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Diffstat (limited to 'source/blender/render/intern/raytrace/svbvh.h')
-rw-r--r-- | source/blender/render/intern/raytrace/svbvh.h | 317 |
1 files changed, 317 insertions, 0 deletions
diff --git a/source/blender/render/intern/raytrace/svbvh.h b/source/blender/render/intern/raytrace/svbvh.h new file mode 100644 index 00000000000..0a5690deb46 --- /dev/null +++ b/source/blender/render/intern/raytrace/svbvh.h @@ -0,0 +1,317 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2009 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): André Pinto. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file blender/render/intern/raytrace/svbvh.h + * \ingroup render + */ + +#ifndef __SVBVH_H__ +#define __SVBVH_H__ + +#ifdef __SSE__ + +#include "bvh.h" +#include "BLI_memarena.h" +#include <algorithm> + +struct SVBVHNode { + float child_bb[24]; + SVBVHNode *child[4]; + int nchilds; +}; + +static int svbvh_bb_intersect_test_simd4(const Isect *isec, const __m128 *bb_group) +{ + const __m128 tmin0 = _mm_setzero_ps(); + const __m128 tmax0 = _mm_set_ps1(isec->dist); + + const __m128 start0 = _mm_set_ps1(isec->start[0]); + const __m128 start1 = _mm_set_ps1(isec->start[1]); + const __m128 start2 = _mm_set_ps1(isec->start[2]); + const __m128 sub0 = _mm_sub_ps(bb_group[isec->bv_index[0]], start0); + const __m128 sub1 = _mm_sub_ps(bb_group[isec->bv_index[1]], start0); + const __m128 sub2 = _mm_sub_ps(bb_group[isec->bv_index[2]], start1); + const __m128 sub3 = _mm_sub_ps(bb_group[isec->bv_index[3]], start1); + const __m128 sub4 = _mm_sub_ps(bb_group[isec->bv_index[4]], start2); + const __m128 sub5 = _mm_sub_ps(bb_group[isec->bv_index[5]], start2); + const __m128 idot_axis0 = _mm_set_ps1(isec->idot_axis[0]); + const __m128 idot_axis1 = _mm_set_ps1(isec->idot_axis[1]); + const __m128 idot_axis2 = _mm_set_ps1(isec->idot_axis[2]); + const __m128 mul0 = _mm_mul_ps(sub0, idot_axis0); + const __m128 mul1 = _mm_mul_ps(sub1, idot_axis0); + const __m128 mul2 = _mm_mul_ps(sub2, idot_axis1); + const __m128 mul3 = _mm_mul_ps(sub3, idot_axis1); + const __m128 mul4 = _mm_mul_ps(sub4, idot_axis2); + const __m128 mul5 = _mm_mul_ps(sub5, idot_axis2); + const __m128 tmin1 = _mm_max_ps(tmin0, mul0); + const __m128 tmax1 = _mm_min_ps(tmax0, mul1); + const __m128 tmin2 = _mm_max_ps(tmin1, mul2); + const __m128 tmax2 = _mm_min_ps(tmax1, mul3); + const __m128 tmin3 = _mm_max_ps(tmin2, mul4); + const __m128 tmax3 = _mm_min_ps(tmax2, mul5); + + return _mm_movemask_ps(_mm_cmpge_ps(tmax3, tmin3)); +} + +static int svbvh_bb_intersect_test(const Isect *isec, const float *_bb) +{ + const float *bb = _bb; + + float t1x = (bb[isec->bv_index[0]] - isec->start[0]) * isec->idot_axis[0]; + float t2x = (bb[isec->bv_index[1]] - isec->start[0]) * isec->idot_axis[0]; + float t1y = (bb[isec->bv_index[2]] - isec->start[1]) * isec->idot_axis[1]; + float t2y = (bb[isec->bv_index[3]] - isec->start[1]) * isec->idot_axis[1]; + float t1z = (bb[isec->bv_index[4]] - isec->start[2]) * isec->idot_axis[2]; + float t2z = (bb[isec->bv_index[5]] - isec->start[2]) * isec->idot_axis[2]; + + RE_RC_COUNT(isec->raycounter->bb.test); + + if (t1x > t2y || t2x < t1y || t1x > t2z || t2x < t1z || t1y > t2z || t2y < t1z) return 0; + if (t2x < 0.0f || t2y < 0.0f || t2z < 0.0f) return 0; + if (t1x > isec->dist || t1y > isec->dist || t1z > isec->dist) return 0; + + RE_RC_COUNT(isec->raycounter->bb.hit); + + return 1; +} + +static bool svbvh_node_is_leaf(const SVBVHNode *node) +{ + return !RE_rayobject_isAligned(node); +} + +template<int MAX_STACK_SIZE, bool SHADOW> +static int svbvh_node_stack_raycast(SVBVHNode *root, Isect *isec) +{ + SVBVHNode *stack[MAX_STACK_SIZE], *node; + int hit = 0, stack_pos = 0; + + stack[stack_pos++] = root; + + while (stack_pos) { + node = stack[--stack_pos]; + + if (!svbvh_node_is_leaf(node)) { + int nchilds = node->nchilds; + + if (nchilds == 4) { + float *child_bb = node->child_bb; + int res = svbvh_bb_intersect_test_simd4(isec, ((__m128 *) (child_bb))); + SVBVHNode **child = node->child; + + RE_RC_COUNT(isec->raycounter->simd_bb.test); + + if (res & 