diff options
Diffstat (limited to 'source/blender/python/generic/mathutils_quat.c')
-rw-r--r-- | source/blender/python/generic/mathutils_quat.c | 28 |
1 files changed, 18 insertions, 10 deletions
diff --git a/source/blender/python/generic/mathutils_quat.c b/source/blender/python/generic/mathutils_quat.c index 480b724111d..8d9fe54fa85 100644 --- a/source/blender/python/generic/mathutils_quat.c +++ b/source/blender/python/generic/mathutils_quat.c @@ -660,8 +660,9 @@ static PyObject *Quaternion_mul(PyObject * q1, PyObject * q2) return NULL; } - if(quat1 && quat2) { /* QUAT*QUAT (dot product) */ - return PyFloat_FromDouble(dot_qtqt(quat1->quat, quat2->quat)); + if(quat1 && quat2) { /* QUAT*QUAT (cross product) */ + mul_qt_qtqt(quat, quat1->quat, quat2->quat); + return newQuaternionObject(quat, Py_NEW, NULL); } /* the only case this can happen (for a supported type is "FLOAT*QUAT" ) */ @@ -677,12 +678,19 @@ static PyObject *Quaternion_mul(PyObject * q1, PyObject * q2) } else { /* QUAT*SOMETHING */ if(VectorObject_Check(q2)){ /* QUAT*VEC */ + float tvec[3]; vec = (VectorObject*)q2; if(vec->size != 3){ PyErr_SetString(PyExc_TypeError, "Quaternion multiplication: only 3D vector rotations currently supported\n"); return NULL; } - return quat_rotation((PyObject*)quat1, (PyObject*)vec); /* vector updating done inside the func */ + if(!BaseMath_ReadCallback(vec)) { + return NULL; + } + + copy_v3_v3(tvec, vec->vec); + mul_qt_v3(quat1->quat, tvec); + return newVectorObject(tvec, 3, Py_NEW, NULL); } scalar= PyFloat_AsDouble(q2); @@ -914,13 +922,13 @@ static struct PyMethodDef Quaternion_methods[] = { /* Python attributes get/set structure: */ /*****************************************************************************/ static PyGetSetDef Quaternion_getseters[] = { - {"w", (getter)Quaternion_getAxis, (setter)Quaternion_setAxis, "Quaternion W value. **type** float", (void *)0}, - {"x", (getter)Quaternion_getAxis, (setter)Quaternion_setAxis, "Quaternion X axis. **type** float", (void *)1}, - {"y", (getter)Quaternion_getAxis, (setter)Quaternion_setAxis, "Quaternion Y axis. **type** float", (void *)2}, - {"z", (getter)Quaternion_getAxis, (setter)Quaternion_setAxis, "Quaternion Z axis. **type** float", (void *)3}, - {"magnitude", (getter)Quaternion_getMagnitude, (setter)NULL, "Size of the quaternion (readonly). **type** float", NULL}, - {"angle", (getter)Quaternion_getAngle, (setter)Quaternion_setAngle, "angle of the quaternion. **type** float", NULL}, - {"axis",(getter)Quaternion_getAxisVec, (setter)Quaternion_setAxisVec, "quaternion axis as a vector. **type** :class:`Vector`", NULL}, + {"w", (getter)Quaternion_getAxis, (setter)Quaternion_setAxis, "Quaternion W value.\n\n:type: float", (void *)0}, + {"x", (getter)Quaternion_getAxis, (setter)Quaternion_setAxis, "Quaternion X axis.\n\n:type: float", (void *)1}, + {"y", (getter)Quaternion_getAxis, (setter)Quaternion_setAxis, "Quaternion Y axis.\n\n:type: float", (void *)2}, + {"z", (getter)Quaternion_getAxis, (setter)Quaternion_setAxis, "Quaternion Z axis.\n\n:type: float", (void *)3}, + {"magnitude", (getter)Quaternion_getMagnitude, (setter)NULL, "Size of the quaternion (readonly).\n\n:type: float", NULL}, + {"angle", (getter)Quaternion_getAngle, (setter)Quaternion_setAngle, "angle of the quaternion.\n\n:type: float", NULL}, + {"axis",(getter)Quaternion_getAxisVec, (setter)Quaternion_setAxisVec, "quaternion axis as a vector.\n\n:type: :class:`Vector`", NULL}, {"is_wrapped", (getter)BaseMathObject_getWrapped, (setter)NULL, BaseMathObject_Wrapped_doc, NULL}, {"_owner", (getter)BaseMathObject_getOwner, (setter)NULL, BaseMathObject_Owner_doc, NULL}, {NULL,NULL,NULL,NULL,NULL} /* Sentinel */ |