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Diffstat (limited to 'source/blender/render/intern/raytrace/svbvh.h')
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+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): André Pinto.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/render/intern/raytrace/svbvh.h
+ * \ingroup render
+ */
+
+#ifndef __SVBVH_H__
+#define __SVBVH_H__
+
+#ifdef __SSE__
+
+#include "bvh.h"
+#include "BLI_memarena.h"
+#include <algorithm>
+
+struct SVBVHNode {
+ float child_bb[24];
+ SVBVHNode *child[4];
+ int nchilds;
+};
+
+static int svbvh_bb_intersect_test_simd4(const Isect *isec, const __m128 *bb_group)
+{
+ const __m128 tmin0 = _mm_setzero_ps();
+ const __m128 tmax0 = _mm_set_ps1(isec->dist);
+
+ const __m128 start0 = _mm_set_ps1(isec->start[0]);
+ const __m128 start1 = _mm_set_ps1(isec->start[1]);
+ const __m128 start2 = _mm_set_ps1(isec->start[2]);
+ const __m128 sub0 = _mm_sub_ps(bb_group[isec->bv_index[0]], start0);
+ const __m128 sub1 = _mm_sub_ps(bb_group[isec->bv_index[1]], start0);
+ const __m128 sub2 = _mm_sub_ps(bb_group[isec->bv_index[2]], start1);
+ const __m128 sub3 = _mm_sub_ps(bb_group[isec->bv_index[3]], start1);
+ const __m128 sub4 = _mm_sub_ps(bb_group[isec->bv_index[4]], start2);
+ const __m128 sub5 = _mm_sub_ps(bb_group[isec->bv_index[5]], start2);
+ const __m128 idot_axis0 = _mm_set_ps1(isec->idot_axis[0]);
+ const __m128 idot_axis1 = _mm_set_ps1(isec->idot_axis[1]);
+ const __m128 idot_axis2 = _mm_set_ps1(isec->idot_axis[2]);
+ const __m128 mul0 = _mm_mul_ps(sub0, idot_axis0);
+ const __m128 mul1 = _mm_mul_ps(sub1, idot_axis0);
+ const __m128 mul2 = _mm_mul_ps(sub2, idot_axis1);
+ const __m128 mul3 = _mm_mul_ps(sub3, idot_axis1);
+ const __m128 mul4 = _mm_mul_ps(sub4, idot_axis2);
+ const __m128 mul5 = _mm_mul_ps(sub5, idot_axis2);
+ const __m128 tmin1 = _mm_max_ps(tmin0, mul0);
+ const __m128 tmax1 = _mm_min_ps(tmax0, mul1);
+ const __m128 tmin2 = _mm_max_ps(tmin1, mul2);
+ const __m128 tmax2 = _mm_min_ps(tmax1, mul3);
+ const __m128 tmin3 = _mm_max_ps(tmin2, mul4);
+ const __m128 tmax3 = _mm_min_ps(tmax2, mul5);
+
+ return _mm_movemask_ps(_mm_cmpge_ps(tmax3, tmin3));
+}
+
+static int svbvh_bb_intersect_test(const Isect *isec, const float *_bb)
+{
+ const float *bb = _bb;
+
+ float t1x = (bb[isec->bv_index[0]] - isec->start[0]) * isec->idot_axis[0];
+ float t2x = (bb[isec->bv_index[1]] - isec->start[0]) * isec->idot_axis[0];
+ float t1y = (bb[isec->bv_index[2]] - isec->start[1]) * isec->idot_axis[1];
+ float t2y = (bb[isec->bv_index[3]] - isec->start[1]) * isec->idot_axis[1];
+ float t1z = (bb[isec->bv_index[4]] - isec->start[2]) * isec->idot_axis[2];
