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Diffstat (limited to 'source/blender/python/generic/mathutils_vector.c')
-rw-r--r-- | source/blender/python/generic/mathutils_vector.c | 2266 |
1 files changed, 2266 insertions, 0 deletions
diff --git a/source/blender/python/generic/mathutils_vector.c b/source/blender/python/generic/mathutils_vector.c new file mode 100644 index 00000000000..e013a358393 --- /dev/null +++ b/source/blender/python/generic/mathutils_vector.c @@ -0,0 +1,2266 @@ +/* + * $Id$ + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * + * Contributor(s): Willian P. Germano, Joseph Gilbert, Ken Hughes, Alex Fraser, Campbell Barton + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include "mathutils.h" + +#include "BLI_blenlib.h" +#include "BKE_utildefines.h" +#include "BLI_math.h" + +#define MAX_DIMENSIONS 4 +/* Swizzle axes get packed into a single value that is used as a closure. Each + axis uses SWIZZLE_BITS_PER_AXIS bits. The first bit (SWIZZLE_VALID_AXIS) is + used as a sentinel: if it is unset, the axis is not valid. */ +#define SWIZZLE_BITS_PER_AXIS 3 +#define SWIZZLE_VALID_AXIS 0x4 +#define SWIZZLE_AXIS 0x3 + +static PyObject *row_vector_multiplication(VectorObject* vec, MatrixObject * mat); /* utility func */ + +//----------------------------------mathutils.Vector() ------------------ +// Supports 2D, 3D, and 4D vector objects both int and float values +// accepted. Mixed float and int values accepted. Ints are parsed to float +static PyObject *Vector_new(PyTypeObject *type, PyObject *args, PyObject *kwds) +{ + PyObject *listObject = NULL; + int size, i; + float vec[4], f; + PyObject *v; + + size = PyTuple_GET_SIZE(args); /* we know its a tuple because its an arg */ + if (size == 1) { + listObject = PyTuple_GET_ITEM(args, 0); + if (PySequence_Check(listObject)) { + size = PySequence_Length(listObject); + } else { // Single argument was not a sequence + PyErr_SetString(PyExc_TypeError, "mathutils.Vector(): 2-4 floats or ints expected (optionally in a sequence)\n"); + return NULL; + } + } else if (size == 0) { + //returns a new empty 3d vector + return newVectorObject(NULL, 3, Py_NEW, type); + } else { + listObject = args; + } + + if (size<2 || size>4) { // Invalid vector size + PyErr_SetString(PyExc_AttributeError, "mathutils.Vector(): 2-4 floats or ints expected (optionally in a sequence)\n"); + return NULL; + } + + for (i=0; i<size; i++) { + v=PySequence_GetItem(listObject, i); + if (v==NULL) { // Failed to read sequence + PyErr_SetString(PyExc_RuntimeError, "mathutils.Vector(): 2-4 floats or ints expected (optionally in a sequence)\n"); + return NULL; + } + + f= PyFloat_AsDouble(v); + if(f==-1 && PyErr_Occurred()) { // parsed item not a number + Py_DECREF(v); + PyErr_SetString(PyExc_TypeError, "mathutils.Vector(): 2-4 floats or ints expected (optionally in a sequence)\n"); + return NULL; + } + + vec[i]= f; + Py_DECREF(v); + } + return newVectorObject(vec, size, Py_NEW, type); +} + +/*-----------------------------METHODS---------------------------- */ +static char Vector_Zero_doc[] = +".. method:: zero()\n" +"\n" +" Set all values to zero.\n" +"\n" +" :return: an instance of itself\n" +" :rtype: :class:`Vector`\n"; + +static PyObject *Vector_Zero(VectorObject * self) +{ + int i; + for(i = 0; i < self->size; i++) { + self->vec[i] = 0.0f; + } + + BaseMath_WriteCallback(self); + Py_INCREF(self); + return (PyObject*)self; +} +/*----------------------------Vector.normalize() ----------------- */ +static char Vector_Normalize_doc[] = +".. method:: normalize()\n" +"\n" +" Normalize the vector, making the length of the vector always 1.0.\n" +"\n" +" :return: an instance of itself\n" +" :rtype: :class:`Vector`\n" +"\n" +" .. warning:: Normalizing a vector where all values are zero results in all axis having a nan value (not a number).\n" +"\n" +" .. note:: Normalize works for vectors of all sizes, however 4D Vectors w axis is left untouched.\n"; + +static PyObject *Vector_Normalize(VectorObject * self) +{ + int i; + float norm = 0.0f; + + if(!BaseMath_ReadCallback(self)) + return NULL; + + for(i = 0; i < self->size; i++) { + norm += self->vec[i] * self->vec[i]; + } + norm = (float) sqrt(norm); + for(i = 0; i < self->size; i++) { + self->vec[i] /= norm; + } + + BaseMath_WriteCallback(self); + Py_INCREF(self); + return (PyObject*)self; +} + + +/*----------------------------Vector.resize2D() ------------------ */ +static char Vector_Resize2D_doc[] = +".. method:: resize2D()\n" +"\n" +" Resize the vector to 2D (x, y).\n" +"\n" +" :return: an instance of itself\n" +" :rtype: :class:`Vector`\n"; + +static PyObject *Vector_Resize2D(VectorObject * self) +{ + if(self->wrapped==Py_WRAP) { + PyErr_SetString(PyExc_TypeError, "vector.resize2D(): cannot resize wrapped data - only python vectors\n"); + return NULL; + } + if(self->cb_user) { + PyErr_SetString(PyExc_TypeError, "vector.resize2D(): cannot resize a vector that has an owner"); + return NULL; + } + + self->vec = PyMem_Realloc(self->vec, (sizeof(float) * 2)); + if(self->vec == NULL) { + PyErr_SetString(PyExc_MemoryError, "vector.resize2D(): problem allocating pointer space\n\n"); + return NULL; + } + + self->size = 2; + Py_INCREF(self); + return (PyObject*)self; +} +/*----------------------------Vector.resize3D() ------------------ */ +static char Vector_Resize3D_doc[] = +".. method:: resize3D()\n" +"\n" +" Resize the vector to 3D (x, y, z).\n" +"\n" +" :return: an instance of itself\n" +" :rtype: :class:`Vector`\n"; + +static PyObject *Vector_Resize3D(VectorObject * self) +{ + if (self->wrapped==Py_WRAP) { + PyErr_SetString(PyExc_TypeError, "vector.resize3D(): cannot resize wrapped data - only python vectors\n"); + return NULL; + } + if(self->cb_user) { + PyErr_SetString(PyExc_TypeError, "vector.resize3D(): cannot resize a vector that has an owner"); + return NULL; + } + + self->vec = PyMem_Realloc(self->vec, (sizeof(float) * 3)); + if(self->vec == NULL) { + PyErr_SetString(PyExc_MemoryError, "vector.resize3D(): problem allocating pointer space\n\n"); + return NULL; + } + + if(self->size == 2) + self->vec[2] = 0.0f; + + self->size = 3; + Py_INCREF(self); + return (PyObject*)self; +} +/*----------------------------Vector.resize4D() ------------------ */ +static char Vector_Resize4D_doc[] = +".. method:: resize4D()\n" +"\n" +" Resize the vector to 4D (x, y, z, w).\n" +"\n" +" :return: an instance of itself\n" +" :rtype: :class:`Vector`\n"; + +static PyObject *Vector_Resize4D(VectorObject * self) +{ + if(self->wrapped==Py_WRAP) { + PyErr_SetString(PyExc_TypeError, "vector.resize4D(): cannot resize wrapped data - only python vectors"); + return NULL; + } + if(self->cb_user) { + PyErr_SetString(PyExc_TypeError, "vector.resize4D(): cannot resize a vector that has an owner"); + return NULL; + } + + self->vec = PyMem_Realloc(self->vec, (sizeof(float) * 4)); + if(self->vec == NULL) { + PyErr_SetString(PyExc_MemoryError, "vector.resize4D(): problem allocating pointer space\n\n"); + return NULL; + } + if(self->size == 2){ + self->vec[2] = 0.0f; + self->vec[3] = 1.0f; + }else if(self->size == 3){ + self->vec[3] = 1.0f; + } + self->size = 4; + Py_INCREF(self); + return (PyObject*)self; +} + +/*----------------------------Vector.toTuple() ------------------ */ +static char Vector_ToTuple_doc[] = +".. method:: to_tuple(precision)\n" +"\n" +" Return this vector as a tuple with.\n" +"\n" +" :arg precision: The number to round the value to in [0, 21].\n" +" :type precision: int\n" +" :return: the values of the vector rounded by *precision*\n" +" :rtype: tuple\n"; + +static PyObject *Vector_ToTuple(VectorObject * self, PyObject *value) +{ + int ndigits= PyLong_AsSsize_t(value); + int x; + + PyObject *ret; + + if(ndigits > 22 || ndigits < 0) { /* accounts for non ints */ + PyErr_SetString(PyExc_TypeError, "vector.to_tuple(ndigits): ndigits must be between 0 and 21"); + return NULL; + } + + if(!BaseMath_ReadCallback(self)) + return NULL; + + ret= PyTuple_New(self->size); + + for(x = 0; x < self->size; x++) { + PyTuple_SET_ITEM(ret, x, PyFloat_FromDouble(double_round((double)self->vec[x], ndigits))); + } + + return ret; +} + +/*----------------------------Vector.toTrackQuat(track, up) ---------------------- */ +static char Vector_ToTrackQuat_doc[] = +".. method:: to_track_quat(track, up)\n" +"\n" +" Return a quaternion rotation from the vector and the track and up axis.\n" +"\n" +" :arg track: Track axis in ['X', 'Y', 'Z', '-X', '-Y', '-Z'].\n" +" :type track: string\n" +" :arg up: Up axis in ['X', 'Y', 'Z'].