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Diffstat (limited to 'source/blender/render/intern/pipeline.c')
-rw-r--r--source/blender/render/intern/pipeline.c22
1 files changed, 8 insertions, 14 deletions
diff --git a/source/blender/render/intern/pipeline.c b/source/blender/render/intern/pipeline.c
index 6c06cd663fa..1c42467bc3d 100644
--- a/source/blender/render/intern/pipeline.c
+++ b/source/blender/render/intern/pipeline.c
@@ -87,8 +87,6 @@
# include "FRS_freestyle.h"
#endif
-#include "DEG_depsgraph.h"
-
/* internal */
#include "pipeline.h"
#include "render_result.h"
@@ -983,7 +981,7 @@ static void render_result_uncrop(Render *re)
render_result_free(re->result);
re->result = rres;
- /* weak... the display callback wants an active renderlayer pointer... */
+ /* Weak, the display callback wants an active render-layer pointer. */
re->result->renlay = render_get_active_layer(re, re->result);
BLI_rw_mutex_unlock(&re->resultmutex);
@@ -1038,8 +1036,7 @@ static void do_render_compositor_scene(Render *re, Scene *sce, int cfra)
/* exception: scene uses own size (unfinished code) */
if (0) {
- winx = (sce->r.size * sce->r.xsch) / 100;
- winy = (sce->r.size * sce->r.ysch) / 100;
+ BKE_render_resolution(&sce->r, false, &winx, &winy);
}
/* initial setup */
@@ -1224,7 +1221,7 @@ static void do_render_compositor(Render *re)
}
}
- /* weak... the display callback wants an active renderlayer pointer... */
+ /* Weak: the display callback wants an active render-layer pointer. */
if (re->result != NULL) {
re->result->renlay = render_get_active_layer(re, re->result);
re->display_update(re->duh, re->result, NULL);
@@ -1315,8 +1312,8 @@ static void do_render_sequencer(Render *re)
true,
&context);
- /* the renderresult gets destroyed during the rendering, so we first collect all ibufs
- * and then we populate the final renderesult */
+ /* The render-result gets destroyed during the rendering, so we first collect all ibufs
+ * and then we populate the final render-result. */
for (view_id = 0; view_id < tot_views; view_id++) {
context.view_id = view_id;
@@ -1677,8 +1674,7 @@ static int render_init_from_main(Render *re,
* r.border is the clipping rect */
/* calculate actual render result and display size */
- winx = (rd->size * rd->xsch) / 100;
- winy = (rd->size * rd->ysch) / 100;
+ BKE_render_resolution(rd, false, &winx, &winy);
/* We always render smaller part, inserting it in larger image is compositor business,
* it uses 'disprect' for it. */
@@ -2411,8 +2407,7 @@ void RE_PreviewRender(Render *re, Main *bmain, Scene *sce)
Object *camera;
int winx, winy;
- winx = (sce->r.size * sce->r.xsch) / 100;
- winy = (sce->r.size * sce->r.ysch) / 100;
+ BKE_render_resolution(&sce->r, false, &winx, &winy);
RE_InitState(re, NULL, &sce->r, &sce->view_layers, NULL, winx, winy, NULL);
@@ -2441,8 +2436,7 @@ bool RE_ReadRenderResult(Scene *scene, Scene *scenode)
rcti disprect;
/* calculate actual render result and display size */
- winx = (scene->r.size * scene->r.xsch) / 100;
- winy = (scene->r.size * scene->r.ysch) / 100;
+ BKE_render_resolution(&scene->r, false, &winx, &winy);
/* only in movie case we render smaller part */
if (scene->r.mode & R_BORDER) {