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Diffstat (limited to 'source/blender/python/mathutils/mathutils_geometry.c')
-rw-r--r-- | source/blender/python/mathutils/mathutils_geometry.c | 1135 |
1 files changed, 1135 insertions, 0 deletions
diff --git a/source/blender/python/mathutils/mathutils_geometry.c b/source/blender/python/mathutils/mathutils_geometry.c new file mode 100644 index 00000000000..bcdfe020e1a --- /dev/null +++ b/source/blender/python/mathutils/mathutils_geometry.c @@ -0,0 +1,1135 @@ +/* + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * This is a new part of Blender. + * + * Contributor(s): Joseph Gilbert, Campbell Barton + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file blender/python/generic/mathutils_geometry.c + * \ingroup pygen + */ + + +#include <Python.h> + +#include "mathutils_geometry.h" + +/* Used for PolyFill */ +#ifndef MATH_STANDALONE /* define when building outside blender */ +# include "MEM_guardedalloc.h" +# include "BLI_blenlib.h" +# include "BLI_boxpack2d.h" +# include "BKE_displist.h" +# include "BKE_curve.h" +#endif + +#include "BLI_math.h" +#include "BLI_utildefines.h" + +#define SWAP_FLOAT(a, b, tmp) tmp=a; a=b; b=tmp +#define eps 0.000001 + + +/*-------------------------DOC STRINGS ---------------------------*/ +PyDoc_STRVAR(M_Geometry_doc, +"The Blender geometry module" +); + +//---------------------------------INTERSECTION FUNCTIONS-------------------- + +PyDoc_STRVAR(M_Geometry_intersect_ray_tri_doc, +".. function:: intersect_ray_tri(v1, v2, v3, ray, orig, clip=True)\n" +"\n" +" Returns the intersection between a ray and a triangle, if possible, returns None otherwise.\n" +"\n" +" :arg v1: Point1\n" +" :type v1: :class:`mathutils.Vector`\n" +" :arg v2: Point2\n" +" :type v2: :class:`mathutils.Vector`\n" +" :arg v3: Point3\n" +" :type v3: :class:`mathutils.Vector`\n" +" :arg ray: Direction of the projection\n" +" :type ray: :class:`mathutils.Vector`\n" +" :arg orig: Origin\n" +" :type orig: :class:`mathutils.Vector`\n" +" :arg clip: When False, don't restrict the intersection to the area of the triangle, use the infinite plane defined by the triangle.\n" +" :type clip: boolean\n" +" :return: The point of intersection or None if no intersection is found\n" +" :rtype: :class:`mathutils.Vector` or None\n" +); +static PyObject *M_Geometry_intersect_ray_tri(PyObject *UNUSED(self), PyObject* args) +{ + VectorObject *ray, *ray_off, *vec1, *vec2, *vec3; + float dir[3], orig[3], v1[3], v2[3], v3[3], e1[3], e2[3], pvec[3], tvec[3], qvec[3]; + float det, inv_det, u, v, t; + int clip= 1; + + if(!PyArg_ParseTuple(args, "O!O!O!O!O!|i:intersect_ray_tri", &vector_Type, &vec1, &vector_Type, &vec2, &vector_Type, &vec3, &vector_Type, &ray, &vector_Type, &ray_off , &clip)) { + return NULL; + } + if(vec1->size != 3 || vec2->size != 3 || vec3->size != 3 || ray->size != 3 || ray_off->size != 3) { + PyErr_SetString(PyExc_ValueError, + "only 3D vectors for all parameters"); + return NULL; + } + + if(BaseMath_ReadCallback(vec1) == -1 || BaseMath_ReadCallback(vec2) == -1 || BaseMath_ReadCallback(vec3) == -1 || BaseMath_ReadCallback(ray) == -1 || BaseMath_ReadCallback(ray_off) == -1) + return NULL; + + VECCOPY(v1, vec1->vec); + VECCOPY(v2, vec2->vec); + VECCOPY(v3, vec3->vec); + + VECCOPY(dir, ray->vec); + normalize_v3(dir); + + VECCOPY(orig, ray_off->vec); + + /* find vectors for two edges sharing v1 */ + sub_v3_v3v3(e1, v2, v1); + sub_v3_v3v3(e2, v3, v1); + + /* begin calculating determinant - also used to calculated U parameter */ + cross_v3_v3v3(pvec, dir, e2); + + /* if determinant is near zero, ray lies in plane of triangle */ + det= dot_v3v3(e1, pvec); + + if (det > -0.000001f && det < 0.000001f) { + Py_RETURN_NONE; + } + + inv_det= 1.0f / det; + + /* calculate distance from v1 to ray origin */ + sub_v3_v3v3(tvec, orig, v1); + + /* calculate U parameter and test bounds */ + u= dot_v3v3(tvec, pvec) * inv_det; + if (clip && (u < 0.0f || u > 1.0f)) { + Py_RETURN_NONE; + } + + /* prepare to test the V parameter */ + cross_v3_v3v3(qvec, tvec, e1); + + /* calculate V parameter and test bounds */ + v= dot_v3v3(dir, qvec) * inv_det; + + if (clip && (v < 0.0f || u + v > 1.0f)) { + Py_RETURN_NONE; + } + + /* calculate t, ray intersects triangle */ + t= dot_v3v3(e2, qvec) * inv_det; + + mul_v3_fl(dir, t); + add_v3_v3v3(pvec, orig, dir); + + return newVectorObject(pvec, 3, Py_NEW, NULL); +} + +/* Line-Line intersection using algorithm from mathworld.wolfram.com */ + +PyDoc_STRVAR(M_Geometry_intersect_line_line_doc, +".. function:: intersect_line_line(v1, v2, v3, v4)\n" +"\n" +" Returns a tuple with the points on each line respectively closest to the other.