diff options
Diffstat (limited to 'source/blender/render/intern/source/convertblender.c')
-rw-r--r-- | source/blender/render/intern/source/convertblender.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c index c756a135048..727f490e31f 100644 --- a/source/blender/render/intern/source/convertblender.c +++ b/source/blender/render/intern/source/convertblender.c @@ -316,7 +316,7 @@ NOTE THAT U/V COORDINATES ARE SOMETIMES SWAPPED !! u | | F1 | F2 | | | | | ()----p1----p2----() - v -> + v -> */ /* ------------------------------------------------------------------------- */ @@ -1006,8 +1006,8 @@ static void static_particle_strand(Render *re, ObjectRen *obr, Material *ma, Par /* use actual Blender units for strand width and fall back to minimum width */ if(ma->mode & MA_STR_B_UNITS){ - crosslen= len_v3(cross); - w= 2.0f*crosslen*ma->strand_min/w; + crosslen= len_v3(cross); + w= 2.0f*crosslen*ma->strand_min/w; if(width < w) width= w; @@ -3713,7 +3713,7 @@ static GroupObject *add_render_lamp(Render *re, Object *ob) lar->sunsky->effect_type = la->sun_effect_type; VECCOPY(vec,ob->obmat[2]); - normalize_v3(vec); + normalize_v3(vec); InitSunSky(lar->sunsky, la->atm_turbidity, vec, la->horizon_brightness, la->spread, la->sun_brightness, la->sun_size, la->backscattered_light, @@ -4674,7 +4674,7 @@ static int allow_render_dupli_instance(Render *re, DupliObject *dob, Object *obd /* don't allow lamp, animated duplis, or radio render */ return (render_object_type(obd->type) && - (!(dob->type == OB_DUPLIGROUP) || !dob->animated)); + (!(dob->type == OB_DUPLIGROUP) || !dob->animated)); } static void dupli_render_particle_set(Render *re, Object *ob, int timeoffset, int level, int enable) @@ -4723,7 +4723,7 @@ static int get_vector_renderlayers(Scene *sce) SceneRenderLayer *srl; unsigned int lay= 0; - for(srl= sce->r.layers.first; srl; srl= srl->next) + for(srl= sce->r.layers.first; srl; srl= srl->next) if(srl->passflag & SCE_PASS_VECTOR) lay |= srl->lay; |