Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/render/intern/raytrace/rayobject_octree.cpp')
-rw-r--r--source/blender/render/intern/raytrace/rayobject_octree.cpp1101
1 files changed, 0 insertions, 1101 deletions
diff --git a/source/blender/render/intern/raytrace/rayobject_octree.cpp b/source/blender/render/intern/raytrace/rayobject_octree.cpp
deleted file mode 100644
index a45b3989e7b..00000000000
--- a/source/blender/render/intern/raytrace/rayobject_octree.cpp
+++ /dev/null
@@ -1,1101 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 1990-1998 NeoGeo BV.
- * All rights reserved.
- *
- * Contributors: 2004/2005 Blender Foundation, full recode
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file blender/render/intern/raytrace/rayobject_octree.cpp
- * \ingroup render
- */
-
-
-/* IMPORTANT NOTE: this code must be independent of any other render code
- * to use it outside the renderer! */
-
-#include <math.h>
-#include <string.h>
-#include <stdlib.h>
-#include <float.h>
-#include <assert.h>
-
-#include "MEM_guardedalloc.h"
-
-#include "DNA_material_types.h"
-
-#include "BLI_math.h"
-#include "BLI_utildefines.h"
-
-#include "rayintersection.h"
-#include "rayobject.h"
-
-/* ********** structs *************** */
-#define BRANCH_ARRAY 1024
-#define NODE_ARRAY 4096
-
-typedef struct Branch {
- struct Branch *b[8];
-} Branch;
-
-typedef struct OcVal {
- short ocx, ocy, ocz;
-} OcVal;
-
-typedef struct Node {
- struct RayFace *v[8];
- struct OcVal ov[8];
- struct Node *next;
-} Node;
-
-typedef struct Octree {
- RayObject rayobj;
-
- struct Branch **adrbranch;
- struct Node **adrnode;
- float ocsize; /* ocsize: mult factor, max size octree */
- float ocfacx, ocfacy, ocfacz;
- float min[3], max[3];
- int ocres;
- int branchcount, nodecount;
-
- /* during building only */
- char *ocface;
-
- RayFace **ro_nodes;
- int ro_nodes_size, ro_nodes_used;
-
-} Octree;
-
-static int RE_rayobject_octree_intersect(RayObject *o, Isect *isec);
-static void RE_rayobject_octree_add(RayObject *o, RayObject *ob);
-static void RE_rayobject_octree_done(RayObject *o);
-static void RE_rayobject_octree_free(RayObject *o);
-static void RE_rayobject_octree_bb(RayObject *o, float *min, float *max);
-
-/*
- * This function is not expected to be called by current code state.
- */
-static float RE_rayobject_octree_cost(RayObject *UNUSED(o))
-{
- return 1.0;
-}
-
-static void RE_rayobject_octree_hint_bb(RayObject *UNUSED(o), RayHint *UNUSED(hint),
- float *UNUSED(min), float *UNUSED(max))
-{
- return;
-}
-
-static RayObjectAPI octree_api =
-{
- RE_rayobject_octree_intersect,
- RE_rayobject_octree_add,
- RE_rayobject_octree_done,
- RE_rayobject_octree_free,
- RE_rayobject_octree_bb,
- RE_rayobject_octree_cost,
- RE_rayobject_octree_hint_bb
-};
-
-/* **************** ocval method ******************* */
-/* within one octree node, a set of 3x15 bits defines a 'boundbox' to OR with */
-
-#define OCVALRES 15
-#define BROW16(min, max) \
- (((max) >= OCVALRES ? 0xFFFF : (1 << ((max) + 1)) - 1) - (((min) > 0) ? ((1 << (min)) - 1) : 0))
-
-static void calc_ocval_face(float *v1, float *v2, float *v3, float *v4, short x, short y, short z, OcVal *ov)
-{
- float min[3], max[3];
- int ocmin, ocmax;
-
- copy_v3_v3(min, v1);
- copy_v3_v3(max, v1);
- DO_MINMAX(v2, min, max);
- DO_MINMAX(v3, min, max);
- if (v4) {
- DO_MINMAX(v4, min, max);