1) { stack[stack_pos++] = child[0]; RE_RC_COUNT(isec->raycounter->simd_bb.hit); } + if (res & 2) { stack[stack_pos++] = child[1]; RE_RC_COUNT(isec->raycounter->simd_bb.hit); } + if (res & 4) { stack[stack_pos++] = child[2]; RE_RC_COUNT(isec->raycounter->simd_bb.hit); } + if (res & 8) { stack[stack_pos++] = child[3]; RE_RC_COUNT(isec->raycounter->simd_bb.hit); } + } + else { + float *child_bb = node->child_bb; + SVBVHNode **child = node->child; + int i; + + for (i = 0; i < nchilds; i++) { + if (svbvh_bb_intersect_test(isec, (float *)child_bb + 6 * i)) { + stack[stack_pos++] = child[i]; + } + } + } + } + else { + hit |= RE_rayobject_intersect((RayObject *)node, isec); + if (SHADOW && hit) break; + } + } + + return hit; +} + + +template<> +inline void bvh_node_merge_bb<SVBVHNode>(SVBVHNode *node, float min[3], float max[3]) +{ + if (is_leaf(node)) { + RE_rayobject_merge_bb((RayObject *)node, min, max); + } + else { + int i; + for (i = 0; i + 4 <= node->nchilds; i += 4) { + float *res = node->child_bb + 6 * i; + for (int j = 0; j < 3; j++) { + min[j] = min_ff(min[j], + min_ffff(res[4 * j + 0], + res[4 * j + 1], + res[4 * j + 2], + res[4 * j + 3])); + } + for (int j = 0; j < 3; j++) { + max[j] = max_ff(max[j], + max_ffff(res[4 * (j + 3) + 0], + res[4 * (j + 3) + 1], + res[4 * (j + 3) + 2], + res[4 * (j + 3) + 3])); + } + } + + for (; i < node->nchilds; i++) { + DO_MIN(node->child_bb + 6 * i, min); + DO_MAX(node->child_bb + 3 + 6 * i, max); + } + } +} + + + +/* + * Builds a SVBVH tree form a VBVHTree + */ +template<class OldNode> +struct Reorganize_SVBVH { + MemArena *arena; + + float childs_per_node; + int nodes_with_childs[16]; + int useless_bb; + int nodes; + + Reorganize_SVBVH(MemArena *a) + { + arena = a; + nodes = 0; + childs_per_node = 0; + useless_bb = 0; + + for (int i = 0; i < 16; i++) { + nodes_with_childs[i] = 0; + } + } + + ~Reorganize_SVBVH() + { +#if 0 + { + printf("%f childs per node\n", childs_per_node / nodes); + printf("%d childs BB are useless\n", useless_bb); + for (int i = 0; i < 16; i++) { + printf("%i childs per node: %d/%d = %f\n", i, nodes_with_childs[i], nodes, nodes_with_childs[i] / float(nodes)); + } + } +#endif + } + + SVBVHNode *create_node(int nchilds) + { + SVBVHNode *node = (SVBVHNode *)BLI_memarena_alloc(arena, sizeof(SVBVHNode)); + node->nchilds = nchilds; + + return node; + } + + void copy_bb(float bb[6], const float old_bb[6]) + { + std::copy(old_bb, old_bb + 6, bb); + } + + void prepare_for_simd(SVBVHNode *node) + { + int i = 0; + while (i + 4 <= node->nchilds) { + float vec_tmp[4 * 6]; + float *res = node->child_bb + 6 * i; + std::copy(res, res + 6 * 4, vec_tmp); + + for (int j = 0; j < 6; j++) { + res[4 * j + 0] = vec_tmp[6 * 0 + j]; + res[4 * j + 1] = vec_tmp[6 * 1 + j]; + res[4 * j + 2] = vec_tmp[6 * 2 + j]; + res[4 * j + 3] = vec_tmp[6 * 3 + j]; + } + + i += 4; + } + } + + /* amt must be power of two */ + inline int padup(int num, int amt) + { + return ((num + (amt - 1)) & ~(amt - 1)); + } + + SVBVHNode *transform(OldNode *old) + { + if (is_leaf(old)) + return (SVBVHNode *)old; + if (is_leaf(old->child)) + return (SVBVHNode *)old->child; + + int nchilds = count_childs(old); + int alloc_childs = nchilds; + if (nchilds % 4 > 2) + alloc_childs = padup(nchilds, 4); + + SVBVHNode *node = create_node(alloc_childs); + + childs_per_node += nchilds; + nodes++; + if (nchilds < 16) + nodes_with_childs[nchilds]++; + + useless_bb += alloc_childs - nchilds; + while (alloc_childs > nchilds) { + const static float def_bb[6] = {FLT_MAX, FLT_MAX, FLT_MAX, -FLT_MAX, -FLT_MAX, -FLT_MAX}; + alloc_childs--; + node->child[alloc_childs] = NULL; + copy_bb(node->child_bb + alloc_childs * 6, def_bb); + } + + int i = nchilds; + for (OldNode *o_child = old->child; o_child; o_child = o_child->sibling) { + i--; + node->child[i] = transform(o_child); + if (is_leaf(o_child)) { + float bb[6]; + INIT_MINMAX(bb, bb + 3); + RE_rayobject_merge_bb((RayObject *)o_child, bb, bb + 3); + copy_bb(node->child_bb + i * 6, bb); + break; + } + else { + copy_bb(node->child_bb + i * 6, o_child->bb); + } + } + assert(i == 0); + + prepare_for_simd(node); + + return node; + } +}; + +#endif /* __SSE__ */ + +#endif /* __SVBVH_H__ */ |