\n" +" :type up: string\n" +" :return: rotation from the vector and the track and up axis." +" :rtype: :class:`Quaternion`\n"; + +static PyObject *Vector_ToTrackQuat( VectorObject * self, PyObject * args ) +{ + float vec[3], quat[4]; + char *strack, *sup; + short track = 2, up = 1; + + if(!PyArg_ParseTuple( args, "|ss:to_track_quat", &strack, &sup)) { + PyErr_SetString( PyExc_TypeError, "expected optional two strings\n" ); + return NULL; + } + if (self->size != 3) { + PyErr_SetString( PyExc_TypeError, "only for 3D vectors\n" ); + return NULL; + } + + if(!BaseMath_ReadCallback(self)) + return NULL; + + if (strack) { + if (strlen(strack) == 2) { + if (strack[0] == '-') { + switch(strack[1]) { + case 'X': + track = 3; + break; + case 'Y': + track = 4; + break; + case 'Z': + track = 5; + break; + default: + PyErr_SetString( PyExc_ValueError, "only X, -X, Y, -Y, Z or -Z for track axis\n" ); + return NULL; + } + } + else { + PyErr_SetString( PyExc_ValueError, "only X, -X, Y, -Y, Z or -Z for track axis\n" ); + return NULL; + } + } + else if (strlen(strack) == 1) { + switch(strack[0]) { + case '-': + case 'X': + track = 0; + break; + case 'Y': + track = 1; + break; + case 'Z': + track = 2; + break; + default: + PyErr_SetString( PyExc_ValueError, "only X, -X, Y, -Y, Z or -Z for track axis\n" ); + return NULL; + } + } + else { + PyErr_SetString( PyExc_ValueError, "only X, -X, Y, -Y, Z or -Z for track axis\n" ); + return NULL; + } + } + + if (sup) { + if (strlen(sup) == 1) { + switch(*sup) { + case 'X': + up = 0; + break; + case 'y': + up = 1; + break; + case 'Z': + up = 2; + break; + default: + PyErr_SetString( PyExc_ValueError, "only X, Y or Z for up axis\n" ); + return NULL; + } + } + else { + PyErr_SetString( PyExc_ValueError, "only X, Y or Z for up axis\n" ); + return NULL; + } + } + + if (track == up) { + PyErr_SetString( PyExc_ValueError, "Can't have the same axis for track and up\n" ); + return NULL; + } + + /* + flip vector around, since vectoquat expect a vector from target to tracking object + and the python function expects the inverse (a vector to the target). + */ + vec[0] = -self->vec[0]; + vec[1] = -self->vec[1]; + vec[2] = -self->vec[2]; + + vec_to_quat( quat,vec, track, up); + + return newQuaternionObject(quat, Py_NEW, NULL); +} + +/*----------------------------Vector.reflect(mirror) ---------------------- + return a reflected vector on the mirror normal + vec - ((2 * DotVecs(vec, mirror)) * mirror) +*/ +static char Vector_Reflect_doc[] = +".. method:: reflect(mirror)\n" +"\n" +" Return the reflection vector from the *mirror* argument.\n" +"\n" +" :arg mirror: This vector could be a normal from the reflecting surface.\n" +" :type mirror: :class:`Vector`\n" +" :return: The reflected vector matching the size of this vector.\n" +" :rtype: :class:`Vector`\n"; + +static PyObject *Vector_Reflect( VectorObject * self, VectorObject * value ) +{ + float mirror[3], vec[3]; + float reflect[3] = {0.0f, 0.0f, 0.0f}; + + if (!VectorObject_Check(value)) { + PyErr_SetString( PyExc_TypeError, "vec.reflect(value): expected a vector argument" ); + return NULL; + } + + if(!BaseMath_ReadCallback(self) || !BaseMath_ReadCallback(value)) + return NULL; + + mirror[0] = value->vec[0]; + mirror[1] = value->vec[1]; + if (value->size > 2) mirror[2] = value->vec[2]; + else mirror[2] = 0.0; + + vec[0] = self->vec[0]; + vec[1] = self->vec[1]; + if (self->size > 2) vec[2] = self->vec[2]; + else vec[2] = 0.0; + + normalize_v3(mirror); + reflect_v3_v3v3(reflect, vec, mirror); + + return newVectorObject(reflect, self->size, Py_NEW, NULL); +} + +static char Vector_Cross_doc[] = +".. method:: cross(other)\n" +"\n" +" Return the cross product of this vector and another.\n" +"\n" +" :arg other: The other vector to perform the cross product with.\n" +" :type other: :class:`Vector`\n" +" :return: The cross product.\n" +" :rtype: :class:`Vector`\n" +"\n" +" .. note:: both vectors must be 3D\n"; + +static PyObject *Vector_Cross( VectorObject * self, VectorObject * value ) +{ + VectorObject *vecCross = NULL; + + if (!VectorObject_Check(value)) { + PyErr_SetString( PyExc_TypeError, "vec.cross(value): expected a vector argument" ); + return NULL; + } + + if(self->size != 3 || value->size != 3) { + PyErr_SetString(PyExc_AttributeError, "vec.cross(value): expects both vectors to be 3D\n"); + return NULL; + } + + if(!BaseMath_ReadCallback(self) || !BaseMath_ReadCallback(value)) + return NULL; + + vecCross = (VectorObject *)newVectorObject(NULL, 3, Py_NEW, NULL); + cross_v3_v3v3(vecCross->vec, self->vec, value->vec); + return (PyObject *)vecCross; +} + +static char Vector_Dot_doc[] = +".. method:: dot(other)\n" +"\n" +" Return the dot product of this vector and another.\n" +"\n" +" :arg other: The other vector to perform the dot product with.\n" +" :type other: :class:`Vector`\n" +" :return: The dot product.\n" +" :rtype: :class:`Vector`\n"; + +static PyObject *Vector_Dot( VectorObject * self, VectorObject * value ) +{ + double dot = 0.0; + int x; + + if (!VectorObject_Check(value)) { + PyErr_SetString( PyExc_TypeError, "vec.dot(value): expected a vector argument" ); + return NULL; + } + + if(self->size != value->size) { + PyErr_SetString(PyExc_AttributeError, "vec.dot(value): expects both vectors to have the same size\n"); + return NULL; + } + + if(!BaseMath_ReadCallback(self) || !BaseMath_ReadCallback(value)) + return NULL; + + for(x = 0; x < self->size; x++) { + dot += self->vec[x] * value->vec[x]; + } + return PyFloat_FromDouble(dot); +} + +static char Vector_Angle_doc[] = +".. function:: angle(other)\n" +"\n" +" Return the angle between two vectors.\n" +"\n" +" :type other: :class:`Vector`\n" +" :return angle: angle in radians\n" +" :rtype: float\n" +"\n" +" .. note:: Zero length vectors raise an :exc:`AttributeError`.\n"; +static PyObject *Vector_Angle(VectorObject * self, VectorObject * value) +{ + double dot = 0.0f, angleRads, test_v1 = 0.0f, test_v2 = 0.0f; + int x, size; + + if (!VectorObject_Check(value)) { + PyErr_SetString( PyExc_TypeError, "vec.angle(value): expected a vector argument" ); + return NULL; + } + + if(self->size != value->size) { + PyErr_SetString(PyExc_AttributeError, "vec.angle(value): expects both vectors to have the same size\n"); + return NULL; + } + + if(!BaseMath_ReadCallback(self) || !BaseMath_ReadCallback(value)) + return NULL; + + //since size is the same.... + size = self->size; + + for(x = 0; x < size; x++) { + test_v1 += self->vec[x] * self->vec[x]; + test_v2 += value->vec[x] * value->vec[x]; + } + if (!test_v1 || !test_v2){ + PyErr_SetString(PyExc_AttributeError, "vector.angle(other): zero length vectors are not acceptable arguments\n"); + return NULL; + } + + //dot product + for(x = 0; x < size; x++) { + dot += self->vec[x] * value->vec[x]; + } + dot /= (sqrt(test_v1) * sqrt(test_v2)); + + angleRads = (double)saacos(dot); + + return PyFloat_FromDouble(angleRads); +} + +static char Vector_Difference_doc[] = +".. function:: difference(other)\n" +"\n" +" Returns a quaternion representing the rotational difference between this vector and another.\n" +"\n" +" :arg other: second vector.\n" +" :type other: :class:`Vector`\n" +" :return: the rotational difference between the two vectors.\n" +" :rtype: :class:`Quaternion`\n" +"\n" +" .. note:: 2D vectors raise an :exc:`AttributeError`.\n";; + +static PyObject *Vector_Difference( VectorObject * self, VectorObject * value ) +{ + float quat[4], vec_a[3], vec_b[3]; + + if (!VectorObject_Check(value)) { + PyErr_SetString( PyExc_TypeError, "vec.difference(value): expected a vector argument" ); + return NULL; + } + + if(self->size < 3 || value->size < 3) { + PyErr_SetString(PyExc_AttributeError, "vec.difference(value): expects both vectors to be size 3 or 4\n"); + return NULL; + } + + if(!BaseMath_ReadCallback(self) || !BaseMath_ReadCallback(value)) + return NULL; + + normalize_v3_v3(vec_a, self->vec); + normalize_v3_v3(vec_b, value->vec); + + rotation_between_vecs_to_quat(quat, vec_a, vec_b); + + return newQuaternionObject(quat, Py_NEW, NULL); +} + +static char Vector_Project_doc[] = +".. function:: project(other)\n" +"\n" +" Return the projection of this vector onto the *other*.\n" +"\n" +" :type other: :class:`Vector`\n" +" :return projection: the parallel projection vector\n" +" :rtype: :class:`Vector`\n"; + +static PyObject *Vector_Project(VectorObject * self, VectorObject * value) +{ + float vec[4]; + double dot = 0.0f, dot2 = 0.0f; + int x, size; + + if (!VectorObject_Check(value)) { + PyErr_SetString( PyExc_TypeError, "vec.project(value): expected a vector argument" ); + return NULL; + } + + if(self->size != value->size) { + PyErr_SetString(PyExc_AttributeError, "vec.project(value): expects both vectors to have the same size\n"); + return NULL; + } + + if(!BaseMath_ReadCallback(self) || !BaseMath_ReadCallback(value)) + return NULL; + + + //since they are the same size... + size = self->size; + + //get dot products + for(x = 0; x < size; x++) { + dot += self->vec[x] * value->vec[x]; + dot2 += value->vec[x] * value->vec[x]; + } + //projection + dot /= dot2; + for(x = 0; x < size; x++) { + vec[x] = (float)(dot * value->vec[x]); + } + return newVectorObject(vec, size, Py_NEW, NULL); +} + +static char Vector_Lerp_doc[] = +".. function:: lerp(other, factor)\n" +"\n" +" Returns the interpolation of two vectors.\n" +"\n" +" :arg other: value to interpolate with.\n" +" :type other: :class:`Vector`\n" +" :arg factor: The interpolation value in [0.0, 1.0].\n" +" :type factor: float\n" +" :return: The interpolated rotation.\n" +" :rtype: :class:`Vector`\n"; + +static PyObject *Vector_Lerp(VectorObject * self, PyObject * args) +{ + VectorObject *vec2 = NULL; + float fac, ifac, vec[4]; + int x; + + if(!PyArg_ParseTuple(args, "O!f:lerp", &vector_Type, &vec2, &fac)) { + PyErr_SetString(PyExc_TypeError, "vector.lerp(): expects a vector of the same size and float"); + return NULL; + } + if(self->size != vec2->size) { + PyErr_SetString(PyExc_AttributeError, "vector.lerp(): expects (2) vector objects of the same size"); + return NULL; + } + + if(!BaseMath_ReadCallback(self) || !BaseMath_ReadCallback(vec2)) + return NULL; + + ifac= 1.0 - fac; + + for(x = 0; x < self->size; x++) { + vec[x] = (ifac * self->vec[x]) + (fac * vec2->vec[x]); + } + return newVectorObject(vec, self->size, Py_NEW, NULL); +} + +/*----------------------------Vector.copy() -------------------------------------- */ +static char Vector_copy_doc[] = +".. function:: copy()\n" +"\n" +" Returns a copy of this vector.\n" +"\n" +" :return: A copy of the vector.\n" +" :rtype: :class:`Vector`\n" +"\n" +" .. note:: use this to get a copy of a wrapped vector with no reference to the original data.