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Diffstat (limited to 'source/blender/render/intern/include/renderdatabase.h')
-rw-r--r--source/blender/render/intern/include/renderdatabase.h174
1 files changed, 0 insertions, 174 deletions
diff --git a/source/blender/render/intern/include/renderdatabase.h b/source/blender/render/intern/include/renderdatabase.h
deleted file mode 100644
index d0b0d695224..00000000000
--- a/source/blender/render/intern/include/renderdatabase.h
+++ /dev/null
@@ -1,174 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2006 Blender Foundation.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file blender/render/intern/include/renderdatabase.h
- * \ingroup render
- */
-
-
-#ifndef __RENDERDATABASE_H__
-#define __RENDERDATABASE_H__
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-struct Object;
-struct VlakRen;
-struct VertRen;
-struct HaloRen;
-struct Main;
-struct Material;
-struct Render;
-struct MCol;
-struct MTFace;
-struct CustomData;
-struct StrandBuffer;
-struct StrandRen;
-struct ObjectInstanceRen;
-struct RadFace;
-struct Isect;
-
-#define RE_QUAD_MASK 0x7FFFFFF
-#define RE_QUAD_OFFS 0x8000000
-
-/* render allocates totvert/256 of these nodes, for lookup and quick alloc */
-typedef struct VertTableNode {
- struct VertRen *vert;
- float *rad;
- float *strand;
- float *tangent;
- float *stress;
- float *winspeed;
- /* Index of vertex in source mesh (before modifiers). */
- int *origindex;
-} VertTableNode;
-
-typedef struct VlakTableNode {
- struct VlakRen *vlak;
- struct MTFace *mtface;
- struct MCol *mcol;
- /* Index of mpoly in source mesh (before tessellation). */
- int *origindex;
- int totmtface, totmcol;
- float *surfnor;
- float *tangent_arrays[MAX_MTFACE];
- struct RadFace **radface;
-} VlakTableNode;
-
-typedef struct StrandTableNode {
- struct StrandRen *strand;
- float *winspeed;
- float *surfnor;
- float *simplify;
- int *face;
- struct MCol *mcol;
- float *uv;
- int totuv, totmcol;
-} StrandTableNode;
-
-/* renderdatabase.c */
-void free_renderdata_tables(struct Render *re);
-void free_renderdata_vertnodes(struct VertTableNode *vertnodes);
-void free_renderdata_vlaknodes(struct VlakTableNode *vlaknodes);
-
-void project_renderdata(struct Render *re, void (*projectfunc)(const float *, float mat[4][4], float *), bool do_pano, float xoffs, bool do_buckets);
-int clip_render_object(float boundbox[2][3], float bounds[4], float mat[4][4]);
-
-/* functions are not exported... so wrong names */
-
-struct VlakRen *RE_findOrAddVlak(struct ObjectRen *obr, int nr);
-struct VertRen *RE_findOrAddVert(struct ObjectRen *obr, int nr);
-struct StrandRen *RE_findOrAddStrand(struct ObjectRen *obr, int nr);
-struct HaloRen *RE_findOrAddHalo(struct ObjectRen *obr, int nr);
-struct HaloRen *RE_inithalo(struct Render *re, struct ObjectRen *obr, struct Material *ma,
- const float vec[3], const float vec1[3],
- const float *orco, float hasize, float vectsize, int seed);
-struct HaloRen *RE_inithalo_particle(struct Render *re, struct ObjectRen *obr, struct DerivedMesh *dm, struct Material *ma,
- const float vec[3], const float vec1[3],
- const float *orco, const float *uvco, float hasize, float vectsize, int seed,
- const float pa_co[3]);
-struct StrandBuffer *RE_addStrandBuffer(struct ObjectRen *obr, int totvert);
