diff options
Diffstat (limited to 'source/blender/python/gpu/gpu_py_shader.c')
-rw-r--r-- | source/blender/python/gpu/gpu_py_shader.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/python/gpu/gpu_py_shader.c b/source/blender/python/gpu/gpu_py_shader.c index 4237e2d4b2d..fc3a7d1360b 100644 --- a/source/blender/python/gpu/gpu_py_shader.c +++ b/source/blender/python/gpu/gpu_py_shader.c @@ -130,9 +130,9 @@ PyDoc_STRVAR(pygpu_shader_uniform_from_name_doc, " Get uniform location by name.\n" "\n" " :param name: Name of the uniform variable whose location is to be queried.\n" - " :type name: `str`\n" + " :type name: str\n" " :return: Location of the uniform variable.\n" - " :rtype: `int`\n"); + " :rtype: int\n"); static PyObject *pygpu_shader_uniform_from_name(BPyGPUShader *self, PyObject *arg) { const char *name = PyUnicode_AsUTF8(arg); @@ -157,9 +157,9 @@ PyDoc_STRVAR( " Get uniform block location by name.\n" "\n" " :param name: Name of the uniform block variable whose location is to be queried.\n" - " :type name: `str`\n" + " :type name: str\n" " :return: The location of the uniform block variable.\n" - " :rtype: `int`\n"); + " :rtype: int\n"); static PyObject *pygpu_shader_uniform_block_from_name(BPyGPUShader *self, PyObject *arg) { const char *name = PyUnicode_AsUTF8(arg); @@ -559,7 +559,7 @@ PyDoc_STRVAR(pygpu_shader_calc_format_doc, " Build a new format based on the attributes of the shader.\n" "\n" " :return: vertex attribute format for the shader\n" - " :rtype: GPUVertFormat\n"); + " :rtype: :class:`gpu.types.GPUVertFormat`\n"); static PyObject *pygpu_shader_calc_format(BPyGPUShader *self, PyObject *UNUSED(arg)) { BPyGPUVertFormat *ret = (BPyGPUVertFormat *)BPyGPUVertFormat_CreatePyObject(NULL); |