diff options
Diffstat (limited to 'source/blender/render/RE_pipeline.h')
-rw-r--r-- | source/blender/render/RE_pipeline.h | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/source/blender/render/RE_pipeline.h b/source/blender/render/RE_pipeline.h index 072fc7363b2..c1392b24023 100644 --- a/source/blender/render/RE_pipeline.h +++ b/source/blender/render/RE_pipeline.h @@ -310,7 +310,7 @@ void RE_SetOverrideCamera(struct Render *re, struct Object *cam_ob); * * \note call this after #RE_InitState(). */ -void RE_SetCamera(struct Render *re, struct Object *cam_ob); +void RE_SetCamera(struct Render *re, const struct Object *cam_ob); /** * Get current view and window transform. @@ -454,12 +454,14 @@ struct RenderPass *RE_pass_find_by_type(volatile struct RenderLayer *rl, #define RE_BAKE_DISPLACEMENT 1 #define RE_BAKE_AO 2 -void RE_GetCameraWindow(struct Render *re, struct Object *camera, float mat[4][4]); +void RE_GetCameraWindow(struct Render *re, const struct Object *camera, float mat[4][4]); /** * Must be called after #RE_GetCameraWindow(), does not change `re->winmat`. */ -void RE_GetCameraWindowWithOverscan(struct Render *re, float overscan, float r_winmat[4][4]); -void RE_GetCameraModelMatrix(struct Render *re, struct Object *camera, float r_modelmat[4][4]); +void RE_GetCameraWindowWithOverscan(const struct Render *re, float overscan, float r_winmat[4][4]); +void RE_GetCameraModelMatrix(const struct Render *re, + const struct Object *camera, + float r_modelmat[4][4]); struct Scene *RE_GetScene(struct Render *re); void RE_SetScene(struct Render *re, struct Scene *sce); |