-
-struct ObjectRen *RE_addRenderObject(struct Render *re, struct Object *ob, struct Object *par, int index, int psysindex, int lay);
-struct ObjectInstanceRen *RE_addRenderInstance(
- struct Render *re, struct ObjectRen *obr, struct Object *ob, struct Object *par,
- int index, int psysindex, float mat[4][4], int lay, const struct DupliObject *dob);
-void RE_makeRenderInstances(struct Render *re);
-void RE_updateRenderInstance(Render *re, ObjectInstanceRen *obi, int flag);
-
-void RE_instance_rotate_ray_start(struct ObjectInstanceRen *obi, struct Isect *is);
-void RE_instance_rotate_ray_dir(struct ObjectInstanceRen *obi, struct Isect *is);
-void RE_instance_rotate_ray(struct ObjectInstanceRen *obi, struct Isect *is);
-void RE_instance_rotate_ray_restore(struct ObjectInstanceRen *obi, struct Isect *is);
-
-float *RE_vertren_get_stress(struct ObjectRen *obr, struct VertRen *ver, int verify);
-float *RE_vertren_get_rad(struct ObjectRen *obr, struct VertRen *ver, int verify);
-float *RE_vertren_get_strand(struct ObjectRen *obr, struct VertRen *ver, int verify);
-float *RE_vertren_get_tangent(struct ObjectRen *obr, struct VertRen *ver, int verify);
-float *RE_vertren_get_winspeed(struct ObjectInstanceRen *obi, struct VertRen *ver, int verify);
-int *RE_vertren_get_origindex(struct ObjectRen *obr, VertRen *ver, int verify);
-
-struct MTFace *RE_vlakren_get_tface(struct ObjectRen *obr, VlakRen *ren, int n, char **name, int verify);
-struct MCol *RE_vlakren_get_mcol(struct ObjectRen *obr, VlakRen *ren, int n, char **name, int verify);
-int *RE_vlakren_get_origindex(struct ObjectRen *obr, VlakRen *vlak, int verify);
-float *RE_vlakren_get_surfnor(struct ObjectRen *obr, VlakRen *ren, int verify);
-float *RE_vlakren_get_nmap_tangent(ObjectRen *obr, VlakRen *vlak, int index, bool verify);
-RadFace **RE_vlakren_get_radface(struct ObjectRen *obr, VlakRen *ren, int verify);
-void RE_vlakren_get_normal(struct Render *re, struct ObjectInstanceRen *obi, struct VlakRen *vlr, float *nor);
-
-float *RE_strandren_get_surfnor(struct ObjectRen *obr, struct StrandRen *strand, int verify);
-float *RE_strandren_get_uv(struct ObjectRen *obr, struct StrandRen *strand, int n, char **name, int verify);
-struct MCol *RE_strandren_get_mcol(struct ObjectRen *obr, struct StrandRen *strand, int n, char **name, int verify);
-float *RE_strandren_get_simplify(struct ObjectRen *obr, struct StrandRen *strand, int verify);
-int *RE_strandren_get_face(struct ObjectRen *obr, struct StrandRen *strand, int verify);
-float *RE_strandren_get_winspeed(struct ObjectInstanceRen *obi, struct StrandRen *strand, int verify);
-
-struct VertRen *RE_vertren_copy(struct ObjectRen *obr, struct VertRen *ver);
-struct VlakRen *RE_vlakren_copy(struct ObjectRen *obr, struct VlakRen *vlr);
-
-void RE_set_customdata_names(struct ObjectRen *obr, struct CustomData *data);
-
-void area_lamp_vectors(struct LampRen *lar);
-
-
-/* haloren->type: flags */
-#define HA_ONLYSKY 1
-#define HA_VECT 2
-#define HA_XALPHA 4
-#define HA_FLARECIRC 8
-
-/* convertblender.c */
-void init_render_world(Render *re);
-void RE_Database_FromScene_Vectors(Render *re, struct Main *bmain, struct Scene *sce, unsigned int lay);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* __RENDERDATABASE_H__ */
-