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Diffstat (limited to 'source/blender/render/intern/include/rayobject.h')
-rw-r--r--source/blender/render/intern/include/rayobject.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/render/intern/include/rayobject.h b/source/blender/render/intern/include/rayobject.h
index c93c4e1da63..c43712ab95e 100644
--- a/source/blender/render/intern/include/rayobject.h
+++ b/source/blender/render/intern/include/rayobject.h
@@ -89,7 +89,7 @@ typedef struct RayFace {
RayObject* RE_rayface_from_vlak(RayFace *face, struct ObjectInstanceRen *obi, struct VlakRen *vlr);
/* RayObject representing faces directly from a given VlakRen structure. Thus
- allowing to save memory, but making code triangle intersection dependant on
+ allowing to save memory, but making code triangle intersection dependent on
render structures. */
typedef struct VlakPrimitive {