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Diffstat (limited to 'source/blender/render/intern/source/convertblender.c')
-rw-r--r--source/blender/render/intern/source/convertblender.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c
index c756a135048..727f490e31f 100644
--- a/source/blender/render/intern/source/convertblender.c
+++ b/source/blender/render/intern/source/convertblender.c
@@ -316,7 +316,7 @@ NOTE THAT U/V COORDINATES ARE SOMETIMES SWAPPED !!
u | | F1 | F2 |
| | | |
()----p1----p2----()
- v ->
+ v ->
*/
/* ------------------------------------------------------------------------- */
@@ -1006,8 +1006,8 @@ static void static_particle_strand(Render *re, ObjectRen *obr, Material *ma, Par
/* use actual Blender units for strand width and fall back to minimum width */
if(ma->mode & MA_STR_B_UNITS){
- crosslen= len_v3(cross);
- w= 2.0f*crosslen*ma->strand_min/w;
+ crosslen= len_v3(cross);
+ w= 2.0f*crosslen*ma->strand_min/w;
if(width < w)
width= w;
@@ -3713,7 +3713,7 @@ static GroupObject *add_render_lamp(Render *re, Object *ob)
lar->sunsky->effect_type = la->sun_effect_type;
VECCOPY(vec,ob->obmat[2]);
- normalize_v3(vec);
+ normalize_v3(vec);
InitSunSky(lar->sunsky, la->atm_turbidity, vec, la->horizon_brightness,
la->spread, la->sun_brightness, la->sun_size, la->backscattered_light,
@@ -4674,7 +4674,7 @@ static int allow_render_dupli_instance(Render *re, DupliObject *dob, Object *obd
/* don't allow lamp, animated duplis, or radio render */
return (render_object_type(obd->type) &&
- (!(dob->type == OB_DUPLIGROUP) || !dob->animated));
+ (!(dob->type == OB_DUPLIGROUP) || !dob->animated));
}
static void dupli_render_particle_set(Render *re, Object *ob, int timeoffset, int level, int enable)
@@ -4723,7 +4723,7 @@ static int get_vector_renderlayers(Scene *sce)
SceneRenderLayer *srl;
unsigned int lay= 0;
- for(srl= sce->r.layers.first; srl; srl= srl->next)
+ for(srl= sce->r.layers.first; srl; srl= srl->next)
if(srl->passflag & SCE_PASS_VECTOR)
lay |= srl->lay;