diff options
Diffstat (limited to 'source/blender/radiosity/intern/source/radpreprocess.c')
-rw-r--r-- | source/blender/radiosity/intern/source/radpreprocess.c | 828 |
1 files changed, 0 insertions, 828 deletions
diff --git a/source/blender/radiosity/intern/source/radpreprocess.c b/source/blender/radiosity/intern/source/radpreprocess.c deleted file mode 100644 index 2b3ce1a856b..00000000000 --- a/source/blender/radiosity/intern/source/radpreprocess.c +++ /dev/null @@ -1,828 +0,0 @@ - /* *************************************** - * - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - - - - preproces.c nov/dec 1992 - may 1999 - - - collect from meshes - - countglobaldata() - - makeGlobalElemArray() - - $Id$ - - *************************************** */ - -#include <stdlib.h> -#include <stdio.h> -#include <string.h> -#include <math.h> - -#include "MEM_guardedalloc.h" - -#include "BLI_blenlib.h" -#include "BLI_arithb.h" - -#include "DNA_mesh_types.h" -#include "DNA_meshdata_types.h" -#include "DNA_object_types.h" -#include "DNA_scene_types.h" -#include "DNA_view3d_types.h" - -#include "BKE_customdata.h" -#include "BKE_global.h" -#include "BKE_main.h" -#include "BKE_material.h" -#include "BKE_mesh.h" -#include "BKE_object.h" /* during_script() */ -#include "BKE_utildefines.h" - -#include "radio.h" - -#include "BLO_sys_types.h" // for intptr_t support - -void setparelem(RNode *rn, RPatch *par); - -void splitconnected() -{ - /* Since input meshes can have faces with sharing vertices, the geometry is being tested here. - * Using normals and colors, faces are split separately. we do this by storing for each - * vertex a normal and a color - */ - RPatch *rp; - RNode *rn; - VeNoCo *vnc, *next, *vnc1; - int a; - - /* test if we need a split */ - - rp= RG.patchbase.first; - while(rp) { - rn= rp->first; - if((rp->f1 & RAD_NO_SPLIT)==0) { - for(a=0; a<rp->type; a++) { - - if(a==0) vnc= (VeNoCo *)rn->v1; - else if(a==1) vnc= (VeNoCo *)rn->v2; - else if(a==2) vnc= (VeNoCo *)rn->v3; - else vnc= (VeNoCo *)rn->v4; - - if(vnc->flag==0) { - vnc->n= (float *)rp->norm; - vnc->col= (float *)rp->ref; - vnc->flag= 1; - } - else { /* is face from this vertex allowed for gouraud? */ - vnc1= vnc; - while(vnc1) { - if(VecCompare(vnc1->n, rp->norm, 0.01f)) { - if(VecCompare(vnc1->col, rp->ref, 0.01f)) { - break; - } - } - vnc= vnc1; - vnc1= vnc1->next; - } - if(vnc1==0) { - vnc1= MEM_mallocN(sizeof(VeNoCo), "splitconn"); - vnc1->next= 0; - vnc1->v= mallocVert(); - vnc->next= vnc1; - VECCOPY(vnc1->v, vnc->v); - vnc1->n= (float *)rp->norm; - vnc1->col= (float *)rp->ref; - } - if(a==0) rn->v1= (float *)vnc1; - else if(a==1) rn->v2= (float *)vnc1; - else if(a==2) rn->v3= (float *)vnc1; - else rn->v4= (float *)vnc1; - } - } - } - rp= rp->next; - } - /* adapt vertexpointers from nodes */ - - rp= RG.patchbase.first; - while(rp) { - rn= rp->first; - rn->v1= ((VeNoCo *)(rn->v1))->v; - rn->v2= ((VeNoCo *)(rn->v2))->v; - rn->v3= ((VeNoCo *)(rn->v3))->v; - if(rp->type==4) rn->v4= ((VeNoCo *)(rn->v4))->v; - - rp= rp->next; - } - - - /* free all */ - vnc= RG.verts; - for(a=0; a<RG.totvert; a++) { - vnc1= vnc->next; - while(vnc1) { - next= vnc1->next; - MEM_freeN(vnc1); - vnc1= next; - } - vnc++; - } - MEM_freeN(RG.verts); - RG.verts= 