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Diffstat (limited to 'source/blender/render/intern/raytrace/rayobject_svbvh.cpp')
-rw-r--r--source/blender/render/intern/raytrace/rayobject_svbvh.cpp192
1 files changed, 192 insertions, 0 deletions
diff --git a/source/blender/render/intern/raytrace/rayobject_svbvh.cpp b/source/blender/render/intern/raytrace/rayobject_svbvh.cpp
new file mode 100644
index 00000000000..fcd692fac02
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+++ b/source/blender/render/intern/raytrace/rayobject_svbvh.cpp
@@ -0,0 +1,192 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): André Pinto.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/render/intern/raytrace/rayobject_svbvh.cpp
+ * \ingroup render
+ */
+
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_utildefines.h"
+
+#include "vbvh.h"
+#include "svbvh.h"
+#include "reorganize.h"
+
+#ifdef __SSE__
+
+#define DFS_STACK_SIZE 256
+
+struct SVBVHTree {
+ RayObject rayobj;
+
+ SVBVHNode *root;
+ MemArena *node_arena;
+
+ float cost;
+ RTBuilder *builder;
+};
+
+/*
+ * Cost to test N childs
+ */
+struct PackCost {
+ float operator()(int n)
+ {
+ return (n / 4) + ((n % 4) > 2 ? 1 : n % 4);
+ }
+};
+
+
+template<>
+void bvh_done<SVBVHTree>(SVBVHTree *obj)
+{
+ rtbuild_done(obj->builder, &obj->rayobj.control);
+
+ //TODO find a away to exactly calculate the needed memory
+ MemArena *arena1 = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, "svbvh arena");
+ BLI_memarena_use_malloc(arena1);
+
+ MemArena *arena2 = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, "svbvh arena2");
+ BLI_memarena_use_malloc(arena2);
+ BLI_memarena_use_align(arena2, 16);
+
+ //Build and optimize the tree
+ if (0) {
+ VBVHNode *root = BuildBinaryVBVH<VBVHNode>(arena1, &obj->rayobj.control).transform(obj->builder);
+
+ if (RE_rayobjectcontrol_test_break(&obj->rayobj.control)) {
+ BLI_memarena_free(arena1);
+ BLI_memarena_free(arena2);
+ return;
+ }
+
+ reorganize(root);
+ remove_useless(root, &root);
+ bvh_refit(root);
+
+ pushup(root);
+ pushdown(root);
+ pushup_simd<VBVHNode, 4>(root);
+
+ obj->root = Reorganize_SVBVH<VBVHNode>(arena2).transform(root);
+ }
+ else {
+ //Finds the optimal packing of this tree using a given cost model
+ //TODO this uses quite a lot of memory, find ways to reduce memory usage during building
+ OVBVHNode *root = BuildBinaryVBVH<OVBVHNode>(arena1, &obj->rayobj.control).transform(obj->builder);
+
+ if (RE_rayobjectcontrol_test_break(&obj->rayobj.control)) {
+ BLI_memarena_free(arena1);
+ BLI_memarena_free(arena2);
+ return;
+ }
+
+ if (root) {
+ VBVH_optimalPackSIMD<OVBVHNode, PackCost>(PackCost()).transform(root);
+ obj->root = Reorganize_SVBVH<OVBVHNode>(arena2).transform(root);
+ }
+ else
+ obj->root = NULL;
+ }
+
+ //Free data
+ BLI_memarena_free(arena1);
+
+ obj->node_arena = arena2;
+ obj->cost = 1.0;
+
+ rtbuild_free(obj->builder);
+ obj->builder = NULL;
+}
+
+template<int StackSize>
+static int intersect(SVBVHTree *obj, Isect *isec)
+{
+ //TODO renable hint support
+ if (RE_rayobject_isAligned(obj->root)) {
+ if (isec->mode == RE_RAY_SHADOW)
+ return svbvh_node_stack_raycast<StackSize, true>(obj->root, isec);
+ else
+ return svbvh_node_stack_raycast<StackSize, false>(obj->root, isec);
+ }
+ else
+ return RE_rayobject_intersect( (RayObject *) obj->root, isec);
+}
+
+template<class Tree>
+static void bvh_hint_bb(Tree *tree, LCTSHint *hint, float *UNUSED(min), float *UNUSED(max))
+{
+ //TODO renable hint support
+ {
+ hint->size = 0;
+ hint->stack[hint->size++] = (RayObject *)tree->root;
+ }
+}
+/* the cast to pointer function is needed to workarround gcc bug: http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11407 */
+template<class Tree, int STACK_SIZE>
+static RayObjectAPI make_api()
+{
+ static RayObjectAPI api =
+ {
+ (RE_rayobject_raycast_callback) ((int (*)(Tree *, Isect *)) & intersect<STACK_SIZE>),
+ (RE_rayobject_add_callback) ((void (*)(Tree *, RayObject *)) & bvh_add<Tree>),
+ (RE_rayobject_done_callback) ((void (*)(Tree *)) & bvh_done<Tree>),
+ (RE_rayobject_free_callback) ((void (*)(Tree *)) & bvh_free<Tree>),
+ (RE_rayobject_merge_bb_callback)((void (*)(Tree *, float *, float *)) & bvh_bb<Tree>),
+ (RE_rayobject_cost_callback) ((float (*)(Tree *)) & bvh_cost<Tree>),
+ (RE_rayobject_hint_bb_callback) ((void (*)(Tree *, LCTSHint *, float *, float *)) & bvh_hint_bb<Tree>)
+ };
+
+ return api;
+}
+
+template<class Tree>
+static RayObjectAPI *bvh_get_api(int maxstacksize)
+{
+ static RayObjectAPI bvh_api256 = make_api<Tree, 1024>();
+
+ if (maxstacksize <= 1024) return &bvh_api256;
+ assert(maxstacksize <= 256);
+ return NULL;
+}
+
+RayObject *RE_rayobject_svbvh_create(int size)
+{
+ return bvh_create_tree<SVBVHTree, DFS_STACK_SIZE>(size);
+}
+
+#else
+
+RayObject *RE_rayobject_svbvh_create(int UNUSED(size))
+{
+ puts("WARNING: SSE disabled at compile time\n");
+ return NULL;
+}
+
+#endif