- }
-
- ocmin = OCVALRES * (min[0] - x);
- ocmax = OCVALRES * (max[0] - x);
- ov->ocx = BROW16(ocmin, ocmax);
-
- ocmin = OCVALRES * (min[1] - y);
- ocmax = OCVALRES * (max[1] - y);
- ov->ocy = BROW16(ocmin, ocmax);
-
- ocmin = OCVALRES * (min[2] - z);
- ocmax = OCVALRES * (max[2] - z);
- ov->ocz = BROW16(ocmin, ocmax);
-
-}
-
-static void calc_ocval_ray(OcVal *ov, float xo, float yo, float zo, float *vec1, float *vec2)
-{
- int ocmin, ocmax;
-
- if (vec1[0] < vec2[0]) {
- ocmin = OCVALRES * (vec1[0] - xo);
- ocmax = OCVALRES * (vec2[0] - xo);
- }
- else {
- ocmin = OCVALRES * (vec2[0] - xo);
- ocmax = OCVALRES * (vec1[0] - xo);
- }
- ov->ocx = BROW16(ocmin, ocmax);
-
- if (vec1[1] < vec2[1]) {
- ocmin = OCVALRES * (vec1[1] - yo);
- ocmax = OCVALRES * (vec2[1] - yo);
- }
- else {
- ocmin = OCVALRES * (vec2[1] - yo);
- ocmax = OCVALRES * (vec1[1] - yo);
- }
- ov->ocy = BROW16(ocmin, ocmax);
-
- if (vec1[2] < vec2[2]) {
- ocmin = OCVALRES * (vec1[2] - zo);
- ocmax = OCVALRES * (vec2[2] - zo);
- }
- else {
- ocmin = OCVALRES * (vec2[2] - zo);
- ocmax = OCVALRES * (vec1[2] - zo);
- }
- ov->ocz = BROW16(ocmin, ocmax);
-}
-
-/* ************* octree ************** */
-
-static Branch *addbranch(Octree *oc, Branch *br, short ocb)
-{
- int index;
-
- if (br->b[ocb]) return br->b[ocb];
-
- oc->branchcount++;
- index = oc->branchcount >> 12;
-
- if (oc->adrbranch[index] == NULL)
- oc->adrbranch[index] = (Branch *)MEM_callocN(4096 * sizeof(Branch), "new oc branch");
-
- if (oc->branchcount >= BRANCH_ARRAY * 4096) {
- printf("error; octree branches full\n");
- oc->branchcount = 0;
- }
-
- return br->b[ocb] = oc->adrbranch[index] + (oc->branchcount & 4095);
-}
-
-static Node *addnode(Octree *oc)
-{
- int index;
-
- oc->nodecount++;
- index = oc->nodecount >> 12;
-
- if (oc->adrnode[index] == NULL)
- oc->adrnode[index] = (Node *)MEM_callocN(4096 * sizeof(Node), "addnode");
-
- if (oc->nodecount > NODE_ARRAY * NODE_ARRAY) {
- printf("error; octree nodes full\n");
- oc->nodecount = 0;
- }
-
- return oc->adrnode[index] + (oc->nodecount & 4095);
-}
-
-static bool face_in_node(RayFace *face, short x, short y, short z, float rtf[4][3])
-{
- static float nor[3], d;
- float fx, fy, fz;
-
- // init static vars
- if (face) {
- normal_tri_v3(nor, rtf[0], rtf[1], rtf[2]);
- d = -nor[0] * rtf[0][0] - nor[1] * rtf[0][1] - nor[2] * rtf[0][2];
- return 0;
- }
-
- fx = x;
- fy = y;
- fz = z;
-
- if ((fx) * nor[0] + (fy) * nor[1] + (fz) * nor[2] + d > 0.0f) {
- if ((fx + 1) * nor[0] + (fy ) * nor[1] + (fz ) * nor[2] + d < 0.0f) return 1;
- if ((fx ) * nor[0] + (fy + 1) * nor[1] + (fz ) * nor[2] + d < 0.0f) return 1;
- if ((fx + 1) * nor[0] + (fy + 1) * nor[1] + (fz ) * nor[2] + d < 0.0f) return 1;
-
- if ((fx ) * nor[0] + (fy ) * nor[1] + (fz + 1) * nor[2] + d < 0.0f) return 1;
- if ((fx + 1) * nor[0] + (fy ) * nor[1] + (fz + 1) * nor[2] + d < 0.0f) return 1;
- if ((fx ) * nor[0] + (fy + 1) * nor[1] + (fz + 1) * nor[2] + d < 0.0f) return 1;
- if ((fx + 1) * nor[0] + (fy + 1) * nor[1] + (fz + 1) * nor[2] + d < 0.0f) return 1;
- }
- else {
- if ((fx + 1) * nor[0] + (fy ) * nor[1] + (fz ) * nor[2] + d > 0.0f) return 1;
- if ((fx ) * nor[0] + (fy + 1) * nor[1] + (fz ) * nor[2] + d > 0.0f) return 1;
- if ((fx + 1) * nor[0] + (fy + 1) * nor[1] + (fz ) * nor[2] + d > 0.0f) return 1;
-