0; -} - -int vergedge(const void *v1,const void *v2) -{ - int *e1, *e2; - - e1= (int *)v1; - e2= (int *)v2; - - if( e1[0] > e2[0] ) return 1; - else if( e1[0] < e2[0] ) return -1; - else if( e1[1] > e2[1] ) return 1; - else if( e1[1] < e2[1] ) return -1; - - return 0; -} - - -void addedge(float *v1, float *v2, EdSort *es) -{ - if( ((intptr_t)v1)<((intptr_t)v2) ) { - es->v1= v1; - es->v2= v2; - } - else { - es->v2= v1; - es->v1= v2; - } -} - -static void setedge(RNode *node, RNode *nb, int nr, int nrb) -{ - switch(nr) { - case 1: - node->ed1= nb; - break; - case 2: - node->ed2= nb; - break; - case 3: - node->ed3= nb; - break; - case 4: - node->ed4= nb; - break; - } - switch(nrb) { - case 1: - nb->ed1= node; - break; - case 2: - nb->ed2= node; - break; - case 3: - nb->ed3= node; - break; - case 4: - nb->ed4= node; - break; - } -} - -void setedgepointers() -{ - /* make edge-array and sort it */ - /* pairs of edges are put together: fill in pointers in nodes */ - EdSort *es, *esblock; - RPatch *rp; - RNode *rn; - int tot= 0; - - rp= RG.patchbase.first; - while(rp) { - tot+= rp->type; - rp= rp->next; - } - - if(tot==0) return; - - es=esblock= MEM_mallocN(tot*sizeof(EdSort), "setedgepointers"); - rp= RG.patchbase.first; - while(rp) { - rn= rp->first; - addedge(rn->v1, rn->v2, es); - es->nr= 1; - es->node= rn; - es++; - addedge(rn->v2, rn->v3, es); - es->nr= 2; - es->node= rn; - es++; - if(rp->type==3) { - addedge(rn->v3, rn->v1, es); - es->nr= 3; - es->node= rn; - es++; - } - else { - addedge(rn->v3, rn->v4, es); - es->nr= 3; - es->node= rn; - es++; - addedge(rn->v4, rn->v1, es); - es->nr= 4; - es->node= rn; - es++; - } - rp= rp->next; - } - - qsort(esblock,tot,sizeof(EdSort),vergedge); - - es= esblock; - while(tot>0) { - if( es->v1== (es+1)->v1 ) { - if( es->v2== (es+1)->v2 ) { - setedge(es->node, (es+1)->node, es->nr, (es+1)->nr); - tot--; - es++; - } - } - es++; - tot--; - } - - MEM_freeN(esblock); -} - -static int materialIndex(Material *ma) -{ - int i = 0; - for(i=0;i< RG.totmat; i++) - { - if (RG.matar[i] == ma) { - return i; - } - } - return -1; -} - -void rad_collect_meshes(Scene *scene, View3D *v3d) -{ - extern Material defmaterial; - Base *base; - Object *ob; - Mesh *me; - MVert *mvert; - MFace *mface; - MTFace *tf, *tface; - Material *ma = NULL, *noma= NULL; - RPatch *rp; - RNode *rn; - VeNoCo *vnc, **nodevert; - float *vd, *v1, *v2, *v3, *v4 = NULL; - int a, b, offs, index, mfdatatot; - - if (v3d==NULL) { - printf("Error, trying to collect radiosity meshes with no 3d view\n"); - return; - } - - set_radglobal(scene); - - freeAllRad(scene); - - start_fastmalloc("Radiosity"); - - /* count the number of verts */ - RG.totvert= 0; - RG.totface= 0; - base= (scene->base.first); - while(base) { - if(((base)->flag & SELECT) && ((base)->lay & v3d->lay) ) { - if(base->object->type==OB_MESH) { - base->flag |= OB_RADIO; - me= base->object->data; - RG.totvert+= me->totvert; - } - } - base= base->next; - } - if(RG.totvert==0) { - if (!during_script()); //XXX error("No vertices"); - return; - } - vnc= RG.verts= MEM_callocN(RG.totvert*sizeof(VeNoCo), "radioverts"); - - RG.min[0]= RG.min[1]= RG.min[2]= 