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Diffstat (limited to 'source/blender/python/gpu/gpu_py_vertex_format.c')
-rw-r--r--source/blender/python/gpu/gpu_py_vertex_format.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/python/gpu/gpu_py_vertex_format.c b/source/blender/python/gpu/gpu_py_vertex_format.c
index 343cf06b20a..39c91966cab 100644
--- a/source/blender/python/gpu/gpu_py_vertex_format.c
+++ b/source/blender/python/gpu/gpu_py_vertex_format.c
@@ -85,7 +85,7 @@ PyDoc_STRVAR(
" :type id: str\n"
" :param comp_type: The data type that will be used store the value in memory.\n"
" Possible values are `I8`, `U8`, `I16`, `U16`, `I32`, `U32`, `F32` and `I10`.\n"
- " :type comp_type: `str`\n"
+ " :type comp_type: str\n"
" :param len: How many individual values the attribute consists of\n"
" (e.g. 2 for uv coordinates).\n"
" :type len: int\n"
@@ -94,7 +94,7 @@ PyDoc_STRVAR(
" reduced precision. E.g. you can store a float in only 1 byte but it will be\n"
" converted to a normal 4 byte float when used.\n"
" Possible values are `FLOAT`, `INT`, `INT_TO_FLOAT_UNIT` and `INT_TO_FLOAT`.\n"
- " :type fetch_mode: `str`\n");
+ " :type fetch_mode: str\n");
static PyObject *pygpu_vertformat_attr_add(BPyGPUVertFormat *self, PyObject *args, PyObject *kwds)
{
const char *id;