\n" +"\n" +" :arg v1: First point of the first line\n" +" :type v1: :class:`mathutils.Vector`\n" +" :arg v2: Second point of the first line\n" +" :type v2: :class:`mathutils.Vector`\n" +" :arg v3: First point of the second line\n" +" :type v3: :class:`mathutils.Vector`\n" +" :arg v4: Second point of the second line\n" +" :type v4: :class:`mathutils.Vector`\n" +" :rtype: tuple of :class:`mathutils.Vector`'s\n" +); +static PyObject *M_Geometry_intersect_line_line(PyObject *UNUSED(self), PyObject *args) +{ + PyObject *tuple; + VectorObject *vec1, *vec2, *vec3, *vec4; + float v1[3], v2[3], v3[3], v4[3], i1[3], i2[3]; + + if(!PyArg_ParseTuple(args, "O!O!O!O!:intersect_line_line", &vector_Type, &vec1, &vector_Type, &vec2, &vector_Type, &vec3, &vector_Type, &vec4)) { + return NULL; + } + if(vec1->size != vec2->size || vec1->size != vec3->size || vec3->size != vec2->size) { + PyErr_SetString(PyExc_ValueError, + "vectors must be of the same size"); + return NULL; + } + + if(BaseMath_ReadCallback(vec1) == -1 || BaseMath_ReadCallback(vec2) == -1 || BaseMath_ReadCallback(vec3) == -1 || BaseMath_ReadCallback(vec4) == -1) + return NULL; + + if(vec1->size == 3 || vec1->size == 2) { + int result; + + if (vec1->size == 3) { + VECCOPY(v1, vec1->vec); + VECCOPY(v2, vec2->vec); + VECCOPY(v3, vec3->vec); + VECCOPY(v4, vec4->vec); + } + else { + v1[0]= vec1->vec[0]; + v1[1]= vec1->vec[1]; + v1[2]= 0.0f; + + v2[0]= vec2->vec[0]; + v2[1]= vec2->vec[1]; + v2[2]= 0.0f; + + v3[0]= vec3->vec[0]; + v3[1]= vec3->vec[1]; + v3[2]= 0.0f; + + v4[0]= vec4->vec[0]; + v4[1]= vec4->vec[1]; + v4[2]= 0.0f; + } + + result= isect_line_line_v3(v1, v2, v3, v4, i1, i2); + + if (result == 0) { + /* colinear */ + Py_RETURN_NONE; + } + else { + tuple= PyTuple_New(2); + PyTuple_SET_ITEM(tuple, 0, newVectorObject(i1, vec1->size, Py_NEW, NULL)); + PyTuple_SET_ITEM(tuple, 1, newVectorObject(i2, vec1->size, Py_NEW, NULL)); + return tuple; + } + } + else { + PyErr_SetString(PyExc_ValueError, + "2D/3D vectors only"); + return NULL; + } +} + + + + +//----------------------------geometry.normal() ------------------- +PyDoc_STRVAR(M_Geometry_normal_doc, +".. function:: normal(v1, v2, v3, v4=None)\n" +"\n" +" Returns the normal of the 3D tri or quad.\n" +"\n" +" :arg v1: Point1\n" +" :type v1: :class:`mathutils.Vector`\n" +" :arg v2: Point2\n" +" :type v2: :class:`mathutils.Vector`\n" +" :arg v3: Point3\n" +" :type v3: :class:`mathutils.Vector`\n" +" :arg v4: Point4 (optional)\n" +" :type v4: :class:`mathutils.Vector`\n" +" :rtype: :class:`mathutils.Vector`\n" +); +static PyObject *M_Geometry_normal(PyObject *UNUSED(self), PyObject* args) +{ + VectorObject *vec1, *vec2, *vec3, *vec4; + float n[3]; + + if(PyTuple_GET_SIZE(args) == 3) { + if(!PyArg_ParseTuple(args, "O!O!O!:normal", &vector_Type, &vec1, &vector_Type, &vec2, &vector_Type, &vec3)) { + return NULL; + } + if(vec1->size != vec2->size || vec1->size != vec3->size) { + PyErr_SetString(PyExc_ValueError, + "vectors must be of the same size"); + return NULL; + } + if(vec1->size < 3) { + PyErr_SetString(PyExc_ValueError, + "2D vectors unsupported"); + return NULL; + } + + if(BaseMath_ReadCallback(vec1) == -1 || BaseMath_ReadCallback(vec2) == -1 || BaseMath_ReadCallback(vec3) == -1) + return NULL; + + normal_tri_v3(n, vec1->vec, vec2->vec, vec3->vec); + } + else { + if(!PyArg_ParseTuple(args, "O!O!O!O!:normal", &vector_Type, &vec1, &vector_Type, &vec2, &vector_Type, &vec3, &vector_Type, &vec4)) { + return NULL; + } + if(vec1->size != vec2->size || vec1->size != vec3->size || vec1->size != vec4->size) { + PyErr_SetString(PyExc_ValueError, + "vectors must be of the same size"); + return NULL; + } + if(vec1->size < 3) { + PyErr_SetString(PyExc_ValueError, + "2D vectors unsupported"); + return NULL; + } + + if(BaseMath_ReadCallback(vec1) == -1 || BaseMath_ReadCallback(vec2) == -1 || BaseMath_ReadCallback(vec3) == -1 || BaseMath_ReadCallback(vec4) == -1) + return NULL; + + normal_quad_v3(n, vec1->vec, vec2->vec, vec3->vec, vec4->vec); + } + + return newVectorObject(n, 3, Py_NEW, NULL); +} + +//--------------------------------- AREA FUNCTIONS-------------------- + +PyDoc_STRVAR(M_Geometry_area_tri_doc, +".. function:: area_tri(v1, v2, v3)\n" +"\n" +" Returns the area size of the 2D or 3D triangle defined.