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Diffstat (limited to 'source/blender/render/intern/include/sunsky.h')
-rw-r--r--source/blender/render/intern/include/sunsky.h56
1 files changed, 28 insertions, 28 deletions
diff --git a/source/blender/render/intern/include/sunsky.h b/source/blender/render/intern/include/sunsky.h
index 7f1defc2dd4..111d1df2694 100644
--- a/source/blender/render/intern/include/sunsky.h
+++ b/source/blender/render/intern/include/sunsky.h
@@ -33,43 +33,43 @@
typedef struct SunSky
{
- short effect_type, skyblendtype, sky_colorspace;
- float turbidity;
- float theta, phi;
+ short effect_type, skyblendtype, sky_colorspace;
+ float turbidity;
+ float theta, phi;
- float toSun[3];
+ float toSun[3];
- /*float sunSpectralRaddata[SPECTRUM_MAX_COMPONENTS];*/
- float sunSolidAngle;
+ /*float sunSpectralRaddata[SPECTRUM_MAX_COMPONENTS];*/
+ float sunSolidAngle;
- float zenith_Y, zenith_x, zenith_y;
+ float zenith_Y, zenith_x, zenith_y;
- float perez_Y[5], perez_x[5], perez_y[5];
+ float perez_Y[5], perez_x[5], perez_y[5];
- /* suggested by glome in
- * http://projects.blender.org/tracker/?func=detail&atid=127&aid=8063&group_id=9*/
- float horizon_brightness;
- float spread;
- float sun_brightness;
- float sun_size;
- float backscattered_light;
- float skyblendfac;
+ /* suggested by glome in
+ * http://projects.blender.org/tracker/?func=detail&atid=127&aid=8063&group_id=9*/
+ float horizon_brightness;
+ float spread;
+ float sun_brightness;
+ float sun_size;
+ float backscattered_light;
+ float skyblendfac;
float sky_exposure;
- float atm_HGg;
+ float atm_HGg;
- float atm_SunIntensity;
- float atm_InscatteringMultiplier;
- float atm_ExtinctionMultiplier;
- float atm_BetaRayMultiplier;
- float atm_BetaMieMultiplier;
- float atm_DistanceMultiplier;
+ float atm_SunIntensity;
+ float atm_InscatteringMultiplier;
+ float atm_ExtinctionMultiplier;
+ float atm_BetaRayMultiplier;
+ float atm_BetaMieMultiplier;
+ float atm_DistanceMultiplier;
- float atm_BetaRay[3];
- float atm_BetaDashRay[3];
- float atm_BetaMie[3];
- float atm_BetaDashMie[3];
- float atm_BetaRM[3];
+ float atm_BetaRay[3];
+ float atm_BetaDashRay[3];
+ float atm_BetaMie[3];
+ float atm_BetaDashMie[3];
+ float atm_BetaRM[3];
}SunSky;
/**