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Diffstat (limited to 'source/blender/radiosity/intern/source/radpreprocess.c')
-rw-r--r--source/blender/radiosity/intern/source/radpreprocess.c828
1 files changed, 0 insertions, 828 deletions
diff --git a/source/blender/radiosity/intern/source/radpreprocess.c b/source/blender/radiosity/intern/source/radpreprocess.c
deleted file mode 100644
index 2b3ce1a856b..00000000000
--- a/source/blender/radiosity/intern/source/radpreprocess.c
+++ /dev/null
@@ -1,828 +0,0 @@
- /* ***************************************
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
-
-
-
- preproces.c nov/dec 1992
- may 1999
-
- - collect from meshes
- - countglobaldata()
- - makeGlobalElemArray()
-
- $Id$
-
- *************************************** */
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <math.h>
-
-#include "MEM_guardedalloc.h"
-
-#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
-
-#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
-#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_view3d_types.h"
-
-#include "BKE_customdata.h"
-#include "BKE_global.h"
-#include "BKE_main.h"
-#include "BKE_material.h"
-#include "BKE_mesh.h"
-#include "BKE_object.h" /* during_script() */
-#include "BKE_utildefines.h"
-
-#include "radio.h"
-
-#include "BLO_sys_types.h" // for intptr_t support
-
-void setparelem(RNode *rn, RPatch *par);
-
-void splitconnected()
-{
- /* Since input meshes can have faces with sharing vertices, the geometry is being tested here.
- * Using normals and colors, faces are split separately. we do this by storing for each
- * vertex a normal and a color
- */
- RPatch *rp;
- RNode *rn;
- VeNoCo *vnc, *next, *vnc1;
- int a;
-
- /* test if we need a split */
-
- rp= RG.patchbase.first;
- while(rp) {
- rn= rp->first;
- if((rp->f1 & RAD_NO_SPLIT)==0) {
- for(a=0; a<rp->type; a++) {
-
- if(a==0) vnc= (VeNoCo *)rn->v1;
- else if(a==1) vnc= (VeNoCo *)rn->v2;
- else if(a==2) vnc= (VeNoCo *)rn->v3;
- else vnc= (VeNoCo *)rn->v4;
-
- if(vnc->flag==0) {
- vnc->n= (float *)rp->norm;
- vnc->col= (float *)rp->ref;
- vnc->flag= 1;
- }
- else { /* is face from this vertex allowed for gouraud? */
- vnc1= vnc;
- while(vnc1) {
- if(VecCompare(vnc1->n, rp->norm, 0.01f)) {
- if(VecCompare(vnc1->col, rp->ref, 0.01f)) {
- break;
- }
- }
- vnc= vnc1;
- vnc1= vnc1->next;
- }
- if(vnc1==0) {
- vnc1= MEM_mallocN(sizeof(VeNoCo), "splitconn");
- vnc1->next= 0;
- vnc1->v= mallocVert();
- vnc->next= vnc1;
- VECCOPY(vnc1->v, vnc->v);
- vnc1->n= (float *)rp->norm;
- vnc1->col= (float *)rp->ref;
- }
- if(a==0) rn->v1= (float *)vnc1;
- else if(a==1) rn->v2= (float *)vnc1;