\n" +"\n" +" :arg v1: Point1\n" +" :type v1: :class:`mathutils.Vector`\n" +" :arg v2: Point2\n" +" :type v2: :class:`mathutils.Vector`\n" +" :arg v3: Point3\n" +" :type v3: :class:`mathutils.Vector`\n" +" :rtype: float\n" +); +static PyObject *M_Geometry_area_tri(PyObject *UNUSED(self), PyObject* args) +{ + VectorObject *vec1, *vec2, *vec3; + + if(!PyArg_ParseTuple(args, "O!O!O!:area_tri", &vector_Type, &vec1, &vector_Type, &vec2, &vector_Type, &vec3)) { + return NULL; + } + + if(vec1->size != vec2->size || vec1->size != vec3->size) { + PyErr_SetString(PyExc_ValueError, + "vectors must be of the same size"); + return NULL; + } + + if(BaseMath_ReadCallback(vec1) == -1 || BaseMath_ReadCallback(vec2) == -1 || BaseMath_ReadCallback(vec3) == -1) + return NULL; + + if (vec1->size == 3) { + return PyFloat_FromDouble(area_tri_v3(vec1->vec, vec2->vec, vec3->vec)); + } + else if (vec1->size == 2) { + return PyFloat_FromDouble(area_tri_v2(vec1->vec, vec2->vec, vec3->vec)); + } + else { + PyErr_SetString(PyExc_ValueError, + "only 2D,3D vectors are supported"); + return NULL; + } +} + + +PyDoc_STRVAR(M_Geometry_intersect_line_line_2d_doc, +".. function:: intersect_line_line_2d(lineA_p1, lineA_p2, lineB_p1, lineB_p2)\n" +"\n" +" Takes 2 lines (as 4 vectors) and returns a vector for their point of intersection or None.\n" +"\n" +" :arg lineA_p1: First point of the first line\n" +" :type lineA_p1: :class:`mathutils.Vector`\n" +" :arg lineA_p2: Second point of the first line\n" +" :type lineA_p2: :class:`mathutils.Vector`\n" +" :arg lineB_p1: First point of the second line\n" +" :type lineB_p1: :class:`mathutils.Vector`\n" +" :arg lineB_p2: Second point of the second line\n" +" :type lineB_p2: :class:`mathutils.Vector`\n" +" :return: The point of intersection or None when not found\n" +" :rtype: :class:`mathutils.Vector` or None\n" +); +static PyObject *M_Geometry_intersect_line_line_2d(PyObject *UNUSED(self), PyObject* args) +{ + VectorObject *line_a1, *line_a2, *line_b1, *line_b2; + float vi[2]; + if(!PyArg_ParseTuple(args, "O!O!O!O!:intersect_line_line_2d", + &vector_Type, &line_a1, + &vector_Type, &line_a2, + &vector_Type, &line_b1, + &vector_Type, &line_b2) + ) { + return NULL; + } + + if(BaseMath_ReadCallback(line_a1) == -1 || BaseMath_ReadCallback(line_a2) == -1 || BaseMath_ReadCallback(line_b1) == -1 || BaseMath_ReadCallback(line_b2) == -1) + return NULL; + + if(isect_seg_seg_v2_point(line_a1->vec, line_a2->vec, line_b1->vec, line_b2->vec, vi) == 1) { + return newVectorObject(vi, 2, Py_NEW, NULL); + } + else { + Py_RETURN_NONE; + } +} + + +PyDoc_STRVAR(M_Geometry_intersect_line_plane_doc, +".. function:: intersect_line_plane(line_a, line_b, plane_co, plane_no, no_flip=False)\n" +"\n" +" Takes 2 lines (as 4 vectors) and returns a vector for their point of intersection or None.\n" +"\n" +" :arg line_a: First point of the first line\n" +" :type line_a: :class:`mathutils.Vector`\n" +" :arg line_b: Second point of the first line\n" +" :type line_b: :class:`mathutils.Vector`\n" +" :arg plane_co: A point on the plane\n" +" :type plane_co: :class:`mathutils.Vector`\n" +" :arg plane_no: The direction the plane is facing\n" +" :type plane_no: :class:`mathutils.Vector`\n" +" :arg no_flip: Always return an intersection on the directon defined bt line_a -> line_b\n" +" :type no_flip: :boolean\n" +" :return: The point of intersection or None when not found\n" +" :rtype: :class:`mathutils.Vector` or None\n" +); +static PyObject *M_Geometry_intersect_line_plane(PyObject *UNUSED(self), PyObject* args) +{ + VectorObject *line_a, *line_b, *plane_co, *plane_no; + int no_flip= 0; + float isect[3]; + if(!PyArg_ParseTuple(args, "O!O!O!O!|i:intersect_line_plane", + &vector_Type, &line_a, + &vector_Type, &line_b, + &vector_Type, &plane_co, + &vector_Type, &plane_no, + &no_flip) + ) { + return NULL; + } + + if( BaseMath_ReadCallback(line_a) == -1 || + BaseMath_ReadCallback(line_b) == -1 || + BaseMath_ReadCallback(plane_co) == -1 || + BaseMath_ReadCallback(plane_no) == -1 + ) { + return NULL; + } + + if(ELEM4(2, line_a->size, line_b->size, plane_co->size, plane_no->size)) { + PyErr_SetString(PyExc_ValueError, + "geometry.intersect_line_plane(...): " + " can't use 2D Vectors"); + return NULL; + } + + if(isect_line_plane_v3(isect, line_a->vec, line_b->vec, plane_co->vec, plane_no->vec, no_flip) == 1) { + return newVectorObject(isect, 3, Py_NEW, NULL); + } + else { + Py_RETURN_NONE; + } +} + + +PyDoc_STRVAR(M_Geometry_intersect_line_sphere_doc, +".. function:: intersect_line_sphere(line_a, line_b, sphere_co, sphere_radius, clip=True)\n" +"\n" +" Takes a lines (as 2 vectors), a