diff options
Diffstat (limited to 'source/blender/python/gpu/gpu_py_shader.c')
-rw-r--r-- | source/blender/python/gpu/gpu_py_shader.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/python/gpu/gpu_py_shader.c b/source/blender/python/gpu/gpu_py_shader.c index c1a6ce09d37..f9ff0558570 100644 --- a/source/blender/python/gpu/gpu_py_shader.c +++ b/source/blender/python/gpu/gpu_py_shader.c @@ -78,7 +78,7 @@ static int bpygpu_uniform_location_get(GPUShader *shader, const char *name, const char *error_prefix) { - int uniform = GPU_shader_get_uniform(shader, name); + const int uniform = GPU_shader_get_uniform(shader, name); if (uniform == -1) { PyErr_Format(PyExc_ValueError, "%s: uniform %.32s not found", error_prefix, name); @@ -158,7 +158,7 @@ static PyObject *bpygpu_shader_uniform_from_name(BPyGPUShader *self, PyObject *a return NULL; } - int uniform = bpygpu_uniform_location_get(self->shader, name, "GPUShader.get_uniform"); + const int uniform = bpygpu_uniform_location_get(self->shader, name, "GPUShader.get_uniform"); if (uniform == -1) { return NULL; @@ -184,7 +184,7 @@ static PyObject *bpygpu_shader_uniform_block_from_name(BPyGPUShader *self, PyObj return NULL; } - int uniform = GPU_shader_get_uniform_block(self->shader, name); + const int uniform = GPU_shader_get_uniform_block(self->shader, name); if (uniform == -1) { PyErr_Format(PyExc_ValueError, "GPUShader.get_uniform_block: uniform %.32s not found", name); @@ -504,7 +504,7 @@ static PyObject *bpygpu_shader_attr_from_name(BPyGPUShader *self, PyObject *arg) return NULL; } - int attr = GPU_shader_get_attribute(self->shader, name); + const int attr = GPU_shader_get_attribute(self->shader, name); if (attr == -1) { PyErr_Format(PyExc_ValueError, "GPUShader.attr_from_name: attribute %.32s not found", name); |