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Diffstat (limited to 'source/blender/render/intern/bake.c')
-rw-r--r--source/blender/render/intern/bake.c25
1 files changed, 11 insertions, 14 deletions
diff --git a/source/blender/render/intern/bake.c b/source/blender/render/intern/bake.c
index 5953c0f0f8f..9ffe2879779 100644
--- a/source/blender/render/intern/bake.c
+++ b/source/blender/render/intern/bake.c
@@ -96,7 +96,7 @@ typedef struct TriTessFace {
const MVert *mverts[3];
const float *vert_normals[3];
const TSpace *tspace[3];
- float *loop_normal[3];
+ const float *loop_normal[3];
float normal[3]; /* for flat faces */
bool is_smooth;
} TriTessFace;
@@ -330,10 +330,10 @@ static bool cast_ray_highpoly(BVHTreeFromMesh *treeData,
{
int i;
int hit_mesh = -1;
- float hit_distance = max_ray_distance;
- if (hit_distance == 0.0f) {
+ float hit_distance_squared = max_ray_distance * max_ray_distance;
+ if (hit_distance_squared == 0.0f) {
/* No ray distance set, use maximum. */
- hit_distance = FLT_MAX;
+ hit_distance_squared = FLT_MAX;
}
BVHTreeRayHit *hits;
@@ -365,16 +365,14 @@ static bool cast_ray_highpoly(BVHTreeFromMesh *treeData,
}
if (hits[i].index != -1) {
- float distance;
- float hit_world[3];
-
/* distance comparison in world space */
+ float hit_world[3];
mul_v3_m4v3(hit_world, highpoly[i].obmat, hits[i].co);
- distance = len_squared_v3v3(hit_world, co);
+ float distance_squared = len_squared_v3v3(hit_world, co);
- if (distance < hit_distance) {
+ if (distance_squared < hit_distance_squared) {
hit_mesh = i;
- hit_distance = distance;
+ hit_distance_squared = distance_squared;
}
}
}
@@ -453,9 +451,6 @@ static bool cast_ray_highpoly(BVHTreeFromMesh *treeData,
static TriTessFace *mesh_calc_tri_tessface(Mesh *me, bool tangent, Mesh *me_eval)
{
int i;
- MVert *mvert;
- TSpace *tspace = NULL;
- float(*loop_normals)[3] = NULL;
const int tottri = poly_to_tri_count(me->totpoly, me->totloop);
MLoopTri *looptri;
@@ -465,7 +460,7 @@ static TriTessFace *mesh_calc_tri_tessface(Mesh *me, bool tangent, Mesh *me_eval
unsigned int mpoly_prev = UINT_MAX;
float no[3];
- mvert = CustomData_get_layer(&me->vdata, CD_MVERT);
+ const MVert *mvert = CustomData_get_layer(&me->vdata, CD_MVERT);
looptri = MEM_mallocN(sizeof(*looptri) * tottri, __func__);
triangles = MEM_callocN(sizeof(TriTessFace) * tottri, __func__);
@@ -482,6 +477,8 @@ static TriTessFace *mesh_calc_tri_tessface(Mesh *me, bool tangent, Mesh *me_eval
BKE_mesh_recalc_looptri(me->mloop, me->mpoly, me->mvert, me->totloop, me->totpoly, looptri);
}
+ const TSpace *tspace = NULL;
+ const float(*loop_normals)[3] = NULL;
if (tangent) {
BKE_mesh_ensure_normals_for_display(me_eval);
BKE_mesh_calc_normals_split(me_eval);