sphere as a point and a radius and\n" +" returns the intersection\n" +"\n" +" :arg line_a: First point of the first line\n" +" :type line_a: :class:`mathutils.Vector`\n" +" :arg line_b: Second point of the first line\n" +" :type line_b: :class:`mathutils.Vector`\n" +" :arg sphere_co: The center of the sphere\n" +" :type sphere_co: :class:`mathutils.Vector`\n" +" :arg sphere_radius: Radius of the sphere\n" +" :type sphere_radius: sphere_radius\n" +" :return: The intersection points as a pair of vectors or None when there is no intersection\n" +" :rtype: A tuple pair containing :class:`mathutils.Vector` or None\n" +); +static PyObject *M_Geometry_intersect_line_sphere(PyObject *UNUSED(self), PyObject* args) +{ + VectorObject *line_a, *line_b, *sphere_co; + float sphere_radius; + int clip= TRUE; + + float isect_a[3]; + float isect_b[3]; + + if(!PyArg_ParseTuple(args, "O!O!O!f|i:intersect_line_sphere", + &vector_Type, &line_a, + &vector_Type, &line_b, + &vector_Type, &sphere_co, + &sphere_radius, &clip) + ) { + return NULL; + } + + if( BaseMath_ReadCallback(line_a) == -1 || + BaseMath_ReadCallback(line_b) == -1 || + BaseMath_ReadCallback(sphere_co) == -1 + ) { + return NULL; + } + + if(ELEM3(2, line_a->size, line_b->size, sphere_co->size)) { + PyErr_SetString(PyExc_ValueError, + "geometry.intersect_line_sphere(...): " + " can't use 2D Vectors"); + return NULL; + } + else { + short use_a= TRUE; + short use_b= TRUE; + float lambda; + + PyObject *ret= PyTuple_New(2); + + switch(isect_line_sphere_v3(line_a->vec, line_b->vec, sphere_co->vec, sphere_radius, isect_a, isect_b)) { + case 1: + if(!(!clip || (((lambda= line_point_factor_v3(isect_a, line_a->vec, line_b->vec)) >= 0.0f) && (lambda <= 1.0f)))) use_a= FALSE; + use_b= FALSE; + break; + case 2: + if(!(!clip || (((lambda= line_point_factor_v3(isect_a, line_a->vec, line_b->vec)) >= 0.0f) && (lambda <= 1.0f)))) use_a= FALSE; + if(!(!clip || (((lambda= line_point_factor_v3(isect_b, line_a->vec, line_b->vec)) >= 0.0f) && (lambda <= 1.0f)))) use_b= FALSE; + break; + default: + use_a= FALSE; + use_b= FALSE; + } + + if(use_a) { PyTuple_SET_ITEM(ret, 0, newVectorObject(isect_a, 3, Py_NEW, NULL)); } + else { PyTuple_SET_ITEM(ret, 0, Py_None); Py_INCREF(Py_None); } + + if(use_b) { PyTuple_SET_ITEM(ret, 1, newVectorObject(isect_b, 3, Py_NEW, NULL)); } + else { PyTuple_SET_ITEM(ret, 1, Py_None); Py_INCREF(Py_None); } + + return ret; + } +} + +/* keep in sync with M_Geometry_intersect_line_sphere */ +PyDoc_STRVAR(M_Geometry_intersect_line_sphere_2d_doc, +".. function:: intersect_line_sphere_2d(line_a, line_b, sphere_co, sphere_radius, clip=True)\n" +"\n" +" Takes a lines (as 2 vectors), a sphere as a point and a radius and\n" +" returns the intersection\n" +"\n" +" :arg line_a: First point of the first line\n" +" :type line_a: :class:`mathutils.Vector`\n" +" :arg line_b: Second point of the first line\n" +" :type line_b: :class:`mathutils.Vector`\n" +" :arg sphere_co: The center of the sphere\n" +" :type sphere_co: :class:`mathutils.Vector`\n" +" :arg sphere_radius: Radius of the sphere\n" +" :type sphere_radius: sphere_radius\n" +" :return: The intersection points as a pair of vectors or None when there is no intersection\n" +" :rtype: A tuple pair containing :class:`mathutils.Vector` or None\n" +); +static PyObject *M_Geometry_intersect_line_sphere_2d(PyObject *UNUSED(self), PyObject* args) +{ + VectorObject *line_a, *line_b, *sphere_co; + float sphere_radius; + int clip= TRUE; + + float isect_a[3]; + float isect_b[3]; + + if(!PyArg_ParseTuple(args, "O!O!O!f|i:intersect_line_sphere_2d", + &vector_Type, &line_a, + &vector_Type, &line_b, + &vector_Type, &sphere_co, + &sphere_radius, &clip) + ) { + return NULL; + } + + if( BaseMath_ReadCallback(line_a) == -1 || + BaseMath_ReadCallback(line_b) == -1 || + BaseMath_ReadCallback(sphere_co) == -1 + ) { + return NULL; + } + else { + short use_a= TRUE; + short use_b= TRUE; + float lambda; + + PyObject *ret= PyTuple_New(2); + + switch(isect_line_sphere_v2(line_a->vec, line_b->vec, sphere_co->vec, sphere_radius, isect_a, isect_b)) { + case 1: + if(!(!clip || (((lambda= line_point_factor_v2(isect_a, line_a->vec, line_b->vec)) >= 0.0f) && (lambda <= 1.0f)))) use_a= FALSE; + use_b= FALSE; + break; + case 2: + if(!(!clip || (((lambda= line_point_factor_v2(isect_a, line_a->vec, line_b->vec)) >= 0.0f) && (lambda <= 1.0f)))) use_a= FALSE; + if(!