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Diffstat (limited to 'source/blender/python/gpu/gpu_py_offscreen.c')
-rw-r--r--source/blender/python/gpu/gpu_py_offscreen.c455
1 files changed, 235 insertions, 220 deletions
diff --git a/source/blender/python/gpu/gpu_py_offscreen.c b/source/blender/python/gpu/gpu_py_offscreen.c
index cd9e162b1aa..5ea747b5cdc 100644
--- a/source/blender/python/gpu/gpu_py_offscreen.c
+++ b/source/blender/python/gpu/gpu_py_offscreen.c
@@ -51,316 +51,331 @@
#include "gpu_py_api.h"
#include "gpu_py_offscreen.h" /* own include */
-
/* -------------------------------------------------------------------- */
/** \name GPUOffScreen Common Utilities
* \{ */
static int bpygpu_offscreen_valid_check(BPyGPUOffScreen *bpygpu_ofs)
{
- if (UNLIKELY(bpygpu_ofs->ofs == NULL)) {
- PyErr_SetString(PyExc_ReferenceError, "GPU offscreen was freed, no further access is valid");
- return -1;
- }
- return 0;
+ if (UNLIKELY(bpygpu_ofs->ofs == NULL)) {
+ PyErr_SetString(PyExc_ReferenceError, "GPU offscreen was freed, no further access is valid");
+ return -1;
+ }
+ return 0;
}
-#define BPY_GPU_OFFSCREEN_CHECK_OBJ(bpygpu) { \
- if (UNLIKELY(bpygpu_offscreen_valid_check(bpygpu) == -1)) { \
- return NULL; \
- } \
-} ((void)0)
+#define BPY_GPU_OFFSCREEN_CHECK_OBJ(bpygpu) \
+ { \
+ if (UNLIKELY(bpygpu_offscreen_valid_check(bpygpu) == -1)) { \
+ return NULL; \
+ } \
+ } \
+ ((void)0)
/** \} */
-
/* -------------------------------------------------------------------- */
/** \name GPUOffscreen Type
* \{ */
-
static PyObject *bpygpu_offscreen_new(PyTypeObject *UNUSED(self), PyObject *args, PyObject *kwds)
{
- BPYGPU_IS_INIT_OR_ERROR_OBJ;
-
- GPUOffScreen *ofs;
- int width, height, samples = 0;
- char err_out[256];
-
- static const char *_keywords[] = {"width", "height", "samples", NULL};
- static _PyArg_Parser _parser = {"ii|i:GPUOffScreen.__new__", _keywords, 0};
- if (!_PyArg_ParseTupleAndKeywordsFast(
- args, kwds, &_parser,
- &width, &height, &samples))
- {
- return NULL;
- }
-
- ofs = GPU_offscreen_create(width, height, samples, true, false, err_out);
-
- if (ofs == NULL) {
- PyErr_Format(PyExc_RuntimeError,
- "gpu.offscreen.new(...) failed with '%s'",
- err_out[0] ? err_out : "unknown error");
- return NULL;
- }
-
- return BPyGPUOffScreen_CreatePyObject(ofs);
+ BPYGPU_IS_INIT_OR_ERROR_OBJ;
+
+ GPUOffScreen *ofs;
+ int width, height, samples = 0;
+ char err_out[256];
+
+ static const char *_keywords[] = {"width", "height", "samples", NULL};
+ static _PyArg_Parser _parser = {"ii|i:GPUOffScreen.__new__", _keywords, 0};
+ if (!_PyArg_ParseTupleAndKeywordsFast(args, kwds, &_parser, &width, &height, &samples)) {
+ return NULL;
+ }
+
+ ofs = GPU_offscreen_create(width, height, samples, true, false, err_out);
+
+ if (ofs == NULL) {
+ PyErr_Format(PyExc_RuntimeError,
+ "gpu.offscreen.new(...) failed with '%s'",
+ err_out[0] ? err_out : "unknown error");
+ return NULL;
+ }
+
+ return BPyGPUOffScreen_CreatePyObject(ofs);
}
PyDoc_STRVAR(bpygpu_offscreen_width_doc, "Width of the texture.\n\n:type: `int`");