- if ((fx ) * nor[0] + (fy ) * nor[1] + (fz + 1) * nor[2] + d > 0.0f) return 1;
- if ((fx + 1) * nor[0] + (fy ) * nor[1] + (fz + 1) * nor[2] + d > 0.0f) return 1;
- if ((fx ) * nor[0] + (fy + 1) * nor[1] + (fz + 1) * nor[2] + d > 0.0f) return 1;
- if ((fx + 1) * nor[0] + (fy + 1) * nor[1] + (fz + 1) * nor[2] + d > 0.0f) return 1;
- }
-
- return 0;
-}
-
-static void ocwrite(Octree *oc, RayFace *face, int quad, short x, short y, short z, float rtf[4][3])
-{
- Branch *br;
- Node *no;
- short a, oc0, oc1, oc2, oc3, oc4, oc5;
-
- x <<= 2;
- y <<= 1;
-
- br = oc->adrbranch[0];
-
- if (oc->ocres == 512) {
- oc0 = ((x & 1024) + (y & 512) + (z & 256)) >> 8;
- br = addbranch(oc, br, oc0);
- }
- if (oc->ocres >= 256) {
- oc0 = ((x & 512) + (y & 256) + (z & 128)) >> 7;
- br = addbranch(oc, br, oc0);
- }
- if (oc->ocres >= 128) {
- oc0 = ((x & 256) + (y & 128) + (z & 64)) >> 6;
- br = addbranch(oc, br, oc0);
- }
-
- oc0 = ((x & 128) + (y & 64) + (z & 32)) >> 5;
- oc1 = ((x & 64) + (y & 32) + (z & 16)) >> 4;
- oc2 = ((x & 32) + (y & 16) + (z & 8)) >> 3;
- oc3 = ((x & 16) + (y & 8) + (z & 4)) >> 2;
- oc4 = ((x & 8) + (y & 4) + (z & 2)) >> 1;
- oc5 = ((x & 4) + (y & 2) + (z & 1));
-
- br = addbranch(oc, br, oc0);
- br = addbranch(oc, br, oc1);
- br = addbranch(oc, br, oc2);
- br = addbranch(oc, br, oc3);
- br = addbranch(oc, br, oc4);
- no = (Node *)br->b[oc5];
- if (no == NULL) br->b[oc5] = (Branch *)(no = addnode(oc));
-
- while (no->next) no = no->next;
-
- a = 0;
- if (no->v[7]) { /* node full */
- no->next = addnode(oc);
- no = no->next;
- }
- else {
- while (no->v[a] != NULL) a++;
- }
-
- no->v[a] = (RayFace *) RE_rayobject_align(face);
-
- if (quad)
- calc_ocval_face(rtf[0], rtf[1], rtf[2], rtf[3], x >> 2, y >> 1, z, &no->ov[a]);
- else
- calc_ocval_face(rtf[0], rtf[1], rtf[2], NULL, x >> 2, y >> 1, z, &no->ov[a]);
-}
-
-static void d2dda(Octree *oc, short b1, short b2, short c1, short c2, char *ocface, short rts[4][3], float rtf[4][3])
-{
- int ocx1, ocx2, ocy1, ocy2;
- int x, y, dx = 0, dy = 0;
- float ox1, ox2, oy1, oy2;
- float lambda, lambda_o, lambda_x, lambda_y, ldx, ldy;
-
- ocx1 = rts[b1][c1];
- ocy1 = rts[b1][c2];
- ocx2 = rts[b2][c1];
- ocy2 = rts[b2][c2];
-
- if (ocx1 == ocx2 && ocy1 == ocy2) {
- ocface[oc->ocres * ocx1 + ocy1] = 1;
- return;
- }
-
- ox1 = rtf[b1][c1];
- oy1 = rtf[b1][c2];
- ox2 = rtf[b2][c1];
- oy2 = rtf[b2][c2];
-
- if (ox1 != ox2) {
- if (ox2 - ox1 > 0.0f) {
- lambda_x = (ox1 - ocx1 - 1.0f) / (ox1 - ox2);
- ldx = -1.0f / (ox1 - ox2);
- dx = 1;
- }
- else {
- lambda_x = (ox1 - ocx1) / (ox1 - ox2);
- ldx = 1.0f / (ox1 - ox2);
- dx = -1;
- }
- }
- else {
- lambda_x = 1.0f;
- ldx = 0;
- }
-
- if (oy1 != oy2) {
- if (oy2 - oy1 > 0.0f) {
- lambda_y = (oy1 - ocy1 - 1.0f) / (oy1 - oy2);
- ldy = -1.0f / (oy1 - oy2);
- dy = 1;
- }
- else {
- lambda_y = (oy1 - ocy1) / (oy1 - oy2);
- ldy = 1.0f / (oy1 - oy2);
- dy = -1;
- }
- }
- else {
- lambda_y = 1.0f;
- ldy = 0;
- }
-
- x = ocx1; y = ocy1;
- lambda = MIN2(lambda_x, lambda_y);
-
- while (true) {
-
- if (x < 0 || y < 0 || x >= oc->ocres || y >= oc->ocres) {
- /* pass*/
- }
- else {
- ocface[oc->ocres * x + y] = 1;
- }
-
- lambda_o = lambda;
- if (lambda_x == lambda_y) {
- lambda_x += ldx;
- x += dx;
- lambda_y += ldy;
- y += dy;
- }
- else {
- if (lambda_x < lambda_y) {
- lambda_x += ldx;
- x += dx;
- }
- else {
- lambda_y += ldy;
- y += dy;
- }
- }