(!clip || (((lambda= line_point_factor_v2(isect_b, line_a->vec, line_b->vec)) >= 0.0f) && (lambda <= 1.0f)))) use_b= FALSE; + break; + default: + use_a= FALSE; + use_b= FALSE; + } + + if(use_a) { PyTuple_SET_ITEM(ret, 0, newVectorObject(isect_a, 2, Py_NEW, NULL)); } + else { PyTuple_SET_ITEM(ret, 0, Py_None); Py_INCREF(Py_None); } + + if(use_b) { PyTuple_SET_ITEM(ret, 1, newVectorObject(isect_b, 2, Py_NEW, NULL)); } + else { PyTuple_SET_ITEM(ret, 1, Py_None); Py_INCREF(Py_None); } + + return ret; + } +} + +PyDoc_STRVAR(M_Geometry_intersect_point_line_doc, +".. function:: intersect_point_line(pt, line_p1, line_p2)\n" +"\n" +" Takes a point and a line and returns a tuple with the closest point on the line and its distance from the first point of the line as a percentage of the length of the line.\n" +"\n" +" :arg pt: Point\n" +" :type pt: :class:`mathutils.Vector`\n" +" :arg line_p1: First point of the line\n" +" :type line_p1: :class:`mathutils.Vector`\n" +" :arg line_p1: Second point of the line\n" +" :type line_p1: :class:`mathutils.Vector`\n" +" :rtype: (:class:`mathutils.Vector`, float)\n" +); +static PyObject *M_Geometry_intersect_point_line(PyObject *UNUSED(self), PyObject* args) +{ + VectorObject *pt, *line_1, *line_2; + float pt_in[3], pt_out[3], l1[3], l2[3]; + float lambda; + PyObject *ret; + + if(!PyArg_ParseTuple(args, "O!O!O!:intersect_point_line", + &vector_Type, &pt, + &vector_Type, &line_1, + &vector_Type, &line_2) + ) { + return NULL; + } + + if(BaseMath_ReadCallback(pt) == -1 || BaseMath_ReadCallback(line_1) == -1 || BaseMath_ReadCallback(line_2) == -1) + return NULL; + + /* accept 2d verts */ + if (pt->size==3) { VECCOPY(pt_in, pt->vec);} + else { pt_in[2]=0.0; VECCOPY2D(pt_in, pt->vec) } + + if (line_1->size==3) { VECCOPY(l1, line_1->vec);} + else { l1[2]=0.0; VECCOPY2D(l1, line_1->vec) } + + if (line_2->size==3) { VECCOPY(l2, line_2->vec);} + else { l2[2]=0.0; VECCOPY2D(l2, line_2->vec) } + + /* do the calculation */ + lambda= closest_to_line_v3(pt_out, pt_in, l1, l2); + + ret= PyTuple_New(2); + PyTuple_SET_ITEM(ret, 0, newVectorObject(pt_out, 3, Py_NEW, NULL)); + PyTuple_SET_ITEM(ret, 1, PyFloat_FromDouble(lambda)); + return ret; +} + +PyDoc_STRVAR(M_Geometry_intersect_point_tri_2d_doc, +".. function:: intersect_point_tri_2d(pt, tri_p1, tri_p2, tri_p3)\n" +"\n" +" Takes 4 vectors (using only the x and y coordinates): one is the point and the next 3 define the triangle. Returns 1 if the point is within the triangle, otherwise 0.\n" +"\n" +" :arg pt: Point\n" +" :type v1: :class:`mathutils.Vector`\n" +" :arg tri_p1: First point of the triangle\n" +" :type tri_p1: :class:`mathutils.Vector`\n" +" :arg tri_p2: Second point of the triangle\n" +" :type tri_p2: :class:`mathutils.Vector`\n" +" :arg tri_p3: Third point of the triangle\n" +" :type tri_p3: :class:`mathutils.Vector`\n" +" :rtype: int\n" +); +static PyObject *M_Geometry_intersect_point_tri_2d(PyObject *UNUSED(self), PyObject* args) +{ + VectorObject *pt_vec, *tri_p1, *tri_p2, *tri_p3; + + if(!PyArg_ParseTuple(args, "O!O!O!O!:intersect_point_tri_2d", + &vector_Type, &pt_vec, + &vector_Type, &tri_p1, + &vector_Type, &tri_p2, + &vector_Type, &tri_p3) + ) { + return NULL; + } + + if(BaseMath_ReadCallback(pt_vec) == -1 || BaseMath_ReadCallback(tri_p1) == -1 || BaseMath_ReadCallback(tri_p2) == -1 || BaseMath_ReadCallback(tri_p3) == -1) + return NULL; + + return PyLong_FromLong(isect_point_tri_v2(pt_vec->vec, tri_p1->vec, tri_p2->vec, tri_p3->vec)); +} + +PyDoc_STRVAR(M_Geometry_intersect_point_quad_2d_doc, +".. function:: intersect_point_quad_2d(pt, quad_p1, quad_p2, quad_p3, quad_p4)\n" +"\n" +" Takes 5 vectors (using only the x and y coordinates): one is the point and the next 4 define the quad, only the x and y are used from the vectors. Returns 1 if the point is within the quad, otherwise 0.\n" +"\n" +" :arg pt: Point\n" +" :type v1: :class:`mathutils.Vector`\n" +" :arg quad_p1: First point of the quad\n" +" :type quad_p1: :class:`mathutils.Vector`\n" +" :arg quad_p2: Second point of the quad\n" +" :type quad_p2: :class:`mathutils.Vector`\n" +" :arg quad_p3: Third point of the quad\n" +" :type quad_p3: :class:`mathutils.Vector`\n" +" :arg quad_p4: Forth point of the quad\n" +" :type quad_p4: :class:`mathutils.Vector`\n" +" :rtype: int\n" +); +static PyObject *M_Geometry_intersect_point_quad_2d(PyObject *UNUSED(self), PyObject* args) +{ + VectorObject *pt_vec, *quad_p1, *quad_p2, *quad_p3, *quad_p4; + + if(!PyArg_ParseTuple(args, "O!O!O!O!O!:intersect_point_quad_2d", + &vector_Type, &pt_vec, + &vector_Type, &quad_p1, + &vector_Type, &quad_p2, + &vector_Type, &quad_p3, + &vector_Type, &quad_p4) + ) { + return NULL; + } + + if(BaseMath_ReadCallback(pt_vec) == -1 || BaseMath_ReadCallback(quad_p1) == -1 || BaseMath_ReadCallback(quad_p2) == -1 || BaseMath_ReadCallback(quad_p3) == -1 || BaseMath_ReadCallback(quad_p4) == -1) + return NULL; + + return PyLong_FromLong(isect_point_quad_v2(pt_vec->vec, quad_p1->vec, quad_p2->vec, quad_p3->vec, quad_p4->vec)); +} + +PyDoc_STRVAR(M_Geometry_barycentric_transform_doc, +".. function:: barycentric_transform(point, tri_a1, tri_a2, tri_a3, tri_b1, tri_b2, tri_b3)\n" +"\n" +" Return a transformed point, the transformation is defined by 2 triangles.