diff options
Diffstat (limited to 'source/blender/render/intern/source/occlusion.c')
-rw-r--r-- | source/blender/render/intern/source/occlusion.c | 17 |
1 files changed, 7 insertions, 10 deletions
diff --git a/source/blender/render/intern/source/occlusion.c b/source/blender/render/intern/source/occlusion.c index 895c5d6c8fb..c8aad21b322 100644 --- a/source/blender/render/intern/source/occlusion.c +++ b/source/blender/render/intern/source/occlusion.c @@ -232,9 +232,9 @@ static void occ_build_shade(Render *re, OcclusionTree *tree) /* ------------------------- Spherical Harmonics --------------------------- */ /* Use 2nd order SH => 9 coefficients, stored in this order: - * 0 = (0,0), - * 1 = (1,-1), 2 = (1,0), 3 = (1,1), - * 4 = (2,-2), 5 = (2,-1), 6 = (2,0), 7 = (2,1), 8 = (2,2) */ +* 0 = (0,0), +* 1 = (1,-1), 2 = (1,0), 3 = (1,1), +* 4 = (2,-2), 5 = (2,-1), 6 = (2,0), 7 = (2,1), 8 = (2,2) */ static void sh_copy(float *shresult, float *sh) { @@ -625,12 +625,9 @@ static void occ_build_sh_normalize(OccNode *node) sh_mul(node->sh, 1.0f / node->area); for (b = 0; b < TOTCHILD; b++) { - if (node->childflag & (1 << b)) { - /* pass */ - } - else if (node->child[b].node) { + if (node->childflag & (1 << b)) ; + else if (node->child[b].node) occ_build_sh_normalize(node->child[b].node); - } } } @@ -1059,8 +1056,8 @@ static float occ_quad_form_factor(float *p, float *n, float *q0, float *q1, floa static __m128 sse_approx_acos(__m128 x) { /* needs a better approximation than taylor expansion of acos, since that - * gives big erros for near 1.0 values, sqrt(2*x)*acos(1-x) should work - * better, see http://www.tom.womack.net/projects/sse-fast-arctrig.html */ + * gives big erros for near 1.0 values, sqrt(2*x)*acos(1-x) should work + * better, see http://www.tom.womack.net/projects/sse-fast-arctrig.html */ return _mm_set_ps1(1.0f); } |