- lambda = MIN2(lambda_x, lambda_y);
- if (lambda == lambda_o) break;
- if (lambda >= 1.0f) break;
- }
- ocface[oc->ocres * ocx2 + ocy2] = 1;
-}
-
-static void filltriangle(Octree *oc, short c1, short c2, char *ocface, short *ocmin, short *ocmax)
-{
- int a, x, y, y1, y2;
-
- for (x = ocmin[c1]; x <= ocmax[c1]; x++) {
- a = oc->ocres * x;
- for (y = ocmin[c2]; y <= ocmax[c2]; y++) {
- if (ocface[a + y]) {
- y++;
- while (ocface[a + y] && y != ocmax[c2]) y++;
- for (y1 = ocmax[c2]; y1 > y; y1--) {
- if (ocface[a + y1]) {
- for (y2 = y; y2 <= y1; y2++) ocface[a + y2] = 1;
- y1 = 0;
- }
- }
- y = ocmax[c2];
- }
- }
- }
-}
-
-static void RE_rayobject_octree_free(RayObject *tree)
-{
- Octree *oc = (Octree *)tree;
-
-#if 0
- printf("branches %d nodes %d\n", oc->branchcount, oc->nodecount);
- printf("raycount %d\n", raycount);
- printf("ray coherent %d\n", coherent_ray);
- printf("accepted %d rejected %d\n", accepted, rejected);
-#endif
- if (oc->ocface)
- MEM_freeN(oc->ocface);
-
- if (oc->adrbranch) {
- int a = 0;
- while (oc->adrbranch[a]) {
- MEM_freeN(oc->adrbranch[a]);
- oc->adrbranch[a] = NULL;
- a++;
- }
- MEM_freeN(oc->adrbranch);
- oc->adrbranch = NULL;
- }
- oc->branchcount = 0;
-
- if (oc->adrnode) {
- int a = 0;
- while (oc->adrnode[a]) {
- MEM_freeN(oc->adrnode[a]);
- oc->adrnode[a] = NULL;
- a++;
- }
- MEM_freeN(oc->adrnode);
- oc->adrnode = NULL;
- }
- oc->nodecount = 0;
-
- MEM_freeN(oc);
-}
-
-
-RayObject *RE_rayobject_octree_create(int ocres, int size)
-{
- Octree *oc = (Octree *)MEM_callocN(sizeof(Octree), "Octree");
- assert(RE_rayobject_isAligned(oc) ); /* RayObject API assumes real data to be 4-byte aligned */
-
- oc->rayobj.api = &octree_api;
-
- oc->ocres = ocres;
-
- oc->ro_nodes = (RayFace **)MEM_callocN(sizeof(RayFace *) * size, "octree rayobject nodes");
- oc->ro_nodes_size = size;
- oc->ro_nodes_used = 0;
-
-
- return RE_rayobject_unalignRayAPI((RayObject *) oc);
-}
-
-
-static void RE_rayobject_octree_add(RayObject *tree, RayObject *node)
-{
- Octree *oc = (Octree *)tree;
-
- assert(RE_rayobject_isRayFace(node) );
- assert(oc->ro_nodes_used < oc->ro_nodes_size);
- oc->ro_nodes[oc->ro_nodes_used++] = (RayFace *)RE_rayobject_align(node);
-}
-
-static void octree_fill_rayface(Octree *oc, RayFace *face)
-{
- float ocfac[3], rtf[4][3];
- float co1[3], co2[3], co3[3], co4[3];
- short rts[4][3];
- short ocmin[3], ocmax[3];
- char *ocface = oc->ocface; // front, top, size view of face, to fill in
- int a, b, c, oc1, oc2, oc3, oc4, x, y, z, ocres2;
-
- ocfac[0] = oc->ocfacx;
- ocfac[1] = oc->ocfacy;
- ocfac[2] = oc->ocfacz;
-
- ocres2 = oc->ocres * oc->ocres;
-
- copy_v3_v3(co1, face->v1);
- copy_v3_v3(co2, face->v2);
- copy_v3_v3(co3, face->v3);
- if (RE_rayface_isQuad(face))
- copy_v3_v3(co4, face->v4);
-
- for (c = 0; c < 3; c++) {
- rtf[0][c] = (co1[c] - oc->min[c]) * ocfac[c];
- rts[0][c] = (short)rtf[0][c];
- rtf[1][c] = (co2[c] - oc->min[c]) * ocfac[c];
- rts[1][c] = (short)rtf[1][c];
- rtf[2][c] = (co3[c] - oc->min[c]) * ocfac[c];
- rts[2][c] = (short)rtf[2][c];
- if (RE_rayface_isQuad(face)) {
- rtf[3][c] = (co4[c] - oc->min[c]) * ocfac[c];
- rts[3][c] = (short)rtf[3][c];
- }
- }
-
- for (c = 0; c < 3; c++) {
- oc1 = rts[0][c];
- oc2 = rts[1][c];
- oc3 = rts[2][c];
- if (!RE_rayface_isQuad(face)) {
- ocmin[c] = min_iii(oc1, oc2, oc3);
- ocmax[c] = max_iii(oc1, oc2, oc3);
