diff options
Diffstat (limited to 'source/blender/render/intern/source/pixelshading.c')
-rw-r--r-- | source/blender/render/intern/source/pixelshading.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/render/intern/source/pixelshading.c b/source/blender/render/intern/source/pixelshading.c index dd5deddece9..5c5162d268b 100644 --- a/source/blender/render/intern/source/pixelshading.c +++ b/source/blender/render/intern/source/pixelshading.c @@ -306,7 +306,7 @@ int shadeHaloFloat(HaloRen *har, float *col, int zz, /* soften the halo if it intersects geometry */ if(har->mat && har->mat->mode & MA_HALO_SOFT) { - float segment_length, halo_depth, distance_from_z, visible_depth, soften; + float segment_length, halo_depth, distance_from_z /* , visible_depth */ /* UNUSED */, soften; /* calculate halo depth */ segment_length= har->hasize*sasqrt(1.0f - dist/(har->rad*har->rad)); @@ -317,7 +317,7 @@ int shadeHaloFloat(HaloRen *har, float *col, int zz, /* calculate how much of this depth is visible */ distance_from_z = haloZtoDist(zz) - haloZtoDist(har->zs); - visible_depth = halo_depth; + /* visible_depth = halo_depth; */ /* UNUSED */ if(distance_from_z < segment_length) { soften= (segment_length + distance_from_z)/halo_depth; |