\n" +"\n" +" :arg point: The point to transform.\n" +" :type point: :class:`mathutils.Vector`\n" +" :arg tri_a1: source triangle vertex.\n" +" :type tri_a1: :class:`mathutils.Vector`\n" +" :arg tri_a2: source triangle vertex.\n" +" :type tri_a2: :class:`mathutils.Vector`\n" +" :arg tri_a3: source triangle vertex.\n" +" :type tri_a3: :class:`mathutils.Vector`\n" +" :arg tri_a1: target triangle vertex.\n" +" :type tri_a1: :class:`mathutils.Vector`\n" +" :arg tri_a2: target triangle vertex.\n" +" :type tri_a2: :class:`mathutils.Vector`\n" +" :arg tri_a3: target triangle vertex.\n" +" :type tri_a3: :class:`mathutils.Vector`\n" +" :return: The transformed point\n" +" :rtype: :class:`mathutils.Vector`'s\n" +); +static PyObject *M_Geometry_barycentric_transform(PyObject *UNUSED(self), PyObject *args) +{ + VectorObject *vec_pt; + VectorObject *vec_t1_tar, *vec_t2_tar, *vec_t3_tar; + VectorObject *vec_t1_src, *vec_t2_src, *vec_t3_src; + float vec[3]; + + if(!PyArg_ParseTuple(args, "O!O!O!O!O!O!O!:barycentric_transform", + &vector_Type, &vec_pt, + &vector_Type, &vec_t1_src, + &vector_Type, &vec_t2_src, + &vector_Type, &vec_t3_src, + &vector_Type, &vec_t1_tar, + &vector_Type, &vec_t2_tar, + &vector_Type, &vec_t3_tar) + ) { + return NULL; + } + + if( vec_pt->size != 3 || + vec_t1_src->size != 3 || + vec_t2_src->size != 3 || + vec_t3_src->size != 3 || + vec_t1_tar->size != 3 || + vec_t2_tar->size != 3 || + vec_t3_tar->size != 3) + { + PyErr_SetString(PyExc_ValueError, + "One of more of the vector arguments wasn't a 3D vector"); + return NULL; + } + + barycentric_transform(vec, vec_pt->vec, + vec_t1_tar->vec, vec_t2_tar->vec, vec_t3_tar->vec, + vec_t1_src->vec, vec_t2_src->vec, vec_t3_src->vec); + + return newVectorObject(vec, 3, Py_NEW, NULL); +} + +#ifndef MATH_STANDALONE + +PyDoc_STRVAR(M_Geometry_interpolate_bezier_doc, +".. function:: interpolate_bezier(knot1, handle1, handle2, knot2, resolution)\n" +"\n" +" Interpolate a bezier spline segment.\n" +"\n" +" :arg knot1: First bezier spline point.\n" +" :type knot1: :class:`mathutils.Vector`\n" +" :arg handle1: First bezier spline handle.\n" +" :type handle1: :class:`mathutils.Vector`\n" +" :arg handle2: Second bezier spline handle.\n" +" :type handle2: :class:`mathutils.Vector`\n" +" :arg knot2: Second bezier spline point.\n" +" :type knot2: :class:`mathutils.Vector`\n" +" :arg resolution: Number of points to return.\n" +" :type resolution: int\n" +" :return: The interpolated points\n" +" :rtype: list of :class:`mathutils.Vector`'s\n" +); +static PyObject *M_Geometry_interpolate_bezier(PyObject *UNUSED(self), PyObject* args) +{ + VectorObject *vec_k1, *vec_h1, *vec_k2, *vec_h2; + int resolu; + int dims; + int i; + float *coord_array, *fp; + PyObject *list; + + float k1[4]= {0.0, 0.0, 0.0, 0.0}; + float h1[4]= {0.0, 0.0, 0.0, 0.0}; + float k2[4]= {0.0, 0.0, 0.0, 0.0}; + float h2[4]= {0.0, 0.0, 0.0, 0.0}; + + + if(!PyArg_ParseTuple(args, "O!O!O!O!i:interpolate_bezier", + &vector_Type, &vec_k1, + &vector_Type, &vec_h1, + &vector_Type, &vec_h2, + &vector_Type, &vec_k2, &resolu) + ) { + return NULL; + } + + if(resolu <= 1) { + PyErr_SetString(PyExc_ValueError, + "resolution must be 2 or over"); + return NULL; + } + + if(BaseMath_ReadCallback(vec_k1) == -1 || BaseMath_ReadCallback(vec_h1) == -1 || BaseMath_ReadCallback(vec_k2) == -1 || BaseMath_ReadCallback(vec_h2) == -1) + return NULL; + + dims= MAX4(vec_k1->size, vec_h1->size, vec_h2->size, vec_k2->size); + + for(i=0; i < vec_k1->size; i++) k1[i]= vec_k1->vec[i]; + for(i=0; i < vec_h1->size; i++) h1[i]= vec_h1->vec[i]; + for(i=0; i < vec_k2->size; i++) k2[i]= vec_k2->vec[i]; + for(i=0; i < vec_h2->size; i++) h2[i]= vec_h2->vec[i]; + + coord_array= MEM_callocN(dims * (resolu) * sizeof(float), "interpolate_bezier"); + for(i=0; i<dims; i++) { + forward_diff_bezier(k1[i], h1[i], h2[i], k2[i], coord_array+i, resolu-1, sizeof(float)*dims); + } + + list= PyList_New(resolu); + fp= coord_array; + for(i=0; i<resolu; i++, fp= fp+dims) { + PyList_SET_ITEM(list, i, newVectorObject(fp, dims, Py_NEW, NULL)); + } + MEM_freeN(coord_array); + return list; +} + + +PyDoc_STRVAR(M_Geometry_tesselate_polygon_doc, +".. function:: tesselate_polygon(veclist_list)\n" +"\n" +" Takes a list of polylines (each point a vector) and returns the point indices for a polyline filled with triangles.