diff options
Diffstat (limited to 'source/blender/render/intern/raytrace/rayobject_octree.cpp')
-rw-r--r-- | source/blender/render/intern/raytrace/rayobject_octree.cpp | 1101 |
1 files changed, 0 insertions, 1101 deletions
diff --git a/source/blender/render/intern/raytrace/rayobject_octree.cpp b/source/blender/render/intern/raytrace/rayobject_octree.cpp deleted file mode 100644 index b21197e728d..00000000000 --- a/source/blender/render/intern/raytrace/rayobject_octree.cpp +++ /dev/null @@ -1,1101 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 1990-1998 NeoGeo BV. - * All rights reserved. - * - * Contributors: 2004/2005 Blender Foundation, full recode - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file blender/render/intern/raytrace/rayobject_octree.cpp - * \ingroup render - */ - - -/* IMPORTANT NOTE: this code must be independent of any other render code - * to use it outside the renderer! */ - -#include <math.h> -#include <string.h> -#include <stdlib.h> -#include <float.h> -#include <assert.h> - -#include "MEM_guardedalloc.h" - -#include "DNA_material_types.h" - -#include "BLI_math.h" -#include "BLI_utildefines.h" - -#include "rayintersection.h" -#include "rayobject.h" - -/* ********** structs *************** */ -#define BRANCH_ARRAY 1024 -#define NODE_ARRAY 4096 - -typedef struct Branch { - struct Branch *b[8]; -} Branch; - -typedef struct OcVal { - short ocx, ocy, ocz; -} OcVal; - -typedef struct Node { - struct RayFace *v[8]; - struct OcVal ov[8]; - struct Node *next; -} Node; - -typedef struct Octree { - RayObject rayobj; - - struct Branch **adrbranch; - struct Node **adrnode; - float ocsize; /* ocsize: mult factor, max size octree */ - float ocfacx, ocfacy, ocfacz; - float min[3], max[3]; - int ocres; - int branchcount, nodecount; - - /* during building only */ - char *ocface; - - RayFace **ro_nodes; - int ro_nodes_size, ro_nodes_used; - -} Octree; - -static int RE_rayobject_octree_intersect(RayObject *o, Isect *isec); -static void RE_rayobject_octree_add(RayObject *o, RayObject *ob); -static void RE_rayobject_octree_done(RayObject *o); -static void RE_rayobject_octree_free(RayObject *o); -static void RE_rayobject_octree_bb(RayObject *o, float *min, float *max); - -/* - * This function is not expected to be called by current code state. - */ -static float RE_rayobject_octree_cost(RayObject *UNUSED(o)) -{ - return 1.0; -} - -static void RE_rayobject_octree_hint_bb(RayObject *UNUSED(o), RayHint *UNUSED(hint), - float *UNUSED(min), float *UNUSED(max)) -{ - return; -} - -static RayObjectAPI octree_api = -{ - RE_rayobject_octree_intersect, - RE_rayobject_octree_add, - RE_rayobject_octree_done, - RE_rayobject_octree_free, - RE_rayobject_octree_bb, - RE_rayobject_octree_cost, - RE_rayobject_octree_hint_bb -}; - -/* **************** ocval method ******************* */ -/* within one octree node, a set of 3x15 bits defines a 'boundbox' to OR with */ - -#define OCVALRES 15 -#define BROW16(min, max) \ - (((max) >= OCVALRES ? 