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Diffstat (limited to 'source/blender/render/intern/include/texture.h')
-rw-r--r--source/blender/render/intern/include/texture.h89
1 files changed, 57 insertions, 32 deletions
diff --git a/source/blender/render/intern/include/texture.h b/source/blender/render/intern/include/texture.h
index 7c86f700652..d783263c8b8 100644
--- a/source/blender/render/intern/include/texture.h
+++ b/source/blender/render/intern/include/texture.h
@@ -21,39 +21,44 @@
* \ingroup render
*/
-
#ifndef __TEXTURE_H__
#define __TEXTURE_H__
-#define BRICONT \
- texres->tin= (texres->tin-0.5f) * tex->contrast+tex->bright-0.5f; \
- if (!(tex->flag & TEX_NO_CLAMP)) { \
- if (texres->tin < 0.0f) texres->tin= 0.0f; \
- else if (texres->tin > 1.0f) texres->tin= 1.0f; \
- } \
+#define BRICONT \
+ texres->tin = (texres->tin - 0.5f) * tex->contrast + tex->bright - 0.5f; \
+ if (!(tex->flag & TEX_NO_CLAMP)) { \
+ if (texres->tin < 0.0f) \
+ texres->tin = 0.0f; \
+ else if (texres->tin > 1.0f) \
+ texres->tin = 1.0f; \
+ }
-#define BRICONTRGB \
- texres->tr= tex->rfac*((texres->tr-0.5f)*tex->contrast+tex->bright-0.5f); \
- texres->tg= tex->gfac*((texres->tg-0.5f)*tex->contrast+tex->bright-0.5f); \
- texres->tb= tex->bfac*((texres->tb-0.5f)*tex->contrast+tex->bright-0.5f); \
- if (!(tex->flag & TEX_NO_CLAMP)) { \
- if (texres->tr < 0.0f) texres->tr= 0.0f; \
- if (texres->tg < 0.0f) texres->tg= 0.0f; \
- if (texres->tb < 0.0f) texres->tb= 0.0f; \
- } \
- if (tex->saturation != 1.0f) { \
- float _hsv[3]; \
- rgb_to_hsv(texres->tr, texres->tg, texres->tb, \
- _hsv, _hsv+1, _hsv+2); \
- _hsv[1] *= tex->saturation; \
- hsv_to_rgb(_hsv[0], _hsv[1], _hsv[2], \
- &texres->tr, &texres->tg, &texres->tb); \
- if ((tex->saturation > 1.0f) && !(tex->flag & TEX_NO_CLAMP)) { \
- if (texres->tr < 0.0f) texres->tr= 0.0f; \
- if (texres->tg < 0.0f) texres->tg= 0.0f; \
- if (texres->tb < 0.0f) texres->tb= 0.0f; \
- } \
- } \
+#define BRICONTRGB \
+ texres->tr = tex->rfac * ((texres->tr - 0.5f) * tex->contrast + tex->bright - 0.5f); \
+ texres->tg = tex->gfac * ((texres->tg - 0.5f) * tex->contrast + tex->bright - 0.5f); \
+ texres->tb = tex->bfac * ((texres->tb - 0.5f) * tex->contrast + tex->bright - 0.5f); \
+ if (!(tex->flag & TEX_NO_CLAMP)) { \
+ if (texres->tr < 0.0f) \
+ texres->tr = 0.0f; \
+ if (texres->tg < 0.0f) \
+ texres->tg = 0.0f; \
+ if (texres->tb < 0.0f) \
+ texres->tb = 0.0f; \
+ } \
+ if (tex->saturation != 1.0f) { \
+ float _hsv[3]; \
+ rgb_to_hsv(texres->tr, texres->tg, texres->tb, _hsv, _hsv + 1, _hsv + 2); \
+ _hsv[1] *= tex->saturation; \
+ hsv_to_rgb(_hsv[0], _hsv[1], _hsv[2], &texres->tr, &texres->tg, &texres->tb); \
+ if ((tex->saturation > 1.0f) && !(tex->flag & TEX_NO_CLAMP)) { \
+ if (texres->tr < 0.0f) \
+ texres->tr = 0.0f; \
+ if (texres->tg < 0.0f) \
+ texres->tg = 0.0f; \
+ if (texres->tb < 0.0f) \
+ texres->tb = 0.0f; \
+ } \
+ }
struct ImBuf;
struct Image;
@@ -63,8 +68,28 @@ struct TexResult;
/* imagetexture.h */
-int imagewraposa(struct Tex *tex, struct Image *ima, struct ImBuf *ibuf, const float texvec[3], const float dxt[2], const float dyt[2], struct TexResult *texres, struct ImagePool *pool, const bool skip_load_image);
-int imagewrap(struct Tex *tex, struct Image *ima, struct ImBuf *ibuf, const float texvec[3], struct TexResult *texres, struct ImagePool *pool, const bool skip_load_image);
-void image_sample(struct Image *ima, float fx, float fy, float dx, float dy, float result[4], struct ImagePool *pool);
+int imagewraposa(struct Tex *tex,
+ struct Image *ima,
+ struct ImBuf *ibuf,
+ const float texvec[3],
+ const float dxt[2],
+ const float dyt[2],
+ struct TexResult *texres,
+ struct ImagePool *pool,
+ const bool skip_load_image);
+int imagewrap(struct Tex *tex,
+ struct Image *ima,
+ struct ImBuf *ibuf,
+ const float texvec[3],
+ struct TexResult *texres,
+ struct ImagePool *pool,
+ const bool skip_load_image);
+void image_sample(struct Image *ima,
+ float fx,
+ float fy,
+ float dx,
+ float dy,
+ float result[4],
+ struct ImagePool *pool);
#endif /* __TEXTURE_H__ */