1.0e20f; - RG.max[0]= RG.max[1]= RG.max[2]= -1.0e20f; - - mfdatatot= 0; - - /* min-max and material array */ - base= (scene->base.first); - while(base) { - if( ((base)->flag & SELECT) && ((base)->lay & v3d->lay) ) { - if(base->object->type==OB_MESH) { - me= base->object->data; - mvert= me->mvert; - for(a=0; a<me->totvert; a++, mvert++) { - vd= mallocVert(); - VECCOPY(vd, mvert->co); - /* Should make MTC its own module... */ - Mat4MulVecfl(base->object->obmat, vd); - - vnc->v= vd; - for(b=0; b<3; b++) { - RG.min[b]= MIN2(RG.min[b], vd[b]); - RG.max[b]= MAX2(RG.max[b], vd[b]); - } - vnc++; - } - - if(base->object->totcol==0) { - if(RG.totmat<MAXMAT) { - if(noma==NULL) { - noma= add_material("RadioMat"); - RG.matar[RG.totmat]= noma; - RG.totmat++; - } - } - } - else { - for(a=0; a<base->object->totcol; a++) { - if(RG.totmat >= MAXMAT) break; - - ma = give_current_material(base->object, a+1); - - if (materialIndex(ma)!=-1) break; - - RG.matar[RG.totmat]= ma; - RG.totmat++; - } - } - - mfdatatot += me->totface; - } - } - base= base->next; - } - - RG.cent[0]= (RG.min[0]+ RG.max[0])/2; - RG.cent[1]= (RG.min[1]+ RG.max[1])/2; - RG.cent[2]= (RG.min[2]+ RG.max[2])/2; - RG.size[0]= (RG.max[0]- RG.min[0]); - RG.size[1]= (RG.max[1]- RG.min[1]); - RG.size[2]= (RG.max[2]- RG.min[2]); - RG.maxsize= MAX3(RG.size[0],RG.size[1],RG.size[2]); - - RG.mfdata= MEM_callocN(sizeof(CustomData), "radiomfdata"); - RG.mfdatanodes= MEM_mallocN(sizeof(RNode*)*mfdatatot, "radiomfdatanodes"); - RG.mfdatatot= mfdatatot; - - /* make patches */ - - RG.totelem= 0; - RG.totpatch= 0; - RG.totlamp= 0; - offs= 0; - - base= (scene->base.first); - while(base) { - if( ((base)->flag & SELECT) && ((base)->lay & v3d->lay) ) { - if(base->object->type==OB_MESH) { - ob= base->object; - me= ob->data; - mface= me->mface; - tface= me->mtface; - - index= -1; - - CustomData_merge(&me->fdata, RG.mfdata, CD_MASK_DERIVEDMESH, - CD_DEFAULT, mfdatatot); - - for(a=0; a<me->totface; a++, mface++) { - tf= tface? tface+a: NULL; - - if (tf && (tf->mode & TF_INVISIBLE)) - continue; - - rp= callocPatch(); - BLI_addtail(&(RG.patchbase), rp); - rp->from= ob; - - if(mface->v4) rp->type= 4; - else rp->type= 3; - - rp->first= rn= callocNode(); - - if(mface->flag & ME_SMOOTH) rp->f1= RAD_NO_SPLIT; - - /* temporal: we store the venoco in the node */ - rn->v1= (float *)(RG.verts+mface->v1+offs); - v1= (RG.verts+mface->v1+offs)->v; - rn->v2= (float *)(RG.verts+mface->v2+offs); - v2= (RG.verts+mface->v2+offs)->v; - rn->v3= (float *)(RG.verts+mface->v3+offs); - v3= (RG.verts+mface->v3+offs)->v; - - if(mface->v4) { - rn->v4= (float *)(RG.verts+mface->v4+offs); - v4= (RG.verts+mface->v4+offs)->v; - } - rn->par= rp; - rn->f= RAD_PATCH; /* this node is a Patch */ - rn->type= rp->type; - - if(rn->type==4) { - rp->area= AreaQ3Dfl(v1, v2, v3, v4); - CalcNormFloat4(v1, v2, v3, v4, rp->norm); - } - else { - rp->area= AreaT3Dfl(v1, v2, v3); - CalcNormFloat(v1, v2, v3, rp->norm); - } - - rn->area= rp->area; - - /* color and emit */ - if(mface->mat_nr != index) { - index= mface->mat_nr; - ma= give_current_material(ob, index+1); - if(ma==0) ma= &defmaterial; - } - rp->ref[0]= ma->r; - rp->ref[1]= ma->g; - rp->ref[2]= ma->b; - - if(ma->emit) RG.totlamp++; - - rp->emit[0]= rp->emit[1]= rp->emit[2]= ma->emit; - rp->emit[0]*= rp->ref[0]; - rp->emit[1]*= rp->ref[1]; - rp->emit[2]*= rp->ref[2]; - -// uncommented, this is not satisfying, but i leave it in code for now (ton) -// if(ma->translucency!