Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/render/intern/source/external_engine.c')
-rw-r--r--source/blender/render/intern/source/external_engine.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/render/intern/source/external_engine.c b/source/blender/render/intern/source/external_engine.c
index 160f999f4e7..68077d4d93b 100644
--- a/source/blender/render/intern/source/external_engine.c
+++ b/source/blender/render/intern/source/external_engine.c
@@ -107,7 +107,7 @@ void RE_engines_exit(void)
DRW_engines_free();
BKE_layer_collection_engine_settings_callback_free();
- BKE_scene_layer_engine_settings_callback_free();
+ BKE_view_layer_engine_settings_callback_free();
for (type = R_engines.first; type; type = next) {
next = type->next;
@@ -133,7 +133,7 @@ void RE_engines_register(Main *bmain, RenderEngineType *render_type)
bmain, render_type->idname, render_type->collection_settings_create);
}
if (render_type->render_settings_create) {
- BKE_scene_layer_engine_settings_callback_register(
+ BKE_view_layer_engine_settings_callback_register(
bmain, render_type->idname, render_type->render_settings_create);
}
BLI_addtail(&R_engines, render_type);
@@ -658,7 +658,7 @@ int RE_engine_render(Render *re, int do_all)
* creating the render result */
if ((re->r.scemode & (R_NO_FRAME_UPDATE | R_BUTS_PREVIEW)) == 0) {
BKE_scene_graph_update_for_newframe(re->eval_ctx, re->depsgraph, re->main, re->scene, NULL);
- render_update_anim_renderdata(re, &re->scene->r, &re->scene->render_layers);
+ render_update_anim_renderdata(re, &re->scene->r, &re->scene->view_layers);
}
/* create render result */
@@ -777,12 +777,12 @@ int RE_engine_render(Render *re, int do_all)
return 1;
}
-void RE_engine_register_pass(struct RenderEngine *engine, struct Scene *scene, struct SceneLayer *scene_layer,
+void RE_engine_register_pass(struct RenderEngine *engine, struct Scene *scene, struct ViewLayer *view_layer,
const char *name, int UNUSED(channels), const char *UNUSED(chanid), int type)
{
/* The channel information is currently not used, but is part of the API in case it's needed in the future. */
- if (!(scene && scene_layer && engine)) {
+ if (!(scene && view_layer && engine)) {
return;
}
@@ -792,12 +792,12 @@ void RE_engine_register_pass(struct RenderEngine *engine, struct Scene *scene, s
Scene *sce;
for (sce = G.main->scene.first; sce; sce = sce->id.next) {
if (sce->nodetree) {
- ntreeCompositRegisterPass(sce->nodetree, scene, scene_layer, name, type);
+ ntreeCompositRegisterPass(sce->nodetree, scene, view_layer, name, type);
}
}
}
-SceneLayer *RE_engine_get_scene_layer(Render *re)
+ViewLayer *RE_engine_get_view_layer(Render *re)
{
- return re->eval_ctx->scene_layer;
+ return re->eval_ctx->view_layer;
}