- }
- else {
- oc4 = rts[3][c];
- ocmin[c] = min_iiii(oc1, oc2, oc3, oc4);
- ocmax[c] = max_iiii(oc1, oc2, oc3, oc4);
- }
- if (ocmax[c] > oc->ocres - 1) ocmax[c] = oc->ocres - 1;
- if (ocmin[c] < 0) ocmin[c] = 0;
- }
-
- if (ocmin[0] == ocmax[0] && ocmin[1] == ocmax[1] && ocmin[2] == ocmax[2]) {
- ocwrite(oc, face, RE_rayface_isQuad(face), ocmin[0], ocmin[1], ocmin[2], rtf);
- }
- else {
-
- d2dda(oc, 0, 1, 0, 1, ocface + ocres2, rts, rtf);
- d2dda(oc, 0, 1, 0, 2, ocface, rts, rtf);
- d2dda(oc, 0, 1, 1, 2, ocface + 2 * ocres2, rts, rtf);
- d2dda(oc, 1, 2, 0, 1, ocface + ocres2, rts, rtf);
- d2dda(oc, 1, 2, 0, 2, ocface, rts, rtf);
- d2dda(oc, 1, 2, 1, 2, ocface + 2 * ocres2, rts, rtf);
- if (!RE_rayface_isQuad(face)) {
- d2dda(oc, 2, 0, 0, 1, ocface + ocres2, rts, rtf);
- d2dda(oc, 2, 0, 0, 2, ocface, rts, rtf);
- d2dda(oc, 2, 0, 1, 2, ocface + 2 * ocres2, rts, rtf);
- }
- else {
- d2dda(oc, 2, 3, 0, 1, ocface + ocres2, rts, rtf);
- d2dda(oc, 2, 3, 0, 2, ocface, rts, rtf);
- d2dda(oc, 2, 3, 1, 2, ocface + 2 * ocres2, rts, rtf);
- d2dda(oc, 3, 0, 0, 1, ocface + ocres2, rts, rtf);
- d2dda(oc, 3, 0, 0, 2, ocface, rts, rtf);
- d2dda(oc, 3, 0, 1, 2, ocface + 2 * ocres2, rts, rtf);
- }
- /* nothing todo with triangle..., just fills :) */
- filltriangle(oc, 0, 1, ocface + ocres2, ocmin, ocmax);
- filltriangle(oc, 0, 2, ocface, ocmin, ocmax);
- filltriangle(oc, 1, 2, ocface + 2 * ocres2, ocmin, ocmax);
-
- /* init static vars here */
- face_in_node(face, 0, 0, 0, rtf);
-
- for (x = ocmin[0]; x <= ocmax[0]; x++) {
- a = oc->ocres * x;
- for (y = ocmin[1]; y <= ocmax[1]; y++) {
- if (ocface[a + y + ocres2]) {
- b = oc->ocres * y + 2 * ocres2;
- for (z = ocmin[2]; z <= ocmax[2]; z++) {
- if (ocface[b + z] && ocface[a + z]) {
- if (face_in_node(NULL, x, y, z, rtf))
- ocwrite(oc, face, RE_rayface_isQuad(face), x, y, z, rtf);
- }
- }
- }
- }
- }
-
- /* same loops to clear octree, doubt it can be done smarter */
- for (x = ocmin[0]; x <= ocmax[0]; x++) {
- a = oc->ocres * x;
- for (y = ocmin[1]; y <= ocmax[1]; y++) {
- /* x-y */
- ocface[a + y + ocres2] = 0;
-
- b = oc->ocres * y + 2 * ocres2;
- for (z = ocmin[2]; z <= ocmax[2]; z++) {
- /* y-z */
- ocface[b + z] = 0;
- /* x-z */
- ocface[a + z] = 0;
- }
- }
- }
- }
-}
-
-static void RE_rayobject_octree_done(RayObject *tree)
-{
- Octree *oc = (Octree *)tree;
- int c;
- float t00, t01, t02;
- int ocres2 = oc->ocres * oc->ocres;
-
- INIT_MINMAX(oc->min, oc->max);
-
- /* Calculate Bounding Box */
- for (c = 0; c < oc->ro_nodes_used; c++)
- RE_rayobject_merge_bb(RE_rayobject_unalignRayFace(oc->ro_nodes[c]), oc->min, oc->max);
-
- /* Alloc memory */
- oc->adrbranch = (Branch **)MEM_callocN(sizeof(void *) * BRANCH_ARRAY, "octree branches");
- oc->adrnode = (Node **)MEM_callocN(sizeof(void *) * NODE_ARRAY, "octree nodes");
-
- oc->adrbranch[0] = (Branch *)MEM_callocN(4096 * sizeof(Branch), "makeoctree");
-
- /* the lookup table, per face, for which nodes to fill in */
- oc->ocface = (char *)MEM_callocN(3 * ocres2 + 8, "ocface");
- memset(oc->ocface, 0, 3 * ocres2);
-
- for (c = 0; c < 3; c++) { /* octree enlarge, still needed? */
- oc->min[c] -= 0.01f;
- oc->max[c] += 0.01f;
- }
-
- t00 = oc->max[0] - oc->min[0];
- t01 = oc->max[1] - oc->min[1];
- t02 = oc->max[2] - oc->min[2];
-
- /* this minus 0.1 is old safety... seems to be needed? */
- oc->ocfacx = (oc->ocres - 0.1f) / t00;