=0.0) rn->f |= RAD_TWOSIDED; - - nodevert= (VeNoCo **)&(rn->v1); - for(b=0; b<rp->type; b++) { - rp->cent[0]+= (*nodevert)->v[0]; - rp->cent[1]+= (*nodevert)->v[1]; - rp->cent[2]+= (*nodevert)->v[2]; - nodevert++; - } - rp->cent[0]/= (float)rp->type; - rp->cent[1]/= (float)rp->type; - rp->cent[2]/= (float)rp->type; - - /* for reconstruction materials */ - rp->matindex= materialIndex(ma); - if(rp->matindex==-1) rp->matindex= 1; - - /* these RNode's are stored now for later use in rad_addmesh - they should not get deleted before that */ - rn->orig= RG.totelem; - RG.mfdatanodes[RG.totelem]= rn; - - CustomData_copy_data(&me->fdata, RG.mfdata, a, RG.totelem, 1); - - RG.totelem++; - RG.totpatch++; - } - - offs+= me->totvert; - } - } - base= base->next; - } - - splitconnected(); - setedgepointers(); - - makeGlobalElemArray(); - pseudoAmb(); - rad_setlimits(scene); -} - -void setparelem(RNode *rn, RPatch *par) -{ - - if(rn->down1) { - setparelem(rn->down1, par); - setparelem(rn->down2, par); - } - else { - rn->par= par; - } -} - -void countelem(RNode *rn) -{ - - if(rn->down1) { - countelem(rn->down1); - countelem(rn->down2); - } - else RG.totelem++; -} - -void countglobaldata() -{ - /* counts elements and patches*/ - RPatch *rp; - - RG.totelem= RG.totpatch= 0; - - rp= RG.patchbase.first; - while(rp) { - RG.totpatch++; - countelem(rp->first); - rp= rp->next; - } -} - -void addelem(RNode ***el, RNode *rn, RPatch *rp) -{ - if(rn->down1) { - addelem(el, rn->down1, rp); - addelem(el, rn->down2, rp); - } - else { - rn->par= rp; - **el= rn; - (*el)++; - } -} - -void makeGlobalElemArray() -{ - /* always called when # of elements change */ - RPatch *rp; - RNode **el; - - countglobaldata(); - - if(RG.elem) MEM_freeN(RG.elem); - if(RG.totelem) { - el= RG.elem= MEM_mallocN(sizeof(void *)*RG.totelem, "makeGlobalElemArray"); - } - else { - RG.elem= 0; - return; - } - - /* recursive adding elements */ - rp= RG.patchbase.first; - while(rp) { - addelem(&el, rp->first, rp); - rp= rp->next; - } - - /* formfactor array */ - if(RG.formfactors) MEM_freeN(RG.formfactors); - if(RG.totelem) - RG.formfactors= MEM_mallocN(sizeof(float)*RG.totelem, "formfactors"); - else - RG.formfactors= 0; -} - -void splitpatch(RPatch *old) /* in case of overflow during shoot */ -{ - RNode *rn; - float **fpp; - RPatch *rp; - int a; - - rn= old->first; - if(rn->down1==0) return; - rn= rn->down1; - - old->unshot[0]/=2.0; - old->unshot[1]/=2.0; - old->unshot[2]/=2.0; - setnodeflags(old->first, 2, 0); - - rp= mallocPatch(); - *rp= *old; - BLI_addhead(&RG.patchbase, rp); - rp->first= rn; - rp->area= rn->area; - rp->cent[0]= rp->cent[1]= rp->cent[2]= 0.0; - fpp= &(rn->v1); - for(a=0; a<rp->type; a++) { - rp->cent[0]+= (*fpp)[0]; - rp->cent[1]+= (*fpp)[1]; - rp->cent[2]+= (*fpp)[2]; - fpp++; - } - rp->cent[0]/=(float)rp->type; - rp->cent[1]/=(float)rp->type; - rp->cent[2]/=(float)rp->type; - - setparelem(rn, rp); - - rn= old->first->down2; - - rp= mallocPatch(); - *rp= *old; - BLI_addhead(&RG.patchbase, rp); - rp->first= rn; - rp->area= rn->area; - rp->cent[0]= rp->cent[1]= rp->cent[2]= 