diff options
Diffstat (limited to 'source/blender/render/intern/bake.c')
-rw-r--r-- | source/blender/render/intern/bake.c | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/source/blender/render/intern/bake.c b/source/blender/render/intern/bake.c index 6794a9cd1ad..2d7f964a968 100644 --- a/source/blender/render/intern/bake.c +++ b/source/blender/render/intern/bake.c @@ -107,6 +107,7 @@ typedef struct TSpace { typedef struct TriTessFace { const MVert *mverts[3]; + const float *vert_normals[3]; const TSpace *tspace[3]; float *loop_normal[3]; float normal[3]; /* for flat faces */ @@ -241,9 +242,9 @@ static void calc_point_from_barycentric_extrusion(TriTessFace *triangles, interp_barycentric_tri_v3(data, u, v, coord); if (is_smooth) { - normal_short_to_float_v3(data[0], triangle->mverts[0]->no); - normal_short_to_float_v3(data[1], triangle->mverts[1]->no); - normal_short_to_float_v3(data[2], triangle->mverts[2]->no); + copy_v3_v3(data[0], triangle->vert_normals[0]); + copy_v3_v3(data[1], triangle->vert_normals[1]); + copy_v3_v3(data[2], triangle->vert_normals[2]); interp_barycentric_tri_v3(data, u, v, dir); normalize_v3(dir); @@ -488,6 +489,7 @@ static TriTessFace *mesh_calc_tri_tessface(Mesh *me, bool tangent, Mesh *me_eval loop_normals = CustomData_get_layer(&me_eval->ldata, CD_NORMAL); } + const float(*vert_normals)[3] = BKE_mesh_vertex_normals_ensure(me); for (i = 0; i < tottri; i++) { const MLoopTri *lt = &looptri[i]; const MPoly *mp = &me->mpoly[lt->poly]; @@ -495,6 +497,9 @@ static TriTessFace *mesh_calc_tri_tessface(Mesh *me, bool tangent, Mesh *me_eval triangles[i].mverts[0] = &mvert[me->mloop[lt->tri[0]].v]; triangles[i].mverts[1] = &mvert[me->mloop[lt->tri[1]].v]; triangles[i].mverts[2] = &mvert[me->mloop[lt->tri[2]].v]; + triangles[i].vert_normals[0] = &vert_normals[me->mloop[lt->tri[0]].v][0]; + triangles[i].vert_normals[1] = &vert_normals[me->mloop[lt->tri[1]].v][1]; + triangles[i].vert_normals[2] = &vert_normals[me->mloop[lt->tri[2]].v][2]; triangles[i].is_smooth = (mp->flag & ME_SMOOTH) != 0; if (tangent) { @@ -878,7 +883,7 @@ void RE_bake_normal_world_to_tangent(const BakePixel pixel_array[], copy_v3_v3(normals[j], triangle->loop_normal[j]); } else { - normal_short_to_float_v3(normals[j], triangle->mverts[j]->no); + copy_v3_v3(normals[j], triangle->vert_normals[j]); } } |