\n"; + +static PyObject *Vector_copy(VectorObject * self) +{ + if(!BaseMath_ReadCallback(self)) + return NULL; + + return newVectorObject(self->vec, self->size, Py_NEW, Py_TYPE(self)); +} + +/*----------------------------print object (internal)------------- + print the object to screen */ +static PyObject *Vector_repr(VectorObject * self) +{ + int i; + char buffer[48], str[1024]; + + if(!BaseMath_ReadCallback(self)) + return NULL; + + BLI_strncpy(str,"[",1024); + for(i = 0; i < self->size; i++){ + if(i < (self->size - 1)){ + sprintf(buffer, "%.6f, ", self->vec[i]); + strcat(str,buffer); + }else{ + sprintf(buffer, "%.6f", self->vec[i]); + strcat(str,buffer); + } + } + strcat(str, "](vector)"); + + return PyUnicode_FromString(str); +} +/*---------------------SEQUENCE PROTOCOLS------------------------ + ----------------------------len(object)------------------------ + sequence length*/ +static int Vector_len(VectorObject * self) +{ + return self->size; +} +/*----------------------------object[]--------------------------- + sequence accessor (get)*/ +static PyObject *Vector_item(VectorObject * self, int i) +{ + if(i<0) i= self->size-i; + + if(i < 0 || i >= self->size) { + PyErr_SetString(PyExc_IndexError,"vector[index]: out of range\n"); + return NULL; + } + + if(!BaseMath_ReadIndexCallback(self, i)) + return NULL; + + return PyFloat_FromDouble(self->vec[i]); + +} +/*----------------------------object[]------------------------- + sequence accessor (set)*/ +static int Vector_ass_item(VectorObject * self, int i, PyObject * ob) +{ + float scalar= (float)PyFloat_AsDouble(ob); + if(scalar==-1.0f && PyErr_Occurred()) { /* parsed item not a number */ + PyErr_SetString(PyExc_TypeError, "vector[index] = x: index argument not a number\n"); + return -1; + } + + if(i<0) i= self->size-i; + + if(i < 0 || i >= self->size){ + PyErr_SetString(PyExc_IndexError, "vector[index] = x: assignment index out of range\n"); + return -1; + } + self->vec[i] = scalar; + + if(!BaseMath_WriteIndexCallback(self, i)) + return -1; + return 0; +} + +/*----------------------------object[z:y]------------------------ + sequence slice (get) */ +static PyObject *Vector_slice(VectorObject * self, int begin, int end) +{ + PyObject *list = NULL; + int count; + + if(!BaseMath_ReadCallback(self)) + return NULL; + + CLAMP(begin, 0, self->size); + if (end<0) end= self->size+end+1; + CLAMP(end, 0, self->size); + begin = MIN2(begin,end); + + list = PyList_New(end - begin); + for(count = begin; count < end; count++) { + PyList_SET_ITEM(list, count - begin, PyFloat_FromDouble(self->vec[count])); + } + + return list; +} +/*----------------------------object[z:y]------------------------ + sequence slice (set) */ +static int Vector_ass_slice(VectorObject * self, int begin, int end, + PyObject * seq) +{ + int i, y, size = 0; + float vec[4], scalar; + PyObject *v; + + if(!BaseMath_ReadCallback(self)) + return -1; + + CLAMP(begin, 0, self->size); + if (end<0) end= self->size+end+1; + CLAMP(end, 0, self->size); + begin = MIN2(begin,end); + + size = PySequence_Length(seq); + if(size != (end - begin)){ + PyErr_SetString(PyExc_TypeError, "vector[begin:end] = []: size mismatch in slice assignment\n"); + return -1; + } + + for (i = 0; i < size; i++) { + v = PySequence_GetItem(seq, i); + if (v == NULL) { /* Failed to read sequence */ + PyErr_SetString(PyExc_RuntimeError, "vector[begin:end] = []: unable to read sequence\n"); + return -1; + } + + scalar= (float)PyFloat_AsDouble(v); + if(scalar==-1.0f && PyErr_Occurred()) { /* parsed item not a number */ + Py_DECREF(v); + PyErr_SetString(PyExc_TypeError, "vector[begin:end] = []: sequence argument not a number\n"); + return -1; + } + + vec[i] = scalar; + Py_DECREF(v); + } + /*parsed well - now set in vector*/ + for(y = 0; y < size; y++){ + self->vec[begin + y] = vec[y]; + } + + if(!BaseMath_WriteCallback(self)) + return -1; + + return 0; +} +/*------------------------NUMERIC PROTOCOLS---------------------- + ------------------------obj + obj------------------------------ + addition*/ +static PyObject *Vector_add(PyObject * v1, PyObject * v2) +{ + int i; + float vec[4]; + + VectorObject *vec1 = NULL, *vec2 = NULL; + + if VectorObject_Check(v1) + vec1= (VectorObject *)v1; + + if VectorObject_Check(v2) + vec2= (VectorObject *)v2; + + /* make sure v1 is always the vector */ + if (vec1 && vec2 ) { + + if(!BaseMath_ReadCallback(vec1) || !BaseMath_ReadCallback(vec2)) + return NULL; + + /*VECTOR + VECTOR*/ + if(vec1->size != vec2->size) { + PyErr_SetString(PyExc_AttributeError, "Vector addition: vectors must have the same dimensions for this operation\n"); + return NULL; + } + for(i = 0; i < vec1->size; i++) { + vec[i] = vec1->vec[i] + vec2->vec[i]; + } + return newVectorObject(vec, vec1->size, Py_NEW, NULL); + } + + PyErr_SetString(PyExc_AttributeError, "Vector addition: arguments not valid for this operation....\n"); + return NULL; +} + +/* ------------------------obj += obj------------------------------ + addition in place */ +static PyObject *Vector_iadd(PyObject * v1, PyObject * v2) +{ + int i; + VectorObject *vec1 = NULL, *vec2 = NULL; + + if (!VectorObject_Check(v1) || !VectorObject_Check(v2)) { + PyErr_SetString(PyExc_AttributeError, "Vector addition: arguments not valid for this operation....\n"); + return NULL; + } + vec1 = (VectorObject*)v1; + vec2 = (VectorObject*)v2; + + if(vec1->size != vec2->size) { + PyErr_SetString(PyExc_AttributeError, "Vector addition: vectors must have the same dimensions for this operation\n"); + return NULL; + } + + if(!BaseMath_ReadCallback(vec1) || !BaseMath_ReadCallback(vec2)) + return NULL; + + for(i = 0; i < vec1->size; i++) { + vec1->vec[i] = vec1->vec[i] + vec2->vec[i]; + } + + BaseMath_WriteCallback(vec1); + Py_INCREF( v1 ); + return v1; +} + +/*------------------------obj - obj------------------------------ + subtraction*/ +static PyObject *Vector_sub(PyObject * v1, PyObject * v2) +{ + int i; + float vec[4]; + VectorObject *vec1 = NULL, *vec2 = NULL; + + if (!VectorObject_Check(v1) || !VectorObject_Check(v2)) { + PyErr_SetString(PyExc_AttributeError, "Vector subtraction: arguments not valid for this operation....\n"); + return NULL; + } + vec1 = (VectorObject*)v1; + vec2 = (VectorObject*)v2; + + if(!BaseMath_ReadCallback(vec1) || !BaseMath_ReadCallback(vec2)) + return NULL; + + if(vec1->size != vec2->size) { + PyErr_SetString(PyExc_AttributeError, "Vector subtraction: vectors must have the same dimensions for this operation\n"); + return NULL; + } + for(i = 0; i < vec1->size; i++) { + vec[i] = vec1->vec[i] - vec2->vec[i]; + } + + return newVectorObject(vec, vec1->size, Py_NEW, NULL); +} + +/*------------------------obj -= obj------------------------------ + subtraction*/ +static PyObject *Vector_isub(PyObject * v1, PyObject * v2) +{ + int i; + VectorObject *vec1 = NULL, *vec2 = NULL; + + if (!VectorObject_Check(v1) || !VectorObject_Check(v2)) { + PyErr_SetString(PyExc_AttributeError, "Vector subtraction: arguments not valid for this operation....\n"); + return NULL; + } + vec1 = (VectorObject*)v1; + vec2 = (VectorObject*)v2; + + if(vec1->size != vec2->size) { + PyErr_SetString(PyExc_AttributeError, "Vector subtraction: vectors must have the same dimensions for this operation\n"); + return NULL; + } + + if(!BaseMath_ReadCallback(vec1) || !BaseMath_ReadCallback(vec2)) + return NULL; + + for(i = 0; i < vec1->size; i++) { + vec1->vec[i] = vec1->vec[i] - vec2->vec[i]; + } + + BaseMath_WriteCallback(vec1); + Py_INCREF( v1 ); + return v1; +} + +/*------------------------obj * obj------------------------------ + mulplication*/ +static PyObject *Vector_mul(PyObject * v1, PyObject * v2) +{ + VectorObject *vec1 = NULL, *vec2 = NULL; + float scalar; + + if VectorObject_Check(v1) { + vec1= (VectorObject *)v1; + if(!BaseMath_ReadCallback(vec1)) + return NULL; + } + if VectorObject_Check(v2) { + vec2= (VectorObject *)v2; + if(!BaseMath_ReadCallback(vec2)) + return NULL; + } + + + /* make sure v1 is always the vector */ + if (vec1 && vec2 ) { + int i; + double dot = 0.0f; + + if(vec1->size != vec2->size) { + PyErr_SetString(PyExc_AttributeError, "Vector multiplication: vectors must have the same dimensions for this operation\n"); + return NULL; + } + + /*dot product*/ + for(i = 0; i < vec1->size; i++) { + dot += vec1->vec[i] * vec2->vec[i]; + } + return PyFloat_FromDouble(dot); + } + + /*swap so vec1 is always the vector */ + if (vec2) { + vec1= vec2; + v2= v1; + } + + if (MatrixObject_Check(v2)) { + /* VEC * MATRIX */ + return row_vector_multiplication(vec1, (MatrixObject*)v2); + } else if (QuaternionObject_Check(v2)) { + QuaternionObject *quat = (QuaternionObject*)v2; /* quat_rotation validates */ + + if(vec1->size != 3) { + PyErr_SetString(PyExc_TypeError, "Vector multiplication: only 3D vector rotations (with quats) currently supported\n"); + return NULL; + } + return quat_rotation((PyObject*)vec1, (PyObject*)quat); + } + else if (((scalar= PyFloat_AsDouble(v2)) == -1.0 && PyErr_Occurred())==0) { /* VEC*FLOAT */ + int i; + float vec[4]; + + for(i = 0; i < vec1->size; i++) { + vec[i] = vec1->vec[i] * scalar; + } + return newVectorObject(vec, vec1->size, Py_NEW, NULL); + + } + + PyErr_SetString(PyExc_TypeError, "Vector multiplication: arguments not acceptable for this operation\n"); + return NULL; +} + +/*------------------------obj *= obj------------------------------ + in place mulplication */ +static PyObject *Vector_imul(PyObject * v1, PyObject * v2) +{ + VectorObject *vec = (VectorObject *)v1; + int i; + float scalar; + + if(!BaseMath_ReadCallback(vec)) + return NULL; + + /* only