+ float t2z = (bb[isec->bv_index[5]] - isec->start[2]) * isec->idot_axis[2];
+
+ RE_RC_COUNT(isec->raycounter->bb.test);
+
+ if (t1x > t2y || t2x < t1y || t1x > t2z || t2x < t1z || t1y > t2z || t2y < t1z) return 0;
+ if (t2x < 0.0f || t2y < 0.0f || t2z < 0.0f) return 0;
+ if (t1x > isec->dist || t1y > isec->dist || t1z > isec->dist) return 0;
+
+ RE_RC_COUNT(isec->raycounter->bb.hit);
+
+ return 1;
+}
+
+static bool svbvh_node_is_leaf(const SVBVHNode *node)
+{
+ return !RE_rayobject_isAligned(node);
+}
+
+template<int MAX_STACK_SIZE, bool SHADOW>
+static int svbvh_node_stack_raycast(SVBVHNode *root, Isect *isec)
+{
+ SVBVHNode *stack[MAX_STACK_SIZE], *node;
+ int hit = 0, stack_pos = 0;
+
+ stack[stack_pos++] = root;
+
+ while (stack_pos) {
+ node = stack[--stack_pos];
+
+ if (!svbvh_node_is_leaf(node)) {
+ int nchilds = node->nchilds;
+
+ if (nchilds == 4) {
+ float *child_bb = node->child_bb;
+ int res = svbvh_bb_intersect_test_simd4(isec, ((__m128 *) (child_bb)));
+ SVBVHNode **child = node->child;
+
+ RE_RC_COUNT(isec->raycounter->simd_bb.test);
+
+ if (res & 1) { stack[stack_pos++] = child[0]; RE_RC_COUNT(isec->raycounter->simd_bb.hit); }
+ if (res & 2) { stack[stack_pos++] = child[1]; RE_RC_COUNT(isec->raycounter->simd_bb.hit); }
+ if (res & 4) { stack[stack_pos++] = child[2]; RE_RC_COUNT(isec->raycounter->simd_bb.hit); }
+ if (res & 8) { stack[stack_pos++] = child[3]; RE_RC_COUNT(isec->raycounter->simd_bb.hit); }
+ }
+ else {
+ float *child_bb = node->child_bb;
+ SVBVHNode **child = node->child;
+ int i;
+
+ for (i = 0; i < nchilds; i++) {
+ if (svbvh_bb_intersect_test(isec, (float *)child_bb + 6 * i)) {
+ stack[stack_pos++] = child[i];
+ }
+ }
+ }
+ }
+ else {
+ hit |= RE_rayobject_intersect((RayObject *)node, isec);
+ if (SHADOW && hit) break;
+ }
+ }
+
+ return hit;
+}
+
+
+template<>
+inline void bvh_node_merge_bb<SVBVHNode>(SVBVHNode *node, float min[3], float max[3])
+{
+ if (is_leaf(node)) {
+ RE_rayobject_merge_bb((RayObject *)node, min, max);
+ }
+ else {
+ int i;
+ for (i = 0; i + 4 <= node->nchilds; i += 4) {
+ float *res = node->child_bb + 6 * i;
+ for (int j = 0; j < 3; j++) {
+ min[j] = min_ff(min[j],
+ min_ffff(res[4 * j + 0],
+ res[4 * j + 1],
+ res[4 * j + 2],
+ res[4 * j + 3]));
+ }
+ for (int j = 0; j < 3; j++) {
+ max[j] = max_ff(max[j],
+ max_ffff(res[4 * (j + 3) + 0],
+ res[4 * (j + 3) + 1],
+ res[4 * (j + 3) + 2],
+ res[4 * (j + 3) + 3]));
+ }
+ }
+
+ for (; i < node->nchilds; i++) {
+ DO_MIN(node->child_bb + 6 * i, min);
+ DO_MAX(node->child_bb + 3 + 6 * i, max);
+ }
+ }
+}
+
+
+
+/*
+ * Builds a SVBVH tree form a VBVHTree
+ */
+template<class OldNode>