- else if(a==2) rn->v3= (float *)vnc1;
- else rn->v4= (float *)vnc1;
- }
- }
- }
- rp= rp->next;
- }
- /* adapt vertexpointers from nodes */
-
- rp= RG.patchbase.first;
- while(rp) {
- rn= rp->first;
- rn->v1= ((VeNoCo *)(rn->v1))->v;
- rn->v2= ((VeNoCo *)(rn->v2))->v;
- rn->v3= ((VeNoCo *)(rn->v3))->v;
- if(rp->type==4) rn->v4= ((VeNoCo *)(rn->v4))->v;
-
- rp= rp->next;
- }
-
-
- /* free all */
- vnc= RG.verts;
- for(a=0; a<RG.totvert; a++) {
- vnc1= vnc->next;
- while(vnc1) {
- next= vnc1->next;
- MEM_freeN(vnc1);
- vnc1= next;
- }
- vnc++;
- }
- MEM_freeN(RG.verts);
- RG.verts= 0;
-}
-
-int vergedge(const void *v1,const void *v2)
-{
- int *e1, *e2;
-
- e1= (int *)v1;
- e2= (int *)v2;
-
- if( e1[0] > e2[0] ) return 1;
- else if( e1[0] < e2[0] ) return -1;
- else if( e1[1] > e2[1] ) return 1;
- else if( e1[1] < e2[1] ) return -1;
-
- return 0;
-}
-
-
-void addedge(float *v1, float *v2, EdSort *es)
-{
- if( ((intptr_t)v1)<((intptr_t)v2) ) {
- es->v1= v1;
- es->v2= v2;
- }
- else {
- es->v2= v1;
- es->v1= v2;
- }
-}
-
-static void setedge(RNode *node, RNode *nb, int nr, int nrb)
-{
- switch(nr) {
- case 1:
- node->ed1= nb;
- break;
- case 2:
- node->ed2= nb;
- break;
- case 3:
- node->ed3= nb;
- break;
- case 4:
- node->ed4= nb;
- break;
- }
- switch(nrb) {
- case 1:
- nb->ed1= node;
- break;
- case 2:
- nb->ed2= node;
- break;
- case 3:
- nb->ed3= node;
- break;
- case 4:
- nb->ed4= node;
- break;
- }
-}
-
-void setedgepointers()
-{
- /* make edge-array and sort it */
- /* pairs of edges are put together: fill in pointers in nodes */
- EdSort *es, *esblock;
- RPatch *rp;
- RNode *rn;
- int tot= 0;
-
- rp= RG.patchbase.first;
- while(rp) {
- tot+= rp->type;
- rp= rp->next;
- }
-
- if(tot==0) return;
-
- es=esblock= MEM_mallocN(tot*sizeof(EdSort), "setedgepointers");
- rp= RG.patchbase.first;
- while(rp) {
- rn= rp->first;
- addedge(rn->v1, rn->v2, es);
- es->nr= 1;
- es->node= rn;
- es++;
- addedge(rn->v2, rn->v3, es);
- es->nr= 2;
- es->node= rn;
- es++;
- if(rp->type==3) {
- addedge(rn->v3, rn->v1, es);
- es->nr= 3;
- es->node= rn;
- es++;
- }
- else {
- addedge(rn->v3, rn->v4, es);
- es->nr= 3;
- es->node= rn;
- es++;
- addedge(rn->v4, rn->v1, es);
- es->nr= 4;
- es->node= rn;
- es++;
- }
- rp= rp->next;
- }
-
- qsort(esblock,tot,sizeof(EdSort),vergedge);
-
- es= esblock;
- while(tot>0) {
- if( es->v1== (es+1)->v1 ) {
- if( es->v2== (es+1)->v2 ) {
- setedge(es->node, (es+1)->node, es->nr, (es+1)->nr);
- tot--;
- es++;
- }
- }
- es++;
- tot--;
- }
-
- MEM_freeN(esblock);
-}
-
-static int materialIndex(Material *ma)
-{
- int i = 0;
- for(i=0;i< RG.totmat; i++)
- {
- if (RG.matar[i] == ma) {
- return i;
- }
- }