support vec*=float and vec*=mat + vec*=vec result is a float so that wont work */ + if (MatrixObject_Check(v2)) { + float vecCopy[4]; + int x,y, size = vec->size; + MatrixObject *mat= (MatrixObject*)v2; + + if(!BaseMath_ReadCallback(mat)) + return NULL; + + if(mat->colSize != size){ + if(mat->rowSize == 4 && vec->size != 3){ + PyErr_SetString(PyExc_AttributeError, "vector * matrix: matrix column size and the vector size must be the same"); + return NULL; + } else { + vecCopy[3] = 1.0f; + } + } + + for(i = 0; i < size; i++){ + vecCopy[i] = vec->vec[i]; + } + + size = MIN2(size, mat->colSize); + + /*muliplication*/ + for(x = 0, i = 0; x < size; x++, i++) { + double dot = 0.0f; + for(y = 0; y < mat->rowSize; y++) { + dot += mat->matrix[y][x] * vecCopy[y]; + } + vec->vec[i] = (float)dot; + } + } + else if (((scalar= PyFloat_AsDouble(v2)) == -1.0 && PyErr_Occurred())==0) { /* VEC*=FLOAT */ + + for(i = 0; i < vec->size; i++) { + vec->vec[i] *= scalar; + } + } + else { + PyErr_SetString(PyExc_TypeError, "Vector multiplication: arguments not acceptable for this operation\n"); + return NULL; + } + + BaseMath_WriteCallback(vec); + Py_INCREF( v1 ); + return v1; +} + +/*------------------------obj / obj------------------------------ + divide*/ +static PyObject *Vector_div(PyObject * v1, PyObject * v2) +{ + int i; + float vec[4], scalar; + VectorObject *vec1 = NULL; + + if(!VectorObject_Check(v1)) { /* not a vector */ + PyErr_SetString(PyExc_TypeError, "Vector division: Vector must be divided by a float\n"); + return NULL; + } + vec1 = (VectorObject*)v1; /* vector */ + + if(!BaseMath_ReadCallback(vec1)) + return NULL; + + scalar = (float)PyFloat_AsDouble(v2); + if(scalar== -1.0f && PyErr_Occurred()) { /* parsed item not a number */ + PyErr_SetString(PyExc_TypeError, "Vector division: Vector must be divided by a float\n"); + return NULL; + } + + if(scalar==0.0) { /* not a vector */ + PyErr_SetString(PyExc_ZeroDivisionError, "Vector division: divide by zero error.\n"); + return NULL; + } + + for(i = 0; i < vec1->size; i++) { + vec[i] = vec1->vec[i] / scalar; + } + return newVectorObject(vec, vec1->size, Py_NEW, NULL); +} + +/*------------------------obj /= obj------------------------------ + divide*/ +static PyObject *Vector_idiv(PyObject * v1, PyObject * v2) +{ + int i; + float scalar; + VectorObject *vec1 = (VectorObject*)v1; + + if(!BaseMath_ReadCallback(vec1)) + return NULL; + + scalar = (float)PyFloat_AsDouble(v2); + if(scalar==-1.0f && PyErr_Occurred()) { /* parsed item not a number */ + PyErr_SetString(PyExc_TypeError, "Vector division: Vector must be divided by a float\n"); + return NULL; + } + + if(scalar==0.0) { /* not a vector */ + PyErr_SetString(PyExc_ZeroDivisionError, "Vector division: divide by zero error.\n"); + return NULL; + } + for(i = 0; i < vec1->size; i++) { + vec1->vec[i] /= scalar; + } + + BaseMath_WriteCallback(vec1); + + Py_INCREF( v1 ); + return v1; +} + +/*-------------------------- -obj ------------------------------- + returns the negative of this object*/ +static PyObject *Vector_neg(VectorObject *self) +{ + int i; + float vec[4]; + + if(!BaseMath_ReadCallback(self)) + return NULL; + + for(i = 0; i < self->size; i++){ + vec[i] = -self->vec[i]; + } + + return newVectorObject(vec, self->size, Py_NEW, Py_TYPE(self)); +} + +/*------------------------vec_magnitude_nosqrt (internal) - for comparing only */ +static double vec_magnitude_nosqrt(float *data, int size) +{ + double dot = 0.0f; + int i; + + for(i=0; i<size; i++){ + dot += data[i]; + } + /*return (double)sqrt(dot);*/ + /* warning, line above removed because we are not using the length, + rather the comparing the sizes and for this we do not need the sqrt + for the actual length, the dot must be sqrt'd */ + return (double)dot; +} + + +/*------------------------tp_richcmpr + returns -1 execption, 0 false, 1 true */ +static PyObject* Vector_richcmpr(PyObject *objectA, PyObject *objectB, int comparison_type) +{ + VectorObject *vecA = NULL, *vecB = NULL; + int result = 0; + float epsilon = .000001f; + double lenA,lenB; + + if (!VectorObject_Check(objectA) || !VectorObject_Check(objectB)){ + if (comparison_type == Py_NE){ + Py_RETURN_TRUE; + }else{ + Py_RETURN_FALSE; + } + } + vecA = (VectorObject*)objectA; + vecB = (VectorObject*)objectB; + + if(!BaseMath_ReadCallback(vecA) || !BaseMath_ReadCallback(vecB)) + return NULL; + + if (vecA->size != vecB->size){ + if (comparison_type == Py_NE){ + Py_RETURN_TRUE; + }else{ + Py_RETURN_FALSE; + } + } + + switch (comparison_type){ + case Py_LT: + lenA = vec_magnitude_nosqrt(vecA->vec, vecA->size); + lenB = vec_magnitude_nosqrt(vecB->vec, vecB->size); + if( lenA < lenB ){ + result = 1; + } + break; + case Py_LE: + lenA = vec_magnitude_nosqrt(vecA->vec, vecA->size); + lenB = vec_magnitude_nosqrt(vecB->vec, vecB->size); + if( lenA < lenB ){ + result = 1; + }else{ + result = (((lenA + epsilon) > lenB) && ((lenA - epsilon) < lenB)); + } + break; + case Py_EQ: + result = EXPP_VectorsAreEqual(vecA->vec, vecB->vec, vecA->size, 1); + break; + case Py_NE: + result = !EXPP_VectorsAreEqual(vecA->vec, vecB->vec, vecA->size, 1); + break; + case Py_GT: + lenA = vec_magnitude_nosqrt(vecA->vec, vecA->size); + lenB = vec_magnitude_nosqrt(vecB->vec, vecB->size); + if( lenA > lenB ){ + result = 1; + } + break; + case Py_GE: + lenA = vec_magnitude_nosqrt(vecA->vec, vecA->size); + lenB = vec_magnitude_nosqrt(vecB->vec, vecB->size); + if( lenA > lenB ){ + result = 1; + }else{ + result = (((lenA + epsilon) > lenB) && ((lenA - epsilon) < lenB)); + } + break; + default: + printf("The result of the comparison could not be evaluated"); + break; + } + if (result == 1){ + Py_RETURN_TRUE; + }else{ + Py_RETURN_FALSE; + } +} + +/*-----------------PROTCOL DECLARATIONS--------------------------*/ +static PySequenceMethods Vector_SeqMethods = { + (lenfunc) Vector_len, /* sq_length */ + (binaryfunc) 0, /* sq_concat */ + (ssizeargfunc) 0, /* sq_repeat */ + (ssizeargfunc) Vector_item, /* sq_item */ + NULL, /* py3 deprecated slice func */ + (ssizeobjargproc) Vector_ass_item, /* sq_ass_item */ + NULL, /* py3 deprecated slice assign func */ +}; + +static PyObject *Vector_subscript(VectorObject* self, PyObject* item) +{ + if (PyIndex_Check(item)) { + Py_ssize_t i; + i = PyNumber_AsSsize_t(item, PyExc_IndexError); + if (i == -1 && PyErr_Occurred()) + return NULL; + if (i < 0) + i += self->size; + return Vector_item(self, i); + } else if (PySlice_Check(item)) { + Py_ssize_t start, stop, step, slicelength; + + if (PySlice_GetIndicesEx((PySliceObject*)item, self->size, &start, &stop, &step, &slicelength) < 0) + return NULL; + + if (slicelength <= 0) { + return PyList_New(0); + } + else if (step == 1) { + return Vector_slice(self, start, stop); + } + else { + PyErr_SetString(PyExc_TypeError, "slice steps not supported with vectors"); + return NULL; + } + } + else { + PyErr_Format(PyExc_TypeError, + "vector indices must be integers, not %.200s", + item->ob_type->tp_name); + return NULL; + } +} + +static int Vector_ass_subscript(VectorObject* self, PyObject* item, PyObject* value) +{ + if (PyIndex_Check(item)) { + Py_ssize_t i = PyNumber_AsSsize_t(item, PyExc_IndexError); + if (i == -1 && PyErr_Occurred()) + return -1; + if (i < 0) + i += self->size; + return Vector_ass_item(self, i, value); + } + else if (PySlice_Check(item)) { + Py_ssize_t start, stop, step, slicelength; + + if (PySlice_GetIndicesEx((PySliceObject*)item, self->size, &start, &stop, &step, &slicelength) < 0) + return -1; + + if (step == 1) + return Vector_ass_slice(self, start, stop, value); + else { + PyErr_SetString(PyExc_TypeError, "slice steps not supported with vectors"); + return -1; + } + } + else { + PyErr_Format(PyExc_TypeError, + "vector indices must be integers, not %.200s", + item->ob_type->tp_name); + return -1; + } +} + +static PyMappingMethods Vector_AsMapping = { + (lenfunc)Vector_len, + (binaryfunc)Vector_subscript, + (objobjargproc)Vector_ass_subscript +}; + + +static PyNumberMethods Vector_NumMethods = { + (binaryfunc) Vector_add, /*nb_add*/ + (binaryfunc) Vector_sub, /*nb_subtract*/ + (binaryfunc) Vector_mul, /*nb_multiply*/ + 0, /*nb_remainder*/ + 0, /*nb_divmod*/ + 0, /*nb_power*/ + (unaryfunc) Vector_neg, /*nb_negative*/ + (unaryfunc) 0, /*tp_positive*/ + (unaryfunc) 0, /*tp_absolute*/ + (inquiry) 0, /*tp_bool*/ + (unaryfunc) 0, /*nb_invert*/ + 0, /*nb_lshift*/ + (binaryfunc)0, /*nb_rshift*/ + 0, /*nb_and*/ + 0, /*nb_xor*/ + 0, /*nb_or*/ + 0, /*nb_int*/ + 0, /*nb_reserved*/ + 0, /*nb_float*/ + Vector_iadd, /* nb_inplace_add */ + Vector_isub, /* nb_inplace_subtract */ + Vector_imul, /* nb_inplace_multiply */ + 0, /* nb_inplace_remainder */ + 0, /* nb_inplace_power */ + 0, /* nb_inplace_lshift */ + 0, /* nb_inplace_rshift */ + 0, /* nb_inplace_and */ + 0, /* nb_inplace_xor */ + 0, /* nb_inplace_or */ + 0, /* nb_floor_divide */ + Vector_div, /* nb_true_divide */ + 0, /* nb_inplace_floor_divide */ + Vector_idiv, /* nb_inplace_true_divide */ + 0, /* nb_index */ +}; + +/*------------------PY_OBECT DEFINITION--------------------------*/ + +/* + * vector axis, vector.x/y/z/w + */ + +static PyObject *Vector_getAxis( VectorObject * self, void *type ) +{ + return Vector_item(self, GET_INT_FROM_POINTER(type)); +} + +static int Vector_setAxis( VectorObject * self, PyObject * value, void * type ) +{ + return Vector_ass_item(self, GET_INT_FROM_POINTER(type), value); +} + +/* vector.length */ +static PyObject *Vector_getLength( VectorObject * self, void *type ) +{ + double dot = 0.0f; + int i; + + if(!BaseMath_ReadCallback(self)) + return NULL; + + for(i = 0; i < self->size; i++){ + dot += (self->vec[i] * self->vec[i]); + } + return PyFloat_FromDouble(sqrt(dot)); +} + +static int Vector_setLength( VectorObject * self, PyObject * value ) +{ + double dot = 0.0f, param; + int i; + + if(!BaseMath_ReadCallback(self)) + return -1; + + param= PyFloat_AsDouble( value ); + if(param==-1.0 && PyErr_Occurred()) { + PyErr_SetString(PyExc_TypeError, "length must be set to a number"); + return -1; + } + + if (param < 0) { + PyErr_SetString( PyExc_TypeError, "cannot set a vectors length to a negative value" ); + return -1; + } + if (param==0) { + for(i = 0; i < self->size; i++){ + self->vec[i]= 0; + } + return 0; + } + + for(i = 0; i < self->size; i++){ + dot += (self->vec[i] * self->vec[i]); + } + + if (!dot) /* cant sqrt zero */ + return 0; + + dot = sqrt(dot); + + if (dot==param) + return 0; + + dot= dot/param; + + for(i = 0; i < self->size; i++){ + self->vec[i]= self->vec[i] / (float)dot; + } + + BaseMath_WriteCallback(self); /* checked alredy */ + + return 0; +} + +/* Get a new Vector according to the provided swizzle. This function has little + error checking, as we are in control of the inputs: the closure is set by us + in Vector_createSwizzleGetSeter. */ +static PyObject *Vector_getSwizzle(VectorObject * self, void *closure) +{ + size_t axisA; + size_t axisB; + float vec[MAX_DIMENSIONS]; + unsigned int swizzleClosure; + + if(!BaseMath_ReadCallback(self)) + return NULL; + + /* Unpack the axes from the closure into an array. */ + axisA = 0; + swizzleClosure = GET_INT_FROM_POINTER(closure); + while (swizzleClosure & SWIZZLE_VALID_AXIS) + { + axisB = swizzleClosure & SWIZZLE_AXIS; + if(axisB >= self->size) { + PyErr_SetString(PyExc_AttributeError, "Error: vector does not have specified axis."); + return NULL; + } + + vec[axisA] = self->vec[axisB]; + swizzleClosure = swizzleClosure >> SWIZZLE_BITS_PER_AXIS; + axisA++; + } + + return newVectorObject(vec, axisA, Py_NEW, Py_TYPE(self)); +} + +/* Set the items of this vector using a swizzle. + - If value is a vector or list this operates like an array copy, except that + the destination is effectively re-ordered as defined by the swizzle. At + most min(len(source), len(dest)) values will be copied. + - If the value is scalar, it is copied to all axes listed in the swizzle. + - If an axis appears more than once in the swizzle, the final occurrence is + the one that determines its value. + + Returns 0 on success and -1 on failure. On failure, the vector will be + unchanged. */ +static int Vector_setSwizzle(VectorObject * self, PyObject * value, void *closure) +{ + VectorObject *vecVal = NULL; + PyObject *item; + size_t listLen; + float scalarVal; + + size_t axisB; + size_t axisA; + unsigned int swizzleClosure; + + float vecTemp[MAX_DIMENSIONS]; + + if(!BaseMath_ReadCallback(self)) + return -1; + + /* Check that the closure can be used with this vector: even 2D vectors have + swizzles defined for axes z and w, but they would be invalid. */ + swizzleClosure = GET_INT_FROM_POINTER(closure); + while (swizzleClosure & SWIZZLE_VALID_AXIS) + { + axisA = swizzleClosure & SWIZZLE_AXIS; + if (axisA >= self->size) + { + PyErr_SetString(PyExc_AttributeError, "Error: vector does not have specified axis.\n"); + return -1; + } + swizzleClosure = swizzleClosure >> SWIZZLE_BITS_PER_AXIS; + } + + if (VectorObject_Check(value)) + { + /* Copy vector contents onto swizzled axes. */ + vecVal = (VectorObject*) value; + axisB = 0; + swizzleClosure = GET_INT_FROM_POINTER(closure); + while (swizzleClosure & SWIZZLE_VALID_AXIS && axisB < vecVal->size) + { + axisA = swizzleClosure & SWIZZLE_AXIS; + + if(axisB >= vecVal->size) { + PyErr_SetString(PyExc_AttributeError, "Error: vector does not have specified axis."); + return -1; + } + + vecTemp[axisA] = vecVal->vec[axisB]; + + swizzleClosure = swizzleClosure >> SWIZZLE_BITS_PER_AXIS; + axisB++; + } + + if(axisB != vecVal->size) { + PyErr_SetString(PyExc_AttributeError, "Error: vector size does not match swizzle.\n"); + return -1; + } + + memcpy(self->vec, vecTemp, axisB * sizeof(float)); + /* continue with BaseMathObject_WriteCallback at the end */ + } + else if (PyList_Check(value)) + { + /* Copy list contents onto swizzled axes. */ + listLen = PyList_Size(value); + swizzleClosure = GET_INT_FROM_POINTER(closure); + axisB = 0; + while (swizzleClosure & SWIZZLE_VALID_AXIS && axisB < listLen) + { + item = PyList_GetItem(value, axisB); + scalarVal = (float)PyFloat_AsDouble(item); + + if (scalarVal==-1.0 && PyErr_Occurred()) { + PyErr_SetString(PyExc_AttributeError, "Error: list item could not be used as a float.\n"); + return -1; + } + + + axisA = swizzleClosure & SWIZZLE_AXIS; + vecTemp[axisA] = scalarVal; + + swizzleClosure = swizzleClosure >> SWIZZLE_BITS_PER_AXIS; + axisB++; + } + + if(axisB != listLen) { + PyErr_SetString(PyExc_AttributeError, "Error: list size does not match swizzle.\n"); + return -1; + } + + memcpy(self->vec, vecTemp, axisB * sizeof(float)); + /* continue with BaseMathObject_WriteCallback at the end */ + } + else if (((scalarVal = (float)PyFloat_AsDouble(value)) == -1.0 && PyErr_Occurred())==0) + { + /* Assign the same value to each axis. */ + swizzleClosure = GET_INT_FROM_POINTER(closure); + while (swizzleClosure & SWIZZLE_VALID_AXIS) + { + axisA = swizzleClosure & SWIZZLE_AXIS; + self->vec[axisA] = scalarVal; + + swizzleClosure = swizzleClosure >> SWIZZLE_BITS_PER_AXIS; + } + /* continue with BaseMathObject_WriteCallback at the end */ + } + else { + PyErr_SetString( PyExc_TypeError, "Expected a Vector, list or scalar value." ); + return -1; + } + + if(!BaseMath_WriteCallback(self)) + return -1; + else + return 0; +} + +/*****************************************************************************/ +/* Python attributes get/set structure: */ +/*****************************************************************************/ +static PyGetSetDef Vector_getseters[] = { + {"x", (getter)Vector_getAxis, (setter)Vector_setAxis, "Vector X axis. **type** float", (void *)0}, + {"y", (getter)Vector_getAxis, (setter)Vector_setAxis, "Vector Y axis. **type** float", (void *)1}, + {"z", (getter)Vector_getAxis, (setter)Vector_setAxis, "Vector Z axis (3D Vectors only). **type** float", (void *)2}, + {"w", (getter)Vector_getAxis, (setter)Vector_setAxis, "Vector W axis (4D Vectors only). **type** float", (void *)3}, + {"length", (getter)Vector_getLength, (setter)Vector_setLength, "Vector Length. **type** float", NULL}, + {"magnitude", (getter)Vector_getLength, (setter)Vector_setLength, "Vector Length. **type** float", NULL}, + {"is_wrapped", (getter)BaseMathObject_getWrapped, (setter)NULL, BaseMathObject_Wrapped_doc, NULL}, + {"_owner", (getter)BaseMathObject_getOwner, (setter)NULL, BaseMathObject_Owner_doc, NULL}, + + /* autogenerated swizzle attrs, see python script below */ + {"xx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, // 36 + {"xxx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 292 + {"xxxx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2340 + {"xxxy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2852 + {"xxxz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3364 + {"xxxw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3876 + {"xxy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 356 + {"xxyx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2404 + {"xxyy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2916 + {"xxyz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3428 + {"xxyw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3940 + {"xxz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 420 + {"xxzx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2468 + {"xxzy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2980 + {"xxzz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3492 + {"xxzw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4004 + {"xxw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 484 + {"xxwx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2532 + {"xxwy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3044 + {"xxwz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3556 + {"xxww", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4068 + {"xy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, // 44 + {"xyx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 300 + {"xyxx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2348 + {"xyxy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2860 + {"xyxz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3372 + {"xyxw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3884 + {"xyy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 364 + {"xyyx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2412 + {"xyyy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2924 + {"xyyz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3436 + {"xyyw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3948 + {"xyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 428 + {"xyzx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2476 + {"xyzy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2988 + {"xyzz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3500 + {"xyzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4012 + {"xyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 492 + {"xywx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2540 + {"xywy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3052 + {"xywz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3564 + {"xyww", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4076 + {"xz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, // 