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Diffstat (limited to 'source/blender/render/intern/include/envmap.h')
-rw-r--r--source/blender/render/intern/include/envmap.h54
1 files changed, 54 insertions, 0 deletions
diff --git a/source/blender/render/intern/include/envmap.h b/source/blender/render/intern/include/envmap.h
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+++ b/source/blender/render/intern/include/envmap.h
@@ -0,0 +1,54 @@
+/*
+ * envmap_ext.h
+ *
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/render/intern/include/envmap.h
+ * \ingroup render
+ */
+
+
+#ifndef __ENVMAP_H__
+#define __ENVMAP_H__
+
+/**
+ * Make environment maps for all objects in the scene that have an
+ * environment map as texture.
+ * (initrender.c)
+ */
+
+struct Render;
+struct TexResult;
+struct ImagePool;
+
+void make_envmaps(struct Render *re);
+int envmaptex(struct Tex *tex, const float texvec[3], float dxt[3], float dyt[3], int osatex, struct TexResult *texres, struct ImagePool *pool, const bool skip_image_load);
+void env_rotate_scene(struct Render *re, float mat[4][4], int do_rotate);
+
+#endif /* __ENVMAP_H__ */
+