- return -1;
-}
-
-void rad_collect_meshes(Scene *scene, View3D *v3d)
-{
- extern Material defmaterial;
- Base *base;
- Object *ob;
- Mesh *me;
- MVert *mvert;
- MFace *mface;
- MTFace *tf, *tface;
- Material *ma = NULL, *noma= NULL;
- RPatch *rp;
- RNode *rn;
- VeNoCo *vnc, **nodevert;
- float *vd, *v1, *v2, *v3, *v4 = NULL;
- int a, b, offs, index, mfdatatot;
-
- if (v3d==NULL) {
- printf("Error, trying to collect radiosity meshes with no 3d view\n");
- return;
- }
-
- set_radglobal(scene);
-
- freeAllRad(scene);
-
- start_fastmalloc("Radiosity");
-
- /* count the number of verts */
- RG.totvert= 0;
- RG.totface= 0;
- base= (scene->base.first);
- while(base) {
- if(((base)->flag & SELECT) && ((base)->lay & v3d->lay) ) {
- if(base->object->type==OB_MESH) {
- base->flag |= OB_RADIO;
- me= base->object->data;
- RG.totvert+= me->totvert;
- }
- }
- base= base->next;
- }
- if(RG.totvert==0) {
- if (!during_script()); //XXX error("No vertices");
- return;
- }
- vnc= RG.verts= MEM_callocN(RG.totvert*sizeof(VeNoCo), "radioverts");
-
- RG.min[0]= RG.min[1]= RG.min[2]= 1.0e20f;
- RG.max[0]= RG.max[1]= RG.max[2]= -1.0e20f;
-
- mfdatatot= 0;
-
- /* min-max and material array */
- base= (scene->base.first);
- while(base) {
- if( ((base)->flag & SELECT) && ((base)->lay & v3d->lay) ) {
- if(base->object->type==OB_MESH) {
- me= base->object->data;
- mvert= me->mvert;
- for(a=0; a<me->totvert; a++, mvert++) {
- vd= mallocVert();
- VECCOPY(vd, mvert->co);
- /* Should make MTC its own module... */
- Mat4MulVecfl(base->object->obmat, vd);
-
- vnc->v= vd;
- for(b=0; b<3; b++) {
- RG.min[b]= MIN2(RG.min[b], vd[b]);
- RG.max[b]= MAX2(RG.max[b], vd[b]);
- }
- vnc++;
- }
-
- if(base->object->totcol==0) {
- if(RG.totmat<MAXMAT) {
- if(noma==NULL) {
- noma= add_material("RadioMat");
- RG.matar[RG.totmat]= noma;
- RG.totmat++;
- }
- }
- }
- else {
- for(a=0; a<base->object->totcol; a++) {
- if(RG.totmat >= MAXMAT) break;
-
- ma = give_current_material(base->object, a+1);
-
- if (materialIndex(ma)!=-1) break;
-
- RG.matar[RG.totmat]= ma;
- RG.totmat++;
- }
- }
-
- mfdatatot += me->totface;
- }
- }
- base= base->next;
- }
-
- RG.cent[0]= (RG.min[0]+ RG.max[0])/2;
- RG.cent[1]= (RG.min[1]+ RG.max[1])/2;
- RG.cent[2]= (RG.min[2]+ RG.max[2])/2;
- RG.size[0]= (RG.max[0]- RG.min[0]);
- RG.size[1]= (RG.max[1]- RG.min[1]);
- RG.size[2]= (RG.max[2]- RG.min[2]);
- RG.maxsize= MAX3(RG.size[0],RG.size[1],RG.size[2]);
-
- RG.mfdata= MEM_callocN(sizeof(CustomData), "radiomfdata");
- RG.mfdatanodes= MEM_mallocN(sizeof(RNode*)*mfdatatot, "radiomfdatanodes");
- RG.mfdatatot= mfdatatot;
-
- /* make patches */
-
- RG.totelem= 0;
- RG.totpatch= 0;
