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Diffstat (limited to 'source/blender/render/intern/include/sunsky.h')
-rw-r--r-- | source/blender/render/intern/include/sunsky.h | 81 |
1 files changed, 0 insertions, 81 deletions
diff --git a/source/blender/render/intern/include/sunsky.h b/source/blender/render/intern/include/sunsky.h deleted file mode 100644 index 60fa8aa51ba..00000000000 --- a/source/blender/render/intern/include/sunsky.h +++ /dev/null @@ -1,81 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * Contributor(s): zaghaghi - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file blender/render/intern/include/sunsky.h - * \ingroup render - */ - -#ifndef __SUNSKY_H__ -#define __SUNSKY_H__ - -// #define SPECTRUM_MAX_COMPONENTS 100 - -typedef struct SunSky { - short effect_type, skyblendtype, sky_colorspace; - float turbidity; - float theta, phi; - - float toSun[3]; - - /*float sunSpectralRaddata[SPECTRUM_MAX_COMPONENTS];*/ - float sunSolidAngle; - - float zenith_Y, zenith_x, zenith_y; - - float perez_Y[5], perez_x[5], perez_y[5]; - - /* suggested by glome in patch [#8063] */ - float horizon_brightness; - float spread; - float sun_brightness; - float sun_size; - float backscattered_light; - float skyblendfac; - float sky_exposure; - - float atm_HGg; - - float atm_SunIntensity; - float atm_InscatteringMultiplier; - float atm_ExtinctionMultiplier; - float atm_BetaRayMultiplier; - float atm_BetaMieMultiplier; - float atm_DistanceMultiplier; - - float atm_BetaRay[3]; - float atm_BetaDashRay[3]; - float atm_BetaMie[3]; - float atm_BetaDashMie[3]; - float atm_BetaRM[3]; -} SunSky; - -void InitSunSky(struct SunSky *sunsky, float turb, const float toSun[3], float horizon_brightness, - float spread, float sun_brightness, float sun_size, float back_scatter, - float skyblendfac, short skyblendtype, float sky_exposure, float sky_colorspace); - -void GetSkyXYZRadiance(struct SunSky *sunsky, float theta, float phi, float color_out[3]); -void GetSkyXYZRadiancef(struct SunSky *sunsky, const float varg[3], float color_out[3]); -void InitAtmosphere(struct SunSky *sunSky, float sun_intens, float mief, float rayf, float inscattf, float extincf, float disf); -void AtmospherePixleShader(struct SunSky *sunSky, float view[3], float s, float rgb[3]); -void ClipColor(float c[3]); - -#endif /*__SUNSKY_H__*/ |