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Diffstat (limited to 'source/blender/render/intern/raytrace/vbvh.h')
-rw-r--r--source/blender/render/intern/raytrace/vbvh.h238
1 files changed, 238 insertions, 0 deletions
diff --git a/source/blender/render/intern/raytrace/vbvh.h b/source/blender/render/intern/raytrace/vbvh.h
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+++ b/source/blender/render/intern/raytrace/vbvh.h
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+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): André Pinto.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/render/intern/raytrace/vbvh.h
+ * \ingroup render
+ */
+
+
+#include <assert.h>
+#include <algorithm>
+
+#include "BLI_memarena.h"
+
+#include "rayobject_rtbuild.h"
+
+/*
+ * VBVHNode represents a BVHNode with support for a variable number of childrens
+ */
+struct VBVHNode {
+ float bb[6];
+
+ VBVHNode *child;
+ VBVHNode *sibling;
+};
+
+
+/*
+ * Push nodes (used on dfs)
+ */
+template<class Node>
+inline static void bvh_node_push_childs(Node *node, Isect *UNUSED(isec), Node **stack, int &stack_pos)
+{
+ Node *child = node->child;
+
+ if (is_leaf(child)) {
+ stack[stack_pos++] = child;
+ }
+ else {
+ while (child) {
+ /* Skips BB tests on primitives */
+#if 0
+ if (is_leaf(child->child)) {
+ stack[stack_pos++] = child->child;
+ }
+ else
+#endif
+ {
+ stack[stack_pos++] = child;
+ }
+
+ child = child->sibling;
+ }
+ }
+}
+
+
+template<class Node>
+static int count_childs(Node *parent)
+{
+ int n = 0;
+ for (Node *i = parent->child; i; i = i->sibling) {
+ n++;
+ if (is_leaf(i))
+ break;
+ }
+
+ return n;
+}
+
+
+template<class Node>
+static void append_sibling(Node *node, Node *sibling)
+{
+ while (node->sibling)
+ node = node->sibling;
+
+ node->sibling = sibling;
+}
+
+
+/*
+ * Builds a binary VBVH from a rtbuild
+ */
+template<class Node>
+struct BuildBinaryVBVH {
+ MemArena *arena;
+ RayObjectControl *control;
+
+ void test_break()
+ {
+ if (RE_rayobjectcontrol_test_break(control))
+ throw "Stop";
+ }
+
+ BuildBinaryVBVH(MemArena *a, RayObjectControl *c)
+ {
+ arena = a;
+ control = c;
+ }
+
+ Node *create_node()
+ {
+ Node *node = (Node *)BLI_memarena_alloc(arena, sizeof(Node) );
+ assert(RE_rayobject_isAligned(node));
+
+ node->sibling = NULL;
+ node->child = NULL;
+
+ return node;
+ }
+
+ int rtbuild_split(RTBuilder *builder)
+ {
+ return ::rtbuild_heuristic_object_split(builder, 2);
+ }
+
+ Node *transform(RTBuilder *builder)
+ {
+ try
+ {
+ return _transform(builder);
+
+ } catch (...)
+ {
+ }
+ return NULL;
+ }
+
+ Node *_transform(RTBuilder *builder)
+ {
+ int size = rtbuild_size(builder);
+
+ if (size == 0) {
+ return NULL;
+ }
+ else if (size == 1) {
+ Node *node = create_node();
+ INIT_MINMAX(node->bb, node->bb + 3);
+ rtbuild_merge_bb(builder, node->bb, node->bb + 3);
+ node->child = (Node *) rtbuild_get_primitive(builder, 0);
+ return node;
+ }
+ else {
+ test_break();
+
+ Node *node = create_node();
+
+ Node **child = &node->child;
+
+ int nc = rtbuild_split(builder);
+ INIT_MINMAX(node->bb, node->bb + 3);
+
+ assert(nc == 2);
+ for (int i = 0; i < nc; i++) {
+ RTBuilder tmp;
+ rtbuild_get_child(builder, i, &tmp);
+
+ *child = _transform(&tmp);
+ DO_MIN((*child)->bb, node->bb);
+ DO_MAX((*child)->bb + 3, node->bb + 3);
+ child = &((*child)->sibling);
+ }
+
+ *child = NULL;
+ return node;
+ }
+ }
+};
+
+#if 0
+template<class Tree, class OldNode>
+struct Reorganize_VBVH {
+ Tree *tree;
+
+ Reorganize_VBVH(Tree *t)
+ {
+ tree = t;
+ }
+
+ VBVHNode *create_node()
+ {
+ VBVHNode *node = (VBVHNode *)BLI_memarena_alloc(tree->node_arena, sizeof(VBVHNode));
+ return node;
+ }
+
+ void copy_bb(VBVHNode *node, OldNode *old)
+ {
+ std::copy(old->bb, old->bb + 6, node->bb);
+ }
+
+ VBVHNode *transform(OldNode *old)
+ {
+ if (is_leaf(old))
+ return (VBVHNode *)old;
+
+ VBVHNode *node = create_node();
+ VBVHNode **child_ptr = &node->child;
+ node->sibling = 0;
+
+ copy_bb(node, old);
+
+ for (OldNode *o_child = old->child; o_child; o_child = o_child->sibling)
+ {
+ VBVHNode *n_child = transform(o_child);
+ *child_ptr = n_child;
+ if (is_leaf(n_child)) return node;
+ child_ptr = &n_child->sibling;
+ }
+ *child_ptr = 0;
+
+ return node;
+ }
+};
+#endif