0xFFFF : (1 << ((max) + 1)) - 1) - (((min) > 0) ? ((1 << (min)) - 1) : 0)) - -static void calc_ocval_face(float *v1, float *v2, float *v3, float *v4, short x, short y, short z, OcVal *ov) -{ - float min[3], max[3]; - int ocmin, ocmax; - - copy_v3_v3(min, v1); - copy_v3_v3(max, v1); - DO_MINMAX(v2, min, max); - DO_MINMAX(v3, min, max); - if (v4) { - DO_MINMAX(v4, min, max); - } - - ocmin = OCVALRES * (min[0] - x); - ocmax = OCVALRES * (max[0] - x); - ov->ocx = BROW16(ocmin, ocmax); - - ocmin = OCVALRES * (min[1] - y); - ocmax = OCVALRES * (max[1] - y); - ov->ocy = BROW16(ocmin, ocmax); - - ocmin = OCVALRES * (min[2] - z); - ocmax = OCVALRES * (max[2] - z); - ov->ocz = BROW16(ocmin, ocmax); - -} - -static void calc_ocval_ray(OcVal *ov, float xo, float yo, float zo, float *vec1, float *vec2) -{ - int ocmin, ocmax; - - if (vec1[0] < vec2[0]) { - ocmin = OCVALRES * (vec1[0] - xo); - ocmax = OCVALRES * (vec2[0] - xo); - } - else { - ocmin = OCVALRES * (vec2[0] - xo); - ocmax = OCVALRES * (vec1[0] - xo); - } - ov->ocx = BROW16(ocmin, ocmax); - - if (vec1[1] < vec2[1]) { - ocmin = OCVALRES * (vec1[1] - yo); - ocmax = OCVALRES * (vec2[1] - yo); - } - else { - ocmin = OCVALRES * (vec2[1] - yo); - ocmax = OCVALRES * (vec1[1] - yo); - } - ov->ocy = BROW16(ocmin, ocmax); - - if (vec1[2] < vec2[2]) { - ocmin = OCVALRES * (vec1[2] - zo); - ocmax = OCVALRES * (vec2[2] - zo); - } - else { - ocmin = OCVALRES * (vec2[2] - zo); - ocmax = OCVALRES * (vec1[2] - zo); - } - ov->ocz = BROW16(ocmin, ocmax); -} - -/* ************* octree ************** */ - -static Branch *addbranch(Octree *oc, Branch *br, short ocb) -{ - int index; - - if (br->b[ocb]) return br->b[ocb]; - - oc->branchcount++; - index = oc->branchcount >> 12; - - if (oc->adrbranch[index] == NULL) - oc->adrbranch[index] = (Branch *)MEM_callocN(4096 * sizeof(Branch), "new oc branch"); - - if (oc->branchcount >= BRANCH_ARRAY * 4096) { - printf("error; octree branches full\n"); - oc->branchcount = 0; - } - - return br->b[ocb] = oc->adrbranch[index] + (oc->branchcount & 4095); -} - -static Node *addnode(Octree *oc) -{ - int index; - - oc->nodecount++; - index = oc->nodecount >> 12; - - if (oc->adrnode[index] == NULL) - oc->adrnode[index] = (Node *)MEM_callocN(4096 * sizeof(Node), "addnode"); - - if (oc->nodecount > NODE_ARRAY * NODE_ARRAY) { - printf("error; octree nodes full\n"); - oc->nodecount = 0; - } - - return oc->adrnode[index] + (oc->nodecount & 4095); -} - -static bool face_in_node(RayFace *face, short x, short y, short z, float rtf[4][3]) -{ - static float nor[3], d; - float fx, fy, fz; - - // init static vars - if (face) { - normal_tri_v3(nor, rtf[0], rtf[1], rtf[2]); - d = -nor[0] * rtf[0][0] - nor[1] * rtf[0][1] - nor[2] * rtf[0][2]; - return 0; - } - - fx = x; - fy = y; - fz = z; - - if ((fx) * nor[0] + (fy) * nor[1] + (fz) * nor[2] + d > 0.0f) { - if ((fx + 1) * nor[0] + (fy ) * nor[1] + (fz ) * nor[2] + d < 0.0f) return 1; - if ((fx ) * nor[0] + (fy + 1) * nor[1] + (fz ) * nor[2] + d < 0.0f) return 1; - if ((fx + 1) * nor[0] + (fy + 1) * nor[1] + (fz ) * nor[2] + d < 0.0f) return 1; - - if ((fx ) * nor[0] + (fy ) * nor[1] + (fz + 1) * nor[2] + d < 0.0f) return 1; - if ((fx + 1) * nor[0] + (fy ) * nor[1] + (fz + 1) * nor[2] + d < 0.0f) return 1; - if ((fx ) * nor[0] + (fy + 1) * nor[1] + (fz + 1) * nor[2] + d < 0.0f) return 1; - if ((fx + 1) * nor[0] + (fy + 1) * nor[1] + (fz + 1) * nor[2] + d < 0.0f) return 1; - } - else { - if ((fx + 1) * nor[0] + (fy ) * nor[1] + (fz ) * nor[2] + d > 0.0f) return 1; - if ((fx ) * nor[0] + (fy + 1) * nor[1] + (fz ) * nor[2] + d > 0.0f) return 1; - if ((fx + 1) * nor[0] + (fy + 1) * nor[1] + (fz ) * nor[2] + d > 0.0f) return 1; - - if ((fx ) * nor[0] + (fy ) * nor[1] + (fz + 1) * nor[2] + d > 0.0f) return 1; - if ((fx + 1) * nor[0] + (fy ) * nor[1] + (fz + 1) * nor[2] + d > 0.0f) return 1; - if ((fx ) * nor[0] + (fy + 1) * nor[1] + (fz + 1) * nor[2] + d > 0.0f) return 1; - if ((fx + 1) * nor[0] + (fy + 1) * nor[1] + (fz + 1) * nor[2] + d > 0.0f) return 1; - } - - return 0; -} - -static void ocwrite(Octree *oc, RayFace *face, int quad, short x, short y, short z, float rtf[4][3]) -{ - Branch *br; - Node *no; - short a, oc0, oc1, oc2, oc3, oc4, oc5; - - x <<= 2; - y <<= 1; - - br = oc->adrbranch[0]; - - if (oc->ocres == 512) { - oc0 = ((x & 1024) + (y & 512) + (z & 256)) >> 8; - br = addbranch(oc, br, oc0); - } - if (oc->ocres >= 256) { - oc0 = ((x & 512) + (y & 256) + (z & 128)) >> 7; - br = addbranch(oc, br, oc0); - } - if (oc->ocres >= 128) { - oc0 = ((x & 256) + (y & 128) + (z & 64)) >> 6; - br = addbranch(oc, br, oc0); - } - - oc0 = ((x & 128) + (y & 64) + (z & 32)) >> 5; - oc1 = ((x & 64) + (y & 32) + (z & 16)) >> 4; - oc2 = ((x & 32) + (y & 16) + (z & 8)) >> 3; - oc3 = ((x & 16) + (y & 8) + (z & 4)) >> 2; - oc4 = ((x & 8) + (y & 4) + (z & 2)) >> 1; - oc5 = ((x & 4) + (y & 2) + (z & 1)); - - br = addbranch(oc, br, oc0); - br = addbranch(oc, br, oc1); - br = addbranch(oc, br, oc2); - br = addbranch(oc, br, oc3); - br = addbranch(oc, br, oc4); - no = (Node *)br->b[oc5]; - if (no == NULL) br->b[oc5] = (Branch *)(no = addnode(oc)); - - while (no->next) no = no->next; - - a = 0; - if (no->v[7]) { /* node full */ - no->next = addnode(oc); - no = no->next; - } - else { - while (no->v[a] != NULL) a++; - } - - no->v[a] = (RayFace *) RE_rayobject_align(face); - - if (quad) - calc_ocval_face(rtf[0], rtf[1], rtf[2], rtf[3], x >> 2, y >> 1, z, &no->ov[a]); - else - calc_ocval_face(rtf[0], rtf[1], rtf[2], NULL, x >> 2, y >> 1, z, &no->ov[a]); -} - -static void d2dda(Octree *oc, short b1, short b2, short c1, short c2, char *ocface, short rts[4][3], float rtf[4][3]) -{ - int ocx1, ocx2, ocy1, ocy2; - int x, y, dx = 0, dy = 0; - float ox1, ox2, oy1, oy2; - float lambda, lambda_o, lambda_x, lambda_y, ldx, ldy; - - ocx1 = rts[b1][c1]; - ocy1 = rts[b1][c2]; - ocx2 = rts[b2][c1]; - ocy2 = rts[b2][c2]; - - if (ocx1 == ocx2 && ocy1 == ocy2) { - ocface[oc->ocres * ocx1 + ocy1] = 1; - return; - } - - ox1 = rtf[b1][c1]; - oy1 = rtf[b1][c2]; - ox2 = rtf[b2][c1]; - oy2 = rtf[b2][c2]; - - if (ox1 != ox2) { - if (ox2 - ox1 > 0.0f) { - lambda_x = (ox1 - ocx1 - 1.0f) / (ox1 - ox2); - ldx = -1.0f / (ox1 - ox2); - dx = 1; - } - else { - lambda_x = (ox1 - ocx1) / (ox1 - ox2); - ldx = 1.0f / (ox1 - ox2); - dx = -1; - } - } - else { - lambda_x = 1.0f; - ldx = 0; - } - - if (oy1 != oy2) { - if (oy2 - oy1 > 0.0f) { - lambda_y = (oy1 - ocy1 - 1.0f) / (oy1 - oy2); - ldy = -1.0f / (oy1 - oy2); - dy = 1; - } - else { - lambda_y = (oy1 - ocy1) / (oy1 - oy2); - ldy = 1.0f / (oy1 - oy2); - dy = -1; - } - } - else { - lambda_y = 1.0f; - ldy = 0; - } - - x = ocx1; y = ocy1; - lambda = MIN2(lambda_x, lambda_y); - - while (true) { - - if (x < 0 || y < 0 || x >= oc->ocres || y >= oc->ocres) { - /* pass*/ - } - else { - ocface[oc->ocres * x + y] = 1; - } - - lambda_o = lambda; - if (lambda_x == lambda_y) { - lambda_x += ldx; - x += dx; - lambda_y += ldy; - y += dy; - } - else { - if (lambda_x < lambda_y) { - lambda_x += ldx; - x += dx; - } - else { - lambda_y += ldy; - y += dy; - } - } - lambda = MIN2(lambda_x, lambda_y); - if (lambda == lambda_o) break; - if (lambda >= 1.0f) break; - } - ocface[oc->ocres * ocx2 + ocy2] = 1; -} - -static void filltriangle(Octree *oc, short c1, short c2, char *ocface, short *ocmin, short *ocmax) -{ - int a, x, y, y1, y2; - - for (x = ocmin[c1]; x <= ocmax[c1]; x++) { - a = oc->ocres * x; - for (y = ocmin[c2]; y <= ocmax[c2]; y++) { - if (ocface[a + y]) { - y++; - while (ocface[a + y] && y != ocmax[c2]) y++; - for (y1 = ocmax[c2]; y1 > y; y1--) { - if (ocface[a + y1]) { - for (y2 = y; y2 <= y1; y2++) ocface[a + y2] = 1; - y1 = 0; - } - } - y = ocmax[c2]; - } - } - } -} - -static void RE_rayobject_octree_free(RayObject *tree) -{ - Octree *oc = (Octree *)tree; - -#if 0 - printf("branches %d nodes %d\n", oc->branchcount, oc->nodecount); - printf("raycount %d\n", raycount); - printf("ray coherent %d\n", coherent_ray); - printf("accepted %d rejected %d\n", accepted, rejected); -#endif - if (oc->ocface) - MEM_freeN(oc->ocface); - - if (oc->adrbranch) { - int a = 0; - while (oc->adrbranch[a]) { - MEM_freeN(oc->adrbranch[a]); - oc->adrbranch[a] = NULL; - a++; - } - MEM_freeN(oc->adrbranch); - oc->adrbranch = NULL; - } - oc->branchcount = 0; - - if (oc->adrnode) { - int a = 0; - while (oc->adrnode[a]) { - MEM_freeN(oc->adrnode[a]); - oc->adrnode[a] = NULL; - a++; - } - MEM_freeN(oc->adrnode); - oc->adrnode = NULL; - } - oc->nodecount = 0; - - MEM_freeN(oc); -} - - -RayObject *RE_rayobject_octree_create(int ocres, int size) -{ - Octree *oc = (Octree *)MEM_callocN(sizeof(Octree), "Octree"); - assert(RE_rayobject_isAligned(oc) ); /* RayObject API assumes real data to be 4-byte aligned */ - - oc->rayobj.api = &octree_api; - - oc->ocres = ocres; - - oc->ro_nodes = (RayFace **)MEM_callocN(sizeof(RayFace *) * size, "octree rayobject nodes"); - oc->ro_nodes_size = size; - oc->ro_nodes_used = 0; - - - return RE_rayobject_unalignRayAPI((RayObject *) oc); -} - - -static void RE_rayobject_octree_add(RayObject *tree, RayObject *node) -{ - Octree *oc = (Octree *)tree; - - assert(RE_rayobject_isRayFace(node) ); - assert(oc->ro_nodes_used < oc->ro_nodes_size); - oc->ro_nodes[oc->ro_nodes_used++] = (RayFace *)RE_rayobject_align(node); -} - -static void octree_fill_rayface(Octree *oc, RayFace *face) -{ - float ocfac[3], rtf[4][3]; - float co1[3], co2[3], co3[3], co4[3]; - short rts[4][3]; - short ocmin[3], ocmax[3]; - char *ocface = oc->ocface; // front, top, size view of face, to fill in - int a, b, c, oc1, oc2, oc3, oc4, x, y, z, ocres2; - - ocfac[0] = oc->ocfacx; - ocfac[1] = oc->ocfacy; - ocfac[2] = oc->ocfacz; - - ocres2 = oc->ocres * oc->ocres; - - copy_v3_v3(co1, face->v1); - copy_v3_v3(co2, face->v2); - copy_v3_v3(co3, face->v3); - if (RE_rayface_isQuad(face)) - copy_v3_v3(co4, face->v4); - - for (c = 0; c < 3; c++) { - rtf[0][c] = (co1[c] - oc->min[c]) * ocfac[c]; - rts[0][c] = (short)rtf[0][c]; - rtf[1][c] = (co2[c] - oc->min[c]) * ocfac[c]; - rts[1][c] = (short)rtf[1][c]; - rtf[2][c] = (co3[c] - oc->min[c]) * ocfac[c]; - rts[2][c] = (short)rtf[2][c]; - if (RE_rayface_isQuad(face)) { - rtf[3][c] = (co4[c] - oc->min[c]) * ocfac[c]; - rts[3][c] = (short)rtf[3][c]; - } - } - - for (c = 0; c < 3; c++) { - oc1 = rts[0][c]; - oc2 = rts[1][c]; - oc3 = rts[2][c]; - if (!RE_rayface_isQuad(face)) { - ocmin[c] = min_iii(oc1, oc2, oc3); - ocmax[c] = max_iii(oc1, oc2, oc3); - } - else { - oc4 = rts[3][c]; - ocmin[c] = min_iiii(oc1, oc2, oc3, oc4); - ocmax[c] = max_iiii(oc1, oc2, oc3, oc4); - } - if (ocmax[c] > oc->ocres - 1) ocmax[c] = oc->ocres - 1; - if (ocmin[c] < 0) ocmin[c] = 0; - } - - if (ocmin[0] == ocmax[0] && ocmin[1] == ocmax[1] && ocmin[2] == ocmax[2]) { - ocwrite(oc, face, RE_rayface_isQuad(face), ocmin[0], ocmin[1], ocmin[2], rtf); - } - else { - - d2dda(oc, 0, 1, 0, 1, ocface + ocres2, rts, rtf); - d2dda(oc, 0, 1, 0, 2, ocface, rts, rtf); - d2dda(oc, 0, 1, 1, 2, ocface + 2 * ocres2, rts, rtf); - d2dda(oc, 1, 2, 0, 1, ocface + ocres2, rts, rtf); - d2dda(oc, 1, 2, 0, 2, ocface, rts, rtf); - d2dda(oc, 1, 2, 1, 2, ocface + 2 * ocres2, rts, rtf); - if (!RE_rayface_isQuad(face)) { - d2dda(oc, 2, 0, 0, 1, ocface + ocres2, rts, rtf); - d2dda(oc, 2, 0, 0, 2, ocface, rts, rtf); - d2dda(oc, 2, 0, 1, 2, ocface + 2 * ocres2, rts, rtf); - } - else { - d2dda(oc, 2, 3, 0, 1, ocface + ocres2, rts, rtf); - d2dda(oc, 2, 3, 0, 2, ocface, rts, rtf); - d2dda(oc, 2, 3, 1, 2, ocface + 2 * ocres2, rts, rtf); - d2dda(oc, 3, 0, 0, 1, ocface + ocres2, rts, rtf); - d2dda(oc, 3, 0, 0, 2, ocface, rts, rtf); - d2dda(oc, 3, 0, 1, 2, ocface + 2 * ocres2, rts, rtf); - } - /* nothing todo with triangle..., just fills :) */ - filltriangle(oc, 0, 1, ocface + ocres2, ocmin, ocmax); - filltriangle(oc, 0, 2, ocface, ocmin, ocmax); - filltriangle(oc, 1, 2, ocface + 2 * ocres2, ocmin, ocmax); - - /* init static vars here */ - face_in_node(face, 0, 0, 0, rtf); - - for (x = ocmin[0]; x <= ocmax[0]; x++) { - a = oc->ocres * x; - for (y = ocmin[1]; y <= ocmax[1]; y++) { - if (ocface[a + y + ocres2]) { - b = oc->ocres * y + 2 * ocres2; - for (z = ocmin[2]; z <= ocmax[2]; z++) { - if (ocface[b + z] && ocface[a + z]) { - if (face_in_node(NULL, x, y, z, rtf)) - ocwrite(oc, face, RE_rayface_isQuad(face), x, y, z, rtf); - } - } - } - } - } - - /* same loops to clear octree, doubt it can be done smarter */ - for (x = ocmin[0]; x <= ocmax[0]; x++) { - a = oc->ocres * x; - for (y = ocmin[1]; y <= ocmax[1]; y++) { - /* x-y */ - ocface[a + y + ocres2] = 0; - - b = oc->ocres * y + 2 * ocres2; - for (z = ocmin[2]; z <= ocmax[2]; z++) { - /* y-z */ - ocface[b + z] = 0; - /* x-z */ - ocface[a + z] = 0; - } - } - } - } -} - -static void RE_rayobject_octree_done(RayObject *tree) -{ - Octree *oc = (Octree *)tree; - int c; - float t00, t01, t02; - int ocres2 = oc->ocres * oc->ocres; - - INIT_MINMAX(oc->min, oc->max); - - /* Calculate Bounding Box */ - for (c = 0; c < oc->ro_nodes_used; c++) - RE_rayobject_merge_bb(RE_rayobject_unalignRayFace(oc->ro_nodes[c]), oc->min, oc->max); - - /* Alloc memory */ - oc->adrbranch = (Branch **)MEM_callocN(sizeof(void *) * BRANCH_ARRAY, "octree branches"); - oc->adrnode = (Node **)MEM_callocN(sizeof(void *) * NODE_ARRAY, "octree nodes"); - - oc->adrbranch[0] = (Branch *)MEM_callocN(4096 * sizeof(Branch), "makeoctree"); - - /* the lookup table, per face, for which nodes to fill in */ - oc->ocface = (char *)MEM_callocN(3 * ocres2 + 8, "ocface"); - memset(oc->ocface, 0, 3 * ocres2); - - for (c = 0; c < 3; c++) { /* octree enlarge, still needed? */ - oc->min[c] -= 0.01f; - oc->max[c] += 0.01f; - } - - t00 = oc->max[0] - oc->min[0]; - t01 = oc->max[1] - oc->min[1]; - t02 = oc->max[2] - oc->min[2]; - - /* this minus 0.1 is old safety... seems to be needed? */ - oc->ocfacx = (oc->ocres - 0.1f) / t00; - oc->ocfacy = (oc->ocres - 0.1f) / t01; - oc->ocfacz = (oc->ocres - 0.1f) / t02; - - oc->ocsize = sqrtf(t00 * t00 + t01 * t01 + t02 * t02); /* global, max size octree */ - - for (c = 0; c < oc->ro_nodes_used; c++) { - octree_fill_rayface(oc, oc->ro_nodes[c]); - } - - MEM_freeN(oc->ocface); - oc->ocface = NULL; - MEM_freeN(oc->ro_nodes); - oc->ro_nodes = NULL; - -#if 0 - printf("%f %f - %f\n", oc->min[0], oc->max[0], oc->ocfacx); - printf("%f %f - %f\n", oc->min[1], oc->max[1], oc->ocfacy); - printf("%f %f - %f\n", oc->min[2], oc->max[2], oc->ocfacz); -#endif -} - -static void RE_rayobject_octree_bb(RayObject *tree, float *min, float *max) -{ - Octree *oc = (Octree *)tree; - DO_MINMAX(oc->min, min, max); - DO_MINMAX(oc->max, min, max); -} - -/* check all faces in this node */ -static int testnode(Octree *UNUSED(oc), Isect *is, Node *no, OcVal ocval) -{ - short nr = 0; - - /* return on any first hit */ - if (is->mode == RE_RAY_SHADOW) { - - for (; no; no = no->next) { - for (nr = 0; nr < 8; nr++) { - RayFace *face = no->v[nr]; - OcVal *ov = no->ov + nr; - - if (!face) break; - - if ( (ov->ocx & ocval.ocx) && (ov->ocy & ocval.ocy) && (ov->ocz & ocval.ocz) ) { - if (RE_rayobject_intersect(RE_rayobject_unalignRayFace(face), is) ) - return 1; - } - } - } - } - else { - /* else mirror or glass or shadowtra, return closest face */ - int found = 0; - - for (; no; no = no->next) { - for (nr = 0; nr < 8; nr++) { - RayFace *face = no->v[nr]; - OcVal *ov = no->ov + nr; - - if (!face) break; - - if ( (ov->ocx & ocval.ocx) && (ov->ocy & ocval.ocy) && (ov->ocz & ocval.ocz) ) { - if (RE_rayobject_intersect(RE_rayobject_unalignRayFace(face), is) ) { - found = 1; - } - } - } - } - - return found; - } - - return 0; -} - -/* find the Node for the octree coord x y z */ -static Node *ocread(Octree *oc, int x, int y, int z) -{ - Branch *br; - int oc1; - - x <<= 2; - y <<= 1; - - br = oc->adrbranch[0]; - - if (oc->ocres == 512) { - oc1 = ((x & 1024) + (y & 512) + (z & 256)) >> 8; - br = br->b[oc1]; - if (br == NULL) { - return NULL; - } - } - if (oc->ocres >= 256) { - oc1 = ((x & 512) + (y & 256) + (z & 128)) >> 7; - br = br->b[oc1]; - if (br == NULL) { - return NULL; - } - } - if (oc->ocres >= 128) { - oc1 = ((x & 256) + (y & 128) + (z & 64)) >> 6; - br = br->b[oc1]; - if (br == NULL) { - return NULL; - } - } - - oc1 = ((x & 128) + (y & 64) + (z & 32)) >> 5; - br = br->b[oc1]; - if (br) { - oc1 = ((x & 64) + (y & 32) + (z & 16)) >> 4; - br = br->b[oc1]; - if (br) { - oc1 = ((x & 32) + (y & 16) + (z & 8)) >> 3; - br = br->b[oc1]; - if (br) { - oc1 = ((x & 16) + (y & 8) + (z & 4)) >> 2; - br = br->b[oc1]; - if (br) { - oc1 = ((x & 8) + (y & 4) + (z & 2)) >> 1; - br = br->b[oc1]; - if (br) { - oc1 = ((x & 4) + (y & 2) + (z & 1)); - return (Node *)br->b[oc1]; - } - } - } - } - } - - return NULL; -} - -static int cliptest(float p, float q, float *u1, float *u2) -{ - float r; - - if (p < 0.0f) { - if (q < p) return 0; - else if (q < 0.0f) { - r = q / p; - if (r > *u2) return 0; - else if (r > *u1) *u1 = r; - } - } - else { - if (p > 0.0f) { - if (q < 0.0f) return 0; - else if (q < p) { - r = q / p; - if (r < *u1) return 0; - else if (r < *u2) *u2 = r; - } - } - else if (q < 0.0f) return 0; - } - return 1; -} - -/* extensive coherence checks/storage cancels out the benefit of it, and gives errors... we - * need better methods, sample code commented out below (ton) */ - -#if 0 - -in top : static int coh_nodes[16 * 16 * 16][6]; -in makeoctree : memset(coh_nodes, 0, sizeof(coh_nodes)); - -static void add_coherence_test(int ocx1, int ocx2, int ocy1, int ocy2, int ocz1, int ocz2) -{ - short *sp; - - sp = coh_nodes[(ocx2 & 15) + 16 * (ocy2 & 15) + 256 * (ocz2 & 15)]; - sp[0] = ocx1; sp[1] = ocy1; sp[2] = ocz1; - sp[3] = ocx2; sp[4] = ocy2; sp[5] = ocz2; - -} - -static int do_coherence_test(int ocx1, int ocx2, int ocy1, int ocy2, int ocz1, int ocz2) -{ - short *sp; - - sp = coh_nodes[(ocx2 & 15) + 16 * (ocy2 & 15) + 256 * (ocz2 & 15)]; - if (sp[0] == ocx1 && sp[1] == ocy1 && sp[2] == ocz1 && - sp[3] == ocx2 && sp[4] == ocy2 && sp[5] == ocz2) return 1; - return 0; -} - -#endif - -/* return 1: found valid intersection */ -/* starts with is->orig.face */ -static int RE_rayobject_octree_intersect(RayObject *tree, Isect *is) -{ - Octree *oc = (Octree *)tree; - Node *no; - OcVal ocval; - float vec1[3], vec2[3], start[3], end[3]; - float u1, u2, ox1, ox2, oy1, oy2, oz1, oz2; - float lambda_o, lambda_x, ldx, lambda_y, ldy, lambda_z, ldz, dda_lambda; - float o_lambda = 0; - int dx, dy, dz; - int xo, yo, zo, c1 = 0; - int ocx1, ocx2, ocy1, ocy2, ocz1, ocz2; - - /* clip with octree */ - if (oc->branchcount == 0) return 0; - - /* do this before intersect calls */ -#if 0 - is->facecontr = NULL; /* to check shared edge */ - is->obcontr = 0; - is->faceisect = is->isect = 0; /* shared edge, quad half flag */ - is->userdata = oc->userdata; -#endif - - copy_v3_v3(start, is->start); - madd_v3_v3v3fl(end, is->start, is->dir, is->dist); - ldx = is->dir[0] * is->dist; - o_lambda = is->dist; - u1 = 0.0f; - u2 = 1.0f; - - /* clip with octree cube */ - if (cliptest(-ldx, start[0] - oc->min[0], &u1, &u2)) { - if (cliptest(ldx, oc->max[0] - start[0], &u1, &u2)) { - ldy = is->dir[1] * is->dist; - if (cliptest(-ldy, start[1] - oc->min[1], &u1, &u2)) { - if (cliptest(ldy, oc->max[1] - start[1], &u1, &u2)) { - ldz = is->dir[2] * is->dist; - if (cliptest(-ldz, start[2] - oc->min[2], &u1, &u2)) { - if (cliptest(ldz, oc->max[2] - start[2], &u1, &u2)) { - c1 = 1; - if (u2 < 1.0f) { - end[0] = start[0] + u2 * ldx; - end[1] = start[1] + u2 * ldy; - end[2] = start[2] + u2 * ldz; - } - - if (u1 > 0.0f) { - start[0] += u1 * ldx; - start[1] += u1 * ldy; - start[2] += u1 * ldz; - } - } - } - } - } - } - } - - if (c1 == 0) return 0; - - /* reset static variables in ocread */ - //ocread(oc, oc->ocres, 0, 0); - - /* setup 3dda to traverse octree */ - ox1 = (start[0] - oc->min[0]) * oc->ocfacx; - oy1 = (start[1] - oc->min[1]) * oc->ocfacy; - oz1 = (start[2] - oc->min[2]) * oc->ocfacz; - ox2 = (end[0] - oc->min[0]) * oc->ocfacx; - oy2 = (end[1] - oc->min[1]) * oc->ocfacy; - oz2 = (end[2] - oc->min[2]) * oc->ocfacz; - - ocx1 = (int)ox1; - ocy1 = (int)oy1; - ocz1 = (int)oz1; - ocx2 = (int)ox2; - ocy2 = (int)oy2; - ocz2 = (int)oz2; - - if (ocx1 == ocx2 && ocy1 == ocy2 && ocz1 == ocz2) { - no = ocread(oc, ocx1, ocy1, ocz1); - if (no) { - /* exact intersection with node */ - vec1[0] = ox1; vec1[1] = oy1; vec1[2] = oz1; - vec2[0] = ox2; vec2[1] = oy2; vec2[2] = oz2; - calc_ocval_ray(&ocval, (float)ocx1, (float)ocy1, (float)ocz1, vec1, vec2); - if (testnode(oc, is, no, ocval) ) return 1; - } - } - else { - int found = 0; - //static int