52 + {"xzx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 308 + {"xzxx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2356 + {"xzxy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2868 + {"xzxz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3380 + {"xzxw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3892 + {"xzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 372 + {"xzyx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2420 + {"xzyy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2932 + {"xzyz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3444 + {"xzyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3956 + {"xzz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 436 + {"xzzx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2484 + {"xzzy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2996 + {"xzzz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3508 + {"xzzw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4020 + {"xzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 500 + {"xzwx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2548 + {"xzwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3060 + {"xzwz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3572 + {"xzww", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4084 + {"xw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, // 60 + {"xwx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 316 + {"xwxx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2364 + {"xwxy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2876 + {"xwxz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3388 + {"xwxw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3900 + {"xwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 380 + {"xwyx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2428 + {"xwyy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2940 + {"xwyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3452 + {"xwyw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3964 + {"xwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 444 + {"xwzx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2492 + {"xwzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3004 + {"xwzz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3516 + {"xwzw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4028 + {"xww", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 508 + {"xwwx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2556 + {"xwwy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3068 + {"xwwz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3580 + {"xwww", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4092 + {"yx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, // 37 + {"yxx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 293 + {"yxxx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2341 + {"yxxy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2853 + {"yxxz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3365 + {"yxxw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3877 + {"yxy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 357 + {"yxyx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2405 + {"yxyy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2917 + {"yxyz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3429 + {"yxyw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3941 + {"yxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 421 + {"yxzx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2469 + {"yxzy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2981 + {"yxzz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3493 + {"yxzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4005 + {"yxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 485 + {"yxwx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2533 + {"yxwy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3045 + {"yxwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3557 + {"yxww", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4069 + {"yy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, // 45 + {"yyx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 301 + {"yyxx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2349 + {"yyxy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2861 + {"yyxz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3373 + {"yyxw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3885 + {"yyy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 365 + {"yyyx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2413 + {"yyyy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2925 + {"yyyz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3437 + {"yyyw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3949 + {"yyz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 429 + {"yyzx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2477 + {"yyzy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2989 + {"yyzz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3501 + {"yyzw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4013 + {"yyw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 493 + {"yywx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2541 + {"yywy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3053 + {"yywz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3565 + {"yyww", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4077 + {"yz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, // 53 + {"yzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 309 + {"yzxx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2357 + {"yzxy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2869 + {"yzxz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3381 + {"yzxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3893 + {"yzy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 373 + {"yzyx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2421 + {"yzyy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2933 + {"yzyz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3445 + {"yzyw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3957 + {"yzz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 437 + {"yzzx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2485 + {"yzzy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2997 + {"yzzz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3509 + {"yzzw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4021 + {"yzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 501 + {"yzwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2549 + {"yzwy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3061 + {"yzwz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3573 + {"yzww", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4085 + {"yw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, // 61 + {"ywx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 317 + {"ywxx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2365 + {"ywxy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2877 + {"ywxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3389 + {"ywxw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3901 + {"ywy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 381 + {"ywyx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2429 + {"ywyy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2941 + {"ywyz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3453 + {"ywyw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3965 + {"ywz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 445 + {"ywzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2493 + {"ywzy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3005 + {"ywzz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3517 + {"ywzw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4029 + {"yww", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 509 + {"ywwx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2557 + {"ywwy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3069 + {"ywwz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3581 + {"ywww", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4093 + {"zx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, // 38 + {"zxx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 294 + {"zxxx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2342 + {"zxxy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2854 + {"zxxz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3366 + {"zxxw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3878 + {"zxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 358 + {"zxyx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2406 + {"zxyy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2918 + {"zxyz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3430 + {"zxyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3942 + {"zxz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 422 + {"zxzx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2470 + {"zxzy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2982 + {"zxzz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3494 + {"zxzw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4006 + {"zxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 486 + {"zxwx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2534 + {"zxwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3046 + {"zxwz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3558 + {"zxww", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4070 + {"zy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, // 46 + {"zyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 302 + {"zyxx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2350 + {"zyxy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2862 + {"zyxz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3374 + {"zyxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3886 + {"zyy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 366 + {"zyyx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2414 + {"zyyy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2926 + {"zyyz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3438 + {"zyyw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3950 + {"zyz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 430 + {"zyzx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2478 + {"zyzy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2990 + {"zyzz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3502 + {"zyzw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4014 + {"zyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 494 + {"zywx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2542 + {"zywy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3054 + {"zywz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3566 + {"zyww", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4078 + {"zz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, // 54 + {"zzx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 310 + {"zzxx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2358 + {"zzxy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2870 + {"zzxz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3382 + {"zzxw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3894 + {"zzy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 374 + {"zzyx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2422 + {"zzyy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2934 + {"zzyz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3446 + {"zzyw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3958 + {"zzz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 438 + {"zzzx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2486 + {"zzzy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2998 + {"zzzz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3510 + {"zzzw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4022 + {"zzw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 502 + {"zzwx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2550 + {"zzwy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3062 + {"zzwz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3574 + {"zzww", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4086 + {"zw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, // 62 + {"zwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 318 + {"zwxx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2366 + {"zwxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2878 + {"zwxz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3390 + {"zwxw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3902 + {"zwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 382 + {"zwyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2430 + {"zwyy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2942 + {"zwyz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3454 + {"zwyw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3966 + {"zwz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 446 + {"zwzx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2494 + {"zwzy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3006 + {"zwzz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3518 + {"zwzw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4030 + {"zww", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 510 + {"zwwx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2558 + {"zwwy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3070 + {"zwwz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3582 + {"zwww", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4094 + {"wx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, // 39 + {"wxx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 295 + {"wxxx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2343 + {"wxxy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2855 + {"wxxz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3367 + {"wxxw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3879 + {"wxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 359 + {"wxyx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2407 + {"wxyy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2919 + {"wxyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3431 + {"wxyw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3943 + {"wxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 423 + {"wxzx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2471 + {"wxzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2983 + {"wxzz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3495 + {"wxzw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4007 + {"wxw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 487 + {"wxwx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2535 + {"wxwy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3047 + {"wxwz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3559 + {"wxww", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4071 + {"wy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, // 47 + {"wyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 303 + {"wyxx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2351 + {"wyxy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2863 + {"wyxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3375 + {"wyxw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3887 + {"wyy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 367 + {"wyyx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2415 + {"wyyy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2927 + {"wyyz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3439 + {"wyyw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3951 + {"wyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 431 + {"wyzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2479 + {"wyzy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2991 + {"wyzz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3503 + {"wyzw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4015 + {"wyw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 495 + {"wywx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2543 + {"wywy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3055 + {"wywz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3567 + {"wyww", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4079 + {"wz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, // 55 + {"wzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 311 + {"wzxx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2359 + {"wzxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2871 + {"wzxz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3383 + {"wzxw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3895 + {"wzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 375 + {"wzyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2423 + {"wzyy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2935 + {"wzyz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3447 + {"wzyw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3959 + {"wzz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 439 + {"wzzx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2487 + {"wzzy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2999 + {"wzzz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3511 + {"wzzw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4023 + {"wzw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 503 + {"wzwx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2551 + {"wzwy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3063 + {"wzwz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3575 + {"wzww", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4087 + {"ww", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, // 63 + {"wwx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 319 + {"wwxx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2367 + {"wwxy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2879 + {"wwxz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3391 + {"wwxw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3903 + {"wwy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 383 + {"wwyx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2431 + {"wwyy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2943 + {"wwyz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3455 + {"wwyw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3967 + {"wwz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 447 + {"wwzx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2495 + {"wwzy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3007 + {"wwzz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3519 + {"wwzw", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4031 + {"www", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, // 511 + {"wwwx", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 2559 + {"wwwy", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3071 + {"wwwz", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 3583 + {"wwww", (getter)Vector_getSwizzle, (setter)NULL, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, // 4095 + {NULL,NULL,NULL,NULL,NULL} /* Sentinel */ +}; + +/* Python script used to make swizzle array */ +/* +SWIZZLE_BITS_PER_AXIS = 3 +SWIZZLE_VALID_AXIS = 0x4 + +axis_dict = {} +axis_pos = {'x':0, 'y':1, 'z':2, 'w':3} +axises = 'xyzw' +while len(axises) >= 2: + + for axis_0 in axises: + axis_0_pos = axis_pos[axis_0] + for axis_1 in axises: + axis_1_pos = axis_pos[axis_1] + axis_dict[axis_0+axis_1] = '((%s|SWIZZLE_VALID_AXIS) | ((%s|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS))' % (axis_0_pos, axis_1_pos) + if len(axises)>2: + for axis_2 in axises: + axis_2_pos = axis_pos[axis_2] + axis_dict[axis_0+axis_1+axis_2] = '((%s|SWIZZLE_VALID_AXIS) | ((%s|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((%s|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)))' % (axis_0_pos, axis_1_pos, axis_2_pos) + if len(axises)>3: + for axis_3 in axises: + axis_3_pos = axis_pos[axis_3] + axis_dict[axis_0+axis_1+axis_2+axis_3] = '((%s|SWIZZLE_VALID_AXIS) | ((%s|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((%s|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((%s|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) ' % (axis_0_pos, axis_1_pos, axis_2_pos, axis_3_pos) + + axises = axises[:-1] + + +items = axis_dict.items() +items.sort(key = lambda a: a[0].replace('x', '0').replace('y', '1').replace('z', '2').replace('w', '3')) + +unique = set() +for key, val in items: + num = eval(val) + set_str = 'Vector_setSwizzle' if (len(set(key)) == len(key)) else 'NULL' + print '\t{"%s", %s(getter)Vector_getSwizzle, (setter)%s, NULL, SET_INT_IN_POINTER(%s)}, // %s' % (key, (' '*(4-len(key))), set_str, axis_dict[key], num) + unique.add(num) + +if len(unique) != len(items): + print "ERROR" +*/ + +//-----------------row_vector_multiplication (internal)----------- +//ROW VECTOR Multiplication - Vector X Matrix +//[x][y][z] * [1][4][7] +// [2][5][8] +// [3][6][9] +//vector/matrix multiplication IS NOT COMMUTATIVE!!!! +static PyObject *row_vector_multiplication(VectorObject* vec, MatrixObject * mat) +{ + float vecNew[4], vecCopy[4]; + double dot = 0.0f; + int x, y, z = 0, vec_size = vec->size; + + if(mat->colSize != vec_size){ + if(mat->colSize == 4 && vec_size != 3){ + PyErr_SetString(PyExc_AttributeError, "vector * matrix: matrix column size and the vector size must be the same"); + return NULL; + }else{ + vecCopy[3] = 1.0f; + } + } + + if(!BaseMath_ReadCallback(vec) || !BaseMath_ReadCallback(mat)) + return NULL; + + for(x = 0; x < vec_size; x++){ + vecCopy[x] = vec->vec[x]; + } + vecNew[3] = 1.0f; + //muliplication + for(x = 0; x < mat->rowSize; x++) { + for(y = 0; y < mat->colSize; y++) { + dot += mat->matrix[x][y] * vecCopy[y]; + } + vecNew[z++] = (float)dot; + dot = 0.0f; + } + return newVectorObject(vecNew, vec_size, Py_NEW, NULL); +} + +/*----------------------------Vector.negate() -------------------- */ +static char Vector_Negate_doc[] = +".. method:: negate()\n" +"\n" +" Set all values to their negative.\n" +"\n" +" :return: an instance of itself\n" +" :rtype: :class:`Vector`\n"; + +static PyObject *Vector_Negate(VectorObject * self) +{ + int i; + if(!BaseMath_ReadCallback(self)) + return NULL; + + for(i = 0; i < self->size; i++) + self->vec[i] = -(self->vec[i]); + + BaseMath_WriteCallback(self); // alredy checked for error + + Py_INCREF(self); + return (PyObject*)self; +} + +static struct PyMethodDef Vector_methods[] = { + {"zero", (PyCFunction) Vector_Zero, METH_NOARGS, Vector_Zero_doc}, + {"normalize", (PyCFunction) Vector_Normalize, METH_NOARGS, Vector_Normalize_doc}, + {"negate", (PyCFunction) Vector_Negate, METH_NOARGS, Vector_Negate_doc}, + {"resize2D", (PyCFunction) Vector_Resize2D, METH_NOARGS, Vector_Resize2D_doc}, + {"resize3D", (PyCFunction) Vector_Resize3D, METH_NOARGS, Vector_Resize3D_doc}, + {"resize4D", (PyCFunction) Vector_Resize4D, METH_NOARGS, Vector_Resize4D_doc}, + {"to_tuple", (PyCFunction) Vector_ToTuple, METH_O, Vector_ToTuple_doc}, + {"to_track_quat", ( PyCFunction ) Vector_ToTrackQuat, METH_VARARGS, Vector_ToTrackQuat_doc}, + {"reflect", ( PyCFunction ) Vector_Reflect, METH_O, Vector_Reflect_doc}, + {"cross", ( PyCFunction ) Vector_Cross, METH_O, Vector_Cross_doc}, + {"dot", ( PyCFunction ) Vector_Dot, METH_O, Vector_Dot_doc}, + {"angle", ( PyCFunction ) Vector_Angle, METH_O, Vector_Angle_doc}, + {"difference", ( PyCFunction ) Vector_Difference, METH_O, Vector_Difference_doc}, + {"project", ( PyCFunction ) Vector_Project, METH_O, Vector_Project_doc}, + {"lerp", ( PyCFunction ) Vector_Lerp, METH_VARARGS, Vector_Lerp_doc}, + {"copy", (PyCFunction) Vector_copy, METH_NOARGS, Vector_copy_doc}, + {"__copy__", (PyCFunction) Vector_copy, METH_NOARGS, NULL}, + {NULL, NULL, 0, NULL} +}; + + +/* Note + Py_TPFLAGS_CHECKTYPES allows us to avoid casting all types to Vector when coercing + but this means for eg that + vec*mat and mat*vec both get sent to Vector_mul and it neesd to sort out the order +*/ + +static char vector_doc[] = +"This object gives access to Vectors in Blender."; + +PyTypeObject vector_Type = { + PyVarObject_HEAD_INIT(NULL, 0) + /* For printing, in format "<module>.<name>" */ + "vector", /* char *tp_name; */ + sizeof( VectorObject ), /* int tp_basicsize; */ + 0, /* tp_itemsize; For allocation */ + + /* Methods to implement standard operations */ + + ( destructor ) BaseMathObject_dealloc,/* destructor tp_dealloc; */ + NULL, /* printfunc tp_print; */ + NULL, /* getattrfunc tp_getattr; */ + NULL, /* setattrfunc tp_setattr; */ + NULL, /* cmpfunc tp_compare; */ + ( reprfunc ) Vector_repr, /* reprfunc tp_repr; */ + + /* Method suites for standard classes */ + + &Vector_NumMethods, /* PyNumberMethods *tp_as_number; */ + &Vector_SeqMethods, /* PySequenceMethods *tp_as_sequence; */ + &Vector_AsMapping, /* PyMappingMethods *tp_as_mapping; */ + + /* More standard operations (here for binary compatibility) */ + + NULL, /* hashfunc tp_hash; */ + NULL, /* ternaryfunc tp_call; */ + NULL, /* reprfunc tp_str; */ + NULL, /* getattrofunc tp_getattro; */ + NULL, /* setattrofunc tp_setattro; */ + + /* Functions to access object as input/output buffer */ + NULL, /* PyBufferProcs *tp_as_buffer; */ + + /*** Flags to define presence of optional/expanded features ***/ + Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, + vector_doc, /* char *tp_doc; Documentation string */ + /*** Assigned meaning in release 2.0 ***/ + /* call function for all accessible objects */ + NULL, /* traverseproc tp_traverse; */ + + /* delete references to contained objects */ + NULL, /* inquiry tp_clear; */ + + /*** Assigned meaning in release 2.1 ***/ + /*** rich comparisons ***/ + (richcmpfunc)Vector_richcmpr, /* richcmpfunc tp_richcompare; */ + + /*** weak reference enabler ***/ + 0, /* long tp_weaklistoffset; */ + + /*** Added in release 2.2 ***/ + /* Iterators */ + NULL, /* getiterfunc tp_iter; */ + NULL, /* iternextfunc tp_iternext; */ + + /*** Attribute descriptor and subclassing stuff ***/ + Vector_methods, /* struct PyMethodDef *tp_methods; */ + NULL, /* struct PyMemberDef *tp_members; */ + Vector_getseters, /* struct PyGetSetDef *tp_getset; */ + NULL, /* struct _typeobject *tp_base; */ + NULL, /* PyObject *tp_dict; */ + NULL, /* descrgetfunc tp_descr_get; */ + NULL, /* descrsetfunc tp_descr_set; */ + 0, /* long tp_dictoffset; */ + NULL, /* initproc tp_init; */ + NULL, /* allocfunc tp_alloc; */ + Vector_new, /* newfunc tp_new; */ + /* Low-level free-memory routine */ + NULL, /* freefunc tp_free; */ + /* For PyObject_IS_GC */ + NULL, /* inquiry tp_is_gc; */ + NULL, /* PyObject *tp_bases; */ + /* method resolution order */ + NULL, /* PyObject *tp_mro; */ + NULL, /* PyObject *tp_cache; */ + NULL, /* PyObject *tp_subclasses; */ + NULL, /* PyObject *tp_weaklist; */ + NULL +}; + +/*------------------------newVectorObject (internal)------------- + creates a new vector object + pass Py_WRAP - if vector is a WRAPPER for data allocated by BLENDER + (i.e. it was allocated elsewhere by MEM_mallocN()) + pass Py_NEW - if vector is not a WRAPPER and managed by PYTHON + (i.e. it must be created here with PyMEM_malloc())*/ +PyObject *newVectorObject(float *vec, int size, int type, PyTypeObject *base_type) +{ + int i; + VectorObject *self; + + if(size > 4 || size < 2) + return NULL; + + if(base_type) self = (VectorObject *)base_type->tp_alloc(base_type, 0); + else self = PyObject_NEW(VectorObject, &vector_Type); + + self->size = size; + + /* init callbacks as NULL */ + self->cb_user= NULL; + self->cb_type= self->cb_subtype= 0; + + if(type == Py_WRAP) { + self->vec = vec; + self->wrapped = Py_WRAP; + } else if (type == Py_NEW) { + self->vec = PyMem_Malloc(size * sizeof(float)); + if(!vec) { /*new empty*/ + for(i = 0; i < size; i++){ + self->vec[i] = 0.0f; + } + if(size == 4) /* do the homogenous thing */ + self->vec[3] = 1.0f; + }else{ + for(i = 0; i < size; i++){ + self->vec[i] = vec[i]; + } + } + self->wrapped = Py_NEW; + }else{ /*bad type*/ + return NULL; + } + return (PyObject *) self; +} + +PyObject *newVectorObject_cb(PyObject *cb_user, int size, int cb_type, int cb_subtype) +{ + float dummy[4] = {0.0, 0.0, 0.0, 0.0}; /* dummy init vector, callbacks will be used on access */ + VectorObject *self= (VectorObject *)newVectorObject(dummy, size, Py_NEW, NULL); + if(self) { + Py_INCREF(cb_user); + self->cb_user= cb_user; + self->cb_type= (unsigned char)cb_type; + self->cb_subtype= (unsigned char)cb_subtype; + } + + return (PyObject *)self; +} |