diff options
Diffstat (limited to 'source/blender/render/intern/source/convertblender.c')
-rw-r--r-- | source/blender/render/intern/source/convertblender.c | 23 |
1 files changed, 10 insertions, 13 deletions
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c index 66ed0bd85a9..7fe1fab1681 100644 --- a/source/blender/render/intern/source/convertblender.c +++ b/source/blender/render/intern/source/convertblender.c @@ -908,10 +908,10 @@ static float *get_object_orco(Render *re, Object *ob) if (!orco) { if (ELEM(ob->type, OB_CURVE, OB_FONT)) { - orco = make_orco_curve(re->scene, ob); + orco = BKE_curve_make_orco(re->scene, ob); } else if (ob->type==OB_SURF) { - orco = make_orco_surf(ob); + orco = BKE_curve_surf_make_orco(ob); } if (orco) @@ -1472,7 +1472,7 @@ static void particle_normal_ren(short ren_as, ParticleSettings *part, Render *re if (ren_as != PART_DRAW_BB) mul_m4_v3(re->viewmat, loc); - switch(ren_as) { + switch (ren_as) { case PART_DRAW_LINE: sd->line = 1; sd->time = 0.0f; @@ -2437,7 +2437,7 @@ static void init_render_mball(Render *re, ObjectRen *obr) int a, need_orco, vlakindex, *index, negative_scale; ListBase dispbase= {NULL, NULL}; - if (ob!=find_basis_mball(re->scene, ob)) + if (ob!=BKE_metaball_basis_find(re->scene, ob)) return; mult_m4_m4m4(mat, re->viewmat, ob->obmat); @@ -2463,7 +2463,7 @@ static void init_render_mball(Render *re, ObjectRen *obr) if (!orco) { /* orco hasn't been found in cache - create new one and add to cache */ - orco= make_orco_mball(ob, &dispbase); + orco= BKE_metaball_make_orco(ob, &dispbase); set_object_orco(re, ob, orco); } } @@ -2630,8 +2630,7 @@ static int dl_surf_to_renderdata(ObjectRen *obr, DispList *dl, Material **matar, sizeu--; sizev--; /* dec size for face array */ if (dl->flag & DL_CYCL_V) { - for (v = 0; v < sizev; v++) - { + for (v = 0; v < sizev; v++) { /* optimize! :*/ vlr= RE_findOrAddVlak(obr, UVTOINDEX(sizeu - 1, v)); vlr1= RE_findOrAddVlak(obr, UVTOINDEX(0, v)); @@ -2643,8 +2642,7 @@ static int dl_surf_to_renderdata(ObjectRen *obr, DispList *dl, Material **matar, } if (dl->flag & DL_CYCL_U) { - for (u = 0; u < sizeu; u++) - { + for (u = 0; u < sizeu; u++) { /* optimize! :*/ vlr= RE_findOrAddVlak(obr, UVTOINDEX(u, 0)); vlr1= RE_findOrAddVlak(obr, UVTOINDEX(u, sizev-1)); @@ -3486,8 +3484,7 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset) if (need_nmap_tangent != 0) { const float * tangent = (const float *) layer->data; float * ftang = RE_vlakren_get_nmap_tangent(obr, vlr, 1); - for (vindex=0; vindex<nr_verts; vindex++) - { + for (vindex=0; vindex<nr_verts; vindex++) { copy_v4_v4(ftang+vindex*4, tangent+a*16+rev_tab[vindex]*4); mul_mat3_m4_v3(mat, ftang+vindex*4); normalize_v3(ftang+vindex*4); @@ -3763,7 +3760,7 @@ static GroupObject *add_render_lamp(Render *re, Object *ob) lar->area_sizey= lar->area_size; } else if (lar->type==LA_AREA) { - switch(lar->area_shape) { + switch (lar->area_shape) { case LA_AREA_SQUARE: lar->ray_totsamp= lar->ray_samp*lar->ray_samp; lar->ray_sampy= lar->ray_samp; @@ -4728,7 +4725,7 @@ static int allow_render_object(Render *re, Object *ob, int nolamps, int onlysele return 0; /* don't add non-basic meta objects, ends up having renderobjects with no geometry */ - if (ob->type == OB_MBALL && ob!=find_basis_mball(re->scene, ob)) + if (ob->type == OB_MBALL && ob!=BKE_metaball_basis_find(re->scene, ob)) return 0; if (nolamps && (ob->type==OB_LAMP)) |