- RG.totlamp= 0;
- offs= 0;
-
- base= (scene->base.first);
- while(base) {
- if( ((base)->flag & SELECT) && ((base)->lay & v3d->lay) ) {
- if(base->object->type==OB_MESH) {
- ob= base->object;
- me= ob->data;
- mface= me->mface;
- tface= me->mtface;
-
- index= -1;
-
- CustomData_merge(&me->fdata, RG.mfdata, CD_MASK_DERIVEDMESH,
- CD_DEFAULT, mfdatatot);
-
- for(a=0; a<me->totface; a++, mface++) {
- tf= tface? tface+a: NULL;
-
- if (tf && (tf->mode & TF_INVISIBLE))
- continue;
-
- rp= callocPatch();
- BLI_addtail(&(RG.patchbase), rp);
- rp->from= ob;
-
- if(mface->v4) rp->type= 4;
- else rp->type= 3;
-
- rp->first= rn= callocNode();
-
- if(mface->flag & ME_SMOOTH) rp->f1= RAD_NO_SPLIT;
-
- /* temporal: we store the venoco in the node */
- rn->v1= (float *)(RG.verts+mface->v1+offs);
- v1= (RG.verts+mface->v1+offs)->v;
- rn->v2= (float *)(RG.verts+mface->v2+offs);
- v2= (RG.verts+mface->v2+offs)->v;
- rn->v3= (float *)(RG.verts+mface->v3+offs);
- v3= (RG.verts+mface->v3+offs)->v;
-
- if(mface->v4) {
- rn->v4= (float *)(RG.verts+mface->v4+offs);
- v4= (RG.verts+mface->v4+offs)->v;
- }
- rn->par= rp;
- rn->f= RAD_PATCH; /* this node is a Patch */
- rn->type= rp->type;
-
- if(rn->type==4) {
- rp->area= AreaQ3Dfl(v1, v2, v3, v4);
- CalcNormFloat4(v1, v2, v3, v4, rp->norm);
- }
- else {
- rp->area= AreaT3Dfl(v1, v2, v3);
- CalcNormFloat(v1, v2, v3, rp->norm);
- }
-
- rn->area= rp->area;
-
- /* color and emit */
- if(mface->mat_nr != index) {
- index= mface->mat_nr;
- ma= give_current_material(ob, index+1);
- if(ma==0) ma= &defmaterial;
- }
- rp->ref[0]= ma->r;
- rp->ref[1]= ma->g;
- rp->ref[2]= ma->b;
-
- if(ma->emit) RG.totlamp++;
-
- rp->emit[0]= rp->emit[1]= rp->emit[2]= ma->emit;
- rp->emit[0]*= rp->ref[0];
- rp->emit[1]*= rp->ref[1];
- rp->emit[2]*= rp->ref[2];
-
-// uncommented, this is not satisfying, but i leave it in code for now (ton)
-// if(ma->translucency!=0.0) rn->f |= RAD_TWOSIDED;
-
- nodevert= (VeNoCo **)&(rn->v1);
- for(b=0; b<rp->type; b++) {
- rp->cent[0]+= (*nodevert)->v[0];
- rp->cent[1]+= (*nodevert)->v[1];
- rp->cent[2]+= (*nodevert)->v[2];
- nodevert++;
- }
- rp->cent[0]/= (float)rp->type;
- rp->cent[1]/= (float)rp->type;
- rp->cent[2]/= (float)rp->type;
-
- /* for reconstruction materials */
- rp->matindex= materialIndex(ma);
- if(rp->matindex==-1) rp->matindex= 1;
-
- /* these RNode's are stored now for later use in rad_addmesh
- they should not get deleted before that */
- rn->orig= RG.totelem;
- RG.mfdatanodes[RG.totelem]= rn;
-
- CustomData_copy_data(&me->fdata, RG.mfdata, a, RG.totelem, 1);
-
- RG.totelem++;
- RG.totpatch++;
- }
-
- offs+= me->totvert;
- }
- }
- base= base->next;
- }
-
