4] = {0.0, 0.0, 0.0, 0.0}; - float h2[4] = {0.0, 0.0, 0.0, 0.0}; - - - if( !PyArg_ParseTuple ( args, "O!O!O!O!i", - &vector_Type, &vec_k1, - &vector_Type, &vec_h1, - &vector_Type, &vec_h2, - &vector_Type, &vec_k2, &resolu) || (resolu<=1) - ) { - PyErr_SetString( PyExc_TypeError, "expected 4 vector types and an int greater then 1\n" ); - return NULL; - } - - if(!BaseMath_ReadCallback(vec_k1) || !BaseMath_ReadCallback(vec_h1) || !BaseMath_ReadCallback(vec_k2) || !BaseMath_ReadCallback(vec_h2)) - return NULL; - - dims= MAX4(vec_k1->size, vec_h1->size, vec_h2->size, vec_k2->size); - - for(i=0; i < vec_k1->size; i++) k1[i]= vec_k1->vec[i]; - for(i=0; i < vec_h1->size; i++) h1[i]= vec_h1->vec[i]; - for(i=0; i < vec_k2->size; i++) k2[i]= vec_k2->vec[i]; - for(i=0; i < vec_h2->size; i++) h2[i]= vec_h2->vec[i]; - - coord_array = MEM_callocN(dims * (resolu) * sizeof(float), "BezierInterp"); - for(i=0; i<dims; i++) { - forward_diff_bezier(k1[i], h1[i], h2[i], k2[i], coord_array+i, resolu-1, sizeof(float)*dims); - } - - list= PyList_New(resolu); - fp= coord_array; - for(i=0; i<resolu; i++, fp= fp+dims) { - PyList_SET_ITEM(list, i, newVectorObject(fp, dims, Py_NEW, NULL)); - } - MEM_freeN(coord_array); - return list; -} - -static PyObject *M_Geometry_BarycentricTransform(PyObject * self, PyObject * args) -{ - VectorObject *vec_pt; - VectorObject *vec_t1_tar, *vec_t2_tar, *vec_t3_tar; - VectorObject *vec_t1_src, *vec_t2_src, *vec_t3_src; - float vec[3]; - - if( !PyArg_ParseTuple ( args, "O!O!O!O!O!O!O!", - &vector_Type, &vec_pt, - &vector_Type, &vec_t1_src, - &vector_Type, &vec_t2_src, - &vector_Type, &vec_t3_src, - &vector_Type, &vec_t1_tar, - &vector_Type, &vec_t2_tar, - &vector_Type, &vec_t3_tar) || ( vec_pt->size != 3 || - vec_t1_src->size != 3 || - vec_t2_src->size != 3 || - vec_t3_src->size != 3 || - vec_t1_tar->size != 3 || - vec_t2_tar->size != 3 || - vec_t3_tar->size != 3) - ) { - PyErr_SetString( PyExc_TypeError, "expected 7, 3D vector types\n" ); - return NULL; - } - - barycentric_transform(vec, vec_pt->vec, - vec_t1_tar->vec, vec_t2_tar->vec, vec_t3_tar->vec, - vec_t1_src->vec, vec_t2_src->vec, vec_t3_src->vec); - - return newVectorObject(vec, 3, Py_NEW, NULL); -} - -struct PyMethodDef M_Geometry_methods[] = { - {"Intersect", ( PyCFunction ) M_Geometry_Intersect, METH_VARARGS, M_Geometry_Intersect_doc}, - {"TriangleArea", ( PyCFunction ) M_Geometry_TriangleArea, METH_VARARGS, M_Geometry_TriangleArea_doc}, - {"TriangleNormal", ( PyCFunction ) M_Geometry_TriangleNormal, METH_VARARGS, M_Geometry_TriangleNormal_doc}, - {"QuadNormal", ( PyCFunction ) M_Geometry_QuadNormal, METH_VARARGS, M_Geometry_QuadNormal_doc}, - {"LineIntersect", ( PyCFunction ) M_Geometry_LineIntersect, METH_VARARGS, M_Geometry_LineIntersect_doc}, - {"PolyFill", ( PyCFunction ) M_Geometry_PolyFill, METH_O, M_Geometry_PolyFill_doc}, - {"LineIntersect2D", ( PyCFunction ) M_Geometry_LineIntersect2D, METH_VARARGS, M_Geometry_LineIntersect2D_doc}, - {"ClosestPointOnLine", ( PyCFunction ) M_Geometry_ClosestPointOnLine, METH_VARARGS, M_Geometry_ClosestPointOnLine_doc}, - {"PointInTriangle2D", ( PyCFunction ) M_Geometry_PointInTriangle2D, METH_VARARGS, M_Geometry_PointInTriangle2D_doc}, - {"PointInQuad2D", ( PyCFunction ) M_Geometry_PointInQuad2D, METH_VARARGS, M_Geometry_PointInQuad2D_doc}, - {"BoxPack2D", ( PyCFunction ) M_Geometry_BoxPack2D, METH_O, M_Geometry_BoxPack2D_doc}, - {"BezierInterp", ( PyCFunction ) M_Geometry_BezierInterp, METH_VARARGS, M_Geometry_BezierInterp_doc}, - {"BarycentricTransform", ( PyCFunction ) M_Geometry_BarycentricTransform, METH_VARARGS, NULL}, - {NULL, NULL, 0, NULL} -}; - -static struct PyModuleDef M_Geometry_module_def = { - PyModuleDef_HEAD_INIT, - "geometry", /* m_name */ - M_Geometry_doc, /* m_doc */ - 0, /* m_size */ - M_Geometry_methods, /* m_methods */ - 0, /* m_reload */ - 0, /* m_traverse */ - 0, /* m_clear */ - 0, /* m_free */ -}; - -/*----------------------------MODULE INIT-------------------------*/ -PyObject *Geometry_Init(void) -{ - PyObject *submodule; - - submodule = PyModule_Create(&M_Geometry_module_def); - PyDict_SetItemString(PyImport_GetModuleDict(), M_Geometry_module_def.m_name, submodule); - - return (submodule); -} |