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Diffstat (limited to 'source/blender/render/intern/include/volumetric.h')
-rw-r--r-- | source/blender/render/intern/include/volumetric.h | 51 |
1 files changed, 0 insertions, 51 deletions
diff --git a/source/blender/render/intern/include/volumetric.h b/source/blender/render/intern/include/volumetric.h deleted file mode 100644 index 3805478fed0..00000000000 --- a/source/blender/render/intern/include/volumetric.h +++ /dev/null @@ -1,51 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): Matt Ebb. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file blender/render/intern/include/volumetric.h - * \ingroup render - */ - - -struct Isect; -struct ShadeInput; -struct ShadeResult; - -float vol_get_density(struct ShadeInput *shi, const float co[3]); -void vol_get_scattering(ShadeInput *shi, float scatter_col[3], const float co[3], const float view[3]); - -void shade_volume_outside(ShadeInput *shi, ShadeResult *shr); -void shade_volume_inside(ShadeInput *shi, ShadeResult *shr); -void shade_volume_shadow(struct ShadeInput *shi, struct ShadeResult *shr, struct Isect *last_is); - -#define VOL_IS_BACKFACE 1 -#define VOL_IS_SAMEMATERIAL 2 - -#define VOL_BOUNDS_DEPTH 0 -#define VOL_BOUNDS_SS 1 - -#define VOL_SHADE_OUTSIDE 0 -#define VOL_SHADE_INSIDE 1 |