static PyObject *bpygpu_offscreen_width_get(BPyGPUOffScreen *self, void *UNUSED(type))
{
- BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
- return PyLong_FromLong(GPU_offscreen_width(self->ofs));
+ BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
+ return PyLong_FromLong(GPU_offscreen_width(self->ofs));
}
PyDoc_STRVAR(bpygpu_offscreen_height_doc, "Height of the texture.\n\n:type: `int`");
static PyObject *bpygpu_offscreen_height_get(BPyGPUOffScreen *self, void *UNUSED(type))
{
- BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
- return PyLong_FromLong(GPU_offscreen_height(self->ofs));
+ BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
+ return PyLong_FromLong(GPU_offscreen_height(self->ofs));
}
-PyDoc_STRVAR(bpygpu_offscreen_color_texture_doc, "OpenGL bindcode for the color texture.\n\n:type: `int`");
+PyDoc_STRVAR(bpygpu_offscreen_color_texture_doc,
+ "OpenGL bindcode for the color texture.\n\n:type: `int`");
static PyObject *bpygpu_offscreen_color_texture_get(BPyGPUOffScreen *self, void *UNUSED(type))
{
- BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
- GPUTexture *texture = GPU_offscreen_color_texture(self->ofs);
- return PyLong_FromLong(GPU_texture_opengl_bindcode(texture));
+ BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
+ GPUTexture *texture = GPU_offscreen_color_texture(self->ofs);
+ return PyLong_FromLong(GPU_texture_opengl_bindcode(texture));
}
-PyDoc_STRVAR(bpygpu_offscreen_bind_doc,
-".. method:: bind(save=True)\n"
-"\n"
-" Bind the offscreen object.\n"
-" To make sure that the offscreen gets unbind whether an exception occurs or not, pack it into a `with` statement.\n"
-"\n"
-" :arg save: Save the current OpenGL state, so that it can be restored when unbinding.\n"
-" :type save: `bool`\n"
-);
+PyDoc_STRVAR(
+ bpygpu_offscreen_bind_doc,
+ ".. method:: bind(save=True)\n"
+ "\n"
+ " Bind the offscreen object.\n"
+ " To make sure that the offscreen gets unbind whether an exception occurs or not, pack it "
+ "into a `with` statement.\n"
+ "\n"
+ " :arg save: Save the current OpenGL state, so that it can be restored when unbinding.\n"
+ " :type save: `bool`\n");
static PyObject *bpygpu_offscreen_bind(BPyGPUOffScreen *self, PyObject *args, PyObject *kwds)
{
- BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
- bool save = true;
+ BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
+ bool save = true;
- static const char *_keywords[] = {"save", NULL};
- static _PyArg_Parser _parser = {"|O&:bind", _keywords, 0};
- if (!_PyArg_ParseTupleAndKeywordsFast(
- args, kwds, &_parser,
- PyC_ParseBool, &save))
- {
- return NULL;
- }
+ static const char *_keywords[] = {"save", NULL};
+ static _PyArg_Parser _parser = {"|O&:bind", _keywords, 0};
+ if (!_PyArg_ParseTupleAndKeywordsFast(args, kwds, &_parser, PyC_ParseBool, &save)) {
+ return NULL;
+ }
- GPU_offscreen_bind(self->ofs, save);
+ GPU_offscreen_bind(self->ofs, save);
- self->is_saved = save;
- Py_INCREF(self);
+ self->is_saved = save;
+ Py_INCREF(self);
