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Diffstat (limited to 'source/blender/render/intern/include/edgeRender.h')
-rw-r--r-- | source/blender/render/intern/include/edgeRender.h | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/source/blender/render/intern/include/edgeRender.h b/source/blender/render/intern/include/edgeRender.h new file mode 100644 index 00000000000..d6e2fcb989e --- /dev/null +++ b/source/blender/render/intern/include/edgeRender.h @@ -0,0 +1,63 @@ +/* + * edgeRender.h + * + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +#ifndef EDGERENDER_H +#define EDGERENDER_H +/* ------------------------------------------------------------------------- */ + +/** + * Add edges to <targetbuf>, which is of size <iw> by <ih>. Use <osanr> + * samples, and intensity <i>. <compat> indicates an extra shift in the + * image, for backwards compatibility with the old renderpipe. <mode> + * indicates which edges should be considered. The edges will be shaded + * to <rgb> + */ +void +addEdges( + char * targetbuf, + int iw, + int ih, + int osanr, + short int i, + short int i_red, + int compat, + int mode, + float r, + float g, + float b + ); + +/* ------------------------------------------------------------------------- */ + +#endif /* EDGERENDER_H */ |