- splitconnected();
- setedgepointers();
-
- makeGlobalElemArray();
- pseudoAmb();
- rad_setlimits(scene);
-}
-
-void setparelem(RNode *rn, RPatch *par)
-{
-
- if(rn->down1) {
- setparelem(rn->down1, par);
- setparelem(rn->down2, par);
- }
- else {
- rn->par= par;
- }
-}
-
-void countelem(RNode *rn)
-{
-
- if(rn->down1) {
- countelem(rn->down1);
- countelem(rn->down2);
- }
- else RG.totelem++;
-}
-
-void countglobaldata()
-{
- /* counts elements and patches*/
- RPatch *rp;
-
- RG.totelem= RG.totpatch= 0;
-
- rp= RG.patchbase.first;
- while(rp) {
- RG.totpatch++;
- countelem(rp->first);
- rp= rp->next;
- }
-}
-
-void addelem(RNode ***el, RNode *rn, RPatch *rp)
-{
- if(rn->down1) {
- addelem(el, rn->down1, rp);
- addelem(el, rn->down2, rp);
- }
- else {
- rn->par= rp;
- **el= rn;
- (*el)++;
- }
-}
-
-void makeGlobalElemArray()
-{
- /* always called when # of elements change */
- RPatch *rp;
- RNode **el;
-
- countglobaldata();
-
- if(RG.elem) MEM_freeN(RG.elem);
- if(RG.totelem) {
- el= RG.elem= MEM_mallocN(sizeof(void *)*RG.totelem, "makeGlobalElemArray");
- }
- else {
- RG.elem= 0;
- return;
- }
-
- /* recursive adding elements */
- rp= RG.patchbase.first;
- while(rp) {
- addelem(&el, rp->first, rp);
- rp= rp->next;
- }
-
- /* formfactor array */
- if(RG.formfactors) MEM_freeN(RG.formfactors);
- if(RG.totelem)
- RG.formfactors= MEM_mallocN(sizeof(float)*RG.totelem, "formfactors");
- else
- RG.formfactors= 0;
-}
-
-void splitpatch(RPatch *old) /* in case of overflow during shoot */
-{
- RNode *rn;
- float **fpp;
- RPatch *rp;
- int a;
-
- rn= old->first;
- if(rn->down1==0) return;
- rn= rn->down1;
-
- old->unshot[0]/=2.0;
- old->unshot[1]/=2.0;
- old->unshot[2]/=2.0;
- setnodeflags(old->first, 2, 0);
-
- rp= mallocPatch();
- *rp= *old;
- BLI_addhead(&RG.patchbase, rp);
- rp->first= rn;
- rp->area= rn->area;
- rp->cent[0]= rp->cent[1]= rp->cent[2]= 0.0;
- fpp= &(rn->v1);
- for(a=0; a<rp->type; a++) {
- rp->cent[0]+= (*fpp)[0];
- rp->cent[1]+= (*fpp)[1];
- rp->cent[2]+= (*fpp)[2];
- fpp++;
- }
- rp->cent[0]/=(float)rp->type;
- rp->cent[1]/=(float)rp->type;
- rp->cent[2]/=(float)rp->type;
-
- setparelem(rn, rp);
-
- rn= old->first->down2;
-
- rp= mallocPatch();
- *rp= *old;
- BLI_addhead(&RG.patchbase, rp);
- rp->first= rn;
- rp->area= rn->area;
- rp->cent[0]= rp->cent[1]= rp->cent[2]= 0.0;
- fpp= &(rn->v1);
- for(a=0; a<rp->type; a++) {
- rp->cent[0]+= (*fpp)[0];
- rp->cent[1]+= (*fpp)[1];
- rp->cent[2]+= (*fpp)[2];
- fpp++;
- }
- rp->cent[0]/=(float)rp->type;
- rp->cent[1]/=(float)rp->type;
- rp->cent[2]/=(float)rp->type;
-
- setparelem(rn, rp);
-
- BLI_remlink(&RG.patchbase, old);
- freePatch(old);
-}
-
-
