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Diffstat (limited to 'source/blender/render/intern/include/vanillaRenderPipe_types.h')
-rw-r--r-- | source/blender/render/intern/include/vanillaRenderPipe_types.h | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/source/blender/render/intern/include/vanillaRenderPipe_types.h b/source/blender/render/intern/include/vanillaRenderPipe_types.h new file mode 100644 index 00000000000..90828ff62c3 --- /dev/null +++ b/source/blender/render/intern/include/vanillaRenderPipe_types.h @@ -0,0 +1,90 @@ +/* + * vanillaRenderPipe_types.h + * + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +#ifndef VANILLARENDERPIPE_TYPES_H +#define VANILLARENDERPIPE_TYPES_H + +/* Render defines */ +#define RE_MAX_OSA_COUNT 16 /* The max. number of possible oversamples */ +#define RE_MAX_FACES_PER_PIXEL 500 /* max. nr of faces rendered behind one */ + /* pixel */ + +enum RE_SkyAlphaBlendingType { + RE_ALPHA_NODEF = 0, + RE_ALPHA_PREMUL, + RE_ALPHA_KEY, + RE_ALPHA_SKY, + RE_ALPHA_MAX +}; + + +/* Render typedefs */ +typedef float RE_COLBUFTYPE; /* datatype for the colour buffer */ + + +/** + * Threshold for add-blending for faces + */ +#define RE_FACE_ADD_THRESHOLD 0.001 + +/** + For oversampling + + New stack: the old stack limits our freedom to do all kinds of + manipulation, so we rewrite it. + + A stacked face needs: + - a face type + - a colour + - a conflict count + - a data pointer (void*) + - a mask + + The stack starts at index 0, with the closest face, and stacks up. + +*/ + +struct RE_faceField { + int faceType; + float colour[4]; + int conflictCount; + void *data; + int mask; +}; + + + +#endif /* VANILLARENDERPIPE_TYPES_H */ + + |