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Diffstat (limited to 'source/blender/render/intern/source/pixelblending.c')
-rw-r--r--source/blender/render/intern/source/pixelblending.c42
1 files changed, 21 insertions, 21 deletions
diff --git a/source/blender/render/intern/source/pixelblending.c b/source/blender/render/intern/source/pixelblending.c
index 0a8a59a860c..41b12171b2c 100644
--- a/source/blender/render/intern/source/pixelblending.c
+++ b/source/blender/render/intern/source/pixelblending.c
@@ -119,28 +119,28 @@ void addalphaAddfacFloat(float *dest, float *source, char addfac)
/* blend colors*/
c= (m * dest[0]) + source[0];
#ifdef RE_FLOAT_COLOR_CLIPPING
- if(c >= RE_FULL_COLOR_FLOAT) dest[0] = RE_FULL_COLOR_FLOAT;
+ if (c >= RE_FULL_COLOR_FLOAT) dest[0] = RE_FULL_COLOR_FLOAT;
else
#endif
dest[0]= c;
c= (m * dest[1]) + source[1];
#ifdef RE_FLOAT_COLOR_CLIPPING
- if(c >= RE_FULL_COLOR_FLOAT) dest[1] = RE_FULL_COLOR_FLOAT;
+ if (c >= RE_FULL_COLOR_FLOAT) dest[1] = RE_FULL_COLOR_FLOAT;
else
#endif
dest[1]= c;
c= (m * dest[2]) + source[2];
#ifdef RE_FLOAT_COLOR_CLIPPING
- if(c >= RE_FULL_COLOR_FLOAT) dest[2] = RE_FULL_COLOR_FLOAT;
+ if (c >= RE_FULL_COLOR_FLOAT) dest[2] = RE_FULL_COLOR_FLOAT;
else
#endif
dest[2]= c;
c= (m * dest[3]) + source[3];
#ifdef RE_ALPHA_CLIPPING
- if(c >= RE_FULL_COLOR_FLOAT) dest[3] = RE_FULL_COLOR_FLOAT;
+ if (c >= RE_FULL_COLOR_FLOAT) dest[3] = RE_FULL_COLOR_FLOAT;
else
#endif
dest[3]= c;
@@ -172,12 +172,12 @@ void add_filt_fmask(unsigned int mask, float *col, float *rowbuf, int row_w)
maskand= (mask & 255);
maskshift= (mask >>8);
- for(j=2; j>=0; j--) {
+ for (j=2; j>=0; j--) {
a= j;
val= *(fmask1[a] +maskand) + *(fmask2[a] +maskshift);
- if(val!=0.0f) {
+ if (val!=0.0f) {
rb1[0]+= val*r;
rb1[1]+= val*g;
rb1[2]+= val*b;
@@ -186,7 +186,7 @@ void add_filt_fmask(unsigned int mask, float *col, float *rowbuf, int row_w)
a+=3;
val= *(fmask1[a] +maskand) + *(fmask2[a] +maskshift);
- if(val!=0.0f) {
+ if (val!=0.0f) {
rb2[0]+= val*r;
rb2[1]+= val*g;
rb2[2]+= val*b;
@@ -195,7 +195,7 @@ void add_filt_fmask(unsigned int mask, float *col, float *rowbuf, int row_w)
a+=3;
val= *(fmask1[a] +maskand) + *(fmask2[a] +maskshift);
- if(val!=0.0f) {
+ if (val!=0.0f) {
rb3[0]+= val*r;
rb3[1]+= val*g;
rb3[2]+= val*b;
@@ -216,7 +216,7 @@ void mask_array(unsigned int mask, float filt[][3])
unsigned int maskshift= (mask >>8);
int a, j;
- for(j=2; j>=0; j--) {
+ for (j=2; j>=0; j--) {
a= j;
@@ -269,7 +269,7 @@ void add_filt_fmask_coord(float filt[][3], float *col, float *rowbuf, int row_w,
fpoin[1][2]= fpoin[1][1] + 4;
fpoin[2][2]= fpoin[2][1] + 4;
- if(y==0) {
+ if (y==0) {
fpoin[0][0]= fpoin[1][0];
fpoin[0][1]= fpoin[1][1];
fpoin[0][2]= fpoin[1][2];
@@ -278,7 +278,7 @@ void add_filt_fmask_coord(float filt[][3], float *col, float *rowbuf, int row_w,
lfilt[0][1]= filt[2][1];
lfilt[0][2]= filt[2][2];
}
- else if(y==col_h-1) {
+ else if (y==col_h-1) {
fpoin[2][0]= fpoin[1][0];
fpoin[2][1]= fpoin[1][1];
fpoin[2][2]= fpoin[1][2];
@@ -288,7 +288,7 @@ void add_filt_fmask_coord(float filt[][3], float *col, float *rowbuf, int row_w,
lfilt[2][2]= filt[0][2];
}
- if(x==0) {
+ if (x==0) {
fpoin[2][0]= fpoin[2][1];
fpoin[1][0]= fpoin[1][1];
fpoin[0][0]= fpoin[0][1];
@@ -297,7 +297,7 @@ void add_filt_fmask_coord(float filt[][3], float *col, float *rowbuf, int row_w,
lfilt[1][0]= filt[1][2];
lfilt[0][0]= filt[0][2];
}
- else if(x==row_w-1) {
+ else if (x==row_w-1) {
fpoin[2][2]= fpoin[2][1];
fpoin[1][2]= fpoin[1][1];
fpoin[0][2]= fpoin[0][1];
@@ -338,27 +338,27 @@ void add_filt_fmask_pixsize(unsigned int mask, float *in, float *rowbuf, int row
maskand= (mask & 255);
maskshift= (mask >>8);
- for(j=2; j>=0; j--) {
+ for (j=2; j>=0; j--) {
a= j;
val= *(fmask1[a] +maskand) + *(fmask2[a] +maskshift);
- if(val!=0.0f) {
- for(i= 0; i<pixsize; i++)
+ if (val!=0.0f) {
+ for (i= 0; i<pixsize; i++)
rb1[i]+= val*in[i];
}
a+=3;
val= *(fmask1[a] +maskand) + *(fmask2[a] +maskshift);
- if(val!=0.0f) {
- for(i= 0; i<pixsize; i++)
+ if (val!=0.0f) {
+ for (i= 0; i<pixsize; i++)
rb2[i]+= val*in[i];
}
a+=3;
val= *(fmask1[a] +maskand) + *(fmask2[a] +maskshift);
- if(val!=0.0f) {
- for(i= 0; i<pixsize; i++)
+ if (val!=0.0f) {
+ for (i= 0; i<pixsize; i++)
rb3[i]+= val*in[i];
}
@@ -373,7 +373,7 @@ void addalphaAddFloat(float *dest, float *source)
{
/* Makes me wonder whether this is required... */
- if( dest[3] < RE_EMPTY_COLOR_FLOAT) {
+ if ( dest[3] < RE_EMPTY_COLOR_FLOAT) {
dest[0] = source[0];
dest[1] = source[1];
dest[2] = source[2];