-void addpatch(RPatch *old, RNode *rn)
-{
- float **fpp;
- RPatch *rp;
- int a;
-
- if(rn->down1) {
- addpatch(old, rn->down1);
- addpatch(old, rn->down2);
- }
- else {
- rp= mallocPatch();
- *rp= *old;
- BLI_addhead(&RG.patchbase, rp);
- rp->first= rn;
-
- rp->area= rn->area;
- rp->cent[0]= rp->cent[1]= rp->cent[2]= 0.0;
- fpp= &(rn->v1);
- for(a=0; a<rp->type; a++) {
- rp->cent[0]+= (*fpp)[0];
- rp->cent[1]+= (*fpp)[1];
- rp->cent[2]+= (*fpp)[2];
- fpp++;
- }
- rp->cent[0]/=(float)rp->type;
- rp->cent[1]/=(float)rp->type;
- rp->cent[2]/=(float)rp->type;
-
- rn->par= rp;
- }
-}
-
-void converttopatches()
-{
- /* chacks patches list, if node subdivided: new patch */
- RPatch *rp, *next;
-
- rp= RG.patchbase.first;
- while(rp) {
- next= rp->next;
- if(rp->first->down1) {
- addpatch(rp, rp->first);
- BLI_remlink(&RG.patchbase, rp);
- freePatch(rp);
- }
- rp= next;
- }
-
-}
-
-void subdiv_elements()
-{
- RNode **el, *rn;
- int a, toobig= 1;
-
- rad_init_energy();
-
- /* first maxsize elements */
-
- while(toobig) {
- toobig= 0;
-
- el= RG.elem;
- for(a=RG.totelem; a>0; a--, el++) {
- rn= *el;
- if( rn->totrad[0]==0.0 && rn->totrad[1]==0.0 && rn->totrad[2]==0.0) {
- if(rn->area>RG.elemmin) {
- subdivideNode(rn, 0);
- if(rn->down1 ) {
- toobig= 1;
- if(rn->down1->area>RG.elemmin)
- subdivideNode( rn->down1, 0);
- if(rn->down2->area>RG.elemmin)
- subdivideNode( rn->down2, 0);
- }
- }
- }
- }
- if(toobig) makeGlobalElemArray();
- }
-
- el= RG.elem;
- for(a=RG.totelem; a>0; a--, el++) {
- rn= *el;
- if( rn->totrad[0]==0.0 && rn->totrad[1]==0.0 && rn->totrad[2]==0.0) {
- subdivideNode(rn, 0);
- if( rn->down1 ) {
- subdivideNode( rn->down1, 0);
- subdivideNode( rn->down2, 0);
- }
- }
- }
- makeGlobalElemArray();
-}
-
-void subdividelamps()
-{
- RPatch *rp, *next;
-
- rp= RG.patchbase.first;
- while(rp) {
- next= rp->next;
- if(rp->emit[0]!=0.0 || rp->emit[1]!=0.0 || rp->emit[2]!=0.0) {
- subdivideNode( rp->first, 0);
- if(rp->first->down1) {
- subdivideNode(rp->first->down1, 0);
- subdivideNode(rp->first->down2, 0);
- }
-
- addpatch(rp, rp->first);
- BLI_remlink(&RG.patchbase, rp);
- freePatch(rp);
- }
- rp= next;
- }
-
-}
-
-void maxsizePatches()
-{
- RPatch *rp;
- int toobig= 1;
-
- while(toobig) {
- toobig= 0;
- rp= RG.patchbase.first;
- while(rp) {
- if(rp->area>RG.patchmax) {
- subdivideNode( rp->first, 0);
- if(rp->first->down1) toobig= 1;
- }
- rp= rp->next;
- }
-
- if(toobig) converttopatches();
- }
-
- /* count lamps */
- rp= RG.patchbase.first;
- RG.totlamp= 0;
- while(rp) {
- if(rp->emit[0]!=0.0 || rp->emit[1]!=0.0 || rp->emit[2]!=0.0) {
- RG.totlamp++;
- }
- rp= rp->next;
- }
- makeGlobalElemArray();
-}
-
-
-