- return (PyObject *)self;
+ return (PyObject *)self;
}
PyDoc_STRVAR(bpygpu_offscreen_unbind_doc,
-".. method:: unbind(restore=True)\n"
-"\n"
-" Unbind the offscreen object.\n"
-"\n"
-" :arg restore: Restore the OpenGL state, can only be used when the state has been saved before.\n"
-" :type restore: `bool`\n"
-);
+ ".. method:: unbind(restore=True)\n"
+ "\n"
+ " Unbind the offscreen object.\n"
+ "\n"
+ " :arg restore: Restore the OpenGL state, can only be used when the state has been "
+ "saved before.\n"
+ " :type restore: `bool`\n");
static PyObject *bpygpu_offscreen_unbind(BPyGPUOffScreen *self, PyObject *args, PyObject *kwds)
{
- bool restore = true;
+ bool restore = true;
- BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
+ BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
- static const char *_keywords[] = {"restore", NULL};
- static _PyArg_Parser _parser = {"|O&:unbind", _keywords, 0};
- if (!_PyArg_ParseTupleAndKeywordsFast(
- args, kwds, &_parser,
- PyC_ParseBool, &restore))
- {
- return NULL;
- }
+ static const char *_keywords[] = {"restore", NULL};
+ static _PyArg_Parser _parser = {"|O&:unbind", _keywords, 0};
+ if (!_PyArg_ParseTupleAndKeywordsFast(args, kwds, &_parser, PyC_ParseBool, &restore)) {
+ return NULL;
+ }
- GPU_offscreen_unbind(self->ofs, restore);
- Py_RETURN_NONE;
+ GPU_offscreen_unbind(self->ofs, restore);
+ Py_RETURN_NONE;
}
-PyDoc_STRVAR(bpygpu_offscreen_draw_view3d_doc,
-".. method:: draw_view3d(scene, view3d, region, view_matrix, projection_matrix)\n"
-"\n"
-" Draw the 3d viewport in the offscreen object.\n"
-"\n"
-" :arg scene: Scene to draw.\n"
-" :type scene: :class:`bpy.types.Scene`\n"
-" :arg view_layer: View layer to draw.\n"
-" :type view_layer: :class:`bpy.types.ViewLayer`\n"
-" :arg view3d: 3D View to get the drawing settings from.\n"
-" :type view3d: :class:`bpy.types.SpaceView3D`\n"
-" :arg region: Region of the 3D View (required as temporary draw target).\n"
-" :type region: :class:`bpy.types.Region`\n"
-" :arg view_matrix: View Matrix (e.g. ``camera.matrix_world.inverted()``).\n"
-" :type view_matrix: :class:`mathutils.Matrix`\n"
-" :arg projection_matrix: Projection Matrix (e.g. ``camera.calc_matrix_camera(...)``).\n"
-" :type projection_matrix: :class:`mathutils.Matrix`\n"
-);
-static PyObject *bpygpu_offscreen_draw_view3d(BPyGPUOffScreen *self, PyObject *args, PyObject *kwds)
+PyDoc_STRVAR(
+ bpygpu_offscreen_draw_view3d_doc,
+ ".. method:: draw_view3d(scene, view3d, region, view_matrix, projection_matrix)\n"
+ "\n"
+ " Draw the 3d viewport in the offscreen object.\n"
+ "\n"
+ " :arg scene: Scene to draw.\n"
+ " :type scene: :class:`bpy.types.Scene`\n"
+ " :arg view_layer: View layer to draw.\n"
+ " :type view_layer: :class:`bpy.types.ViewLayer`\n"
+ " :arg view3d: 3D View to get the drawing settings from.\n"
+ " :type view3d: :class:`bpy.types.SpaceView3D`\n"
+ " :arg region: Region of the 3D View (required as temporary draw target).\n"
+ " :type region: :class:`bpy.types.Region`\n"
