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Diffstat (limited to 'source/blender/render/intern/include/rayobject.h')
-rw-r--r--source/blender/render/intern/include/rayobject.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/render/intern/include/rayobject.h b/source/blender/render/intern/include/rayobject.h
index 615d41b9b0a..e16ec83fb61 100644
--- a/source/blender/render/intern/include/rayobject.h
+++ b/source/blender/render/intern/include/rayobject.h
@@ -64,7 +64,7 @@ extern "C" {
This leads to 4 possible types of RayObject:
addr&3 - type of object
- 0 Self (reserved for each structure)
+ 0 Self (reserved for each structure)
1 RayFace (tri/quad primitive)
2 RayObject (generic with API callbacks)
3 VlakPrimitive