diff options
Diffstat (limited to 'source/blender/render/intern/source/convertblender.c')
-rw-r--r-- | source/blender/render/intern/source/convertblender.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c index 8a9dabedb9f..7a5f6068773 100644 --- a/source/blender/render/intern/source/convertblender.c +++ b/source/blender/render/intern/source/convertblender.c @@ -2340,7 +2340,7 @@ static void displace_render_face(Render *re, ObjectRen *obr, VlakRen *vlr, float /* set up shadeinput struct for multitex() */ - /* memset above means we dont need this */ + /* memset above means we don't need this */ /*shi.osatex= 0;*/ /* signal not to use dx[] and dy[] texture AA vectors */ shi.obr= obr; @@ -4856,7 +4856,7 @@ static void database_init_objects(Render *re, unsigned int renderlay, int nolamp set_dupli_tex_mat(NULL, NULL, NULL); /* loop over all objects rather then using SETLOOPER because we may - * reference an mtex-mapped object which isnt rendered or is an + * reference an mtex-mapped object which isn't rendered or is an * empty in a dupli group. We could scan all render material/lamp/world * mtex's for mapto objects but its easier just to set the * 'imat' / 'imat_ren' on all and unlikely to be a performance hit @@ -5053,7 +5053,7 @@ void RE_Database_FromScene(Render *re, Main *bmain, Scene *scene, unsigned int l if(use_camera_view && camera) { /* called before but need to call again in case of lens animation from the * above call to scene_update_for_newframe, fixes bug. [#22702]. - * following calls dont depend on 'RE_SetCamera' */ + * following calls don't depend on 'RE_SetCamera' */ RE_SetCamera(re, camera); normalize_m4(camera->obmat); |