+ " :arg view_matrix: View Matrix (e.g. ``camera.matrix_world.inverted()``).\n"
+ " :type view_matrix: :class:`mathutils.Matrix`\n"
+ " :arg projection_matrix: Projection Matrix (e.g. ``camera.calc_matrix_camera(...)``).\n"
+ " :type projection_matrix: :class:`mathutils.Matrix`\n");
+static PyObject *bpygpu_offscreen_draw_view3d(BPyGPUOffScreen *self,
+ PyObject *args,
+ PyObject *kwds)
{
- MatrixObject *py_mat_view, *py_mat_projection;
- PyObject *py_scene, *py_view_layer, *py_region, *py_view3d;
-
- struct Depsgraph *depsgraph;
- struct Scene *scene;
- struct ViewLayer *view_layer;
- View3D *v3d;
- ARegion *ar;
- struct RV3DMatrixStore *rv3d_mats;
-
- BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
-
- static const char *_keywords[] = {
- "scene", "view_layer", "view3d", "region",
- "view_matrix", "projection_matrix", NULL};
-
- static _PyArg_Parser _parser = {"OOOOO&O&:draw_view3d", _keywords, 0};
- if (!_PyArg_ParseTupleAndKeywordsFast(
- args, kwds, &_parser,
- &py_scene, &py_view_layer, &py_view3d, &py_region,
- Matrix_Parse4x4, &py_mat_view,
- Matrix_Parse4x4, &py_mat_projection) ||
- (!(scene = PyC_RNA_AsPointer(py_scene, "Scene")) ||
- !(view_layer = PyC_RNA_AsPointer(py_view_layer, "ViewLayer")) ||
- !(v3d = PyC_RNA_AsPointer(py_view3d, "SpaceView3D")) ||
- !(ar = PyC_RNA_AsPointer(py_region, "Region"))))
- {
- return NULL;
- }
-
- BLI_assert(BKE_id_is_in_global_main(&scene->id));
-
- depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true);
-
- rv3d_mats = ED_view3d_mats_rv3d_backup(ar->regiondata);
-
- GPU_offscreen_bind(self->ofs, true);
-
- ED_view3d_draw_offscreen(depsgraph,
- scene,
- v3d->shading.type,
- v3d,
- ar,
- GPU_offscreen_width(self->ofs),
- GPU_offscreen_height(self->ofs),
- (float(*)[4])py_mat_view->matrix,
- (float(*)[4])py_mat_projection->matrix,
- false,
- true,
- "",
- NULL,
- true,
- self->ofs,
- NULL);
-
- GPU_offscreen_unbind(self->ofs, true);
-
- ED_view3d_mats_rv3d_restore(ar->regiondata, rv3d_mats);
- MEM_freeN(rv3d_mats);
-
- Py_RETURN_NONE;
+ MatrixObject *py_mat_view, *py_mat_projection;
+ PyObject *py_scene, *py_view_layer, *py_region, *py_view3d;
+
+ struct Depsgraph *depsgraph;
+ struct Scene *scene;
+ struct ViewLayer *view_layer;
+ View3D *v3d;
+ ARegion *ar;
+ struct RV3DMatrixStore *rv3d_mats;
+
+ BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
+
+ static const char *_keywords[] = {
+ "scene", "view_layer", "view3d", "region", "view_matrix", "projection_matrix", NULL};
+
+ static _PyArg_Parser _parser = {"OOOOO&O&:draw_view3d", _keywords, 0};
+ if (!_PyArg_ParseTupleAndKeywordsFast(args,
+ kwds,
+ &_parser,
+ &py_scene,
+ &py_view_layer,
+ &py_view3d,
+ &py_region,
+ Matrix_Parse4x4,
+ &py_mat_view,
+ Matrix_Parse4x4,
+ &py_mat_projection) ||
+ (!(scene = PyC_RNA_AsPointer(py_scene, "Scene")) ||
+ !(view_layer = PyC_RNA_AsPointer(py_view_layer, "ViewLayer")) ||
+ !(v3d = PyC_RNA_AsPointer(py_view3d, "SpaceView3D")) ||
+ !(ar = PyC_RNA_AsPointer(py_region, "Region")))) {
+ return NULL;
+ }
+
+ BLI_assert(BKE_id_is_in_global_main(&scene->id));
+
+ depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true);
+
+ rv3d_mats = ED_view3d_mats_rv3d_backup(ar->regiondata);
+
+ GPU_offscreen_bind(self->ofs, true);
+
+ ED_view3d_draw_offscreen(depsgraph,
+ scene,
+ v3d->shading.type,
+ v3d,
+ ar,
+ GPU_offscreen_width(self->ofs),
+ GPU_offscreen_height(self->ofs),
+ (float(*)[4])py_mat_view->matrix,
+ (float(*)[4])py_mat_projection->matrix,
+ false,
+ true,
+ "",
+ NULL,
+ true,
+ self->ofs,
+ NULL);
+
+ GPU_offscreen_unbind(self->ofs, true);
+
+ ED_view3d_mats_rv3d_restore(ar->regiondata, rv3d_mats);
+ MEM_freeN(rv3d_mats);
+
+ Py_RETURN_NONE;
}
PyDoc_STRVAR(bpygpu_offscreen_free_doc,
-".. method:: free()\n"
-"\n"
-" Free the offscreen object.\n"
-" The framebuffer, texture and render objects will no longer be accessible.\n"
-);
+ ".. method:: free()\n"
+ "\n"
+ " Free the offscreen object.\n"
+ " The framebuffer, texture and render objects will no longer be accessible.\n");
static PyObject *bpygpu_offscreen_free(BPyGPUOffScreen *self)
{
- BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
+ BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
- GPU_offscreen_free(self->ofs);
- self->ofs = NULL;
- Py_RETURN_NONE;
+ GPU_offscreen_free(self->ofs);
+ self->ofs = NULL;
+ Py_RETURN_NONE;
}
static PyObject *bpygpu_offscreen_bind_context_enter(BPyGPUOffScreen *UNUSED(self))
{
- Py_RETURN_NONE;
+ Py_RETURN_NONE;
}
static PyObject *bpygpu_offscreen_bind_context_exit(BPyGPUOffScreen *self, PyObject *UNUSED(args))
{
- GPU_offscreen_unbind(self->ofs, self->is_saved);
- Py_RETURN_NONE;
+ GPU_offscreen_unbind(self->ofs, self->is_saved);
+ Py_RETURN_NONE;
}
static void BPyGPUOffScreen__tp_dealloc(BPyGPUOffScreen *self)
{
- if (self->ofs) {
- GPU_offscreen_free(self->ofs);
- }
- Py_TYPE(self)->tp_free((PyObject *)self);
+ if (self->ofs) {
+ GPU_offscreen_free(self->ofs);
+ }
+ Py_TYPE(self)->tp_free((PyObject *)self);
}
static PyGetSetDef bpygpu_offscreen_getseters[] = {
- {(char *)"color_texture", (getter)bpygpu_offscreen_color_texture_get, (setter)NULL, bpygpu_offscreen_color_texture_doc, NULL},
- {(char *)"width", (getter)bpygpu_offscreen_width_get, (setter)NULL, bpygpu_offscreen_width_doc, NULL},
- {(char *)"height", (getter)bpygpu_offscreen_height_get, (setter)NULL, bpygpu_offscreen_height_doc, NULL},
- {NULL, NULL, NULL, NULL, NULL} /* Sentinel */
+ {(char *)"color_texture",
+ (getter)bpygpu_offscreen_color_texture_get,
+ (setter)NULL,
+ bpygpu_offscreen_color_texture_doc,
+ NULL},
+ {(char *)"width",
+ (getter)bpygpu_offscreen_width_get,
+ (setter)NULL,
+ bpygpu_offscreen_width_doc,
+ NULL},
+ {(char *)"height",
+ (getter)bpygpu_offscreen_height_get,
+ (setter)NULL,
+ bpygpu_offscreen_height_doc,
+ NULL},
+ {NULL, NULL, NULL, NULL, NULL} /* Sentinel */
};
static struct PyMethodDef bpygpu_offscreen_methods[] = {
- {"bind", (PyCFunction)bpygpu_offscreen_bind, METH_VARARGS | METH_KEYWORDS, bpygpu_offscreen_bind_doc},
- {"unbind", (PyCFunction)bpygpu_offscreen_unbind, METH_VARARGS | METH_KEYWORDS, bpygpu_offscreen_unbind_doc},
