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Diffstat (limited to 'source/blender/render/extern/include/RE_bake.h')
-rw-r--r--source/blender/render/extern/include/RE_bake.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/render/extern/include/RE_bake.h b/source/blender/render/extern/include/RE_bake.h
index a04d1d6632c..090e0e6c28d 100644
--- a/source/blender/render/extern/include/RE_bake.h
+++ b/source/blender/render/extern/include/RE_bake.h
@@ -72,13 +72,13 @@ bool RE_bake_has_engine(struct Render *re);
bool RE_bake_engine(
struct Render *re, struct Object *object, const int object_id, const BakePixel pixel_array[],
- const size_t num_pixels, const int depth, const ScenePassType pass_type, const int pass_filter, float result[]);
+ const size_t num_pixels, const int depth, const eScenePassType pass_type, const int pass_filter, float result[]);
/* bake.c */
-int RE_pass_depth(const ScenePassType pass_type);
+int RE_pass_depth(const eScenePassType pass_type);
bool RE_bake_internal(
struct Render *re, struct Object *object, const BakePixel pixel_array[],
- const size_t num_pixels, const int depth, const ScenePassType pass_type, float result[]);
+ const size_t num_pixels, const int depth, const eScenePassType pass_type, float result[]);
bool RE_bake_pixels_populate_from_objects(
struct Mesh *me_low, BakePixel pixel_array_from[], BakePixel pixel_array_to[],
@@ -95,13 +95,13 @@ void RE_bake_margin(struct ImBuf *ibuf, char *mask, const int margin);
void RE_bake_normal_world_to_object(
const BakePixel pixel_array[], const size_t num_pixels, const int depth, float result[],
- struct Object *ob, const BakeNormalSwizzle normal_swizzle[3]);
+ struct Object *ob, const eBakeNormalSwizzle normal_swizzle[3]);
void RE_bake_normal_world_to_tangent(
const BakePixel pixel_array[], const size_t num_pixels, const int depth, float result[],
- struct Mesh *me, const BakeNormalSwizzle normal_swizzle[3], float mat[4][4]);
+ struct Mesh *me, const eBakeNormalSwizzle normal_swizzle[3], float mat[4][4]);
void RE_bake_normal_world_to_world(
const BakePixel pixel_array[], const size_t num_pixels, const int depth, float result[],
- const BakeNormalSwizzle normal_swizzle[3]);
+ const eBakeNormalSwizzle normal_swizzle[3]);
void RE_bake_ibuf_clear(struct Image *image, const bool is_tangent);