Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/render/RE_bake.h')
-rw-r--r--source/blender/render/RE_bake.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/render/RE_bake.h b/source/blender/render/RE_bake.h
index 43d3b5b323c..b7ce3da71ff 100644
--- a/source/blender/render/RE_bake.h
+++ b/source/blender/render/RE_bake.h
@@ -96,7 +96,7 @@ bool RE_bake_pixels_populate_from_objects(struct Mesh *me_low,
BakePixel pixel_array_to[],
BakeHighPolyData highpoly[],
int tot_highpoly,
- const size_t num_pixels,
+ size_t num_pixels,
bool is_custom_cage,
float cage_extrusion,
float max_ray_distance,
@@ -106,16 +106,16 @@ bool RE_bake_pixels_populate_from_objects(struct Mesh *me_low,
void RE_bake_pixels_populate(struct Mesh *me,
struct BakePixel *pixel_array,
- const size_t num_pixels,
+ size_t num_pixels,
const struct BakeTargets *targets,
const char *uv_layer);
-void RE_bake_mask_fill(const BakePixel pixel_array[], const size_t num_pixels, char *mask);
+void RE_bake_mask_fill(const BakePixel pixel_array[], size_t num_pixels, char *mask);
void RE_bake_margin(struct ImBuf *ibuf, char *mask, int margin);
void RE_bake_normal_world_to_object(const BakePixel pixel_array[],
- const size_t num_pixels,
+ size_t num_pixels,
int depth,
float result[],
struct Object *ob,
@@ -125,14 +125,14 @@ void RE_bake_normal_world_to_object(const BakePixel pixel_array[],
* to a tangent space normal map for a given low poly mesh.
*/
void RE_bake_normal_world_to_tangent(const BakePixel pixel_array[],
- const size_t num_pixels,
+ size_t num_pixels,
int depth,
float result[],
struct Mesh *me,
const eBakeNormalSwizzle normal_swizzle[3],
float mat[4][4]);
void RE_bake_normal_world_to_world(const BakePixel pixel_array[],
- const size_t num_pixels,
+ size_t num_pixels,
int depth,
float result[],
const eBakeNormalSwizzle normal_swizzle[3]);