diff options
Diffstat (limited to 'source/blender/render/intern/pipeline.cc')
-rw-r--r-- | source/blender/render/intern/pipeline.cc | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/source/blender/render/intern/pipeline.cc b/source/blender/render/intern/pipeline.cc index 746adeaddb2..d9ffb09c5a4 100644 --- a/source/blender/render/intern/pipeline.cc +++ b/source/blender/render/intern/pipeline.cc @@ -5,12 +5,12 @@ * \ingroup render */ -#include <errno.h> -#include <limits.h> -#include <math.h> -#include <stddef.h> -#include <stdlib.h> -#include <string.h> +#include <cerrno> +#include <climits> +#include <cmath> +#include <cstddef> +#include <cstdlib> +#include <cstring> #include "DNA_anim_types.h" #include "DNA_collection_types.h" @@ -1037,7 +1037,7 @@ static void do_render_compositor_scene(Render *re, Scene *sce, int cfra) BKE_scene_camera_switch_update(sce); /* exception: scene uses own size (unfinished code) */ - if (0) { + if (false) { BKE_render_resolution(&sce->r, false, &winx, &winy); } @@ -1570,7 +1570,7 @@ bool RE_is_rendering_allowed(Scene *scene, if (scene->r.border.xmax <= scene->r.border.xmin || scene->r.border.ymax <= scene->r.border.ymin) { BKE_report(reports, RPT_ERROR, "No border area selected"); - return 0; + return false; } } @@ -1585,28 +1585,28 @@ bool RE_is_rendering_allowed(Scene *scene, /* Compositor */ if (!scene->nodetree) { BKE_report(reports, RPT_ERROR, "No node tree in scene"); - return 0; + return false; } if (!check_compositor_output(scene)) { BKE_report(reports, RPT_ERROR, "No render output node in scene"); - return 0; + return false; } } else { /* Regular Render */ if (!render_scene_has_layers_to_render(scene, single_layer)) { BKE_report(reports, RPT_ERROR, "All render layers are disabled"); - return 0; + return false; } } /* check valid camera, without camera render is OK (compo, seq) */ if (!check_valid_camera(scene, camera_override, reports)) { - return 0; + return false; } - return 1; + return true; } static void update_physics_cache(Render *re, @@ -1690,7 +1690,7 @@ static int render_init_from_main(Render *re, * can be later set as render profile option * and default for background render. */ - if (0) { + if (false) { /* make sure dynamics are up to date */ ViewLayer *view_layer = BKE_view_layer_context_active_PLACEHOLDER(scene); update_physics_cache(re, scene, view_layer, anim_init); @@ -2534,13 +2534,13 @@ void RE_result_load_from_file(RenderResult *result, ReportList *reports, const c } } -bool RE_layers_have_name(struct RenderResult *rr) +bool RE_layers_have_name(struct RenderResult *result) { - switch (BLI_listbase_count_at_most(&rr->layers, 2)) { + switch (BLI_listbase_count_at_most(&result->layers, 2)) { case 0: return false; case 1: - return (((RenderLayer *)rr->layers.first)->name[0] != '\0'); + return (((RenderLayer *)result->layers.first)->name[0] != '\0'); default: return true; } |