coh_ocx1, coh_ocx2, coh_ocy1, coh_ocy2, coh_ocz1, coh_ocz2; - float dox, doy, doz; - int eqval; - - /* calc lambda en ld */ - dox = ox1 - ox2; - doy = oy1 - oy2; - doz = oz1 - oz2; - - if (dox < -FLT_EPSILON) { - ldx = -1.0f / dox; - lambda_x = (ocx1 - ox1 + 1.0f) * ldx; - dx = 1; - } - else if (dox > FLT_EPSILON) { - ldx = 1.0f / dox; - lambda_x = (ox1 - ocx1) * ldx; - dx = -1; - } - else { - lambda_x = 1.0f; - ldx = 0; - dx = 0; - } - - if (doy < -FLT_EPSILON) { - ldy = -1.0f / doy; - lambda_y = (ocy1 - oy1 + 1.0f) * ldy; - dy = 1; - } - else if (doy > FLT_EPSILON) { - ldy = 1.0f / doy; - lambda_y = (oy1 - ocy1) * ldy; - dy = -1; - } - else { - lambda_y = 1.0f; - ldy = 0; - dy = 0; - } - - if (doz < -FLT_EPSILON) { - ldz = -1.0f / doz; - lambda_z = (ocz1 - oz1 + 1.0f) * ldz; - dz = 1; - } - else if (doz > FLT_EPSILON) { - ldz = 1.0f / doz; - lambda_z = (oz1 - ocz1) * ldz; - dz = -1; - } - else { - lambda_z = 1.0f; - ldz = 0; - dz = 0; - } - - xo = ocx1; yo = ocy1; zo = ocz1; - dda_lambda = min_fff(lambda_x, lambda_y, lambda_z); - - vec2[0] = ox1; - vec2[1] = oy1; - vec2[2] = oz1; - - /* this loop has been constructed to make sure the first and last node of ray - * are always included, even when dda_lambda==1.0f or larger */ - - while (true) { - - no = ocread(oc, xo, yo, zo); - if (no) { - - /* calculate ray intersection with octree node */ - copy_v3_v3(vec1, vec2); - // dox, y, z is negative - vec2[0] = ox1 - dda_lambda * dox; - vec2[1] = oy1 - dda_lambda * doy; - vec2[2] = oz1 - dda_lambda * doz; - calc_ocval_ray(&ocval, (float)xo, (float)yo, (float)zo, vec1, vec2); - - //is->dist = (u1 + dda_lambda * (u2 - u1)) * o_lambda; - if (testnode(oc, is, no, ocval) ) - found = 1; - - if (is->dist < (u1 + dda_lambda * (u2 - u1)) * o_lambda) - return found; - } - - - lambda_o = dda_lambda; - - /* traversing octree nodes need careful detection of smallest values, with proper - * exceptions for equal lambdas */ - eqval = (lambda_x == lambda_y); - if (lambda_y == lambda_z) eqval += 2; - if (lambda_x == lambda_z) eqval += 4; - - if (eqval) { // only 4 cases exist! - if (eqval == 7) { // x=y=z - xo += dx; lambda_x += ldx; - yo += dy; lambda_y += ldy; - zo += dz; lambda_z += ldz; - } - else if (eqval == 1) { // x=y - if (lambda_y < lambda_z) { - xo += dx; lambda_x += ldx; - yo += dy; lambda_y += ldy; - } - else { - zo += dz; lambda_z += ldz; - } - } - else if (eqval == 2) { // y=z - if (lambda_x < lambda_y) { - xo += dx; lambda_x += ldx; - } - else { - yo += dy; lambda_y += ldy; - zo += dz; lambda_z += ldz; - } - } - else { // x=z - if (lambda_y < lambda_x) { - yo += dy; lambda_y += ldy; - } - else { - xo += dx; lambda_x += ldx; - zo += dz; lambda_z += ldz; - } - } - } - else { // all three different, just three cases exist - eqval = (lambda_x < lambda_y); - if (lambda_y < lambda_z) eqval += 2; - if (lambda_x < lambda_z) eqval += 4; - - if (eqval == 7 || eqval == 5) { // x smallest - xo += dx; lambda_x += ldx; - } - else if (eqval == 2 || eqval == 6) { // y smallest - yo += dy; lambda_y += ldy; - } - else { // z smallest - zo += dz; lambda_z += ldz; - } - - } - - dda_lambda = min_fff(lambda_x, lambda_y, lambda_z); - if (dda_lambda == lambda_o) break; - /* to make sure the last node is always checked */ - if (lambda_o >= 1.0f) break; - } - } - - /* reached end, no intersections found */ - return 0; -} - - - |