- oc->ocfacy = (oc->ocres - 0.1f) / t01;
- oc->ocfacz = (oc->ocres - 0.1f) / t02;
-
- oc->ocsize = sqrtf(t00 * t00 + t01 * t01 + t02 * t02); /* global, max size octree */
-
- for (c = 0; c < oc->ro_nodes_used; c++) {
- octree_fill_rayface(oc, oc->ro_nodes[c]);
- }
-
- MEM_freeN(oc->ocface);
- oc->ocface = NULL;
- MEM_freeN(oc->ro_nodes);
- oc->ro_nodes = NULL;
-
-#if 0
- printf("%f %f - %f\n", oc->min[0], oc->max[0], oc->ocfacx);
- printf("%f %f - %f\n", oc->min[1], oc->max[1], oc->ocfacy);
- printf("%f %f - %f\n", oc->min[2], oc->max[2], oc->ocfacz);
-#endif
-}
-
-static void RE_rayobject_octree_bb(RayObject *tree, float *min, float *max)
-{
- Octree *oc = (Octree *)tree;
- DO_MINMAX(oc->min, min, max);
- DO_MINMAX(oc->max, min, max);
-}
-
-/* check all faces in this node */
-static int testnode(Octree *UNUSED(oc), Isect *is, Node *no, OcVal ocval)
-{
- short nr = 0;
-
- /* return on any first hit */
- if (is->mode == RE_RAY_SHADOW) {
-
- for (; no; no = no->next) {
- for (nr = 0; nr < 8; nr++) {
- RayFace *face = no->v[nr];
- OcVal *ov = no->ov + nr;
-
- if (!face) break;
-
- if ( (ov->ocx & ocval.ocx) && (ov->ocy & ocval.ocy) && (ov->ocz & ocval.ocz) ) {
- if (RE_rayobject_intersect(RE_rayobject_unalignRayFace(face), is) )
- return 1;
- }
- }
- }
- }
- else {
- /* else mirror or glass or shadowtra, return closest face */
- int found = 0;
-
- for (; no; no = no->next) {
- for (nr = 0; nr < 8; nr++) {
- RayFace *face = no->v[nr];
- OcVal *ov = no->ov + nr;
-
- if (!face) break;
-
- if ( (ov->ocx & ocval.ocx) && (ov->ocy & ocval.ocy) && (ov->ocz & ocval.ocz) ) {
- if (RE_rayobject_intersect(RE_rayobject_unalignRayFace(face), is) ) {
- found = 1;
- }
- }
- }
- }
-
- return found;
- }
-
- return 0;
-}
-
-/* find the Node for the octree coord x y z */
-static Node *ocread(Octree *oc, int x, int y, int z)
-{
- Branch *br;
- int oc1;
-
- x <<= 2;
- y <<= 1;
-
- br = oc->adrbranch[0];
-
- if (oc->ocres == 512) {
- oc1 = ((x & 1024) + (y & 512) + (z & 256)) >> 8;
- br = br->b[oc1];
- if (br == NULL) {
- return NULL;
- }
- }
- if (oc->ocres >= 256) {
- oc1 = ((x & 512) + (y & 256) + (z & 128)) >> 7;
- br = br->b[oc1];
- if (br == NULL) {
- return NULL;
- }
- }
- if (oc->ocres >= 128) {
- oc1 = ((x & 256) + (y & 128) + (z & 64)) >> 6;
- br = br->b[oc1];
- if (br == NULL) {
- return NULL;
- }
- }
-
- oc1 = ((x & 128) + (y & 64) + (z & 32)) >> 5;
- br = br->b[oc1];
- if (br) {
- oc1 = ((x & 64) + (y & 32) + (z & 16)) >> 4;
- br = br->b[oc1];
- if (br) {
- oc1 = ((x & 32) + (y & 16) + (z & 8)) >> 3;
- br = br->b[oc1];
- if (br) {
- oc1 = ((x & 16) + (y & 8) + (z & 4)) >> 2;
- br = br->b[oc1];
- if (br) {
- oc1 = ((x & 8) + (y & 4) + (z & 2)) >> 1;
- br = br->b[oc1];
- if (br) {
- oc1 = ((x & 4) + (y & 2) + (z & 1));
- return (Node *)br->b[oc1];
- }
- }
- }
- }
- }
-
- return NULL;
-}
-
-static int cliptest(float p, float q, float *u1, float *u2)
-{
- float r;
-
- if (p < 0.0f) {
- if (q < p) return 0;
- else if (q < 0.0f) {
- r = q / p;
- if (r > *u2) return 0;
- else if (r > *u1) *u1 = r;
- }
- }
- else {
- if (p > 0.0f) {
- if (q < 0.0f) return 0;
- else if (q < p) {
- r = q / p;
- if (r < *u1) return 0;
- else if (r < *u2) *u2 = r;
- }
- }
- else if (q < 0.0f) return 0;
- }
- return 1;
-}
-
-/* extensive coherence checks/storage cancels out the benefit of it, and gives errors... we
