diff options
Diffstat (limited to 'source/blender/render/intern/source/pixelshading.c')
-rw-r--r-- | source/blender/render/intern/source/pixelshading.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/render/intern/source/pixelshading.c b/source/blender/render/intern/source/pixelshading.c index 75a2ab257f4..de3a50acddf 100644 --- a/source/blender/render/intern/source/pixelshading.c +++ b/source/blender/render/intern/source/pixelshading.c @@ -32,8 +32,8 @@ /* External modules: */ #include "IMB_imbuf_types.h" #include "IMB_imbuf.h" -#include "MTC_matrixops.h" -#include "MTC_vectorops.h" + + #include "DNA_camera_types.h" #include "DNA_group_types.h" @@ -155,7 +155,7 @@ static void render_lighting_halo(HaloRen *har, float *colf) /* rotate view to lampspace */ VECCOPY(lvrot, lv); - MTC_Mat3MulVecfl(lar->imat, lvrot); + Mat3MulVecfl(lar->imat, lvrot); x= MAX2(fabs(lvrot[0]/lvrot[2]) , fabs(lvrot[1]/lvrot[2])); /* 1.0/(sqrt(1+x*x)) is equivalent to cos(atan(x)) */ @@ -553,7 +553,7 @@ void shadeSkyView(float *colf, float *rco, float *view, float *dxyview, short th VECCOPY(lo, view); if(R.wrld.skytype & WO_SKYREAL) { - MTC_Mat3MulVecfl(R.imat, lo); + Mat3MulVecfl(R.imat, lo); SWAP(float, lo[1], lo[2]); @@ -595,7 +595,7 @@ void shadeSunView(float *colf, float *view) VECCOPY(sview, view); Normalize(sview); - MTC_Mat3MulVecfl(R.imat, sview); + Mat3MulVecfl(R.imat, sview); if (sview[2] < 0.0) sview[2] = 0.0; Normalize(sview); @@ -678,7 +678,7 @@ void shadeAtmPixel(struct SunSky *sunsky, float *collector, float fx, float fy, calc_view_vector(view, fx, fy); Normalize(view); - /*MTC_Mat3MulVecfl(R.imat, view);*/ + /*Mat3MulVecfl(R.imat, view);*/ AtmospherePixleShader(sunsky, view, distance, collector); } |