diff options
Diffstat (limited to 'source/blender/render/intern/include')
-rw-r--r-- | source/blender/render/intern/include/raycounter.h | 2 | ||||
-rw-r--r-- | source/blender/render/intern/include/zbuf.h | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/render/intern/include/raycounter.h b/source/blender/render/intern/include/raycounter.h index 075a6337435..1694273df0e 100644 --- a/source/blender/render/intern/include/raycounter.h +++ b/source/blender/render/intern/include/raycounter.h @@ -50,7 +50,7 @@ typedef struct RayCounter { } RayCounter; #define RE_RC_INIT(isec, shi) (isec).raycounter = &((shi).shading.raycounter) -void RE_RC_INFO (RayCounter *rc); +void RE_RC_INFO(RayCounter *rc); void RE_RC_MERGE(RayCounter *rc, RayCounter *tmp); #define RE_RC_COUNT(var) (var)++ diff --git a/source/blender/render/intern/include/zbuf.h b/source/blender/render/intern/include/zbuf.h index 162fa3b7e88..ca9897b652c 100644 --- a/source/blender/render/intern/include/zbuf.h +++ b/source/blender/render/intern/include/zbuf.h @@ -55,10 +55,10 @@ int testclip(const float v[3]); void zbuffer_shadow(struct Render *re, float winmat[4][4], struct LampRen *lar, int *rectz, int size, float jitx, float jity); void zbuffer_abuf_shadow(struct Render *re, struct LampRen *lar, float winmat[4][4], struct APixstr *APixbuf, struct APixstrand *apixbuf, struct ListBase *apsmbase, int size, int samples, float (*jit)[2]); -void zbuffer_solid(struct RenderPart *pa, struct RenderLayer *rl, void (*fillfunc)(struct RenderPart *, struct ZSpan *, int, void*), void *data); +void zbuffer_solid(struct RenderPart *pa, struct RenderLayer *rl, void (*fillfunc)(struct RenderPart *, struct ZSpan *, int, void *), void *data); unsigned short *zbuffer_transp_shade(struct RenderPart *pa, struct RenderLayer *rl, float *pass, struct ListBase *psmlist); -void zbuffer_sss(RenderPart *pa, unsigned int lay, void *handle, void (*func)(void*, int, int, int, int, int)); +void zbuffer_sss(RenderPart *pa, unsigned int lay, void *handle, void (*func)(void *, int, int, int, int, int)); int zbuffer_strands_abuf(struct Render *re, struct RenderPart *pa, struct APixstrand *apixbuf, struct ListBase *apsmbase, unsigned int lay, int negzmask, float winmat[4][4], int winx, int winy, int sample, float (*jit)[2], float clipcrop, int shadow, struct StrandShadeCache *cache); typedef struct APixstr { |