0.0; - fpp= &(rn->v1); - for(a=0; a<rp->type; a++) { - rp->cent[0]+= (*fpp)[0]; - rp->cent[1]+= (*fpp)[1]; - rp->cent[2]+= (*fpp)[2]; - fpp++; - } - rp->cent[0]/=(float)rp->type; - rp->cent[1]/=(float)rp->type; - rp->cent[2]/=(float)rp->type; - - setparelem(rn, rp); - - BLI_remlink(&RG.patchbase, old); - freePatch(old); -} - - -void addpatch(RPatch *old, RNode *rn) -{ - float **fpp; - RPatch *rp; - int a; - - if(rn->down1) { - addpatch(old, rn->down1); - addpatch(old, rn->down2); - } - else { - rp= mallocPatch(); - *rp= *old; - BLI_addhead(&RG.patchbase, rp); - rp->first= rn; - - rp->area= rn->area; - rp->cent[0]= rp->cent[1]= rp->cent[2]= 0.0; - fpp= &(rn->v1); - for(a=0; a<rp->type; a++) { - rp->cent[0]+= (*fpp)[0]; - rp->cent[1]+= (*fpp)[1]; - rp->cent[2]+= (*fpp)[2]; - fpp++; - } - rp->cent[0]/=(float)rp->type; - rp->cent[1]/=(float)rp->type; - rp->cent[2]/=(float)rp->type; - - rn->par= rp; - } -} - -void converttopatches() -{ - /* chacks patches list, if node subdivided: new patch */ - RPatch *rp, *next; - - rp= RG.patchbase.first; - while(rp) { - next= rp->next; - if(rp->first->down1) { - addpatch(rp, rp->first); - BLI_remlink(&RG.patchbase, rp); - freePatch(rp); - } - rp= next; - } - -} - -void subdiv_elements() -{ - RNode **el, *rn; - int a, toobig= 1; - - rad_init_energy(); - - /* first maxsize elements */ - - while(toobig) { - toobig= 0; - - el= RG.elem; - for(a=RG.totelem; a>0; a--, el++) { - rn= *el; - if( rn->totrad[0]==0.0 && rn->totrad[1]==0.0 && rn->totrad[2]==0.0) { - if(rn->area>RG.elemmin) { - subdivideNode(rn, 0); - if(rn->down1 ) { - toobig= 1; - if(rn->down1->area>RG.elemmin) - subdivideNode( rn->down1, 0); - if(rn->down2->area>RG.elemmin) - subdivideNode( rn->down2, 0); - } - } - } - } - if(toobig) makeGlobalElemArray(); - } - - el= RG.elem; - for(a=RG.totelem; a>0; a--, el++) { - rn= *el; - if( rn->totrad[0]==0.0 && rn->totrad[1]==0.0 && rn->totrad[2]==0.0) { - subdivideNode(rn, 0); - if( rn->down1 ) { - subdivideNode( rn->down1, 0); - subdivideNode( rn->down2, 0); - } - } - } - makeGlobalElemArray(); -} - -void subdividelamps() -{ - RPatch *rp, *next; - - rp= RG.patchbase.first; - while(rp) { - next= rp->next; - if(rp->emit[0]!=0.0 || rp->emit[1]!=0.0 || rp->emit[2]!=0.0) { - subdivideNode( rp->first, 0); - if(rp->first->down1) { - subdivideNode(rp->first->down1, 0); - subdivideNode(rp->first->down2, 0); - } - - addpatch(rp, rp->first); - BLI_remlink(&RG.patchbase, rp); - freePatch(rp); - } - rp= next; - } - -} - -void maxsizePatches() -{ - RPatch *rp; - int toobig= 1; - - while(toobig) { - toobig= 0; - rp= RG.patchbase.first; - while(rp) { - if(rp->area>RG.patchmax) { - subdivideNode( rp->first, 0); - if(rp->first->down1) toobig= 1; - } - rp= rp->next; - } - - if(toobig) converttopatches(); - } - - /* count lamps */ - rp= RG.patchbase.first; - RG.totlamp= 0; - while(rp) { - if(rp->emit[0]!=0.0 || rp->emit[1]!=0.0 || rp->emit[2]!=0.0) { - RG.totlamp++; - } - rp= rp->next; - } - makeGlobalElemArray(); -} - - - |