- * need better methods, sample code commented out below (ton) */
-
-#if 0
-
-in top : static int coh_nodes[16 * 16 * 16][6];
-in makeoctree : memset(coh_nodes, 0, sizeof(coh_nodes));
-
-static void add_coherence_test(int ocx1, int ocx2, int ocy1, int ocy2, int ocz1, int ocz2)
-{
- short *sp;
-
- sp = coh_nodes[(ocx2 & 15) + 16 * (ocy2 & 15) + 256 * (ocz2 & 15)];
- sp[0] = ocx1; sp[1] = ocy1; sp[2] = ocz1;
- sp[3] = ocx2; sp[4] = ocy2; sp[5] = ocz2;
-
-}
-
-static int do_coherence_test(int ocx1, int ocx2, int ocy1, int ocy2, int ocz1, int ocz2)
-{
- short *sp;
-
- sp = coh_nodes[(ocx2 & 15) + 16 * (ocy2 & 15) + 256 * (ocz2 & 15)];
- if (sp[0] == ocx1 && sp[1] == ocy1 && sp[2] == ocz1 &&
- sp[3] == ocx2 && sp[4] == ocy2 && sp[5] == ocz2) return 1;
- return 0;
-}
-
-#endif
-
-/* return 1: found valid intersection */
-/* starts with is->orig.face */
-static int RE_rayobject_octree_intersect(RayObject *tree, Isect *is)
-{
- Octree *oc = (Octree *)tree;
- Node *no;
- OcVal ocval;
- float vec1[3], vec2[3], start[3], end[3];
- float u1, u2, ox1, ox2, oy1, oy2, oz1, oz2;
- float lambda_o, lambda_x, ldx, lambda_y, ldy, lambda_z, ldz, dda_lambda;
- float o_lambda = 0;
- int dx, dy, dz;
- int xo, yo, zo, c1 = 0;
- int ocx1, ocx2, ocy1, ocy2, ocz1, ocz2;
-
- /* clip with octree */
- if (oc->branchcount == 0) return 0;
-
- /* do this before intersect calls */
-#if 0
- is->facecontr = NULL; /* to check shared edge */
- is->obcontr = 0;
- is->faceisect = is->isect = 0; /* shared edge, quad half flag */
- is->userdata = oc->userdata;
-#endif
-
- copy_v3_v3(start, is->start);
- madd_v3_v3v3fl(end, is->start, is->dir, is->dist);
- ldx = is->dir[0] * is->dist;
- o_lambda = is->dist;
- u1 = 0.0f;
- u2 = 1.0f;
-
- /* clip with octree cube */
- if (cliptest(-ldx, start[0] - oc->min[0], &u1, &u2)) {
- if (cliptest(ldx, oc->max[0] - start[0], &u1, &u2)) {
- ldy = is->dir[1] * is->dist;
- if (cliptest(-ldy, start[1] - oc->min[1], &u1, &u2)) {
- if (cliptest(ldy, oc->max[1] - start[1], &u1, &u2)) {
- ldz = is->dir[2] * is->dist;
- if (cliptest(-ldz, start[2] - oc->min[2], &u1, &u2)) {
- if (cliptest(ldz, oc->max[2] - start[2], &u1, &u2)) {
- c1 = 1;
- if (u2 < 1.0f) {
- end[0] = start[0] + u2 * ldx;
- end[1] = start[1] + u2 * ldy;
- end[2] = start[2] + u2 * ldz;
- }
-
- if (u1 > 0.0f) {
- start[0] += u1 * ldx;
- start[1] += u1 * ldy;
- start[2] += u1 * ldz;
- }
- }
- }
- }
- }
- }
- }
-
- if (c1 == 0) return 0;
-
- /* reset static variables in ocread */
- //ocread(oc, oc->ocres, 0, 0);
-
- /* setup 3dda to traverse octree */
- ox1 = (start[0] - oc->min[0]) * oc->ocfacx;
- oy1 = (start[1] - oc->min[1]) * oc->ocfacy;
- oz1 = (start[2] - oc->min[2]) * oc->ocfacz;
- ox2 = (end[0] - oc->min[0]) * oc->ocfacx;
- oy2 = (end[1] - oc->min[1]) * oc->ocfacy;
- oz2 = (end[2] - oc->min[2]) * oc->ocfacz;
-
- ocx1 = (int)ox1;
- ocy1 = (int)oy1;
- ocz1 = (int)oz1;
- ocx2 = (int)ox2;
- ocy2 = (int)oy2;
- ocz2 = (int)oz2;
-
- if (ocx1 == ocx2 && ocy1 == ocy2 && ocz1 == ocz2) {
- no = ocread(oc, ocx1, ocy1, ocz1);
- if (no) {
- /* exact intersection with node */
- vec1[0] = ox1; vec1[1] = oy1; vec1[2] = oz1;
- vec2[0] = ox2; vec2[1] = oy2; vec2[2] = oz2;
- calc_ocval_ray(&ocval, (float)ocx1, (float)ocy1, (float)ocz1, vec1, vec2);
- if (testnode(oc, is, no, ocval) ) return 1;
- }
- }
- else {
- int found = 0;
