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Diffstat (limited to 'source/blender/render/intern/initrender.c')
-rw-r--r-- | source/blender/render/intern/initrender.c | 330 |
1 files changed, 330 insertions, 0 deletions
diff --git a/source/blender/render/intern/initrender.c b/source/blender/render/intern/initrender.c new file mode 100644 index 00000000000..bf353c88778 --- /dev/null +++ b/source/blender/render/intern/initrender.c @@ -0,0 +1,330 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + */ + +/** \file + * \ingroup render + */ + +/* Global includes */ + +#include <math.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#include "MEM_guardedalloc.h" + +#include "BLI_blenlib.h" +#include "BLI_ghash.h" +#include "BLI_math.h" +#include "BLI_utildefines.h" + +#include "DNA_camera_types.h" + +#include "BKE_camera.h" + +/* this module */ +#include "render_types.h" +#include "pipeline.h" + +/* Own includes */ +#include "initrender.h" + +/* ****************** MASKS and LUTS **************** */ + +static float filt_quadratic(float x) +{ + if (x < 0.0f) { + x = -x; + } + if (x < 0.5f) { + return 0.75f - (x * x); + } + if (x < 1.5f) { + return 0.50f * (x - 1.5f) * (x - 1.5f); + } + return 0.0f; +} + +static float filt_cubic(float x) +{ + float x2 = x * x; + + if (x < 0.0f) { + x = -x; + } + + if (x < 1.0f) { + return 0.5f * x * x2 - x2 + 2.0f / 3.0f; + } + if (x < 2.0f) { + return (2.0f - x) * (2.0f - x) * (2.0f - x) / 6.0f; + } + return 0.0f; +} + +static float filt_catrom(float x) +{ + float x2 = x * x; + + if (x < 0.0f) { + x = -x; + } + if (x < 1.0f) { + return 1.5f * x2 * x - 2.5f * x2 + 1.0f; + } + if (x < 2.0f) { + return -0.5f * x2 * x + 2.5f * x2 - 4.0f * x + 2.0f; + } + return 0.0f; +} + +static float filt_mitchell(float x) /* Mitchell & Netravali's two-param cubic */ +{ + float b = 1.0f / 3.0f, c = 1.0f / 3.0f; + float p0 = (6.0f - 2.0f * b) / 6.0f; + float p2 = (-18.0f + 12.0f * b + 6.0f * c) / 6.0f; + float p3 = (12.0f - 9.0f * b - 6.0f * c) / 6.0f; + float q0 = (8.0f * b + 24.0f * c) / 6.0f; + float q1 = (-12.0f * b - 48.0f * c) / 6.0f; + float q2 = (6.0f * b + 30.0f * c) / 6.0f; + float q3 = (-b - 6.0f * c) / 6.0f; + + if (x < -2.0f) { + return 0.0f; + } + if (x < -1.0f) { + return (q0 - x * (q1 - x * (q2 - x * q3))); + } + if (x < 0.0f) { + return (p0 + x * x * (p2 - x * p3)); + } + if (x < 1.0f) { + return (p0 + x * x * (p2 + x * p3)); + } + if (x < 2.0f) { + return (q0 + x * (q1 + x * (q2 + x * q3))); + } + return 0.0f; +} + +/* x ranges from -1 to 1 */ +float RE_filter_value(int type, float x) +{ + float gaussfac = 1.6f; + + x = fabsf(x); + + switch (type) { + case R_FILTER_BOX: + if (x > 1.0f) { + return 0.0f; + } + return 1.0f; + + case R_FILTER_TENT: + if (x > 1.0f) { + return 0.0f; + } + return 1.0f - x; + + case R_FILTER_GAUSS: { + const float two_gaussfac2 = 2.0f * gaussfac * gaussfac; + x *= 3.0f * gaussfac; + return 1.0f / sqrtf((float)M_PI * two_gaussfac2) * expf(-x * x / two_gaussfac2); + } + + case R_FILTER_MITCH: + return filt_mitchell(x * gaussfac); + + case R_FILTER_QUAD: + return filt_quadratic(x * gaussfac); + + case R_FILTER_CUBIC: + return filt_cubic(x * gaussfac); + + case R_FILTER_CATROM: + return filt_catrom(x * gaussfac); + } + return 0.0f; +} + +/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */ +struct Object *RE_GetCamera(Render *re) +{ + Object *camera = re->camera_override ? re->camera_override : re->scene->camera; + return BKE_camera_multiview_render(re->scene, camera, re->viewname); +} + +static void re_camera_params_get(Render *re, CameraParams *params) +{ + copy_m4_m4(re->winmat, params->winmat); + + re->clip_start = params->clip_start; + re->clip_end = params->clip_end; + + re->viewplane = params->viewplane; +} + +void