\n" +"\n" +" :arg veclist_list: list of polylines\n" +" :rtype: list\n" +); +/* PolyFill function, uses Blenders scanfill to fill multiple poly lines */ +static PyObject *M_Geometry_tesselate_polygon(PyObject *UNUSED(self), PyObject *polyLineSeq) +{ + PyObject *tri_list; /*return this list of tri's */ + PyObject *polyLine, *polyVec; + int i, len_polylines, len_polypoints, ls_error= 0; + + /* display listbase */ + ListBase dispbase={NULL, NULL}; + DispList *dl; + float *fp; /*pointer to the array of malloced dl->verts to set the points from the vectors */ + int index, *dl_face, totpoints=0; + + if(!PySequence_Check(polyLineSeq)) { + PyErr_SetString(PyExc_TypeError, + "expected a sequence of poly lines"); + return NULL; + } + + len_polylines= PySequence_Size(polyLineSeq); + + for(i= 0; i < len_polylines; ++i) { + polyLine= PySequence_GetItem(polyLineSeq, i); + if (!PySequence_Check(polyLine)) { + freedisplist(&dispbase); + Py_XDECREF(polyLine); /* may be null so use Py_XDECREF*/ + PyErr_SetString(PyExc_TypeError, + "One or more of the polylines is not a sequence of mathutils.Vector's"); + return NULL; + } + + len_polypoints= PySequence_Size(polyLine); + if (len_polypoints>0) { /* dont bother adding edges as polylines */ +#if 0 + if (EXPP_check_sequence_consistency(polyLine, &vector_Type) != 1) { + freedisplist(&dispbase); + Py_DECREF(polyLine); + PyErr_SetString(PyExc_TypeError, + "A point in one of the polylines is not a mathutils.Vector type"); + return NULL; + } +#endif + dl= MEM_callocN(sizeof(DispList), "poly disp"); + BLI_addtail(&dispbase, dl); + dl->type= DL_INDEX3; + dl->nr= len_polypoints; + dl->type= DL_POLY; + dl->parts= 1; /* no faces, 1 edge loop */ + dl->col= 0; /* no material */ + dl->verts= fp= MEM_callocN(sizeof(float)*3*len_polypoints, "dl verts"); + dl->index= MEM_callocN(sizeof(int)*3*len_polypoints, "dl index"); + + for(index= 0; index<len_polypoints; ++index, fp+=3) { + polyVec= PySequence_GetItem(polyLine, index); + if(VectorObject_Check(polyVec)) { + + if(BaseMath_ReadCallback((VectorObject *)polyVec) == -1) + ls_error= 1; + + fp[0]= ((VectorObject *)polyVec)->vec[0]; + fp[1]= ((VectorObject *)polyVec)->vec[1]; + if(((VectorObject *)polyVec)->size > 2) + fp[2]= ((VectorObject *)polyVec)->vec[2]; + else + fp[2]= 0.0f; /* if its a 2d vector then set the z to be zero */ + } + else { + ls_error= 1; + } + + totpoints++; + Py_DECREF(polyVec); + } + } + Py_DECREF(polyLine); + } + + if(ls_error) { + freedisplist(&dispbase); /* possible some dl was allocated */ + PyErr_SetString(PyExc_TypeError, + "A point in one of the polylines " + "is not a mathutils.Vector type"); + return NULL; + } + else if (totpoints) { + /* now make the list to return */ + filldisplist(&dispbase, &dispbase, 0); + + /* The faces are stored in a new DisplayList + thats added to the head of the listbase */ + dl= dispbase.first; + + tri_list= PyList_New(dl->parts); + if(!tri_list) { + freedisplist(&dispbase); + PyErr_SetString(PyExc_RuntimeError, + "failed to make a new list"); + return NULL; + } + + index= 0; + dl_face= dl->index; + while(index < dl->parts) { + PyList_SET_ITEM(tri_list, index, Py_BuildValue("iii", dl_face[0], dl_face[1], dl_face[2])); + dl_face+= 3; + index++; + } + freedisplist(&dispbase); + } + else { + /* no points, do this so scripts dont barf */ + freedisplist(&dispbase); /* possible some dl was allocated */ + tri_list= PyList_New(0); + } + + return tri_list; +} + + +static int boxPack_FromPyObject(PyObject *value, boxPack **boxarray) +{ + int len, i; + PyObject *list_item, *item_1, *item_2; + boxPack *box; + + + /* Error checking must already be done */ + if(!PyList_Check(value)) { + PyErr_SetString(PyExc_TypeError, + "can only back a list of [x, y, w, h]"); + return -1; + } + + len= PyList_Size(value); + + (*boxarray)= MEM_mallocN(len*sizeof(boxPack), "boxPack box"); + + + for(i= 0; i < len; i++) { + list_item= PyList_GET_ITEM(value, i); + if(!PyList_Check(list_item) || PyList_Size(list_item) < 4) { + MEM_freeN(*boxarray); + PyErr_SetString(PyExc_TypeError, + "can only pack a list of [x, y, w, h]"); + return -1; + } + + box= (*boxarray)+i; + + item_1= PyList_GET_ITEM(list_item, 