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Diffstat (limited to 'source/blender/python/generic/mathutils_quat.c')
-rw-r--r--source/blender/python/generic/mathutils_quat.c14
1 files changed, 11 insertions, 3 deletions
diff --git a/source/blender/python/generic/mathutils_quat.c b/source/blender/python/generic/mathutils_quat.c
index 480b724111d..6cd2d0ec727 100644
--- a/source/blender/python/generic/mathutils_quat.c
+++ b/source/blender/python/generic/mathutils_quat.c
@@ -660,8 +660,9 @@ static PyObject *Quaternion_mul(PyObject * q1, PyObject * q2)
return NULL;
}
- if(quat1 && quat2) { /* QUAT*QUAT (dot product) */
- return PyFloat_FromDouble(dot_qtqt(quat1->quat, quat2->quat));
+ if(quat1 && quat2) { /* QUAT*QUAT (cross product) */
+ mul_qt_qtqt(quat, quat1->quat, quat2->quat);
+ return newQuaternionObject(quat, Py_NEW, NULL);
}
/* the only case this can happen (for a supported type is "FLOAT*QUAT" ) */
@@ -677,12 +678,19 @@ static PyObject *Quaternion_mul(PyObject * q1, PyObject * q2)
}
else { /* QUAT*SOMETHING */
if(VectorObject_Check(q2)){ /* QUAT*VEC */
+ float tvec[3];
vec = (VectorObject*)q2;
if(vec->size != 3){
PyErr_SetString(PyExc_TypeError, "Quaternion multiplication: only 3D vector rotations currently supported\n");
return NULL;
}
- return quat_rotation((PyObject*)quat1, (PyObject*)vec); /* vector updating done inside the func */
+ if(!BaseMath_ReadCallback(vec)) {
+ return NULL;
+ }
+
+ copy_v3_v3(tvec, vec->vec);
+ mul_qt_v3(quat1->quat, tvec);
+ return newVectorObject(tvec, 3, Py_NEW, NULL);
}
scalar= PyFloat_AsDouble(q2);