- //static int coh_ocx1, coh_ocx2, coh_ocy1, coh_ocy2, coh_ocz1, coh_ocz2;
- float dox, doy, doz;
- int eqval;
-
- /* calc lambda en ld */
- dox = ox1 - ox2;
- doy = oy1 - oy2;
- doz = oz1 - oz2;
-
- if (dox < -FLT_EPSILON) {
- ldx = -1.0f / dox;
- lambda_x = (ocx1 - ox1 + 1.0f) * ldx;
- dx = 1;
- }
- else if (dox > FLT_EPSILON) {
- ldx = 1.0f / dox;
- lambda_x = (ox1 - ocx1) * ldx;
- dx = -1;
- }
- else {
- lambda_x = 1.0f;
- ldx = 0;
- dx = 0;
- }
-
- if (doy < -FLT_EPSILON) {
- ldy = -1.0f / doy;
- lambda_y = (ocy1 - oy1 + 1.0f) * ldy;
- dy = 1;
- }
- else if (doy > FLT_EPSILON) {
- ldy = 1.0f / doy;
- lambda_y = (oy1 - ocy1) * ldy;
- dy = -1;
- }
- else {
- lambda_y = 1.0f;
- ldy = 0;
- dy = 0;
- }
-
- if (doz < -FLT_EPSILON) {
- ldz = -1.0f / doz;
- lambda_z = (ocz1 - oz1 + 1.0f) * ldz;
- dz = 1;
- }
- else if (doz > FLT_EPSILON) {
- ldz = 1.0f / doz;
- lambda_z = (oz1 - ocz1) * ldz;
- dz = -1;
- }
- else {
- lambda_z = 1.0f;
- ldz = 0;
- dz = 0;
- }
-
- xo = ocx1; yo = ocy1; zo = ocz1;
- dda_lambda = min_fff(lambda_x, lambda_y, lambda_z);
-
- vec2[0] = ox1;
- vec2[1] = oy1;
- vec2[2] = oz1;
-
- /* this loop has been constructed to make sure the first and last node of ray
- * are always included, even when dda_lambda==1.0f or larger */
-
- while (true) {
-
- no = ocread(oc, xo, yo, zo);
- if (no) {
-
- /* calculate ray intersection with octree node */
- copy_v3_v3(vec1, vec2);
- // dox, y, z is negative
- vec2[0] = ox1 - dda_lambda * dox;
- vec2[1] = oy1 - dda_lambda * doy;
- vec2[2] = oz1 - dda_lambda * doz;
- calc_ocval_ray(&ocval, (float)xo, (float)yo, (float)zo, vec1, vec2);
-
- //is->dist = (u1 + dda_lambda * (u2 - u1)) * o_lambda;
- if (testnode(oc, is, no, ocval) )
- found = 1;
-
- if (is->dist < (u1 + dda_lambda * (u2 - u1)) * o_lambda)
- return found;
- }
-
-
- lambda_o = dda_lambda;
-
- /* traversing octree nodes need careful detection of smallest values, with proper
- * exceptions for equal lambdas */
- eqval = (lambda_x == lambda_y);
- if (lambda_y == lambda_z) eqval += 2;
- if (lambda_x == lambda_z) eqval += 4;
-
- if (eqval) { // only 4 cases exist!
- if (eqval == 7) { // x=y=z
- xo += dx; lambda_x += ldx;
- yo += dy; lambda_y += ldy;
- zo += dz; lambda_z += ldz;
- }
- else if (eqval == 1) { // x=y
- if (lambda_y < lambda_z) {
- xo += dx; lambda_x += ldx;
- yo += dy; lambda_y += ldy;
- }
- else {
- zo += dz; lambda_z += ldz;
- }
- }
- else if (eqval == 2) { // y=z
- if (lambda_x < lambda_y) {
- xo += dx; lambda_x += ldx;
- }
- else {
- yo += dy; lambda_y += ldy;
- zo += dz; lambda_z += ldz;
- }
- }
- else { // x=z
- if (lambda_y < lambda_x) {
- yo += dy; lambda_y += ldy;
- }
- else {
- xo += dx; lambda_x += ldx;
- zo += dz; lambda_z += ldz;
- }
- }
- }
- else { // all three different, just three cases exist
- eqval = (lambda_x < lambda_y);
- if (lambda_y < lambda_z) eqval += 2;
- if (lambda_x < lambda_z) eqval += 4;
-
- if (eqval == 7 || eqval == 5) { // x smallest
- xo += dx; lambda_x += ldx;
- }
- else if (eqval == 2 || eqval == 6) { // y smallest
- yo += dy; lambda_y += ldy;
- }
- else { // z smallest
- zo += dz; lambda_z += ldz;
- }
-
- }
-
- dda_lambda = min_fff(lambda_x, lambda_y, lambda_z);
- if (dda_lambda == lambda_o) break;
- /* to make sure the last node is always checked */
- if (lambda_o >= 1.0f) break;
- }
- }
-
- /* reached end, no intersections found */
- return 0;
-}
-
-
-