2); + item_2= PyList_GET_ITEM(list_item, 3); + + box->w= (float)PyFloat_AsDouble(item_1); + box->h= (float)PyFloat_AsDouble(item_2); + box->index= i; + + /* accounts for error case too and overwrites with own error */ + if (box->w < 0.0f || box->h < 0.0f) { + MEM_freeN(*boxarray); + PyErr_SetString(PyExc_TypeError, + "error parsing width and height values from list: " + "[x, y, w, h], not numbers or below zero"); + return -1; + } + + /* verts will be added later */ + } + return 0; +} + +static void boxPack_ToPyObject(PyObject *value, boxPack **boxarray) +{ + int len, i; + PyObject *list_item; + boxPack *box; + + len= PyList_Size(value); + + for(i= 0; i < len; i++) { + box= (*boxarray)+i; + list_item= PyList_GET_ITEM(value, box->index); + PyList_SET_ITEM(list_item, 0, PyFloat_FromDouble(box->x)); + PyList_SET_ITEM(list_item, 1, PyFloat_FromDouble(box->y)); + } + MEM_freeN(*boxarray); +} + +PyDoc_STRVAR(M_Geometry_box_pack_2d_doc, +".. function:: box_pack_2d(boxes)\n" +"\n" +" Returns the normal of the 3D tri or quad.\n" +"\n" +" :arg boxes: list of boxes, each box is a list where the first 4 items are [x, y, width, height, ...] other items are ignored.\n" +" :type boxes: list\n" +" :return: the width and height of the packed bounding box\n" +" :rtype: tuple, pair of floats\n" +); +static PyObject *M_Geometry_box_pack_2d(PyObject *UNUSED(self), PyObject *boxlist) +{ + float tot_width= 0.0f, tot_height= 0.0f; + int len; + + PyObject *ret; + + if(!PyList_Check(boxlist)) { + PyErr_SetString(PyExc_TypeError, + "expected a list of boxes [[x, y, w, h], ... ]"); + return NULL; + } + + len= PyList_GET_SIZE(boxlist); + if (len) { + boxPack *boxarray= NULL; + if(boxPack_FromPyObject(boxlist, &boxarray) == -1) { + return NULL; /* exception set */ + } + + /* Non Python function */ + boxPack2D(boxarray, len, &tot_width, &tot_height); + + boxPack_ToPyObject(boxlist, &boxarray); + } + + ret= PyTuple_New(2); + PyTuple_SET_ITEM(ret, 0, PyFloat_FromDouble(tot_width)); + PyTuple_SET_ITEM(ret, 1, PyFloat_FromDouble(tot_width)); + return ret; +} + +#endif /* MATH_STANDALONE */ + + +static PyMethodDef M_Geometry_methods[]= { + {"intersect_ray_tri", (PyCFunction) M_Geometry_intersect_ray_tri, METH_VARARGS, M_Geometry_intersect_ray_tri_doc}, + {"intersect_point_line", (PyCFunction) M_Geometry_intersect_point_line, METH_VARARGS, M_Geometry_intersect_point_line_doc}, + {"intersect_point_tri_2d", (PyCFunction) M_Geometry_intersect_point_tri_2d, METH_VARARGS, M_Geometry_intersect_point_tri_2d_doc}, + {"intersect_point_quad_2d", (PyCFunction) M_Geometry_intersect_point_quad_2d, METH_VARARGS, M_Geometry_intersect_point_quad_2d_doc}, + {"intersect_line_line", (PyCFunction) M_Geometry_intersect_line_line, METH_VARARGS, M_Geometry_intersect_line_line_doc}, + {"intersect_line_line_2d", (PyCFunction) M_Geometry_intersect_line_line_2d, METH_VARARGS, M_Geometry_intersect_line_line_2d_doc}, + {"intersect_line_plane", (PyCFunction) M_Geometry_intersect_line_plane, METH_VARARGS, M_Geometry_intersect_line_plane_doc}, + {"intersect_line_sphere", (PyCFunction) M_Geometry_intersect_line_sphere, METH_VARARGS, M_Geometry_intersect_line_sphere_doc}, + {"intersect_line_sphere_2d", (PyCFunction) M_Geometry_intersect_line_sphere_2d, METH_VARARGS, M_Geometry_intersect_line_sphere_2d_doc}, + {"area_tri", (PyCFunction) M_Geometry_area_tri, METH_VARARGS, M_Geometry_area_tri_doc}, + {"normal", (PyCFunction) M_Geometry_normal, METH_VARARGS, M_Geometry_normal_doc}, + {"barycentric_transform", (PyCFunction) M_Geometry_barycentric_transform, METH_VARARGS, M_Geometry_barycentric_transform_doc}, +#ifndef MATH_STANDALONE + {"interpolate_bezier", (PyCFunction) M_Geometry_interpolate_bezier, METH_VARARGS, M_Geometry_interpolate_bezier_doc}, + {"tesselate_polygon", (PyCFunction) M_Geometry_tesselate_polygon, METH_O, M_Geometry_tesselate_polygon_doc}, + {"box_pack_2d", (PyCFunction) M_Geometry_box_pack_2d, METH_O, M_Geometry_box_pack_2d_doc}, +#endif + {NULL, NULL, 0, NULL} +}; + +static struct PyModuleDef M_Geometry_module_def= { + PyModuleDef_HEAD_INIT, + "mathutils.geometry", /* m_name */ + M_Geometry_doc, /* m_doc */ + 0, /* m_size */ + M_Geometry_methods, /* m_methods */ + NULL, /* m_reload */ + NULL, /* m_traverse */ + NULL, /* m_clear */ + NULL, /* m_free */ +}; + +/*----------------------------MODULE INIT-------------------------*/ +PyMODINIT_FUNC PyInit_mathutils_geometry(void) +{ + PyObject *submodule= PyModule_Create(&M_Geometry_module_def); + return submodule; +} |