+struct Reorganize_SVBVH {
+ MemArena *arena;
+
+ float childs_per_node;
+ int nodes_with_childs[16];
+ int useless_bb;
+ int nodes;
+
+ Reorganize_SVBVH(MemArena *a)
+ {
+ arena = a;
+ nodes = 0;
+ childs_per_node = 0;
+ useless_bb = 0;
+
+ for (int i = 0; i < 16; i++) {
+ nodes_with_childs[i] = 0;
+ }
+ }
+
+ ~Reorganize_SVBVH()
+ {
+#if 0
+ {
+ printf("%f childs per node\n", childs_per_node / nodes);
+ printf("%d childs BB are useless\n", useless_bb);
+ for (int i = 0; i < 16; i++) {
+ printf("%i childs per node: %d/%d = %f\n", i, nodes_with_childs[i], nodes, nodes_with_childs[i] / float(nodes));
+ }
+ }
+#endif
+ }
+
+ SVBVHNode *create_node(int nchilds)
+ {
+ SVBVHNode *node = (SVBVHNode *)BLI_memarena_alloc(arena, sizeof(SVBVHNode));
+ node->nchilds = nchilds;
+
+ return node;
+ }
+
+ void copy_bb(float bb[6], const float old_bb[6])
+ {
+ std::copy(old_bb, old_bb + 6, bb);
+ }
+
+ void prepare_for_simd(SVBVHNode *node)
+ {
+ int i = 0;
+ while (i + 4 <= node->nchilds) {
+ float vec_tmp[4 * 6];
+ float *res = node->child_bb + 6 * i;
+ std::copy(res, res + 6 * 4, vec_tmp);
+
+ for (int j = 0; j < 6; j++) {
+ res[4 * j + 0] = vec_tmp[6 * 0 + j];
+ res[4 * j + 1] = vec_tmp[6 * 1 + j];
+ res[4 * j + 2] = vec_tmp[6 * 2 + j];
+ res[4 * j + 3] = vec_tmp[6 * 3 + j];
+ }
+
+ i += 4;
+ }
+ }
+
+ /* amt must be power of two */
+ inline int padup(int num, int amt)
+ {
+ return ((num + (amt - 1)) & ~(amt - 1));
+ }
+
+ SVBVHNode *transform(OldNode *old)
+ {
+ if (is_leaf(old))
+ return (SVBVHNode *)old;
+ if (is_leaf(old->child))
+ return (SVBVHNode *)old->child;
+
+ int nchilds = count_childs(old);
+ int alloc_childs = nchilds;
+ if (nchilds % 4 > 2)
+ alloc_childs = padup(nchilds, 4);
+
+ SVBVHNode *node = create_node(alloc_childs);
+
+ childs_per_node += nchilds;
+ nodes++;
+ if (nchilds < 16)
+ nodes_with_childs[nchilds]++;
+
+ useless_bb += alloc_childs - nchilds;
+ while (alloc_childs > nchilds) {
+ const static float def_bb[6] = {FLT_MAX, FLT_MAX, FLT_MAX, -FLT_MAX, -FLT_MAX, -FLT_MAX};
+ alloc_childs--;
+ node->child[alloc_childs] = NULL;
+ copy_bb(node->child_bb + alloc_childs * 6, def_bb);
+ }
+
+ int i = nchilds;
+ for (OldNode *o_child = old->child; o_child; o_child = o_child->sibling) {
+ i--;
+ node->child[i] = transform(o_child);
+ if (is_leaf(o_child)) {
+ float bb[6];
+ INIT_MINMAX(bb, bb + 3);
+ RE_rayobject_merge_bb((RayObject *)o_child, bb, bb + 3);
+ copy_bb(node->child_bb + i * 6, bb);
+ break;
+ }
+ else {
+ copy_bb(node->child_bb + i * 6, o_child->bb);
+ }
+ }
+ assert(i == 0);
+
+ prepare_for_simd(node);
+
+ return node;
+ }
+};
+
+#endif /* __SSE__ */
+
+#endif /* __SVBVH_H__ */