RE_SetOverrideCamera(Render *re, Object *cam_ob) +{ + re->camera_override = cam_ob; +} + +static void re_camera_params_stereo3d(Render *re, CameraParams *params, Object *cam_ob) +{ + BKE_camera_multiview_params(&re->r, params, cam_ob, re->viewname); +} + +/* call this after InitState() */ +/* per render, there's one persistent viewplane. Parts will set their own viewplanes */ +void RE_SetCamera(Render *re, Object *cam_ob) +{ + CameraParams params; + + /* setup parameters */ + BKE_camera_params_init(¶ms); + BKE_camera_params_from_object(¶ms, cam_ob); + re_camera_params_stereo3d(re, ¶ms, cam_ob); + + /* compute matrix, viewplane, .. */ + BKE_camera_params_compute_viewplane(¶ms, re->winx, re->winy, re->r.xasp, re->r.yasp); + BKE_camera_params_compute_matrix(¶ms); + + /* extract results */ + re_camera_params_get(re, ¶ms); +} + +void RE_GetCameraWindow(struct Render *re, struct Object *camera, float r_winmat[4][4]) +{ + RE_SetCamera(re, camera); + copy_m4_m4(r_winmat, re->winmat); +} + +/* Must be called after RE_GetCameraWindow(), does not change re->winmat. */ +void RE_GetCameraWindowWithOverscan(struct Render *re, float overscan, float r_winmat[4][4]) +{ + CameraParams params; + params.is_ortho = re->winmat[3][3] != 0.0f; + params.clip_start = re->clip_start; + params.clip_end = re->clip_end; + params.viewplane = re->viewplane; + + overscan *= max_ff(BLI_rctf_size_x(¶ms.viewplane), BLI_rctf_size_y(¶ms.viewplane)); + + params.viewplane.xmin -= overscan; + params.viewplane.xmax += overscan; + params.viewplane.ymin -= overscan; + params.viewplane.ymax += overscan; + BKE_camera_params_compute_matrix(¶ms); + copy_m4_m4(r_winmat, params.winmat); +} + +void RE_GetCameraModelMatrix(Render *re, struct Object *camera, float r_modelmat[4][4]) +{ + BKE_camera_multiview_model_matrix(&re->r, camera, re->viewname, r_modelmat); +} + +/* ~~~~~~~~~~~~~~~~ part (tile) calculus ~~~~~~~~~~~~~~~~~~~~~~ */ + +void RE_parts_free(Render *re) +{ + if (re->parts) { + BLI_ghash_free(re->parts, NULL, MEM_freeN); + re->parts = NULL; + } +} + +void RE_parts_clamp(Render *re) +{ + /* part size */ + re->partx = max_ii(1, min_ii(re->r.tilex, re->rectx)); + re->party = max_ii(1, min_ii(re->r.tiley, re->recty)); +} + +void RE_parts_init(Render *re) +{ + int nr, xd, yd, partx, party, xparts, yparts; + int xminb, xmaxb, yminb, ymaxb; + + RE_parts_free(re); + + re->parts = BLI_ghash_new( + BLI_ghashutil_inthash_v4_p, BLI_ghashutil_inthash_v4_cmp, "render parts"); + + /* just for readable code.. */ + xminb = re->disprect.xmin; + yminb = re->disprect.ymin; + xmaxb = re->disprect.xmax; + ymaxb = re->disprect.ymax; + + RE_parts_clamp(re); + + partx = re->partx; + party = re->party; + /* part count */ + xparts = (re->rectx + partx - 1) / partx; + yparts = (re->recty + party - 1) / party; + + for (nr = 0; nr < xparts * yparts; nr++) { + rcti disprect; + int rectx, recty; + + xd = (nr % xparts); + yd = (nr - xd) / xparts; + + disprect.xmin = xminb + xd * partx; + disprect.ymin = yminb + yd * party; + + /* ensure we cover the entire picture, so last parts go to end */ + if (xd < xparts - 1) { + disprect.xmax = disprect.xmin + partx; + if (disprect.xmax > xmaxb) { + disprect.xmax = xmaxb; + } + } + else { + disprect.xmax = xmaxb; + } + + if (yd < yparts - 1) { + disprect.ymax = disprect.ymin + party; + if (disprect.ymax > ymaxb) { + disprect.ymax = ymaxb; + } + } + else { + disprect.ymax = ymaxb; + } + + rectx = BLI_rcti_size_x(&disprect); + recty = BLI_rcti_size_y(&disprect); + + /* so, now can we add this part? */ + if (rectx > 0 && recty > 0) { + RenderPart *pa = MEM_callocN(sizeof(RenderPart), "new part"); + + pa->disprect = disprect; + pa->rectx = rectx; + pa->recty = recty; + + BLI_ghash_insert(re->parts, &pa->disprect, pa); + } + } +} |