- {"draw_view3d", (PyCFunction)bpygpu_offscreen_draw_view3d, METH_VARARGS | METH_KEYWORDS, bpygpu_offscreen_draw_view3d_doc},
- {"free", (PyCFunction)bpygpu_offscreen_free, METH_NOARGS, bpygpu_offscreen_free_doc},
- {"__enter__", (PyCFunction)bpygpu_offscreen_bind_context_enter, METH_NOARGS},
- {"__exit__", (PyCFunction)bpygpu_offscreen_bind_context_exit, METH_VARARGS},
- {NULL, NULL, 0, NULL},
+ {"bind",
+ (PyCFunction)bpygpu_offscreen_bind,
+ METH_VARARGS | METH_KEYWORDS,
+ bpygpu_offscreen_bind_doc},
+ {"unbind",
+ (PyCFunction)bpygpu_offscreen_unbind,
+ METH_VARARGS | METH_KEYWORDS,
+ bpygpu_offscreen_unbind_doc},
+ {"draw_view3d",
+ (PyCFunction)bpygpu_offscreen_draw_view3d,
+ METH_VARARGS | METH_KEYWORDS,
+ bpygpu_offscreen_draw_view3d_doc},
+ {"free", (PyCFunction)bpygpu_offscreen_free, METH_NOARGS, bpygpu_offscreen_free_doc},
+ {"__enter__", (PyCFunction)bpygpu_offscreen_bind_context_enter, METH_NOARGS},
+ {"__exit__", (PyCFunction)bpygpu_offscreen_bind_context_exit, METH_VARARGS},
+ {NULL, NULL, 0, NULL},
};
PyDoc_STRVAR(bpygpu_offscreen_doc,
-".. class:: GPUOffScreen(width, height, samples=0)\n"
-"\n"
-" This object gives access to off screen buffers.\n"
-"\n"
-" :arg width: Horizontal dimension of the buffer.\n"
-" :type width: `int`\n"
-" :arg height: Vertical dimension of the buffer.\n"
-" :type height: `int`\n"
-" :arg samples: OpenGL samples to use for MSAA or zero to disable.\n"
-" :type samples: `int`\n"
-);
+ ".. class:: GPUOffScreen(width, height, samples=0)\n"
+ "\n"
+ " This object gives access to off screen buffers.\n"
+ "\n"
+ " :arg width: Horizontal dimension of the buffer.\n"
+ " :type width: `int`\n"
+ " :arg height: Vertical dimension of the buffer.\n"
+ " :type height: `int`\n"
+ " :arg samples: OpenGL samples to use for MSAA or zero to disable.\n"
+ " :type samples: `int`\n");
PyTypeObject BPyGPUOffScreen_Type = {
- PyVarObject_HEAD_INIT(NULL, 0)
- .tp_name = "GPUOffScreen",
- .tp_basicsize = sizeof(BPyGPUOffScreen),
- .tp_dealloc = (destructor)BPyGPUOffScreen__tp_dealloc,
- .tp_flags = Py_TPFLAGS_DEFAULT,
- .tp_doc = bpygpu_offscreen_doc,
- .tp_methods = bpygpu_offscreen_methods,
- .tp_getset = bpygpu_offscreen_getseters,
- .tp_new = bpygpu_offscreen_new,
+ PyVarObject_HEAD_INIT(NULL, 0).tp_name = "GPUOffScreen",
+ .tp_basicsize = sizeof(BPyGPUOffScreen),
+ .tp_dealloc = (destructor)BPyGPUOffScreen__tp_dealloc,
+ .tp_flags = Py_TPFLAGS_DEFAULT,
+ .tp_doc = bpygpu_offscreen_doc,
+ .tp_methods = bpygpu_offscreen_methods,
+ .tp_getset = bpygpu_offscreen_getseters,
+ .tp_new = bpygpu_offscreen_new,
};
/** \} */
-
/* -------------------------------------------------------------------- */
/** \name Public API
* \{ */
PyObject *BPyGPUOffScreen_CreatePyObject(GPUOffScreen *ofs)
{
- BPyGPUOffScreen *self;
+ BPyGPUOffScreen *self;
- self = PyObject_New(BPyGPUOffScreen, &BPyGPUOffScreen_Type);
- self->ofs = ofs;
+ self = PyObject_New(BPyGPUOffScreen, &BPyGPUOffScreen_Type);
+ self->ofs = ofs;
- return (PyObject *)self;
+ return (PyObject *)self;
}
/** \} */